Initiating legacy licensing module LICENSE SYSTEM [202289 15:10:0] Next license update check is after 2022-05-20T07:55:47 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [202289 15:10:0] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.4/release' branch; Version is '2018.4.12f1 (59ddc4c59b4f) revision 5889476'; Using compiler version '191326128' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 32767 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 50606 was selected Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_4_12f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\magenta\build\LogBuildBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\magenta\build -serial (hidden) -username smkUser01 -password (hidden) -uselayers ST -USEFILTER common global props roads terrain vehicles scenario sceneries !mountainpass !dirttrack !cityland !waterworld !testland !urbaland !ruta_g21 !ruta_g245 !amba !debugland hud br_xx_xx mx_xx_xx !ar_xx_xx cl_xx_xx !it_xx_xx es_xx_xx fr_xx_xx xx_xx_st xx_xx_prostruck xx_xx_sc xx_xx_scpfm xx_xx_psa !xx_xx_smp xx_xx_sb xx_xx_sbcop xx_xx_psm xx_xx_sc4wd !xx_xx_logsim !xx_xx_ms !xx_xx_smk xx_xx_tm xx_xx_psmyamaha xx_xx_stbusvencedor mx_xx_stdanone offroadland deliverycity xx_xx_starmy xx_xx_army xx_xx_stglobal industryland xx_xx_stoxxo xx_xx_stpemex bh_xx_xx mineroute xx_xx_stjcv xx_xx_stlala xx_xx_stestafeta xx_xx_stlucia xx_xx_scqueretaro tocopillaroute xx_xx_stpepsico sanmiguelroute_1 cnadtrack !trafficvehicles_eh3500 !trafficvehicles_eh4000 !trafficvehicles_eh5000 Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/magenta/simuplatform/simuzen_dev Using Asset Import Pipeline V1. Initiating legacy licensing module Loading GUID <-> Path mappings...0.000128 seconds Loading Asset Database...0.306066 seconds Build target: OSXUniversal found and added! Build target: WindowsStoreApps found and added! Build target: Win64 found and added! Build target: Win found and added! Build target: LinuxUniversal found and added! Build target: Linux64 found and added! Build target: Linux found and added! Build target: iOS found and added! Build target: tvOS found and added! Build target: PS4 found and added! Build target: XboxOne found and added! Build target: Android found and added! Build target: WebGL found and added! Build target: Switch found and added! Build target: Lumin found and added! Build target: PSM found and added! Build target: PSP2 found and added! Build target: WiiU found and added! Build target: Web found and added! Build target: WebStreamed found and added! Build target: OSXIntel found and added! Build target: OSXIntel64 found and added! Build target: BlackBerry found and added! Build target: PS3 found and added! Build target: N3DS found and added! Build target: WP8 found and added! Build target: SamsungTV found and added! Build target: Tizen found and added! AssetDatabase consistency checks...0.253351 seconds Refreshing native plugins compatible for Editor in 126.65 ms, found 17 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 [Package Manager] Done resolving packages in 0.50s seconds [Package Manager] Registering 41 packages: [Package Manager] * Package : com.unity.analytics@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.2.2) [Package Manager] * Package : com.unity.assetbundlebrowser@1.7.0 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0) [Package Manager] * Package : com.unity.burst@1.1.2 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.1.2) [Package Manager] * Package : com.unity.collab-proxy@1.2.15 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collab-proxy@1.2.15) [Package Manager] * Package : com.unity.collections@0.0.9-preview.12 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@0.0.9-preview.12) [Package Manager] * Package : com.unity.jobs@0.0.7-preview.5 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.0.7-preview.5) [Package Manager] * Package : com.unity.mathematics@0.0.12-preview.19 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@0.0.12-preview.19) [Package Manager] * Package : com.unity.package-manager-ui@2.0.8 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.package-manager-ui@2.0.8) [Package Manager] * Package : com.unity.postprocessing@2.3.0 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@2.3.0) [Package Manager] * Package : com.unity.textmeshpro@1.4.1 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@1.4.1) [Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.5 (location: C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.5) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_4_12f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] Done registering packages in 0.04s seconds Initialize engine version: 2018.4.12f1 (59ddc4c59b4f) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [EnlightenBakeManager] m_Clear = false; WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_4_12f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 6.21 ms, found 18 plugins. Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_4_12f1\Editor\Data\PlaybackEngines\MetroSupport/UnityEditor.WSA.Extensions.dll Register platform support module: C:\Program Files\Unity2018_4_12f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002780 seconds. Registering platform support modules: Registered platform support modules in: 0,1194344s. Native extension for Metro target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.30 ms, found 18 plugins. Preloading 1 native plugins for Editor in 2.22 ms. Mono: successfully reloaded assembly - Completed reload, in 3.511 seconds Registering precompiled user dll's ... Registered in 2.508926 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1 Registering platform support modules: Registered platform support modules in: 0,1330471s. Native extension for Metro target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.69 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Mono: successfully reloaded assembly - Completed reload, in 4.347 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 65 milliseconds Pass: 1 took 26 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 1 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 86 milliseconds Pass: 1 took 16 milliseconds - Finished compile Library/ScriptAssemblies/crosstales.dll Symbols will be read from Temp\crosstales.pdb Script Module: crosstales.dll Pass: 0 took 131 milliseconds Pass: 1 took 21 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 94 milliseconds Pass: 1 took 7 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 30 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Pass: 0 took 20 milliseconds Pass: 1 took 43 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 32 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 51 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll Pass: 0 took 24 milliseconds Pass: 1 took 87 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll Begin MonoManager ReloadAssembly Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1 Registering platform support modules: Registered platform support modules in: 0,1443338s. Native extension for Metro target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.72 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Mono: successfully reloaded assembly - Completed reload, in 45.454 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 266 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 721 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.4462355 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 116) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(103,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 103) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(129,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 129) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(118,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 118) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(144,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 144) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 131) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 181) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 209) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 215) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 223) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 229) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 94) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 100) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 16) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 72) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(45,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 45) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(53,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 53) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(144,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 144) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 112) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(665,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 665) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 103) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 129) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Line: 203) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 147) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 202) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 245) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 348) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Line: 121) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 63) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 113) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 195) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 62) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 112) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(97,22): warning CS0114: 'BackhoeLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(65,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(98,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(114,22): warning CS0114: 'WheelLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 122) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 84) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 89) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(320,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 320) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(265,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 265) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(160,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 160) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(165,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 165) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 75) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(372,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 372) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(23,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 23) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(75,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(329,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 329) Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(336,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 336) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26) Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82) Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121) Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124) Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190) Assets\simuzen\platform\installers\InfractionInstaller.cs(33,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 33) Assets\simuzen\platform\installers\InfractionInstaller.cs(37,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 37) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(89,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 89) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(173,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 173) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(237,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 237) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(282,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 282) Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48) Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50) Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 65) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 182) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(39,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(131,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 131) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(214,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 214) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(59,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 59) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(87,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 87) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(89,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 89) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(109,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 109) Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(390,41): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 390) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(612,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 612) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(621,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 621) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 264) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(476,55): warning CS0642: Possible mistaken empty statement (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 476) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(359,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 359) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(374,33): warning CS0219: The variable 'lr' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 374) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(523,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 523) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(21,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(38,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(25,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1097,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1097) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1116,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1116) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1139,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1139) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(40,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(35,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 35) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(72,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 72) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(181,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 181) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(107,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 107) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(206,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 206) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 106) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 120) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 125) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 83) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 33) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(30,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(72,33): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 72) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(18,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(63,22): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._usesRigidBodySpeedForWheelsRotation' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(54,17): warning CS0649: Field 'HUDVehicleData._touchScreenDashboardIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 54) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(70,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,45): warning CS0649: Field 'AssetsPanelController.runtimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs(18,57): warning CS0649: Field 'HCOM_InteractableButton_VR.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(24,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(8,63): warning CS0649: Field 'ReplayDeformableTerrainParticlesPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 8) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(15,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(64,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 64) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(13,56): warning CS0649: Field 'WheelLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\installers\InfractionInstaller.cs(11,24): warning CS0649: Field 'InfractionInstaller._replayInfractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(15,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(19,17): warning CS0649: Field 'SMKSmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(23,40): warning CS0649: Field 'SpawnPointService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(18,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(38,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(14,34): warning CS0649: Field 'ObjectsPanelController.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(78,32): warning CS0649: Field 'FreeRoutePanelController.extraEntitySecondsInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 78) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,46): warning CS0649: Field 'FreeRouteController._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs(11,54): warning CS0649: Field 'ConstruSim.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs(16,22): warning CS0649: Field 'ExcavatorSideshiftBackhoe._aguilonMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(13,42): warning CS0649: Field 'VehicleDynamicsAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(30,44): warning CS0649: Field 'FreeRouteController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 30) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14) Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(10,45): warning CS0649: Field 'PICircuitLinesSync.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicChild.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(159,23): warning CS0649: Field 'ExtendedBrakes._frontBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 159) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(11,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(15,33): warning CS0649: Field 'HCOM_PI_Webcam._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(14,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(26,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,54): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(12,39): warning CS0649: Field 'VRUILeapInteractionManager._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(22,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs(9,42): warning CS0649: Field 'RG31IgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(9,42): warning CS0649: Field 'VehiclePieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(19,29): warning CS0649: Field 'DustParticleComponent._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(43,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 43) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(8,31): warning CS0649: Field 'LeapInteractionSystemInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(29,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(13,41): warning CS0649: Field 'ObjectsPanelController.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 13) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(23,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 23) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(7,30): warning CS0649: Field 'LeapInteractionSystemInstaller._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 7) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(40,22): warning CS0649: Field 'ConfigurableAutomaticGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(10,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\hud\components\HCOM_Replay.cs(12,35): warning CS0649: Field 'HCOM_Replay._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_Replay.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,63): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,44): warning CS0649: Field 'FreeRouteRuntimeManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs(11,30): warning CS0649: Field 'CircuitLinesInstaller.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(12,69): warning CS0649: Field 'PICircuitLinesSync._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(17,33): warning CS0649: Field 'HCOM_PI_Webcam._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 188) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(24,46): warning CS0649: Field 'SpawnPointService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 24) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(160,23): warning CS0649: Field 'ExtendedBrakes._rearBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 160) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(17,95): warning CS0649: Field 'HSCR_VehicleDashboard._leapInteractSystemFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(15,45): warning CS0649: Field 'CircuitLineTMStep.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,67): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs(9,42): warning CS0649: Field 'LMVIgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 26) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(14,49): warning CS0649: Field 'VehicleDynamicsAudioManager._globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,23): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdownArroWImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(12,30): warning CS0649: Field 'VehiclePieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(50,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(15,42): warning CS0649: Field 'BackhoeLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(9,45): warning CS0649: Field 'VehicleWaterDynamics.splashColliderVehicleBody' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(11,71): warning CS0649: Field 'ReplaySceneryCargoManagerRecorder.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(82,30): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 82) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(11,40): warning CS0649: Field 'ObjectsPanelController.buttonContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs(7,42): warning CS0649: Field 'HydraulicTrackExcavatorBackhoeVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 139) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 35) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(15,57): warning CS0649: Field 'RewiredInputDebugWindow.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(68,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs(41,42): warning CS0649: Field 'DeformableTerrainWrapper.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs(5,22): warning CS0649: Field 'LightsPrefabParentDescriptor.LightsPrefabParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Line: 5) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,33): warning CS0649: Field 'FreeRoutePanelController.lightsTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(36,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(7,45): warning CS0649: Field 'VehicleWaterDynamics.leftFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 7) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(19,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(12,41): warning CS0649: Field 'ObjectsPanelController.buttonPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(84,23): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 84) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,83): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs(12,54): warning CS0649: Field 'HCOM_PI_InfractionRowButton._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(76,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(13,36): warning CS0649: Field 'VRUILeapInteractionManager._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 13) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(15,37): warning CS0649: Field 'ObjectsPanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(10,41): warning CS0649: Field 'ObjectsPanelController.objectsList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(15,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(14,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(47,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(13,37): warning CS0649: Field 'ReplayInfractionPointsPlayer._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 189) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs(15,45): warning CS0649: Field 'HCOM_PI_InfractionsTable._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Line: 15) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(31,41): warning CS0649: Field 'FreeRouteController.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(48,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 48) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,44): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(12,41): warning CS0649: Field 'VehicleDynamicsAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(16,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(64,37): warning CS0649: Field 'ReplayInfractionPointsRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 64) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(17,17): warning CS0649: Field 'SMKSmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(830,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,67): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(19,50): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(58,41): warning CS0649: Field 'TMRuntimeMenu.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 58) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(15,41): warning CS0649: Field 'HCOM_PI_GPSPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(19,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 19) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 187) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(20,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(71,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 71) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(80,32): warning CS0649: Field 'FreeRoutePanelController.extraEntityRndSecPercentageInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 80) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(11,36): warning CS0649: Field 'PICircuitLinesSync.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.backwardsLightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(46,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 46) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs(8,42): warning CS0649: Field 'HCOM_LSP_ExerciseTime._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,42): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(14,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(74,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 74) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(32,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs(20,23): warning CS0649: Field 'WrongDiggingOperationInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(26,22): warning CS0649: Field 'ElectricEngineGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 26) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(14,40): warning CS0649: Field 'VRUILeapInteractionManager.layerMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(21,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 137) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(16,42): warning CS0649: Field 'HCOM_PI_GPSPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(11,38): warning CS0649: Field 'VRUILeapInteractionManager._sceneVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(66,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,59): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(11,41): warning CS0649: Field 'ReplayInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(118,54): warning CS0649: Field 'ReplayDeformableTerrainParticlesnRecorder._deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(8,45): warning CS0649: Field 'VehicleWaterDynamics.rightFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(41,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 41) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs(7,41): warning CS0649: Field 'HydraulicTrackExcavatorLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22) Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs(11,42): warning CS0649: Field 'CheckIfInTunnel.iVehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(23,40): warning CS0649: Field 'FreeRouteTMStep.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs(56,34): warning CS0649: Field 'ExcavatorDynamicsWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(17,28): warning CS0649: Field 'DustParticleComponent._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 17) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(24,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,51): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(33,40): warning CS0649: Field 'TmCircuitLineNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 33) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(33,34): warning CS0649: Field 'DataBusWriter.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(23,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(20,44): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(53,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 53) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(40,48): warning CS0649: Field 'FreeRouteNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,71): warning CS0649: Field 'EventHistoryLogger.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\hud\components\PanelCalibrator.cs(8,21): warning CS0649: Field 'PanelCalibrator._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\PanelCalibrator.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,30): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(45,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 45) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(74,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 74) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(15,33): warning CS0649: Field 'DustParticleComponent._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs(13,39): warning CS0649: Field 'VehicleSettingsFromFileManager.vehiclesToSet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(22,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31) Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(157,22): warning CS0649: Field 'ExtendedBrakes._isBlocked' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 157) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(40,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(34,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 34) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(13,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(15,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,61): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(17,43): warning CS0649: Field 'VRUILeapInteractionManager.lr' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(52,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 52) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(28,53): warning CS0649: Field 'FreeRouteController._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(89,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 89) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(50,23): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 50) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs(14,42): warning CS0649: Field 'LocalizedAssetsByVehiclePlugin.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(12,56): warning CS0649: Field 'BackhoeLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(32,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(13,32): warning CS0649: Field 'HCOM_PI_Webcam._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(21,40): warning CS0649: Field 'DustParticleComponent._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs(10,42): warning CS0649: Field 'VehicleWaterDynamicsComponent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(12,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(21,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs(72,37): warning CS0649: Field 'ReplayInfractionRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Line: 72) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(176,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 176) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,79): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(78,63): warning CS0649: Field 'ReplaySceneryCargoManagerPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 78) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(43,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 43) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs Line: 75) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Line: 15) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 71) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(88,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 81) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 47) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 56) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs(123,7): warning CS0414: The field 'VPButtonDeviceInput.m_parkingBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs Line: 123) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 169) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21) Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs Line: 5) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 222) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 223) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 234) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2449,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2449) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4397,9): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4397) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(14,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs Line: 14) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1 Registering platform support modules: Registered platform support modules in: 0,1818535s. Native extension for Metro target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.74 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Mono: successfully reloaded assembly - Completed reload, in 16.649 seconds Platform modules already initialized, skipping Validating Project structure ... 0.923368 seconds. Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 11.40 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.39 ms. Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 11.66 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Refreshing native plugins compatible for Editor in 16.29 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Refresh Completed time: 0.962643s Asset Scan time: 0.742410s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 42935 main assets: 0.902471 seconds elapsed Initializing Unity extensions: Connect to CacheServer SMKCacheServer:8126 Updating C:/Program Files/Unity2018_4_12f1/Editor/Data/PlaybackEngines/MetroSupport/Managed/UAP/UnityEngine.Networking.dll - GUID: 52a206b72a8f4f749c28d8b18b42dd19... done. [Time: 977.158900 ms] Unloading 15915 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.74 GB. Unloading 7164 unused Assets to reduce memory usage. Loaded Objects now: 9779. Total: 68.500500 ms (FindLiveObjects: 5.932200 ms CreateObjectMapping: 2.981100 ms MarkObjects: 55.405200 ms DeleteObjects: 4.162200 ms) Script Compilation Pipeline Post Process Assets time: 1.044539s Assembly Updater Post Process Assets time: 0.000024s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.85 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.21 ms. 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_4_12f1/Editor/Data/PlaybackEngines/MetroSupport/Managed/UAP/UnityEngine.Networking.dll' GUID: 52a206b72a8f4f749c28d8b18b42dd19 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 2793 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 387.3 MB. System memory in use after: 388.0 MB. Unloading 2765 unused Assets to reduce memory usage. Loaded Objects now: 9832. Total: 66.426400 ms (FindLiveObjects: 3.252000 ms CreateObjectMapping: 2.271400 ms MarkObjects: 59.429700 ms DeleteObjects: 1.471000 ms) - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 93 milliseconds Pass: 1 took 51 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 128 milliseconds Pass: 1 took 27 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 51 milliseconds Pass: 1 took 3 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 23 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/crosstales.dll Symbols will be read from Temp\crosstales.pdb Script Module: crosstales.dll Pass: 0 took 94 milliseconds Pass: 1 took 21 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 108 milliseconds Pass: 1 took 13 milliseconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Pass: 0 took 22 milliseconds Pass: 1 took 47 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 35 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 21 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll Pass: 0 took 22 milliseconds Pass: 1 took 49 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 325 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 840 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.9743388 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 131) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 181) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(103,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 209) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(129,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 215) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(118,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 118) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(144,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 144) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 223) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 229) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 94) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 100) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(45,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 45) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(53,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 53) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(144,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 40) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 72) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 112) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(665,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 665) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 103) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 129) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Line: 203) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 147) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 202) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 245) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 348) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Line: 121) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 63) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 113) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 195) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 62) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 112) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(97,22): warning CS0114: 'BackhoeLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(65,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(98,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(114,22): warning CS0114: 'WheelLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 122) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 46) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 131) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 84) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118) Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(320,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 320) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(265,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 265) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(160,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 160) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(165,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 165) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 75) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(372,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 372) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(23,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 23) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(523,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 523) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(75,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(329,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 329) Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(336,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 336) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 106) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 120) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82) Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67) Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121) Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124) Assets\simuzen\platform\installers\InfractionInstaller.cs(33,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 33) Assets\simuzen\platform\installers\InfractionInstaller.cs(37,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 37) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(89,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 89) Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190) Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(173,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 173) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(237,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 237) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(282,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 282) Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50) Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 65) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(39,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 182) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(131,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 131) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(214,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 214) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(59,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 59) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(87,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 87) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(89,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 89) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(107,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 107) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(109,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 109) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(35,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(181,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 181) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(390,41): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 390) Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(612,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 612) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(621,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 621) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 264) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(25,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(476,55): warning CS0642: Possible mistaken empty statement (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 476) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(359,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 359) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(374,33): warning CS0219: The variable 'lr' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 374) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1097,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1097) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1116,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1116) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1139,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1139) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 83) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(21,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(38,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(40,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 40) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(72,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 72) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(206,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 206) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 125) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(40,48): warning CS0649: Field 'FreeRouteNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 40) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(50,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 50) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(30,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(10,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 10) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(20,44): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(21,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 21) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(20,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(15,42): warning CS0649: Field 'BackhoeLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(34,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85) Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs(13,39): warning CS0649: Field 'VehicleSettingsFromFileManager.vehiclesToSet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(45,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 45) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(22,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(70,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 70) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(14,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(23,40): warning CS0649: Field 'FreeRouteTMStep.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 23) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,51): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(19,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(72,33): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 72) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(15,37): warning CS0649: Field 'ObjectsPanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10) Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(40,22): warning CS0649: Field 'ConfigurableAutomaticGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs(12,54): warning CS0649: Field 'HCOM_PI_InfractionRowButton._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(15,33): warning CS0649: Field 'HCOM_PI_Webcam._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs(10,42): warning CS0649: Field 'VehicleWaterDynamicsComponent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs(15,45): warning CS0649: Field 'HCOM_PI_InfractionsTable._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(17,33): warning CS0649: Field 'HCOM_PI_Webcam._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(24,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(43,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 43) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(23,40): warning CS0649: Field 'SpawnPointService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(12,30): warning CS0649: Field 'VehiclePieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(118,54): warning CS0649: Field 'ReplayDeformableTerrainParticlesnRecorder._deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 118) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(66,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 66) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(52,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(15,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(80,32): warning CS0649: Field 'FreeRoutePanelController.extraEntityRndSecPercentageInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 80) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs(20,23): warning CS0649: Field 'WrongDiggingOperationInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(63,22): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._usesRigidBodySpeedForWheelsRotation' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,54): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,67): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,83): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30) Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs(18,57): warning CS0649: Field 'HCOM_InteractableButton_VR.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Line: 18) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(31,41): warning CS0649: Field 'FreeRouteController.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 31) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(15,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs(16,22): warning CS0649: Field 'ExcavatorSideshiftBackhoe._aguilonMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicChild.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,44): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,67): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(23,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 23) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(11,38): warning CS0649: Field 'VRUILeapInteractionManager._sceneVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs(11,30): warning CS0649: Field 'CircuitLinesInstaller.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs(8,42): warning CS0649: Field 'HCOM_LSP_ExerciseTime._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 35) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(10,45): warning CS0649: Field 'PICircuitLinesSync.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(12,69): warning CS0649: Field 'PICircuitLinesSync._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(40,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(13,56): warning CS0649: Field 'WheelLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(12,41): warning CS0649: Field 'ObjectsPanelController.buttonPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs(11,42): warning CS0649: Field 'CheckIfInTunnel.iVehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(7,30): warning CS0649: Field 'LeapInteractionSystemInstaller._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,44): warning CS0649: Field 'FreeRouteRuntimeManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(82,30): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 82) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(12,56): warning CS0649: Field 'BackhoeLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 12) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(76,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 76) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,63): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(12,41): warning CS0649: Field 'VehicleDynamicsAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(89,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(78,32): warning CS0649: Field 'FreeRoutePanelController.extraEntitySecondsInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 78) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(21,40): warning CS0649: Field 'DustParticleComponent._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(8,63): warning CS0649: Field 'ReplayDeformableTerrainParticlesPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs(14,42): warning CS0649: Field 'LocalizedAssetsByVehiclePlugin.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(160,23): warning CS0649: Field 'ExtendedBrakes._rearBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 160) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(24,46): warning CS0649: Field 'SpawnPointService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(71,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 71) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 17) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(29,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs(56,34): warning CS0649: Field 'ExcavatorDynamicsWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Line: 56) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(16,42): warning CS0649: Field 'HCOM_PI_GPSPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(19,29): warning CS0649: Field 'DustParticleComponent._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 19) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(30,44): warning CS0649: Field 'FreeRouteController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 30) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,30): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(11,36): warning CS0649: Field 'PICircuitLinesSync.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,33): warning CS0649: Field 'FreeRoutePanelController.lightsTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(24,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(176,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 176) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(78,63): warning CS0649: Field 'ReplaySceneryCargoManagerPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 78) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,79): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(15,45): warning CS0649: Field 'CircuitLineTMStep.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 15) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(12,39): warning CS0649: Field 'VRUILeapInteractionManager._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,59): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(12,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(54,17): warning CS0649: Field 'HUDVehicleData._touchScreenDashboardIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 54) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 25) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(11,71): warning CS0649: Field 'ReplaySceneryCargoManagerRecorder.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(157,22): warning CS0649: Field 'ExtendedBrakes._isBlocked' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 157) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(64,37): warning CS0649: Field 'ReplayInfractionPointsRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(46,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(21,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(14,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(14,34): warning CS0649: Field 'ObjectsPanelController.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(64,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 64) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(10,41): warning CS0649: Field 'ObjectsPanelController.objectsList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(50,23): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs(11,54): warning CS0649: Field 'ConstruSim.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(58,41): warning CS0649: Field 'TMRuntimeMenu.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(159,23): warning CS0649: Field 'ExtendedBrakes._frontBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 159) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(74,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 74) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(7,45): warning CS0649: Field 'VehicleWaterDynamics.leftFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(15,41): warning CS0649: Field 'HCOM_PI_GPSPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 15) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(13,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 139) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(9,45): warning CS0649: Field 'VehicleWaterDynamics.splashColliderVehicleBody' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 9) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(38,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(15,33): warning CS0649: Field 'DustParticleComponent._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(19,17): warning CS0649: Field 'SMKSmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 137) Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(13,32): warning CS0649: Field 'HCOM_PI_Webcam._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(8,31): warning CS0649: Field 'LeapInteractionSystemInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,23): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdownArroWImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(11,40): warning CS0649: Field 'ObjectsPanelController.buttonContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,42): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs(7,42): warning CS0649: Field 'HydraulicTrackExcavatorBackhoeVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs Line: 7) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(15,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(9,42): warning CS0649: Field 'VehiclePieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(23,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(14,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs(5,22): warning CS0649: Field 'LightsPrefabParentDescriptor.LightsPrefabParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(17,43): warning CS0649: Field 'VRUILeapInteractionManager.lr' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 189) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,61): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(74,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 74) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(28,53): warning CS0649: Field 'FreeRouteController._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(32,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 32) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,46): warning CS0649: Field 'FreeRouteController._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(18,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 18) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 26) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,45): warning CS0649: Field 'AssetsPanelController.runtimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(43,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(17,17): warning CS0649: Field 'SMKSmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 187) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(41,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 188) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs(7,41): warning CS0649: Field 'HydraulicTrackExcavatorLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(26,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(19,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(48,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 48) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(32,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(830,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 830) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(17,95): warning CS0649: Field 'HSCR_VehicleDashboard._leapInteractSystemFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(33,34): warning CS0649: Field 'DataBusWriter.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(53,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 53) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(13,37): warning CS0649: Field 'ReplayInfractionPointsPlayer._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(13,41): warning CS0649: Field 'ObjectsPanelController.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(84,23): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 84) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(11,41): warning CS0649: Field 'ReplayInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(15,57): warning CS0649: Field 'RewiredInputDebugWindow.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs(9,42): warning CS0649: Field 'LMVIgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(14,40): warning CS0649: Field 'VRUILeapInteractionManager.layerMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(36,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 36) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\installers\InfractionInstaller.cs(11,24): warning CS0649: Field 'InfractionInstaller._replayInfractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(17,28): warning CS0649: Field 'DustParticleComponent._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs(72,37): warning CS0649: Field 'ReplayInfractionRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Line: 72) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(15,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(14,49): warning CS0649: Field 'VehicleDynamicsAudioManager._globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(68,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 68) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(19,50): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21) Assets\simuzen\platform\hud\components\PanelCalibrator.cs(8,21): warning CS0649: Field 'PanelCalibrator._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\PanelCalibrator.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_Replay.cs(12,35): warning CS0649: Field 'HCOM_Replay._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_Replay.cs Line: 12) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,71): warning CS0649: Field 'EventHistoryLogger.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(18,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.backwardsLightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(26,22): warning CS0649: Field 'ElectricEngineGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs(9,42): warning CS0649: Field 'RG31IgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs(41,42): warning CS0649: Field 'DeformableTerrainWrapper.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Line: 41) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(47,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(13,42): warning CS0649: Field 'VehicleDynamicsAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(8,45): warning CS0649: Field 'VehicleWaterDynamics.rightFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 8) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(33,40): warning CS0649: Field 'TmCircuitLineNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(13,36): warning CS0649: Field 'VRUILeapInteractionManager._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(16,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 16) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(22,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 22) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(11,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 81) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 71) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs(123,7): warning CS0414: The field 'VPButtonDeviceInput.m_parkingBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs Line: 123) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(88,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 36) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 24) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 39) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs Line: 75) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs Line: 5) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21) Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs Line: 8) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 222) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 223) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 234) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2449,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2449) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4397,9): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4397) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(14,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs Line: 14) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Initializing Unity.PackageManager (PackageManager) v2018.4.12 for Unity v2018.4.12f1 Registering platform support modules: Registered platform support modules in: 0,1767633s. Native extension for Metro target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 82.17 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 6.62 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.22 ms. - Completed reload, in 23.718 seconds Platform modules already initialized, skipping BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 35 milliseconds Pass: 1 took 22 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 47 milliseconds Pass: 1 took 3 milliseconds - Finished compile Library/ScriptAssemblies/crosstales.dll Symbols will be read from Temp\crosstales.pdb Script Module: crosstales.dll Pass: 0 took 43 milliseconds Pass: 1 took 41 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 52 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 41 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 79 milliseconds Pass: 1 took 14 milliseconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Pass: 0 took 20 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 35 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll Pass: 0 took 29 milliseconds Pass: 1 took 7 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 221 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 797 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.2241469 Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 116) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 94) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 100) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(103,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 103) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(129,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 129) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(118,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 118) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(144,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 144) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(265,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 265) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(45,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 45) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(53,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 53) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(144,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 131) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 181) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 209) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 215) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 223) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 229) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs Line: 41) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 72) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 112) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Line: 203) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 147) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 202) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 245) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 348) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Line: 121) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 63) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 113) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 195) Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 62) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 112) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 103) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 129) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(665,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 665) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 47) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(160,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 160) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(165,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 165) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 75) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 122) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 84) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 89) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(97,22): warning CS0114: 'BackhoeLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(65,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(98,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(114,22): warning CS0114: 'WheelLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 114) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(372,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 372) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(320,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 320) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 46) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(23,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 23) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(21,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 21) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(336,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 336) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(523,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 523) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(75,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 75) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(329,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 329) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15) Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190) Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121) Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124) Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(31,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 31) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82) Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87) Assets\simuzen\platform\installers\InfractionInstaller.cs(33,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 33) Assets\simuzen\platform\installers\InfractionInstaller.cs(37,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 37) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(89,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 89) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(173,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 173) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(237,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 237) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(282,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 282) Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48) Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122) Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50) Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 65) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 182) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(39,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(131,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 131) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(214,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 214) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(59,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 59) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(87,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 87) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(89,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 89) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(109,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 109) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(390,41): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 390) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(612,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 612) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(621,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 621) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 264) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(476,55): warning CS0642: Possible mistaken empty statement (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 476) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205) Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(359,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 359) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(374,33): warning CS0219: The variable 'lr' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 374) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1097,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1097) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1116,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1116) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1139,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1139) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(38,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 38) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(40,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 40) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(72,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 72) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 106) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 120) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 125) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(206,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 206) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 83) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(25,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(35,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(181,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 181) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(107,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 107) Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149) Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(13,41): warning CS0649: Field 'ObjectsPanelController.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,79): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(17,17): warning CS0649: Field 'SMKSmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(15,57): warning CS0649: Field 'RewiredInputDebugWindow.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(18,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(17,43): warning CS0649: Field 'VRUILeapInteractionManager.lr' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(14,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13) Assets\simuzen\platform\installers\InfractionInstaller.cs(11,24): warning CS0649: Field 'InfractionInstaller._replayInfractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,44): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(160,23): warning CS0649: Field 'ExtendedBrakes._rearBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 160) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs(41,42): warning CS0649: Field 'DeformableTerrainWrapper.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Line: 41) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(29,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(24,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs(12,54): warning CS0649: Field 'HCOM_PI_InfractionRowButton._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(74,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 74) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,63): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,42): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(11,40): warning CS0649: Field 'ObjectsPanelController.buttonContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs(15,45): warning CS0649: Field 'HCOM_PI_InfractionsTable._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(19,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs(7,42): warning CS0649: Field 'HydraulicTrackExcavatorBackhoeVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(11,71): warning CS0649: Field 'ReplaySceneryCargoManagerRecorder.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(38,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 38) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 189) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(8,31): warning CS0649: Field 'LeapInteractionSystemInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(176,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 176) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.backwardsLightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicChild.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(19,50): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(19,17): warning CS0649: Field 'SMKSmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(13,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(9,42): warning CS0649: Field 'VehiclePieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(64,37): warning CS0649: Field 'ReplayInfractionPointsRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 64) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(24,46): warning CS0649: Field 'SpawnPointService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs(9,42): warning CS0649: Field 'RG31IgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(13,37): warning CS0649: Field 'ReplayInfractionPointsPlayer._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(70,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 70) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(12,41): warning CS0649: Field 'ObjectsPanelController.buttonPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(18,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 22) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(7,45): warning CS0649: Field 'VehicleWaterDynamics.leftFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67) Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(830,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(12,56): warning CS0649: Field 'BackhoeLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 12) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs(13,39): warning CS0649: Field 'VehicleSettingsFromFileManager.vehiclesToSet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(22,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 22) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(36,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(17,33): warning CS0649: Field 'HCOM_PI_Webcam._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(19,29): warning CS0649: Field 'DustParticleComponent._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(12,69): warning CS0649: Field 'PICircuitLinesSync._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(82,30): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 82) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(34,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(20,44): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(58,41): warning CS0649: Field 'TMRuntimeMenu.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 58) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(41,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 41) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(72,33): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(54,17): warning CS0649: Field 'HUDVehicleData._touchScreenDashboardIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 54) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(12,39): warning CS0649: Field 'VRUILeapInteractionManager._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,44): warning CS0649: Field 'FreeRouteRuntimeManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(15,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,51): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs(8,42): warning CS0649: Field 'HCOM_LSP_ExerciseTime._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs(14,42): warning CS0649: Field 'LocalizedAssetsByVehiclePlugin.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false (Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(28,53): warning CS0649: Field 'FreeRouteController._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(21,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,61): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(50,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(15,41): warning CS0649: Field 'HCOM_PI_GPSPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs(9,42): warning CS0649: Field 'LMVIgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(15,45): warning CS0649: Field 'CircuitLineTMStep.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(15,42): warning CS0649: Field 'BackhoeLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(15,33): warning CS0649: Field 'HCOM_PI_Webcam._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 15) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(15,37): warning CS0649: Field 'ObjectsPanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(15,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(13,56): warning CS0649: Field 'WheelLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs(11,54): warning CS0649: Field 'ConstruSim.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(9,45): warning CS0649: Field 'VehicleWaterDynamics.splashColliderVehicleBody' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs(16,22): warning CS0649: Field 'ExcavatorSideshiftBackhoe._aguilonMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,54): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(26,22): warning CS0649: Field 'ElectricEngineGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(74,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 74) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(12,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(7,30): warning CS0649: Field 'LeapInteractionSystemInstaller._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(40,48): warning CS0649: Field 'FreeRouteNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 40) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(80,32): warning CS0649: Field 'FreeRoutePanelController.extraEntityRndSecPercentageInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 80) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(12,41): warning CS0649: Field 'VehicleDynamicsAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(13,32): warning CS0649: Field 'HCOM_PI_Webcam._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(15,33): warning CS0649: Field 'DustParticleComponent._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(45,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(159,23): warning CS0649: Field 'ExtendedBrakes._frontBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 159) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(21,40): warning CS0649: Field 'DustParticleComponent._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 188) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,67): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 26) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,83): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(48,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 48) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(32,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13) Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs(11,42): warning CS0649: Field 'CheckIfInTunnel.iVehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(13,36): warning CS0649: Field 'VRUILeapInteractionManager._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(10,45): warning CS0649: Field 'PICircuitLinesSync.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,30): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(19,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 19) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(23,40): warning CS0649: Field 'FreeRouteTMStep.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 23) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,71): warning CS0649: Field 'EventHistoryLogger.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24) Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(30,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 30) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(40,22): warning CS0649: Field 'ConfigurableAutomaticGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 139) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(47,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 47) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(46,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 46) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(10,41): warning CS0649: Field 'ObjectsPanelController.objectsList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(78,32): warning CS0649: Field 'FreeRoutePanelController.extraEntitySecondsInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 78) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(20,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(11,36): warning CS0649: Field 'PICircuitLinesSync.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs(10,42): warning CS0649: Field 'VehicleWaterDynamicsComponent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(8,63): warning CS0649: Field 'ReplayDeformableTerrainParticlesPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(40,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs(72,37): warning CS0649: Field 'ReplayInfractionRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Line: 72) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(14,49): warning CS0649: Field 'VehicleDynamicsAudioManager._globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(157,22): warning CS0649: Field 'ExtendedBrakes._isBlocked' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 157) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(43,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs(56,34): warning CS0649: Field 'ExcavatorDynamicsWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Line: 56) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 21) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(89,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 89) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs(18,57): warning CS0649: Field 'HCOM_InteractableButton_VR.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(13,42): warning CS0649: Field 'VehicleDynamicsAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(14,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 17) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(12,30): warning CS0649: Field 'VehiclePieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,45): warning CS0649: Field 'AssetsPanelController.runtimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(63,22): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._usesRigidBodySpeedForWheelsRotation' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(31,41): warning CS0649: Field 'FreeRouteController.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(11,41): warning CS0649: Field 'ReplayInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(43,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 43) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(14,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_Replay.cs(12,35): warning CS0649: Field 'HCOM_Replay._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_Replay.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,33): warning CS0649: Field 'FreeRoutePanelController.lightsTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(17,95): warning CS0649: Field 'HSCR_VehicleDashboard._leapInteractSystemFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 17) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(68,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 68) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(30,44): warning CS0649: Field 'FreeRouteController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 30) Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(21,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 21) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(15,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 15) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs(11,30): warning CS0649: Field 'CircuitLinesInstaller.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(11,38): warning CS0649: Field 'VRUILeapInteractionManager._sceneVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,23): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdownArroWImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(78,63): warning CS0649: Field 'ReplaySceneryCargoManagerPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 78) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 187) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(14,40): warning CS0649: Field 'VRUILeapInteractionManager.layerMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 14) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(14,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52) Assets\simuzen\platform\hud\components\PanelCalibrator.cs(8,21): warning CS0649: Field 'PanelCalibrator._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\PanelCalibrator.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(33,40): warning CS0649: Field 'TmCircuitLineNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs(20,23): warning CS0649: Field 'WrongDiggingOperationInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(50,23): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 50) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(53,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 53) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(16,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(8,45): warning CS0649: Field 'VehicleWaterDynamics.rightFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs(5,22): warning CS0649: Field 'LightsPrefabParentDescriptor.LightsPrefabParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(76,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 76) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(33,34): warning CS0649: Field 'DataBusWriter.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(10,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(84,23): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 84) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,67): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(23,40): warning CS0649: Field 'SpawnPointService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(24,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(26,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(17,28): warning CS0649: Field 'DustParticleComponent._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(71,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 71) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(66,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(23,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(22,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(52,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 52) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(32,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(118,54): warning CS0649: Field 'ReplayDeformableTerrainParticlesnRecorder._deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 118) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(11,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,46): warning CS0649: Field 'FreeRouteController._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(64,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(14,34): warning CS0649: Field 'ObjectsPanelController.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,59): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs(7,41): warning CS0649: Field 'HydraulicTrackExcavatorLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs Line: 7) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(23,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(15,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(16,42): warning CS0649: Field 'HCOM_PI_GPSPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 56) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 36) Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs(123,7): warning CS0414: The field 'VPButtonDeviceInput.m_parkingBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs Line: 123) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 81) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 47) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(88,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs Line: 75) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 71) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(16,21): warning CS0414: The field 'VisibleIf.fieldInfo' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs Line: 16) Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(15,22): warning CS0414: The field 'VisibleIf.eventMethodInfo' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs Line: 15) DisplayProgressbar: Building AssetBundle System memory in use before: 370.9 MB. System memory in use after: 371.5 MB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1033.212100 ms (FindLiveObjects: 3.387600 ms CreateObjectMapping: 0.694900 ms MarkObjects: 1028.857000 ms DeleteObjects: 0.271400 ms) System memory in use before: 369.4 MB. System memory in use after: 369.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1237.698700 ms (FindLiveObjects: 2.061900 ms CreateObjectMapping: 1.668900 ms MarkObjects: 1233.899300 ms DeleteObjects: 0.067400 ms) System memory in use before: 387.9 MB. System memory in use after: 388.5 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1052.134200 ms (FindLiveObjects: 1.289800 ms CreateObjectMapping: 0.658900 ms MarkObjects: 1050.001900 ms DeleteObjects: 0.182600 ms) System memory in use before: 388.2 MB. System memory in use after: 388.8 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1169.269700 ms (FindLiveObjects: 2.202400 ms CreateObjectMapping: 1.529900 ms MarkObjects: 1165.341200 ms DeleteObjects: 0.194600 ms) System memory in use before: 373.4 MB. System memory in use after: 374.0 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1001.484400 ms (FindLiveObjects: 2.364800 ms CreateObjectMapping: 1.717300 ms MarkObjects: 997.327900 ms DeleteObjects: 0.073300 ms) System memory in use before: 374.0 MB. System memory in use after: 374.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1004.160700 ms (FindLiveObjects: 2.330800 ms CreateObjectMapping: 1.598600 ms MarkObjects: 1000.171700 ms DeleteObjects: 0.058600 ms) System memory in use before: 374.0 MB. System memory in use after: 374.6 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 965.655000 ms (FindLiveObjects: 2.088700 ms CreateObjectMapping: 1.452400 ms MarkObjects: 962.023400 ms DeleteObjects: 0.089200 ms) System memory in use before: 389.7 MB. System memory in use after: 390.3 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 925.613100 ms (FindLiveObjects: 1.437200 ms CreateObjectMapping: 0.865500 ms MarkObjects: 923.154800 ms DeleteObjects: 0.154600 ms) System memory in use before: 396.1 MB. System memory in use after: 396.7 MB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1152.152600 ms (FindLiveObjects: 1.241000 ms CreateObjectMapping: 0.744000 ms MarkObjects: 1149.839900 ms DeleteObjects: 0.326800 ms) System memory in use before: 435.9 MB. System memory in use after: 436.5 MB. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1129.059800 ms (FindLiveObjects: 2.907600 ms CreateObjectMapping: 1.793600 ms MarkObjects: 1123.780500 ms DeleteObjects: 0.576900 ms) System memory in use before: 396.2 MB. System memory in use after: 396.7 MB. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1282.289700 ms (FindLiveObjects: 2.428200 ms CreateObjectMapping: 1.616600 ms MarkObjects: 1278.036700 ms DeleteObjects: 0.206500 ms) System memory in use before: 393.4 MB. System memory in use after: 394.0 MB. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1044.672200 ms (FindLiveObjects: 1.344600 ms CreateObjectMapping: 0.766000 ms MarkObjects: 1042.492300 ms DeleteObjects: 0.068500 ms) System memory in use before: 390.9 MB. System memory in use after: 391.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1074.344800 ms (FindLiveObjects: 1.212300 ms CreateObjectMapping: 0.694100 ms MarkObjects: 1072.378200 ms DeleteObjects: 0.059500 ms) System memory in use before: 395.1 MB. System memory in use after: 395.7 MB. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 985.705600 ms (FindLiveObjects: 1.245100 ms CreateObjectMapping: 0.714600 ms MarkObjects: 983.589500 ms DeleteObjects: 0.155700 ms) System memory in use before: 409.1 MB. System memory in use after: 409.6 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1068.524500 ms (FindLiveObjects: 1.282600 ms CreateObjectMapping: 0.665800 ms MarkObjects: 1066.387800 ms DeleteObjects: 0.187600 ms) System memory in use before: 393.3 MB. System memory in use after: 393.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1147.112500 ms (FindLiveObjects: 1.215400 ms CreateObjectMapping: 0.670800 ms MarkObjects: 1145.153300 ms DeleteObjects: 0.072000 ms) System memory in use before: 396.0 MB. System memory in use after: 396.6 MB. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1136.699500 ms (FindLiveObjects: 3.041300 ms CreateObjectMapping: 1.466200 ms MarkObjects: 1132.061000 ms DeleteObjects: 0.129700 ms) System memory in use before: 430.9 MB. System memory in use after: 431.4 MB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1021.293800 ms (FindLiveObjects: 1.259000 ms CreateObjectMapping: 0.655500 ms MarkObjects: 1019.235200 ms DeleteObjects: 0.143400 ms) System memory in use before: 410.9 MB. System memory in use after: 411.4 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1080.899100 ms (FindLiveObjects: 1.273000 ms CreateObjectMapping: 0.716200 ms MarkObjects: 1078.638600 ms DeleteObjects: 0.270200 ms) System memory in use before: 413.5 MB. System memory in use after: 414.0 MB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1096.525300 ms (FindLiveObjects: 2.191100 ms CreateObjectMapping: 1.690400 ms MarkObjects: 1092.516800 ms DeleteObjects: 0.125900 ms) System memory in use before: 397.6 MB. System memory in use after: 398.2 MB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 971.777700 ms (FindLiveObjects: 2.156700 ms CreateObjectMapping: 1.587300 ms MarkObjects: 967.875600 ms DeleteObjects: 0.156700 ms) System memory in use before: 404.2 MB. System memory in use after: 404.8 MB. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1027.390900 ms (FindLiveObjects: 2.073000 ms CreateObjectMapping: 1.798200 ms MarkObjects: 1023.364800 ms DeleteObjects: 0.153600 ms) System memory in use before: 414.9 MB. System memory in use after: 415.5 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1080.110200 ms (FindLiveObjects: 1.300700 ms CreateObjectMapping: 0.692800 ms MarkObjects: 1077.952600 ms DeleteObjects: 0.163300 ms) System memory in use before: 415.1 MB. System memory in use after: 415.6 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1091.833800 ms (FindLiveObjects: 1.650200 ms CreateObjectMapping: 0.975000 ms MarkObjects: 1089.057900 ms DeleteObjects: 0.149900 ms) System memory in use before: 420.2 MB. System memory in use after: 420.8 MB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1050.046400 ms (FindLiveObjects: 1.257700 ms CreateObjectMapping: 0.674100 ms MarkObjects: 1047.957600 ms DeleteObjects: 0.156200 ms) System memory in use before: 425.5 MB. System memory in use after: 426.1 MB. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1088.330800 ms (FindLiveObjects: 1.274000 ms CreateObjectMapping: 0.664100 ms MarkObjects: 1085.911600 ms DeleteObjects: 0.480200 ms) System memory in use before: 418.5 MB. System memory in use after: 419.1 MB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1031.570100 ms (FindLiveObjects: 1.545400 ms CreateObjectMapping: 0.977700 ms MarkObjects: 1028.919900 ms DeleteObjects: 0.126200 ms) System memory in use before: 433.6 MB. System memory in use after: 434.2 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1122.611900 ms (FindLiveObjects: 1.193700 ms CreateObjectMapping: 0.653900 ms MarkObjects: 1120.607800 ms DeleteObjects: 0.155900 ms) System memory in use before: 426.5 MB. System memory in use after: 427.0 MB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1123.962900 ms (FindLiveObjects: 1.380100 ms CreateObjectMapping: 0.782700 ms MarkObjects: 1121.658600 ms DeleteObjects: 0.140400 ms) System memory in use before: 434.3 MB. System memory in use after: 434.8 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1068.792800 ms (FindLiveObjects: 1.249100 ms CreateObjectMapping: 0.712700 ms MarkObjects: 1066.680000 ms DeleteObjects: 0.150300 ms) System memory in use before: 418.6 MB. System memory in use after: 419.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1177.439200 ms (FindLiveObjects: 3.885200 ms CreateObjectMapping: 1.704100 ms MarkObjects: 1171.806200 ms DeleteObjects: 0.042800 ms) System memory in use before: 419.2 MB. System memory in use after: 419.7 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1108.247500 ms (FindLiveObjects: 1.218200 ms CreateObjectMapping: 0.681600 ms MarkObjects: 1106.278800 ms DeleteObjects: 0.068400 ms) System memory in use before: 444.6 MB. System memory in use after: 445.1 MB. Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1114.452800 ms (FindLiveObjects: 1.329100 ms CreateObjectMapping: 1.013500 ms MarkObjects: 1111.489400 ms DeleteObjects: 0.619900 ms) System memory in use before: 433.5 MB. System memory in use after: 434.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1087.542400 ms (FindLiveObjects: 1.320000 ms CreateObjectMapping: 1.361800 ms MarkObjects: 1084.817100 ms DeleteObjects: 0.042900 ms) System memory in use before: 433.5 MB. System memory in use after: 434.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1082.467100 ms (FindLiveObjects: 1.250000 ms CreateObjectMapping: 0.706300 ms MarkObjects: 1080.441200 ms DeleteObjects: 0.068900 ms) System memory in use before: 449.4 MB. System memory in use after: 450.0 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1041.154600 ms (FindLiveObjects: 1.323100 ms CreateObjectMapping: 2.031500 ms MarkObjects: 1037.648200 ms DeleteObjects: 0.150800 ms) System memory in use before: 450.0 MB. System memory in use after: 450.5 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1125.857500 ms (FindLiveObjects: 1.306400 ms CreateObjectMapping: 0.754000 ms MarkObjects: 1123.524300 ms DeleteObjects: 0.271500 ms) System memory in use before: 454.7 MB. System memory in use after: 455.3 MB. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1133.036300 ms (FindLiveObjects: 1.247600 ms CreateObjectMapping: 0.717700 ms MarkObjects: 1130.775400 ms DeleteObjects: 0.295000 ms) System memory in use before: 434.7 MB. System memory in use after: 435.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1135.477200 ms (FindLiveObjects: 2.266700 ms CreateObjectMapping: 1.501200 ms MarkObjects: 1131.664100 ms DeleteObjects: 0.043900 ms) System memory in use before: 434.9 MB. System memory in use after: 435.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1145.528800 ms (FindLiveObjects: 2.218000 ms CreateObjectMapping: 1.625300 ms MarkObjects: 1141.626900 ms DeleteObjects: 0.057500 ms) System memory in use before: 455.4 MB. System memory in use after: 455.9 MB. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1119.235100 ms (FindLiveObjects: 1.428800 ms CreateObjectMapping: 0.899300 ms MarkObjects: 1116.573700 ms DeleteObjects: 0.332200 ms) System memory in use before: 435.2 MB. System memory in use after: 435.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1147.537100 ms (FindLiveObjects: 2.253300 ms CreateObjectMapping: 1.498000 ms MarkObjects: 1143.739800 ms DeleteObjects: 0.045200 ms) System memory in use before: 435.3 MB. System memory in use after: 435.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1059.169700 ms (FindLiveObjects: 1.458200 ms CreateObjectMapping: 0.904300 ms MarkObjects: 1056.760600 ms DeleteObjects: 0.045800 ms) System memory in use before: 435.6 MB. System memory in use after: 436.2 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1030.374400 ms (FindLiveObjects: 1.262100 ms CreateObjectMapping: 0.656700 ms MarkObjects: 1028.397900 ms DeleteObjects: 0.057100 ms) System memory in use before: 446.3 MB. System memory in use after: 446.8 MB. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1020.921400 ms (FindLiveObjects: 2.253600 ms CreateObjectMapping: 1.844700 ms MarkObjects: 1016.524700 ms DeleteObjects: 0.297600 ms) System memory in use before: 443.9 MB. System memory in use after: 444.5 MB. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1139.470700 ms (FindLiveObjects: 1.311500 ms CreateObjectMapping: 0.776300 ms MarkObjects: 1137.295100 ms DeleteObjects: 0.087000 ms) System memory in use before: 449.8 MB. System memory in use after: 450.4 MB. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1071.551000 ms (FindLiveObjects: 1.184200 ms CreateObjectMapping: 0.670600 ms MarkObjects: 1069.442800 ms DeleteObjects: 0.252500 ms) System memory in use before: 459.1 MB. System memory in use after: 459.7 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1349.601800 ms (FindLiveObjects: 1.260000 ms CreateObjectMapping: 0.732200 ms MarkObjects: 1347.445700 ms DeleteObjects: 0.163100 ms) System memory in use before: 443.4 MB. System memory in use after: 444.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1130.245700 ms (FindLiveObjects: 2.082500 ms CreateObjectMapping: 1.518800 ms MarkObjects: 1126.574100 ms DeleteObjects: 0.069200 ms) System memory in use before: 459.4 MB. System memory in use after: 460.0 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1107.057100 ms (FindLiveObjects: 2.092400 ms CreateObjectMapping: 1.547400 ms MarkObjects: 1103.278000 ms DeleteObjects: 0.138000 ms) System memory in use before: 459.5 MB. System memory in use after: 460.0 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1149.276600 ms (FindLiveObjects: 1.225600 ms CreateObjectMapping: 0.682200 ms MarkObjects: 1147.224400 ms DeleteObjects: 0.143700 ms) System memory in use before: 464.0 MB. System memory in use after: 464.6 MB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1142.546200 ms (FindLiveObjects: 1.215500 ms CreateObjectMapping: 0.656400 ms MarkObjects: 1140.544400 ms DeleteObjects: 0.129100 ms) System memory in use before: 464.4 MB. System memory in use after: 465.0 MB. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1041.107700 ms (FindLiveObjects: 1.309600 ms CreateObjectMapping: 0.669200 ms MarkObjects: 1038.995600 ms DeleteObjects: 0.132600 ms) System memory in use before: 464.3 MB. System memory in use after: 464.8 MB. Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1042.978400 ms (FindLiveObjects: 1.434600 ms CreateObjectMapping: 0.890400 ms MarkObjects: 1040.498700 ms DeleteObjects: 0.153800 ms) System memory in use before: 444.4 MB. System memory in use after: 445.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1062.278500 ms (FindLiveObjects: 1.223300 ms CreateObjectMapping: 0.691000 ms MarkObjects: 1060.321900 ms DeleteObjects: 0.041400 ms) System memory in use before: 460.7 MB. System memory in use after: 461.3 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1031.185200 ms (FindLiveObjects: 1.430400 ms CreateObjectMapping: 0.853300 ms MarkObjects: 1028.732100 ms DeleteObjects: 0.168500 ms) System memory in use before: 445.0 MB. System memory in use after: 445.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1117.245500 ms (FindLiveObjects: 1.353000 ms CreateObjectMapping: 0.775600 ms MarkObjects: 1114.986000 ms DeleteObjects: 0.129700 ms) System memory in use before: 451.1 MB. System memory in use after: 451.7 MB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1064.067200 ms (FindLiveObjects: 1.217800 ms CreateObjectMapping: 0.692300 ms MarkObjects: 1062.040900 ms DeleteObjects: 0.115700 ms) System memory in use before: 479.1 MB. System memory in use after: 479.7 MB. Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1128.260300 ms (FindLiveObjects: 1.193200 ms CreateObjectMapping: 0.675400 ms MarkObjects: 1125.897400 ms DeleteObjects: 0.493600 ms) System memory in use before: 454.6 MB. System memory in use after: 455.1 MB. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1116.532500 ms (FindLiveObjects: 1.451100 ms CreateObjectMapping: 0.800400 ms MarkObjects: 1114.197800 ms DeleteObjects: 0.082100 ms) System memory in use before: 451.8 MB. System memory in use after: 452.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1073.139300 ms (FindLiveObjects: 1.272500 ms CreateObjectMapping: 0.932600 ms MarkObjects: 1070.877100 ms DeleteObjects: 0.056100 ms) System memory in use before: 467.8 MB. System memory in use after: 468.4 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1046.772700 ms (FindLiveObjects: 1.346500 ms CreateObjectMapping: 0.674600 ms MarkObjects: 1044.608800 ms DeleteObjects: 0.141900 ms) System memory in use before: 452.1 MB. System memory in use after: 452.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1030.986800 ms (FindLiveObjects: 1.219000 ms CreateObjectMapping: 0.671200 ms MarkObjects: 1029.054800 ms DeleteObjects: 0.041200 ms) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1072.393700 ms (FindLiveObjects: 1.215000 ms CreateObjectMapping: 0.673000 ms MarkObjects: 1070.317900 ms DeleteObjects: 0.187000 ms) System memory in use before: 454.1 MB. System memory in use after: 454.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1036.259600 ms (FindLiveObjects: 2.061800 ms CreateObjectMapping: 1.463600 ms MarkObjects: 1032.689900 ms DeleteObjects: 0.043200 ms) System memory in use before: 470.4 MB. System memory in use after: 470.9 MB. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1114.417800 ms (FindLiveObjects: 1.206500 ms CreateObjectMapping: 1.029000 ms MarkObjects: 1112.023200 ms DeleteObjects: 0.158000 ms) System memory in use before: 461.1 MB. System memory in use after: 461.7 MB. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1038.917300 ms (FindLiveObjects: 1.425500 ms CreateObjectMapping: 0.835000 ms MarkObjects: 1036.532800 ms DeleteObjects: 0.123100 ms) System memory in use before: 455.9 MB. System memory in use after: 456.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1087.151300 ms (FindLiveObjects: 1.210900 ms CreateObjectMapping: 0.684400 ms MarkObjects: 1085.215000 ms DeleteObjects: 0.040400 ms) System memory in use before: 455.9 MB. System memory in use after: 456.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1199.644600 ms (FindLiveObjects: 1.291000 ms CreateObjectMapping: 0.667500 ms MarkObjects: 1197.625600 ms DeleteObjects: 0.059900 ms) System memory in use before: 476.0 MB. System memory in use after: 476.6 MB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1045.604700 ms (FindLiveObjects: 1.250500 ms CreateObjectMapping: 0.737500 ms MarkObjects: 1043.358500 ms DeleteObjects: 0.257100 ms) System memory in use before: 476.6 MB. System memory in use after: 477.2 MB. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1039.377800 ms (FindLiveObjects: 1.491600 ms CreateObjectMapping: 0.908600 ms MarkObjects: 1036.853900 ms DeleteObjects: 0.122900 ms) System memory in use before: 456.6 MB. System memory in use after: 457.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 983.325100 ms (FindLiveObjects: 1.279600 ms CreateObjectMapping: 0.653800 ms MarkObjects: 981.338500 ms DeleteObjects: 0.052700 ms) System memory in use before: 457.3 MB. System memory in use after: 457.8 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1103.865400 ms (FindLiveObjects: 1.464000 ms CreateObjectMapping: 0.920500 ms MarkObjects: 1101.424000 ms DeleteObjects: 0.056000 ms) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1146.120800 ms (FindLiveObjects: 1.378000 ms CreateObjectMapping: 0.826300 ms MarkObjects: 1143.737000 ms DeleteObjects: 0.178700 ms) System memory in use before: 488.6 MB. System memory in use after: 489.2 MB. Unloading 644 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1071.213800 ms (FindLiveObjects: 1.682700 ms CreateObjectMapping: 1.521200 ms MarkObjects: 1067.041000 ms DeleteObjects: 0.968000 ms) System memory in use before: 482.6 MB. System memory in use after: 483.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1159.345600 ms (FindLiveObjects: 2.435100 ms CreateObjectMapping: 1.512800 ms MarkObjects: 1155.331800 ms DeleteObjects: 0.064000 ms) System memory in use before: 485.5 MB. System memory in use after: 486.1 MB. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1077.228700 ms (FindLiveObjects: 1.301700 ms CreateObjectMapping: 0.668400 ms MarkObjects: 1075.161300 ms DeleteObjects: 0.096600 ms) System memory in use before: 482.7 MB. System memory in use after: 483.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9942. Total: 1024.014800 ms (FindLiveObjects: 2.188100 ms CreateObjectMapping: 1.594800 ms MarkObjects: 1020.002200 ms DeleteObjects: 0.176100 ms) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1200 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1200 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1900 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1900 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaDP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaDP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ExcavadoraFrontal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ExcavadoraFrontal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Logo_Minesim matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Logo_Minesim matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX2600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX2600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH4000 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH4000 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Dumper2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Dumper2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX3600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX3600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH3500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH3500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaEXF matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaEXF matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 KB. Total uncompressed size 10.0 KB. DisplayProgressbar: Building AssetBundle Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Compiled shader 'Autodesk Interactive' in 4.36s d3d11 (total internal programs: 352, unique: 296) Compressed shader 'Autodesk Interactive' on d3d11 from 1.10MB to 0.10MB DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.25s d3d11 (total internal programs: 1536, unique: 1344) Compressed shader 'Standard' on d3d11 from 5.33MB to 0.52MB Compiled shader 'CustomShaders/StandardLight' in 7.18s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB Compiled shader 'CustomShaders/StandardCM' in 7.20s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 40.05MB to 4.76MB Compiled shader 'CustomShaders/Standard' in 2.75s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB Compiled shader 'Particles/Standard Surface' in 4.52s d3d11 (total internal programs: 600, unique: 600) Compressed shader 'Particles/Standard Surface' on d3d11 from 2.81MB to 0.23MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.51 GB. Total uncompressed size 0.85 GB. Unloading 6742 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.48 GB. System memory in use after: 1.34 GB. Unloading 18811 unused Assets to reduce memory usage. Loaded Objects now: 10016. Total: 1162.473300 ms (FindLiveObjects: 5.132600 ms CreateObjectMapping: 2.434000 ms MarkObjects: 1132.298400 ms DeleteObjects: 22.606000 ms) DisplayProgressbar: Building AssetBundle Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.8 MB. Total uncompressed size 38.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 16.5 MB. Total uncompressed size 42.7 MB. DisplayProgressbar: Building AssetBundle Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.9 KB. Total uncompressed size 20.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardCM' in 5.19s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 27.84MB to 2.85MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 56.3 MB. Total uncompressed size 131.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 1.97MB to 0.18MB Compiled shader 'CustomShaders/StandardLight' in 7.42s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB Compiled shader 'CustomShaders/StandardCM' in 6.79s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 40.05MB to 4.76MB Compiled shader 'CustomShaders/Standard' in 2.08s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 111.6 MB. Total uncompressed size 230.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.35s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 16.5 MB. Total uncompressed size 34.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 101.2 MB. Total uncompressed size 122.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.43s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.3 MB. Total uncompressed size 31.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.74s d3d11 (total internal programs: 972, unique: 814) Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.37s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.07s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 57.3 MB. Total uncompressed size 86.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 65.4 MB. Total uncompressed size 67.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.43s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.24s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 79.3 MB. Total uncompressed size 146.8 MB. Unloading 2406 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.55 GB. System memory in use after: 1.42 GB. Unloading 9425 unused Assets to reduce memory usage. Loaded Objects now: 9998. Total: 1441.667400 ms (FindLiveObjects: 6.316400 ms CreateObjectMapping: 1.786800 ms MarkObjects: 1405.826100 ms DeleteObjects: 27.736300 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.7 MB. Total uncompressed size 6.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.35s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 77.6 MB. Total uncompressed size 208.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.93s d3d11 (total internal programs: 1716, unique: 1504) Compressed shader 'Standard' on d3d11 from 5.88MB to 0.59MB Compiled shader 'CustomShaders/StandardLight' in 4.87s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.32s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 396.4 MB. Total uncompressed size 0.73 GB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.29s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.59s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 57.5 MB. Total uncompressed size 147.3 MB. Unloading 834 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.61 GB. System memory in use after: 1.52 GB. Unloading 18629 unused Assets to reduce memory usage. Loaded Objects now: 10005. Total: 1196.776600 ms (FindLiveObjects: 5.517900 ms CreateObjectMapping: 2.470500 ms MarkObjects: 1158.334200 ms DeleteObjects: 30.452900 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.47s d3d11 (total internal programs: 1776, unique: 1554) Compressed shader 'Standard' on d3d11 from 6.03MB to 0.61MB Compiled shader 'CustomShaders/Standard' in 2.50s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB Compiled shader 'Standard (Specular setup)' in 2.64s d3d11 (total internal programs: 508, unique: 430) Compressed shader 'Standard (Specular setup)' on d3d11 from 1.51MB to 0.12MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 36.8 MB. Total uncompressed size 61.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.56s d3d11 (total internal programs: 5472, unique: 5472) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 115 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN FOG_EXP COLOR_MASK MAOHS_MAP EMISSION Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: CustomShaders/StandardHeavy Line: 115) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.4 MB. Total uncompressed size 17.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.27s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.45s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 36.6 MB. Total uncompressed size 84.7 MB. DisplayProgressbar: Building AssetBundle Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 3.01MB to 0.38MB Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compiled shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 1.78s d3d11 (total internal programs: 824, unique: 824) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 7.00MB to 0.73MB Compiled shader 'Nature/SpeedTree' in 4.11s d3d11 (total internal programs: 4280, unique: 4262) Compressed shader 'Nature/SpeedTree' on d3d11 from 27.00MB to 3.34MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 5.16MB to 1.12MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 13.90MB to 2.89MB Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 2.15MB to 0.21MB Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compiled shader 'Nature/SpeedTree Billboard' in 1.33s d3d11 (total internal programs: 1360, unique: 1331) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 5.53MB to 0.45MB Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 9.76s d3d11 (total internal programs: 3200, unique: 3200) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LOD_FADE_CROSSFADE INSTANCING_ON GPU_FRUSTUM_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: NatureManufacture Shaders/Trees/Tree Bark Specular Snow Line: 103) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON GPU_FRUSTUM_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: NatureManufacture Shaders/Trees/Tree Bark Specular Snow Line: 103) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 22.86MB to 2.19MB Script attached to 'HG_VegetationStudio' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'VegetationSystem_0_0' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 283.4 MB. Total uncompressed size 0.54 GB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.8 MB. Total uncompressed size 15.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.07s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.6 MB. Total uncompressed size 19.8 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compiled shader 'Nature/Terrain/Standard' in 1.46s d3d11 (total internal programs: 176, unique: 176) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Compiled shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' in 1.01s d3d11 (total internal programs: 168, unique: 168) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.0 MB. Total uncompressed size 30.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.15s d3d11 (total internal programs: 1168, unique: 978) Compressed shader 'Standard' on d3d11 from 3.52MB to 0.32MB Compiled shader 'CustomShaders/StandardLight' in 5.08s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.36s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 64.9 MB. Total uncompressed size 90.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 394.4 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.25s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.79s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 138.1 MB. Total uncompressed size 243.6 MB. Unloading 872 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.75 GB. System memory in use after: 1.70 GB. Unloading 209851 unused Assets to reduce memory usage. Loaded Objects now: 10029. Total: 1307.987400 ms (FindLiveObjects: 34.802200 ms CreateObjectMapping: 44.243500 ms MarkObjects: 1105.734000 ms DeleteObjects: 123.206400 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardCM' in 7.27s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 40.05MB to 4.76MB Compiled shader 'CustomShaders/Standard' in 3.49s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.2 MB. Total uncompressed size 14.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'MotorHelmet2_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.94s d3d11 (total internal programs: 3020, unique: 2642) Compressed shader 'Standard' on d3d11 from 10.59MB to 1.08MB Compiled shader 'CustomShaders/StandardLight' in 8.01s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB Compiled shader 'CustomShaders/StandardCM' in 5.63s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 27.84MB to 2.85MB Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compiled shader 'CustomShaders/Standard' in 2.61s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 94.3 MB. Total uncompressed size 161.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.42s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 96.6 MB. Total uncompressed size 128.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.6 KB. DisplayProgressbar: Building AssetBundle Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.86s d3d11 (total internal programs: 1896, unique: 1662) Compressed shader 'Standard' on d3d11 from 6.60MB to 0.68MB Compiled shader 'CustomShaders/StandardLight' in 5.49s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 176.1 MB. Total uncompressed size 322.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 3.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.1 MB. Total uncompressed size 21.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.9 MB. Total uncompressed size 15.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.7 MB. Total uncompressed size 14.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.67s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 46.5 MB. Total uncompressed size 65.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.7 MB. Total uncompressed size 10.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.8 KB. Total uncompressed size 20.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 30.92s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.5 MB. Total uncompressed size 24.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 445.3 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.66s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.33s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 65.1 MB. Total uncompressed size 162.4 MB. Unloading 1275 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.78 GB. System memory in use after: 1.64 GB. Unloading 89875 unused Assets to reduce memory usage. Loaded Objects now: 10061. Total: 1278.537100 ms (FindLiveObjects: 14.161100 ms CreateObjectMapping: 14.579400 ms MarkObjects: 1170.570900 ms DeleteObjects: 79.224100 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 8.06s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 32.9 MB. Total uncompressed size 87.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.39s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.25s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 100.8 MB. Total uncompressed size 200.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.5 MB. Total uncompressed size 0.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 1.44s d3d11 (total internal programs: 1524, unique: 1334) Compressed shader 'Standard' on d3d11 from 5.25MB to 0.53MB Compiled shader 'CustomShaders/Standard' in 2.22s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.2 MB. Total uncompressed size 41.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 5.00s d3d11 (total internal programs: 1128, unique: 948) Compressed shader 'Standard' on d3d11 from 3.51MB to 0.32MB Compiled shader 'CustomShaders/StandardLight' in 5.20s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/StandardCM' in 4.94s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 27.84MB to 2.85MB Compressed shader 'Standard (Specular setup)' on d3d11 from 1.29MB to 0.11MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 173.8 MB. Total uncompressed size 329.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.0 MB. Total uncompressed size 19.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.15s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.57s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.0 MB. Total uncompressed size 26.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.6 MB. Total uncompressed size 4.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.5 MB. Total uncompressed size 35.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.43s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.0 MB. Total uncompressed size 22.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.2 MB. Total uncompressed size 7.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.5 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.4 MB. Total uncompressed size 5.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 8.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 29.7 MB. Total uncompressed size 74.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardCM' in 5.15s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 27.84MB to 2.85MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 34.9 MB. Total uncompressed size 158.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.6 MB. Total uncompressed size 3.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.34s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.9 MB. Total uncompressed size 18.0 MB. Unloading 347 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.70 GB. System memory in use after: 1.57 GB. Unloading 3104 unused Assets to reduce memory usage. Loaded Objects now: 10102. Total: 1199.318000 ms (FindLiveObjects: 12.690200 ms CreateObjectMapping: 1.606800 ms MarkObjects: 1167.750400 ms DeleteObjects: 17.268700 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.28s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.6 MB. Total uncompressed size 19.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 18.32s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 17.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.1 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 2.79s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 86.0 MB. Total uncompressed size 172.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 MB. Total uncompressed size 4.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.19s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.0 MB. Total uncompressed size 29.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.4 MB. Total uncompressed size 26.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.77s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.0 MB. Total uncompressed size 37.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 266.8 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 317.4 KB. Total uncompressed size 1.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.55s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 76.4 MB. Total uncompressed size 189.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.78s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 95.7 MB. Total uncompressed size 164.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 2.14s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.0 MB. Total uncompressed size 19.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.3 MB. Total uncompressed size 35.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 5.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 397.6 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 35.6 KB. Total uncompressed size 267.7 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.59s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.0 MB. Total uncompressed size 35.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 1.93s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.3 MB. Total uncompressed size 19.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.5 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 4.63s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.19s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 35.1 MB. Total uncompressed size 73.1 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 428.4 KB. Total uncompressed size 0.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.4 KB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/CustomShaders/Assets/Road' in 1.23s d3d11 (total internal programs: 80, unique: 80) Shader error in 'Deprecated/CustomShaders/Assets/Road': maximum ps_5_0 sampler register index (16) exceeded at line 87 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/CustomShaders/Assets/Road Line: 87) Compressed shader 'Standard' on d3d11 from 1.49MB to 0.13MB DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 17.81s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB Compiled shader 'CustomShaders/StandardLight' in 5.40s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 48.4 MB. Total uncompressed size 71.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 99.2 KB. Total uncompressed size 0.5 MB. Unloading 1652 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.61 GB. System memory in use after: 1.54 GB. Unloading 45969 unused Assets to reduce memory usage. Loaded Objects now: 10166. Total: 1074.842400 ms (FindLiveObjects: 9.583000 ms CreateObjectMapping: 7.266400 ms MarkObjects: 1011.388700 ms DeleteObjects: 46.601400 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.5 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 4.99s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.4 MB. Total uncompressed size 12.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.5 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 17.68s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.7 MB. Total uncompressed size 17.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 482.4 KB. Total uncompressed size 0.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.4 MB. Total uncompressed size 74.7 MB. DisplayProgressbar: Building AssetBundle Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 468.5 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.3 MB. Total uncompressed size 21.4 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Yamaha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FZ07 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 98.8 KB. Total uncompressed size 0.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.4 MB. Total uncompressed size 7.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.8 MB. Total uncompressed size 3.1 MB. DisplayProgressbar: Building AssetBundle Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.4 KB. Total uncompressed size 8.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.7 MB. Total uncompressed size 4.8 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 229.9 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.4 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 28.4 MB. Total uncompressed size 74.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 4.96s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.4 MB. Total uncompressed size 12.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 348.5 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 10.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.83MB to 0.25MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.4 MB. Total uncompressed size 22.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 489.6 KB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 395.8 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 355.2 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.6 MB. Total uncompressed size 3.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.3 MB. Total uncompressed size 2.6 MB. DisplayProgressbar: Building AssetBundle Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.9 MB. Total uncompressed size 6.2 MB. DisplayProgressbar: Building AssetBundle Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.1 MB. Total uncompressed size 74.2 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.0 MB. Total uncompressed size 4.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 240.7 KB. Total uncompressed size 1.5 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 119.2 KB. Total uncompressed size 302.1 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 324.8 KB. Total uncompressed size 2.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Pick_Up_F150_XLT matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 324.7 KB. Total uncompressed size 2.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.1 KB. Total uncompressed size 19.7 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.4 KB. Total uncompressed size 71.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.9 KB. Total uncompressed size 6.6 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.2 KB. Total uncompressed size 23.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.2 KB. Total uncompressed size 78.1 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.2 KB. Total uncompressed size 77.1 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.0 KB. Total uncompressed size 76.7 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.9 KB. Total uncompressed size 6.6 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.1 KB. Total uncompressed size 60.2 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 17.1 KB. Total uncompressed size 53.5 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.1 KB. Total uncompressed size 60.2 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 17.1 KB. Total uncompressed size 53.5 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.1 KB. Total uncompressed size 60.2 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.0 MB. Total uncompressed size 53.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.3 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.5 MB. Total uncompressed size 5.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.2 MB. Total uncompressed size 42.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.7 MB. Total uncompressed size 23.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.5 MB. Total uncompressed size 53.3 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.5 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.0 MB. Total uncompressed size 24.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.3 MB. Total uncompressed size 24.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.8 MB. Total uncompressed size 6.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.3 MB. Total uncompressed size 5.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 256.3 KB. Total uncompressed size 2.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.25s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 100.1 MB. Total uncompressed size 196.4 MB. Unloading 1341 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.69 GB. System memory in use after: 1.65 GB. Unloading 12439 unused Assets to reduce memory usage. Loaded Objects now: 10302. Total: 1158.647900 ms (FindLiveObjects: 7.204700 ms CreateObjectMapping: 1.986600 ms MarkObjects: 1139.137000 ms DeleteObjects: 10.318400 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 17.45s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.7 MB. Total uncompressed size 17.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.0 KB. Total uncompressed size 76.7 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.3 MB. Total uncompressed size 21.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.9 MB. Total uncompressed size 2.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.7 MB. Total uncompressed size 21.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.0 MB. Total uncompressed size 2.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.9 MB. Total uncompressed size 3.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.55s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 51.1 MB. Total uncompressed size 82.7 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 4.02s d3d11 (total internal programs: 4280, unique: 4262) Compressed shader 'Nature/SpeedTree' on d3d11 from 27.00MB to 3.34MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Compiled shader 'Nature/SpeedTree Billboard' in 1.13s d3d11 (total internal programs: 1360, unique: 1331) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 5.53MB to 0.45MB Compiled shader 'Nature/SpeedTree8' in 5.57s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'Nature/SpeedTree8' on d3d11 from 4.57MB to 0.58MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 177.7 MB. Total uncompressed size 310.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.55s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.3 MB. Total uncompressed size 36.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.4 MB. Total uncompressed size 1.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.5 MB. Total uncompressed size 1.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.06s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.37s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 65.1 MB. Total uncompressed size 102.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.01s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.38s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.3 MB. Total uncompressed size 15.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.2 MB. Total uncompressed size 3.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.6 MB. Total uncompressed size 8.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.4 MB. Total uncompressed size 4.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.4 MB. Total uncompressed size 4.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.4 MB. Total uncompressed size 1.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.2 MB. Total uncompressed size 5.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.6 MB. Total uncompressed size 3.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.5 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.3 MB. Total uncompressed size 1.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.17s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.34s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.5 MB. Total uncompressed size 15.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.11s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.27s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.2 MB. Total uncompressed size 25.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.7 MB. Total uncompressed size 4.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.4 MB. Total uncompressed size 24.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.6 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.9 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.0 MB. Total uncompressed size 5.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 6.34s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 55.4 MB. Total uncompressed size 115.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.3 MB. Total uncompressed size 4.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.1 MB. Total uncompressed size 4.2 MB. Unloading 530 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.70 GB. System memory in use after: 1.56 GB. Unloading 12371 unused Assets to reduce memory usage. Loaded Objects now: 10390. Total: 1095.212100 ms (FindLiveObjects: 8.919600 ms CreateObjectMapping: 2.552000 ms MarkObjects: 1056.852000 ms DeleteObjects: 26.886700 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.5 MB. Total uncompressed size 3.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.0 MB. Total uncompressed size 3.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.7 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.34s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 3.08s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 48.5 MB. Total uncompressed size 115.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.5 KB. Total uncompressed size 57.6 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.3 MB. Total uncompressed size 10.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 296.8 KB. Total uncompressed size 2.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 MB. Total uncompressed size 3.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Logo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 229.8 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 18.78s d3d11 (total internal programs: 7744, unique: 7744) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 56.79MB to 7.68MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 17.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.67s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 96.1 MB. Total uncompressed size 164.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 5.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.0 KB. Total uncompressed size 76.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.6 MB. Total uncompressed size 9.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.3 MB. Total uncompressed size 8.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.8 MB. Total uncompressed size 10.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.01s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.9 MB. Total uncompressed size 13.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.8 MB. Total uncompressed size 4.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.7 MB. Total uncompressed size 10.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.0 MB. Total uncompressed size 3.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.5 MB. Total uncompressed size 4.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.3 MB. Total uncompressed size 5.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.0 MB. Total uncompressed size 5.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 5.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.0 MB. Total uncompressed size 5.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree8' in 10.36s d3d11 (total internal programs: 904, unique: 904) Compressed shader 'Nature/SpeedTree8' on d3d11 from 5.43MB to 0.70MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 192.6 MB. Total uncompressed size 284.2 MB. Unloading 846 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.61 GB. System memory in use after: 1.57 GB. Unloading 9401 unused Assets to reduce memory usage. Loaded Objects now: 10482. Total: 1053.979100 ms (FindLiveObjects: 7.432800 ms CreateObjectMapping: 1.666500 ms MarkObjects: 1034.330600 ms DeleteObjects: 10.547800 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.44s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB Compiled shader 'CustomShaders/StandardLight' in 7.40s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 72.4 MB. Total uncompressed size 125.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 4.56s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 31.9 MB. Total uncompressed size 42.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 7.9 MB. Total uncompressed size 8.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.9 MB. Total uncompressed size 5.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/Standard' in 2.35s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 41.9 MB. Total uncompressed size 107.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 4.95s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.42s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 41.7 MB. Total uncompressed size 137.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 63.9 KB. Total uncompressed size 0.5 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 2.75s d3d11 (total internal programs: 2586, unique: 2577) Compressed shader 'Nature/SpeedTree' on d3d11 from 17.13MB to 2.13MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 1.40MB to 0.10MB Compressed shader 'Nature/SpeedTree8' on d3d11 from 4.04MB to 0.50MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 261.2 MB. Total uncompressed size 368.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.7 MB. Total uncompressed size 7.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.74s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 17.8 MB. Total uncompressed size 21.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.8 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.8 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.7 MB. Total uncompressed size 10.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.3 MB. Total uncompressed size 10.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.7 MB. Total uncompressed size 10.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.5 KB. Total uncompressed size 57.6 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. Unloading 486 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.62 GB. System memory in use after: 1.52 GB. Unloading 4858 unused Assets to reduce memory usage. Loaded Objects now: 10530. Total: 967.600700 ms (FindLiveObjects: 13.281600 ms CreateObjectMapping: 1.879100 ms MarkObjects: 939.759500 ms DeleteObjects: 12.677400 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.8 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 387.0 MB. Total uncompressed size 505.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB DisplayProgressbar: Compiling shader variants Compressed shader 'Nature/SpeedTree8' on d3d11 from 7.50MB to 1.00MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 396.8 MB. Total uncompressed size 0.51 GB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.8 MB. Total uncompressed size 8.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 4.87s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 37.2 MB. Total uncompressed size 102.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.6 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.3 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.8 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.5 KB. Total uncompressed size 57.6 KB. DisplayProgressbar: Building AssetBundle Sprite GP_MinaEXF matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH3500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX3600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Dumper2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH4000 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX2600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ExcavadoraFrontal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaDP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1900 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1200 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 354.3 KB. Total uncompressed size 2.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.6 MB. Total uncompressed size 5.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 354.0 KB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Logo_Minesim matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaEXF matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH3500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX3600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Dumper2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EH4000 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX2600 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ExcavadoraFrontal matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_MinaDP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1900 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_EX1200 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.8 MB. Total uncompressed size 8.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.27s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.34s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.5 MB. Total uncompressed size 36.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.3 MB. Total uncompressed size 7.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.0 MB. Total uncompressed size 6.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.4 MB. Total uncompressed size 7.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.9 MB. Total uncompressed size 7.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.7 MB. Total uncompressed size 10.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.9 MB. Total uncompressed size 5.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.5 MB. Total uncompressed size 1.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.5 MB. Total uncompressed size 4.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.5 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.7 MB. Total uncompressed size 3.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.7 MB. Total uncompressed size 10.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.7 MB. Total uncompressed size 6.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.17s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 77.9 MB. Total uncompressed size 188.5 MB. Unloading 847 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.64 GB. System memory in use after: 1.59 GB. Unloading 9809 unused Assets to reduce memory usage. Loaded Objects now: 10605. Total: 1109.741100 ms (FindLiveObjects: 6.569100 ms CreateObjectMapping: 1.593400 ms MarkObjects: 1088.350700 ms DeleteObjects: 13.226400 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.81s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.6 MB. Total uncompressed size 13.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 246.0 KB. Total uncompressed size 393.2 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.7 MB. Total uncompressed size 2.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.5 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.9 MB. Total uncompressed size 2.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.15s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.34s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 23.3 MB. Total uncompressed size 37.2 MB. DisplayProgressbar: Building AssetBundle Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.10s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.28s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 18.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.4 MB. Total uncompressed size 85.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.7 MB. Total uncompressed size 85.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.4 MB. Total uncompressed size 12.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.7 MB. Total uncompressed size 11.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.4 MB. Total uncompressed size 85.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.4 MB. Total uncompressed size 12.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.2 MB. Total uncompressed size 18.3 MB. DisplayProgressbar: Building AssetBundle Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.19s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.87s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 43.4 MB. Total uncompressed size 101.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.4 MB. Total uncompressed size 67.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.6 MB. Total uncompressed size 12.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 16.3 MB. Total uncompressed size 26.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.4 MB. Total uncompressed size 2.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 0.7 MB. Total uncompressed size 0.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.4 KB. Total uncompressed size 71.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.9 MB. Total uncompressed size 2.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 KB. Total uncompressed size 9.3 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 KB. Total uncompressed size 4.4 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 24.3 MB. Total uncompressed size 48.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.2 MB. Total uncompressed size 10.4 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.8 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 32.6 KB. Total uncompressed size 261.5 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.3 MB. Total uncompressed size 8.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 8.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.5 MB. Total uncompressed size 12.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.7 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.5 MB. Total uncompressed size 27.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.40s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.66s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 56.3 MB. Total uncompressed size 113.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 16.6 MB. Total uncompressed size 28.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.6 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.2 MB. Total uncompressed size 45.0 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.1 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.6 MB. Total uncompressed size 3.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.6 MB. Total uncompressed size 4.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.3 MB. Total uncompressed size 4.5 MB. DisplayProgressbar: Building AssetBundle Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.50s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 54.8 MB. Total uncompressed size 136.2 MB. Unloading 342 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.78 GB. System memory in use after: 1.59 GB. Unloading 2981 unused Assets to reduce memory usage. Loaded Objects now: 10695. Total: 1062.736500 ms (FindLiveObjects: 6.542800 ms CreateObjectMapping: 1.061800 ms MarkObjects: 1033.201500 ms DeleteObjects: 21.929200 ms) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.19s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.29s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 26.6 MB. Total uncompressed size 38.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.3 MB. Total uncompressed size 24.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 6.7 MB. Total uncompressed size 6.9 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.4 MB. Total uncompressed size 24.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.7 MB. Total uncompressed size 74.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 4.58s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 11.3 MB. Total uncompressed size 33.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 5.7 MB. Total uncompressed size 15.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.21s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.42s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 48.0 MB. Total uncompressed size 89.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.7 MB. Total uncompressed size 4.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 19.0 MB. Total uncompressed size 46.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.14s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB Compiled shader 'CustomShaders/Standard' in 2.40s d3d11 (total internal programs: 2816, unique: 2816) Compressed shader 'CustomShaders/Standard' on d3d11 from 12.90MB to 1.20MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.7 MB. Total uncompressed size 98.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.8 MB. Total uncompressed size 5.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 4.84s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 25.0 MB. Total uncompressed size 62.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.3 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.2 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 8.2 MB. Total uncompressed size 8.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.97MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 5.37s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 21.9 MB. Total uncompressed size 37.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.9 MB. Total uncompressed size 74.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.7 MB. Total uncompressed size 10.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.1 MB. Total uncompressed size 2.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.7 MB. Total uncompressed size 10.7 MB. DisplayProgressbar: Building AssetBundle Sprite GP_Freightliner_Cascadia_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Kenworth_T800_Mixer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Kenworth_T880_full_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_International_Prostar_Hopper matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 6.9 KB. DisplayProgressbar: Building AssetBundle Sprite GP_Carrier_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Carretera_2Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_TANKER_INTERNATIONAL_DAY_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Scania_R500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2_Tank matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_300 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_InternationalZafiro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_7Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamR440 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Volvo_VNL_760 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitrem_9Eixos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_Cascadia_116 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Prancha matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Hino_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Scania_440_art matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_M2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_1100 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BIARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamBiart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_doble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T880 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtCist matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Bitruck_8x2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusInterurb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_VUC_Bau matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Freightliner_FL360 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Rodotrem matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forest_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworth_10_Cab matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Forward_800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigPlataf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_DAF_XF_106_SC matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_400 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Microbus_Van matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Truck_LS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Kenworthdoble_articulado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamRigCaja2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C_Mec_Cacamba_sin_lona matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_INTERNATIONAL_PROSTAR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusArtUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusBiartUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ELF_500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_KENWORTH_T370 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_BusRigUrb matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_ARTICULATED_KENWORTH_T800 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_CamArtPlataf2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Tanker_Road_Train_Freightliner matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Actros_2046_biart matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.8 MB. Total uncompressed size 6.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.9 MB. Total uncompressed size 4.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.1 MB. Total uncompressed size 1.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 12.3 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 15.5 MB. Total uncompressed size 32.0 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 23.5 MB. Total uncompressed size 53.3 MB. DisplayProgressbar: Building AssetBundle Sprite GP_chevrolet matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_C4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordTaurus matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Fiat500 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Police_Ford_Interceptor_Sedan matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Clio matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_4x4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_amarok matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_Golf matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Sprite GP_FordMondeo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 329.9 KB. Total uncompressed size 2.0 MB. Unloading 275 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.44 GB. System memory in use after: 1.39 GB. Unloading 2485 unused Assets to reduce memory usage. Loaded Objects now: 10771. Total: 979.344500 ms (FindLiveObjects: 5.892500 ms CreateObjectMapping: 1.059400 ms MarkObjects: 966.854700 ms DeleteObjects: 5.536800 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script Compilation Pipeline Post Process Assets time: 0.001584s Assembly Updater Post Process Assets time: 0.000404s Connect to CacheServer SMKCacheServer:8126 Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 328.655600 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000258s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.88 ms, found 18 plugins. Preloading 1 native plugins for Editor in 0.25 ms. DisplayProgressbar: Building Player Opening scene 'Assets/simuzen/platform/performance/Scenery/Performance.unity' Load scene 'Assets/simuzen/platform/performance/Scenery/Performance.unity' time: 0.085600 ms Unloading 233 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 11087. Total: 962.067500 ms (FindLiveObjects: 3.758300 ms CreateObjectMapping: 0.954700 ms MarkObjects: 956.706700 ms DeleteObjects: 0.646900 ms) Opening scene 'Assets/simuzen/platform/performance/Scenery/Performance_Traffic.unity' Load scene 'Assets/simuzen/platform/performance/Scenery/Performance_Traffic.unity' time: 0.051800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 10793. Total: 970.385800 ms (FindLiveObjects: 5.962900 ms CreateObjectMapping: 1.810500 ms MarkObjects: 962.092700 ms DeleteObjects: 0.518600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10784. Total: 1087.837100 ms (FindLiveObjects: 3.161500 ms CreateObjectMapping: 0.765200 ms MarkObjects: 1083.828200 ms DeleteObjects: 0.080600 ms) [EnlightenBakeManager] m_Clear = false; Setting up 4 worker threads for Enlighten. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Thread -> id: 16c0 -> priority: 1 Thread -> id: 2038 -> priority: 1 Thread -> id: 26b8 -> priority: 1 Thread -> id: 2da4 -> priority: 1 System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10796. Total: 1011.794100 ms (FindLiveObjects: 5.981100 ms CreateObjectMapping: 1.709400 ms MarkObjects: 1004.069900 ms DeleteObjects: 0.032100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10784. Total: 1006.165400 ms (FindLiveObjects: 5.006300 ms CreateObjectMapping: 1.134500 ms MarkObjects: 999.971500 ms DeleteObjects: 0.050300 ms) Compressed shader 'Standard' on d3d11 from 1.03MB to 0.08MB ***Player size statistics*** Level 0 'Assets/simuzen/platform/performance/Scenery/Performance.unity' uses 427.7 KB compressed / 3.0 MB uncompressed. Level 1 'Assets/simuzen/platform/performance/Scenery/Performance_Traffic.unity' uses 142.9 KB compressed / 1.3 MB uncompressed. Total compressed size 0.6 MB. Total uncompressed size 4.3 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' time: 0.025900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 206 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 34311. Total: 956.928100 ms (FindLiveObjects: 10.711600 ms CreateObjectMapping: 3.232800 ms MarkObjects: 942.037400 ms DeleteObjects: 0.944300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' time: 0.093800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 544 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 536 unused Assets to reduce memory usage. Loaded Objects now: 14648. Total: 1042.071700 ms (FindLiveObjects: 6.930700 ms CreateObjectMapping: 2.398300 ms MarkObjects: 1031.765700 ms DeleteObjects: 0.975700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Traffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Traffic.unity' time: 0.056800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 152 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 1488 unused Assets to reduce memory usage. Loaded Objects now: 11215. Total: 1019.231500 ms (FindLiveObjects: 7.735000 ms CreateObjectMapping: 2.027300 ms MarkObjects: 1008.359400 ms DeleteObjects: 1.108500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_OC.unity' time: 0.027800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11212. Total: 1151.954600 ms (FindLiveObjects: 6.313500 ms CreateObjectMapping: 2.128400 ms MarkObjects: 1143.422500 ms DeleteObjects: 0.089000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' time: 0.048200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16723. Total: 903.450600 ms (FindLiveObjects: 4.871500 ms CreateObjectMapping: 1.324800 ms MarkObjects: 897.151700 ms DeleteObjects: 0.101100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' time: 0.060700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 57 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 613 unused Assets to reduce memory usage. Loaded Objects now: 12222. Total: 1003.844500 ms (FindLiveObjects: 4.568700 ms CreateObjectMapping: 1.243100 ms MarkObjects: 994.794200 ms DeleteObjects: 3.237000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Bus.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Bus.unity' time: 0.035600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 12 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.72 GB. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 11366. Total: 1050.067200 ms (FindLiveObjects: 4.352400 ms CreateObjectMapping: 1.946200 ms MarkObjects: 1043.605000 ms DeleteObjects: 0.162300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' time: 0.039200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.82 GB. Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 135717. Total: 1157.956100 ms (FindLiveObjects: 27.558600 ms CreateObjectMapping: 20.325300 ms MarkObjects: 1109.316500 ms DeleteObjects: 0.752800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' time: 0.033600 ms Unloading 55 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.78 GB. Unloading 62060 unused Assets to reduce memory usage. Loaded Objects now: 11739. Total: 1139.572100 ms (FindLiveObjects: 14.458800 ms CreateObjectMapping: 14.370300 ms MarkObjects: 1080.291800 ms DeleteObjects: 30.449500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Lighting.unity' time: 0.051000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 102 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 11350. Total: 1028.032200 ms (FindLiveObjects: 4.387900 ms CreateObjectMapping: 1.372700 ms MarkObjects: 1021.943500 ms DeleteObjects: 0.317700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' time: 0.032700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 79 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 11819. Total: 1050.572800 ms (FindLiveObjects: 6.262600 ms CreateObjectMapping: 1.885500 ms MarkObjects: 1042.230300 ms DeleteObjects: 0.192500 ms) Script attached to 'Cascade Surface' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'Lake Cascade Builder : 01' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'Cascade Landscape' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Unloading 98 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 11335. Total: 1030.706300 ms (FindLiveObjects: 3.981000 ms CreateObjectMapping: 1.321700 ms MarkObjects: 1023.875800 ms DeleteObjects: 1.526500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11341. Total: 1193.475900 ms (FindLiveObjects: 6.679000 ms CreateObjectMapping: 1.811200 ms MarkObjects: 1184.921000 ms DeleteObjects: 0.062100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.79 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11329. Total: 1067.789100 ms (FindLiveObjects: 5.711900 ms CreateObjectMapping: 1.867700 ms MarkObjects: 1060.156700 ms DeleteObjects: 0.051300 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 2.36s d3d11 (total internal programs: 596, unique: 548) Compressed shader 'Standard' on d3d11 from 2.23MB to 0.22MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree8' in 14.08s d3d11 (total internal programs: 2220, unique: 2220) Compressed shader 'Nature/SpeedTree8' on d3d11 from 16.68MB to 2.28MB Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 37.50s d3d11 (total internal programs: 5408, unique: 5408) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 38.03MB to 3.93MB Compiled shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 6.92s d3d11 (total internal programs: 1496, unique: 1496) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 13.00MB to 1.44MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' uses 0.7 MB compressed / 2.6 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' uses 1.4 MB compressed / 3.1 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Traffic.unity' uses 1.7 MB compressed / 9.8 MB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_OC.unity' uses 19.1 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' uses 22.3 MB compressed / 61.9 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' uses 56.4 KB compressed / 128.0 KB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Bus.unity' uses 239.1 KB compressed / 0.6 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' uses 8.6 MB compressed / 43.1 MB uncompressed. Level 8 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' uses 0 B compressed / 0 B uncompressed. Level 9 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Lighting.unity' uses 110.8 KB compressed / 256.0 KB uncompressed. Level 10 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' uses 52.8 MB compressed / 122.9 MB uncompressed. Total compressed size 88.0 MB. Total uncompressed size 244.5 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Props.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Props.unity' time: 0.029200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.83 GB. Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 37164. Total: 1079.178300 ms (FindLiveObjects: 11.685100 ms CreateObjectMapping: 4.096800 ms MarkObjects: 1062.258100 ms DeleteObjects: 1.136800 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Traffic.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Traffic.unity' time: 0.100500 ms Unloading 82 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.79 GB. System memory in use after: 0.78 GB. Unloading 1471 unused Assets to reduce memory usage. Loaded Objects now: 11111. Total: 1142.733100 ms (FindLiveObjects: 6.734700 ms CreateObjectMapping: 2.367100 ms MarkObjects: 1131.930600 ms DeleteObjects: 1.699400 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_ParkedVehicles.unity' time: 0.050700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 19696. Total: 1102.098000 ms (FindLiveObjects: 5.905200 ms CreateObjectMapping: 1.841600 ms MarkObjects: 1094.250200 ms DeleteObjects: 0.099000 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Terrain.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Terrain.unity' time: 0.043100 ms Unloading 324 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.94 GB. System memory in use after: 0.91 GB. Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 11660. Total: 972.619800 ms (FindLiveObjects: 4.899100 ms CreateObjectMapping: 1.278400 ms MarkObjects: 962.629200 ms DeleteObjects: 3.811400 ms) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting.unity' time: 0.030900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 96 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 11263. Total: 1118.490100 ms (FindLiveObjects: 6.701000 ms CreateObjectMapping: 2.097600 ms MarkObjects: 1108.472500 ms DeleteObjects: 1.217600 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Base.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Base.unity' time: 0.037900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12380. Total: 907.269200 ms (FindLiveObjects: 4.533100 ms CreateObjectMapping: 1.132100 ms MarkObjects: 901.525400 ms DeleteObjects: 0.077200 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Buildings.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Buildings.unity' time: 0.036900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 453 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 27077. Total: 1038.344400 ms (FindLiveObjects: 8.218700 ms CreateObjectMapping: 3.186900 ms MarkObjects: 1025.785900 ms DeleteObjects: 1.151500 ms) Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_OC.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_OC.unity' time: 0.205900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 64 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.80 GB. Unloading 722 unused Assets to reduce memory usage. Loaded Objects now: 11654. Total: 979.125300 ms (FindLiveObjects: 7.485200 ms CreateObjectMapping: 2.094700 ms MarkObjects: 965.405000 ms DeleteObjects: 4.136800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11639. Total: 940.980500 ms (FindLiveObjects: 3.705700 ms CreateObjectMapping: 0.990200 ms MarkObjects: 936.193300 ms DeleteObjects: 0.090000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11651. Total: 986.659600 ms (FindLiveObjects: 9.305100 ms CreateObjectMapping: 2.899100 ms MarkObjects: 974.418500 ms DeleteObjects: 0.035100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11639. Total: 979.322600 ms (FindLiveObjects: 3.818400 ms CreateObjectMapping: 0.943300 ms MarkObjects: 974.505000 ms DeleteObjects: 0.054400 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 6.70s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 2.21s d3d11 (total internal programs: 2586, unique: 2577) Compressed shader 'Nature/SpeedTree' on d3d11 from 17.13MB to 2.13MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 1.40MB to 0.10MB Compiled shader 'Nature/SpeedTree8' in 8.72s d3d11 (total internal programs: 1456, unique: 1456) Compressed shader 'Nature/SpeedTree8' on d3d11 from 9.85MB to 1.33MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.92 GB. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 11652. Total: 1019.950600 ms (FindLiveObjects: 4.200000 ms CreateObjectMapping: 1.147100 ms MarkObjects: 1013.675200 ms DeleteObjects: 0.926900 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Props.unity' uses 51.0 MB compressed / 61.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Traffic.unity' uses 362.9 KB compressed / 2.3 MB uncompressed. Level 2 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_ParkedVehicles.unity' uses 6.9 MB compressed / 8.9 MB uncompressed. Level 3 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Terrain.unity' uses 131.9 MB compressed / 235.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting.unity' uses 21.8 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Base.unity' uses 5.6 MB compressed / 6.1 MB uncompressed. Level 6 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Buildings.unity' uses 236.9 MB compressed / 0.52 GB uncompressed. Level 7 'Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_OC.unity' uses 14.0 KB compressed / 124.7 KB uncompressed. Total compressed size 432.7 MB. Total uncompressed size 0.83 GB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Terrain.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Terrain.unity' time: 0.041000 ms Unloading 239 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 11700. Total: 1073.296700 ms (FindLiveObjects: 4.229800 ms CreateObjectMapping: 1.021000 ms MarkObjects: 1067.439700 ms DeleteObjects: 0.605000 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Base.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Base.unity' time: 0.090200 ms Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.14 GB. System memory in use after: 1.15 GB. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 92027. Total: 1130.177300 ms (FindLiveObjects: 20.038900 ms CreateObjectMapping: 8.781400 ms MarkObjects: 1100.355900 ms DeleteObjects: 0.999600 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_OC.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_OC.unity' time: 0.038800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 497 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.86 GB. Unloading 40273 unused Assets to reduce memory usage. Loaded Objects now: 11664. Total: 1094.850300 ms (FindLiveObjects: 12.558400 ms CreateObjectMapping: 8.360300 ms MarkObjects: 1053.206100 ms DeleteObjects: 20.723800 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_ParkedVehicles.unity' time: 3.919000 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 20139. Total: 1261.086600 ms (FindLiveObjects: 7.833900 ms CreateObjectMapping: 2.342200 ms MarkObjects: 1250.749700 ms DeleteObjects: 0.159000 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Buildings.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Buildings.unity' time: 0.057400 ms Unloading 232 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.87 GB. Unloading 644 unused Assets to reduce memory usage. Loaded Objects now: 43745. Total: 1166.992300 ms (FindLiveObjects: 12.394200 ms CreateObjectMapping: 5.187400 ms MarkObjects: 1146.893000 ms DeleteObjects: 2.516200 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Props.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Props.unity' time: 0.194200 ms Unloading 128 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.84 GB. Unloading 513 unused Assets to reduce memory usage. Loaded Objects now: 14228. Total: 1053.817100 ms (FindLiveObjects: 4.382300 ms CreateObjectMapping: 1.290800 ms MarkObjects: 1046.718500 ms DeleteObjects: 1.424000 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Traffic.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Traffic.unity' time: 0.052300 ms Unloading 59 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 11664. Total: 1073.004800 ms (FindLiveObjects: 8.596200 ms CreateObjectMapping: 2.175600 ms MarkObjects: 1061.489400 ms DeleteObjects: 0.739800 ms) Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting.unity' time: 0.029700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11781. Total: 1022.096500 ms (FindLiveObjects: 4.067800 ms CreateObjectMapping: 1.215200 ms MarkObjects: 1016.738500 ms DeleteObjects: 0.074000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11654. Total: 991.983500 ms (FindLiveObjects: 3.671900 ms CreateObjectMapping: 0.994600 ms MarkObjects: 987.211800 ms DeleteObjects: 0.104300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11666. Total: 1065.968700 ms (FindLiveObjects: 6.795800 ms CreateObjectMapping: 1.877400 ms MarkObjects: 1057.260600 ms DeleteObjects: 0.033600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11654. Total: 1029.045300 ms (FindLiveObjects: 4.329500 ms CreateObjectMapping: 1.284900 ms MarkObjects: 1023.378400 ms DeleteObjects: 0.051400 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 2.49s d3d11 (total internal programs: 2586, unique: 2577) Compressed shader 'Nature/SpeedTree' on d3d11 from 17.13MB to 2.13MB Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 1.40MB to 0.10MB Compressed shader 'Nature/SpeedTree8' on d3d11 from 7.50MB to 1.00MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB Unloading 114 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.08 GB. System memory in use after: 1.09 GB. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 11667. Total: 1009.763600 ms (FindLiveObjects: 6.900100 ms CreateObjectMapping: 1.900200 ms MarkObjects: 1000.221800 ms DeleteObjects: 0.739900 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 6.55s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB Compiled shader 'CustomShaders/StandardHeavy' in 13.27s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Terrain.unity' uses 303.8 MB compressed / 446.4 MB uncompressed. Level 1 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Base.unity' uses 47.4 MB compressed / 62.8 MB uncompressed. Level 2 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_OC.unity' uses 0 B compressed / 0 B uncompressed. Level 3 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_ParkedVehicles.unity' uses 154.0 KB compressed / 0.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Buildings.unity' uses 120.3 MB compressed / 261.4 MB uncompressed. Level 5 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Props.unity' uses 113.3 KB compressed / 384.0 KB uncompressed. Level 6 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/IndustryLand_Traffic.unity' uses 1.0 MB compressed / 5.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting.unity' uses 30.7 KB compressed / 218.8 KB uncompressed. Total compressed size 472.8 MB. Total uncompressed size 0.76 GB. Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Lake.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Lake.unity' time: 0.028000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 285 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 11263. Total: 1091.710200 ms (FindLiveObjects: 8.048000 ms CreateObjectMapping: 2.129200 ms MarkObjects: 1080.926300 ms DeleteObjects: 0.605300 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Traffic.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Traffic.unity' time: 0.038700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 11272. Total: 1110.429400 ms (FindLiveObjects: 4.565400 ms CreateObjectMapping: 1.205800 ms MarkObjects: 1104.099100 ms DeleteObjects: 0.557400 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Base.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Base.unity' time: 0.035200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11763. Total: 1117.531100 ms (FindLiveObjects: 4.467400 ms CreateObjectMapping: 1.162400 ms MarkObjects: 1111.786400 ms DeleteObjects: 0.113600 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_lighting.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_lighting.unity' time: 0.029000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 441 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 11731. Total: 1077.038900 ms (FindLiveObjects: 5.152100 ms CreateObjectMapping: 1.242900 ms MarkObjects: 1070.198000 ms DeleteObjects: 0.444700 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_OC.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_OC.unity' time: 0.055800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11676. Total: 990.633800 ms (FindLiveObjects: 4.907900 ms CreateObjectMapping: 1.382300 ms MarkObjects: 984.203800 ms DeleteObjects: 0.138800 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Props.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Props.unity' time: 0.048800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 16861. Total: 1099.643000 ms (FindLiveObjects: 6.207300 ms CreateObjectMapping: 1.713700 ms MarkObjects: 1091.610000 ms DeleteObjects: 0.110800 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Terrain.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Terrain.unity' time: 0.049500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 110 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.94 GB. System memory in use after: 0.94 GB. Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 11976. Total: 1035.205300 ms (FindLiveObjects: 4.576200 ms CreateObjectMapping: 1.311900 ms MarkObjects: 1028.360000 ms DeleteObjects: 0.956100 ms) Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_DeformableMesh.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_DeformableMesh.unity' time: 0.028500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 59 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 11788. Total: 1008.520400 ms (FindLiveObjects: 6.700800 ms CreateObjectMapping: 2.178600 ms MarkObjects: 998.824600 ms DeleteObjects: 0.814800 ms) Script attached to 'DeformableMesh0' in scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_DeformableMesh.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Script attached to 'DeformableMesh1' in scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_DeformableMesh.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11729. Total: 975.203600 ms (FindLiveObjects: 6.264700 ms CreateObjectMapping: 2.539800 ms MarkObjects: 966.299600 ms DeleteObjects: 0.098200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11738. Total: 965.936800 ms (FindLiveObjects: 4.112000 ms CreateObjectMapping: 1.007800 ms MarkObjects: 960.780500 ms DeleteObjects: 0.034900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11726. Total: 1075.047700 ms (FindLiveObjects: 4.139600 ms CreateObjectMapping: 1.223500 ms MarkObjects: 1069.615500 ms DeleteObjects: 0.067500 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 11739. Total: 1092.650700 ms (FindLiveObjects: 3.997800 ms CreateObjectMapping: 0.955800 ms MarkObjects: 1087.233500 ms DeleteObjects: 0.462600 ms) Script attached to 'DeformableMeshTile' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compiled shader 'Standard' in 1.28s d3d11 (total internal programs: 496, unique: 422) Compressed shader 'Standard' on d3d11 from 1.58MB to 0.14MB DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree8' in 2.69s d3d11 (total internal programs: 1246, unique: 1246) Compressed shader 'Nature/SpeedTree8' on d3d11 from 8.32MB to 1.13MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Lake.unity' uses 0.8 MB compressed / 1.8 MB uncompressed. Level 1 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Traffic.unity' uses 57.4 KB compressed / 256.0 KB uncompressed. Level 2 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Base.unity' uses 42.0 MB compressed / 130.6 MB uncompressed. Level 3 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_lighting.unity' uses 0 B compressed / 0 B uncompressed. Level 4 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_OC.unity' uses 50.6 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Props.unity' uses 298.1 KB compressed / 0.9 MB uncompressed. Level 6 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Terrain.unity' uses 119.0 MB compressed / 188.5 MB uncompressed. Level 7 'Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_DeformableMesh.unity' uses 38.9 KB compressed / 69.0 KB uncompressed. Total compressed size 162.3 MB. Total uncompressed size 322.2 MB. Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Product/OffRoadLand_Banner.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Product/OffRoadLand_Banner.unity' time: 0.032700 ms Unloading 266 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.93 GB. System memory in use after: 0.93 GB. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 11459. Total: 977.069000 ms (FindLiveObjects: 5.018900 ms CreateObjectMapping: 1.297300 ms MarkObjects: 970.072600 ms DeleteObjects: 0.679100 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 11356. Total: 1034.652000 ms (FindLiveObjects: 3.708700 ms CreateObjectMapping: 1.046800 ms MarkObjects: 1029.755300 ms DeleteObjects: 0.140300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11368. Total: 1007.840000 ms (FindLiveObjects: 3.913700 ms CreateObjectMapping: 0.910100 ms MarkObjects: 1002.975700 ms DeleteObjects: 0.039700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11356. Total: 1006.952000 ms (FindLiveObjects: 3.532300 ms CreateObjectMapping: 0.962200 ms MarkObjects: 1002.380200 ms DeleteObjects: 0.076200 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 11369. Total: 1010.612100 ms (FindLiveObjects: 3.894900 ms CreateObjectMapping: 0.938000 ms MarkObjects: 1005.334000 ms DeleteObjects: 0.444200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/OffRoadLand/Scenes/Product/OffRoadLand_Banner.unity' uses 42.0 MB compressed / 130.6 MB uncompressed. Total compressed size 42.0 MB. Total uncompressed size 130.6 MB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/ES/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/ES/Industryland_Localized.unity' time: 0.026700 ms Unloading 204 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 26826. Total: 1308.732600 ms (FindLiveObjects: 14.803400 ms CreateObjectMapping: 4.176900 ms MarkObjects: 1289.113400 ms DeleteObjects: 0.637200 ms) Unloading 254 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.86 GB. System memory in use after: 0.85 GB. Unloading 3262 unused Assets to reduce memory usage. Loaded Objects now: 11357. Total: 1040.547500 ms (FindLiveObjects: 5.332200 ms CreateObjectMapping: 1.996100 ms MarkObjects: 1029.323100 ms DeleteObjects: 3.894500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11369. Total: 1116.009800 ms (FindLiveObjects: 6.696800 ms CreateObjectMapping: 2.069600 ms MarkObjects: 1107.192700 ms DeleteObjects: 0.049300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11357. Total: 1166.343000 ms (FindLiveObjects: 3.647400 ms CreateObjectMapping: 1.068300 ms MarkObjects: 1161.559300 ms DeleteObjects: 0.067000 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.59s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 5.42s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/ES/Industryland_Localized.unity' uses 58.5 MB compressed / 71.8 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.8 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/ES/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/ES/Deliverycity_Localized.unity' time: 0.031300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 33217. Total: 1044.809900 ms (FindLiveObjects: 6.300900 ms CreateObjectMapping: 2.626700 ms MarkObjects: 1035.224400 ms DeleteObjects: 0.656800 ms) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.85 GB. Unloading 4843 unused Assets to reduce memory usage. Loaded Objects now: 11358. Total: 1099.446400 ms (FindLiveObjects: 5.637600 ms CreateObjectMapping: 1.340300 ms MarkObjects: 1086.875300 ms DeleteObjects: 5.591300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11370. Total: 1162.298500 ms (FindLiveObjects: 6.699800 ms CreateObjectMapping: 1.787000 ms MarkObjects: 1153.773400 ms DeleteObjects: 0.036500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11358. Total: 978.279500 ms (FindLiveObjects: 6.280300 ms CreateObjectMapping: 1.645500 ms MarkObjects: 970.299200 ms DeleteObjects: 0.053200 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 5.59s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 7.51s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/ES/Deliverycity_Localized.unity' uses 50.4 MB compressed / 86.7 MB uncompressed. Total compressed size 50.4 MB. Total uncompressed size 86.7 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BR/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BR/Deliverycity_Localized.unity' time: 0.027100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 283 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 33244. Total: 1124.725700 ms (FindLiveObjects: 10.250100 ms CreateObjectMapping: 3.843800 ms MarkObjects: 1110.019800 ms DeleteObjects: 0.610900 ms) Unloading 233 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.85 GB. Unloading 4841 unused Assets to reduce memory usage. Loaded Objects now: 11359. Total: 1098.947700 ms (FindLiveObjects: 4.838400 ms CreateObjectMapping: 1.194300 ms MarkObjects: 1089.250100 ms DeleteObjects: 3.663500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11371. Total: 1031.370000 ms (FindLiveObjects: 3.914800 ms CreateObjectMapping: 0.915800 ms MarkObjects: 1026.485500 ms DeleteObjects: 0.053000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11359. Total: 972.716800 ms (FindLiveObjects: 6.485300 ms CreateObjectMapping: 1.940100 ms MarkObjects: 964.219900 ms DeleteObjects: 0.069700 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 2.23s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 7.78s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BR/Deliverycity_Localized.unity' uses 50.8 MB compressed / 87.1 MB uncompressed. Total compressed size 50.8 MB. Total uncompressed size 87.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/MX/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/MX/Highwayland_Localized.unity' time: 0.025000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 283 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 29167. Total: 1134.435000 ms (FindLiveObjects: 6.445500 ms CreateObjectMapping: 2.211000 ms MarkObjects: 1124.254600 ms DeleteObjects: 1.522300 ms) Unloading 632 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 3344 unused Assets to reduce memory usage. Loaded Objects now: 11775. Total: 952.893600 ms (FindLiveObjects: 6.982900 ms CreateObjectMapping: 2.350100 ms MarkObjects: 940.237200 ms DeleteObjects: 3.322000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11781. Total: 1146.365100 ms (FindLiveObjects: 6.822500 ms CreateObjectMapping: 1.978300 ms MarkObjects: 1137.526300 ms DeleteObjects: 0.036300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11769. Total: 1098.353800 ms (FindLiveObjects: 6.171000 ms CreateObjectMapping: 2.012800 ms MarkObjects: 1090.012300 ms DeleteObjects: 0.156400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/MX/Highwayland_Localized.unity' uses 17.5 MB compressed / 212.2 MB uncompressed. Total compressed size 17.5 MB. Total uncompressed size 212.2 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BR/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BR/Highwayland_Localized.unity' time: 0.028300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.90 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 29286. Total: 1224.344400 ms (FindLiveObjects: 10.764900 ms CreateObjectMapping: 4.041900 ms MarkObjects: 1208.967700 ms DeleteObjects: 0.568400 ms) Unloading 622 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 3418 unused Assets to reduce memory usage. Loaded Objects now: 11971. Total: 976.212400 ms (FindLiveObjects: 5.642400 ms CreateObjectMapping: 1.516900 ms MarkObjects: 965.606200 ms DeleteObjects: 3.445700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11980. Total: 1087.964500 ms (FindLiveObjects: 7.254000 ms CreateObjectMapping: 2.223400 ms MarkObjects: 1078.449000 ms DeleteObjects: 0.036200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11968. Total: 1053.805300 ms (FindLiveObjects: 3.802100 ms CreateObjectMapping: 0.949100 ms MarkObjects: 1048.986900 ms DeleteObjects: 0.066300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BR/Highwayland_Localized.unity' uses 7.2 MB compressed / 28.2 MB uncompressed. Total compressed size 7.2 MB. Total uncompressed size 28.2 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/CL/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/CL/Deliverycity_Localized.unity' time: 0.030900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 33469. Total: 1077.209100 ms (FindLiveObjects: 6.517300 ms CreateObjectMapping: 2.783300 ms MarkObjects: 1067.341800 ms DeleteObjects: 0.565900 ms) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.85 GB. Unloading 4867 unused Assets to reduce memory usage. Loaded Objects now: 11572. Total: 1012.185800 ms (FindLiveObjects: 6.030900 ms CreateObjectMapping: 1.397600 ms MarkObjects: 1000.223000 ms DeleteObjects: 4.533200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11584. Total: 1028.114400 ms (FindLiveObjects: 7.173000 ms CreateObjectMapping: 1.777500 ms MarkObjects: 1019.127300 ms DeleteObjects: 0.035200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11572. Total: 1150.231400 ms (FindLiveObjects: 4.721500 ms CreateObjectMapping: 1.224000 ms MarkObjects: 1144.218500 ms DeleteObjects: 0.066400 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 2.08s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 7.59s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/CL/Deliverycity_Localized.unity' uses 50.7 MB compressed / 87.0 MB uncompressed. Total compressed size 50.7 MB. Total uncompressed size 87.0 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Product/SCIberdrola/HighwayLand_Banner.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Product/SCIberdrola/HighwayLand_Banner.unity' time: 0.032900 ms Unloading 283 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 12648. Total: 955.498800 ms (FindLiveObjects: 4.241300 ms CreateObjectMapping: 1.198900 ms MarkObjects: 949.344500 ms DeleteObjects: 0.713000 ms) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 11573. Total: 1029.934300 ms (FindLiveObjects: 3.542100 ms CreateObjectMapping: 0.900100 ms MarkObjects: 1024.932500 ms DeleteObjects: 0.558400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11585. Total: 1047.742800 ms (FindLiveObjects: 6.857100 ms CreateObjectMapping: 1.811500 ms MarkObjects: 1039.038200 ms DeleteObjects: 0.034600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.84 GB. System memory in use after: 0.84 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11573. Total: 1044.357800 ms (FindLiveObjects: 4.886700 ms CreateObjectMapping: 1.443500 ms MarkObjects: 1037.973800 ms DeleteObjects: 0.052800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Product/SCIberdrola/HighwayLand_Banner.unity' uses 85.8 KB compressed / 235.8 KB uncompressed. Total compressed size 86.0 KB. Total uncompressed size 235.8 KB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Product/STDanone/DeliveryCity_STDanone.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Product/STDanone/DeliveryCity_STDanone.unity' time: 0.045700 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 11758. Total: 1110.398900 ms (FindLiveObjects: 7.067000 ms CreateObjectMapping: 2.083100 ms MarkObjects: 1100.627400 ms DeleteObjects: 0.619800 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.260s, timestamps: [4570.170 - 4570.430] [00:00:02] Enlighten: Precompute started. [PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024 [00:00:02] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.07s wallclock) [PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M. [00:00:02] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.03s wallclock) [00:00:02] Enlighten: Precompute took 0.116104 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:02] Enlighten: Bake started. [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000 [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. [PathTracer] Common reset. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer][CB] Custom bakes reset. [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: switching bake backend from 3 to 1. [00:00:02] Enlighten: Finished 2 Bake Runtime jobs (0.52s execute, 0.00s integrate, 0.53s wallclock) [00:00:02] Enlighten: Bake took 0.534351 seconds. [PathTracer] Updated environment lighting, hash d4cb88532e92ffaeff7a06a375ba3903. [PathTracer] Common reset. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer] building lightmap data asset. [00:00:03] Enlighten: Reflection Probes started. [00:00:03] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.01s wallclock) [00:00:03] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.03s wallclock) [00:00:03] Enlighten: LightingDataAsset started. [PathTracer] Fetching lightmaps for lightmap data asset started. [PathTracer] Fetching lightmaps for lightmap data asset finished. > Collecting Enlighten data Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 11577. Total: 1085.016000 ms (FindLiveObjects: 6.491100 ms CreateObjectMapping: 1.973900 ms MarkObjects: 1076.041800 ms DeleteObjects: 0.507600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11588. Total: 1022.755900 ms (FindLiveObjects: 6.786800 ms CreateObjectMapping: 1.777200 ms MarkObjects: 1014.156800 ms DeleteObjects: 0.033700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11576. Total: 1062.941100 ms (FindLiveObjects: 6.648900 ms CreateObjectMapping: 1.964900 ms MarkObjects: 1054.201400 ms DeleteObjects: 0.124100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Product/STDanone/DeliveryCity_STDanone.unity' uses 67.8 KB compressed / 209.2 KB uncompressed. Total compressed size 68.0 KB. Total uncompressed size 209.2 KB. Opening scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Localized/MX/OffRoadLand_Localized.unity' Load scene 'Assets/contents/Sceneries/OffRoadLand/Scenes/Localized/MX/OffRoadLand_Localized.unity' time: 0.028600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 204 Unused Serialized files (Serialized files now loaded: 0) [00:00:00] Enlighten: LightingDataAsset took 4.468129 seconds. Cancelled, so not done yet. System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 12038. Total: 1059.083700 ms (FindLiveObjects: 7.101200 ms CreateObjectMapping: 1.951300 ms MarkObjects: 1049.322100 ms DeleteObjects: 0.708000 ms) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 11576. Total: 1109.960000 ms (FindLiveObjects: 4.344900 ms CreateObjectMapping: 1.094200 ms MarkObjects: 1103.880400 ms DeleteObjects: 0.639100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11588. Total: 1140.355300 ms (FindLiveObjects: 6.717600 ms CreateObjectMapping: 1.759000 ms MarkObjects: 1131.825600 ms DeleteObjects: 0.051100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11576. Total: 925.694400 ms (FindLiveObjects: 4.291300 ms CreateObjectMapping: 1.210000 ms MarkObjects: 920.074000 ms DeleteObjects: 0.117200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/OffRoadLand/Scenes/Localized/MX/OffRoadLand_Localized.unity' uses 60.5 KB compressed / 153.2 KB uncompressed. Total compressed size 60.6 KB. Total uncompressed size 153.2 KB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/CL/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/CL/Highwayland_Localized.unity' time: 0.054300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 33149. Total: 1061.852100 ms (FindLiveObjects: 11.173100 ms CreateObjectMapping: 4.351100 ms MarkObjects: 1045.740300 ms DeleteObjects: 0.586100 ms) Unloading 636 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.10 GB. System memory in use after: 1.09 GB. Unloading 3285 unused Assets to reduce memory usage. Loaded Objects now: 11992. Total: 1101.702900 ms (FindLiveObjects: 4.862400 ms CreateObjectMapping: 1.391300 ms MarkObjects: 1091.981800 ms DeleteObjects: 3.466100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11998. Total: 1052.098000 ms (FindLiveObjects: 6.379400 ms CreateObjectMapping: 1.532300 ms MarkObjects: 1044.140500 ms DeleteObjects: 0.035000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11986. Total: 1018.096900 ms (FindLiveObjects: 4.980300 ms CreateObjectMapping: 1.467600 ms MarkObjects: 1011.590200 ms DeleteObjects: 0.057300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/CL/Highwayland_Localized.unity' uses 19.5 MB compressed / 216.3 MB uncompressed. Total compressed size 19.5 MB. Total uncompressed size 216.3 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/MX/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/MX/Deliverycity_Localized.unity' time: 0.049200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.89 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 34129. Total: 986.166300 ms (FindLiveObjects: 10.048900 ms CreateObjectMapping: 3.070700 ms MarkObjects: 971.927400 ms DeleteObjects: 1.118000 ms) Unloading 676 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.88 GB. Unloading 5048 unused Assets to reduce memory usage. Loaded Objects now: 12185. Total: 1093.021300 ms (FindLiveObjects: 6.114700 ms CreateObjectMapping: 1.360600 ms MarkObjects: 1081.626500 ms DeleteObjects: 3.918600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12197. Total: 1003.058600 ms (FindLiveObjects: 5.270100 ms CreateObjectMapping: 1.292900 ms MarkObjects: 996.441200 ms DeleteObjects: 0.052800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12185. Total: 1037.455700 ms (FindLiveObjects: 4.632400 ms CreateObjectMapping: 1.220400 ms MarkObjects: 1031.548300 ms DeleteObjects: 0.053500 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 2.07s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 7.38s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/MX/Deliverycity_Localized.unity' uses 50.5 MB compressed / 86.6 MB uncompressed. Total compressed size 50.5 MB. Total uncompressed size 86.6 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/ES/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/ES/Highwayland_Localized.unity' time: 0.052000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 282 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 32906. Total: 999.181600 ms (FindLiveObjects: 11.555900 ms CreateObjectMapping: 3.945800 ms MarkObjects: 982.870600 ms DeleteObjects: 0.807500 ms) Unloading 633 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.08 GB. Unloading 3254 unused Assets to reduce memory usage. Loaded Objects now: 12192. Total: 1081.305200 ms (FindLiveObjects: 4.473900 ms CreateObjectMapping: 1.206200 ms MarkObjects: 1072.221400 ms DeleteObjects: 3.402400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12198. Total: 1012.483800 ms (FindLiveObjects: 7.371700 ms CreateObjectMapping: 1.825300 ms MarkObjects: 1003.249500 ms DeleteObjects: 0.035900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12186. Total: 1028.391400 ms (FindLiveObjects: 5.854600 ms CreateObjectMapping: 1.408300 ms MarkObjects: 1021.071700 ms DeleteObjects: 0.055500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/ES/Highwayland_Localized.unity' uses 18.5 MB compressed / 203.7 MB uncompressed. Total compressed size 18.5 MB. Total uncompressed size 203.7 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BH/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BH/Deliverycity_Localized.unity' time: 0.027500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 28078. Total: 1050.813200 ms (FindLiveObjects: 6.375300 ms CreateObjectMapping: 2.695000 ms MarkObjects: 1041.106700 ms DeleteObjects: 0.635500 ms) Unloading 628 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.87 GB. Unloading 3753 unused Assets to reduce memory usage. Loaded Objects now: 12385. Total: 973.819000 ms (FindLiveObjects: 9.269500 ms CreateObjectMapping: 1.889400 ms MarkObjects: 957.245300 ms DeleteObjects: 5.412700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12397. Total: 960.397800 ms (FindLiveObjects: 4.668100 ms CreateObjectMapping: 1.937600 ms MarkObjects: 953.750800 ms DeleteObjects: 0.039800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12385. Total: 1070.775600 ms (FindLiveObjects: 4.187200 ms CreateObjectMapping: 1.101800 ms MarkObjects: 1065.425300 ms DeleteObjects: 0.060200 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard' on d3d11 from 2.95MB to 0.27MB Compiled shader 'CustomShaders/StandardLight' in 7.69s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/BH/Deliverycity_Localized.unity' uses 43.1 MB compressed / 73.1 MB uncompressed. Total compressed size 43.1 MB. Total uncompressed size 73.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BH/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BH/Highwayland_Localized.unity' time: 0.060900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 241 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 33067. Total: 996.972600 ms (FindLiveObjects: 6.946100 ms CreateObjectMapping: 2.395900 ms MarkObjects: 986.466700 ms DeleteObjects: 1.162500 ms) Unloading 637 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.09 GB. System memory in use after: 1.08 GB. Unloading 3221 unused Assets to reduce memory usage. Loaded Objects now: 12392. Total: 943.503700 ms (FindLiveObjects: 4.195100 ms CreateObjectMapping: 1.196700 ms MarkObjects: 934.853200 ms DeleteObjects: 3.257300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12398. Total: 969.487200 ms (FindLiveObjects: 7.708300 ms CreateObjectMapping: 2.019200 ms MarkObjects: 959.722500 ms DeleteObjects: 0.035900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12386. Total: 1105.502100 ms (FindLiveObjects: 4.409300 ms CreateObjectMapping: 1.154200 ms MarkObjects: 1099.876600 ms DeleteObjects: 0.060700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/BH/Highwayland_Localized.unity' uses 19.3 MB compressed / 205.3 MB uncompressed. Total compressed size 19.3 MB. Total uncompressed size 205.3 MB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BH/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BH/Industryland_Localized.unity' time: 0.031200 ms Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 27587. Total: 1017.021600 ms (FindLiveObjects: 6.600500 ms CreateObjectMapping: 2.270300 ms MarkObjects: 1007.145600 ms DeleteObjects: 1.003400 ms) Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.86 GB. Unloading 2990 unused Assets to reduce memory usage. Loaded Objects now: 12176. Total: 987.516100 ms (FindLiveObjects: 5.717100 ms CreateObjectMapping: 1.322800 ms MarkObjects: 977.564600 ms DeleteObjects: 2.910200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12188. Total: 1045.145200 ms (FindLiveObjects: 7.254300 ms CreateObjectMapping: 1.617500 ms MarkObjects: 1036.236400 ms DeleteObjects: 0.035900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12176. Total: 1185.720200 ms (FindLiveObjects: 4.772800 ms CreateObjectMapping: 1.086400 ms MarkObjects: 1179.791300 ms DeleteObjects: 0.068500 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Compressed shader 'Standard' on d3d11 from 1.10MB to 0.09MB DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.31s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BH/Industryland_Localized.unity' uses 52.5 MB compressed / 60.6 MB uncompressed. Total compressed size 52.5 MB. Total uncompressed size 60.6 MB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting.unity' time: 0.028900 ms Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 12213. Total: 951.710300 ms (FindLiveObjects: 4.470700 ms CreateObjectMapping: 1.124800 ms MarkObjects: 945.398900 ms DeleteObjects: 0.715000 ms) Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Props.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Props.unity' time: 0.047800 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.87 GB. System memory in use after: 0.87 GB. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 23978. Total: 1125.514000 ms (FindLiveObjects: 7.394500 ms CreateObjectMapping: 2.339800 ms MarkObjects: 1115.170500 ms DeleteObjects: 0.608000 ms) Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Base.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Base.unity' time: 0.027800 ms Unloading 67 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.92 GB. System memory in use after: 0.91 GB. Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 13657. Total: 1028.067600 ms (FindLiveObjects: 8.444100 ms CreateObjectMapping: 2.066900 ms MarkObjects: 1016.351200 ms DeleteObjects: 1.203400 ms) Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Traffic.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Traffic.unity' time: 0.050600 ms Unloading 440 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.85 GB. Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 12600. Total: 1010.961500 ms (FindLiveObjects: 8.142500 ms CreateObjectMapping: 2.313600 ms MarkObjects: 997.416000 ms DeleteObjects: 3.088000 ms) Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_OC.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_OC.unity' time: 0.058700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.85 GB. System memory in use after: 0.85 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12605. Total: 980.642100 ms (FindLiveObjects: 5.383500 ms CreateObjectMapping: 1.147600 ms MarkObjects: 974.014500 ms DeleteObjects: 0.094600 ms) Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Terrain.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Terrain.unity' time: 0.057900 ms Unloading 44 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 13067. Total: 985.057500 ms (FindLiveObjects: 4.711800 ms CreateObjectMapping: 1.195600 ms MarkObjects: 979.044800 ms DeleteObjects: 0.104200 ms) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.07 GB. System memory in use after: 1.07 GB. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 12641. Total: 1180.534500 ms (FindLiveObjects: 7.104400 ms CreateObjectMapping: 2.175800 ms MarkObjects: 1170.271700 ms DeleteObjects: 0.981800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12653. Total: 1027.401100 ms (FindLiveObjects: 4.836700 ms CreateObjectMapping: 1.074600 ms MarkObjects: 1021.450900 ms DeleteObjects: 0.037200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12641. Total: 966.095800 ms (FindLiveObjects: 8.130400 ms CreateObjectMapping: 2.172300 ms MarkObjects: 955.700500 ms DeleteObjects: 0.090800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting.unity' uses 89.3 KB compressed / 256.0 KB uncompressed. Level 1 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Props.unity' uses 2.7 MB compressed / 5.3 MB uncompressed. Level 2 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Base.unity' uses 21.7 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Traffic.unity' uses 426.2 KB compressed / 2.3 MB uncompressed. Level 4 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_OC.unity' uses 0 B compressed / 0 B uncompressed. Level 5 'Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Terrain.unity' uses 1.5 MB compressed / 5.0 MB uncompressed. Total compressed size 4.8 MB. Total uncompressed size 12.9 MB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/CL/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/CL/Mineroute_Localized.unity' time: 0.027200 ms Unloading 211 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 16041. Total: 964.781100 ms (FindLiveObjects: 5.511900 ms CreateObjectMapping: 1.632100 ms MarkObjects: 956.302600 ms DeleteObjects: 1.332800 ms) Unloading 50 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 625 unused Assets to reduce memory usage. Loaded Objects now: 12235. Total: 976.358800 ms (FindLiveObjects: 4.711600 ms CreateObjectMapping: 1.175500 ms MarkObjects: 969.550800 ms DeleteObjects: 0.920000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12247. Total: 1071.625200 ms (FindLiveObjects: 8.008900 ms CreateObjectMapping: 1.946100 ms MarkObjects: 1061.630500 ms DeleteObjects: 0.037600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12235. Total: 1120.053200 ms (FindLiveObjects: 5.496500 ms CreateObjectMapping: 1.394800 ms MarkObjects: 1113.093100 ms DeleteObjects: 0.067500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/CL/Mineroute_Localized.unity' uses 143.4 KB compressed / 436.5 KB uncompressed. Total compressed size 143.5 KB. Total uncompressed size 436.5 KB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/FR/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/FR/Deliverycity_Localized.unity' time: 0.027800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.92 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 34082. Total: 959.840100 ms (FindLiveObjects: 6.625300 ms CreateObjectMapping: 2.610500 ms MarkObjects: 949.962700 ms DeleteObjects: 0.640800 ms) Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 4842 unused Assets to reduce memory usage. Loaded Objects now: 12236. Total: 1039.973200 ms (FindLiveObjects: 6.408800 ms CreateObjectMapping: 1.649700 ms MarkObjects: 1028.014300 ms DeleteObjects: 3.899300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12248. Total: 1213.174000 ms (FindLiveObjects: 4.497000 ms CreateObjectMapping: 1.090600 ms MarkObjects: 1207.548100 ms DeleteObjects: 0.037300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12236. Total: 1052.758400 ms (FindLiveObjects: 7.246500 ms CreateObjectMapping: 1.290400 ms MarkObjects: 1044.102700 ms DeleteObjects: 0.117400 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 2.21s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 6.39s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/FR/Deliverycity_Localized.unity' uses 50.8 MB compressed / 87.1 MB uncompressed. Total compressed size 50.8 MB. Total uncompressed size 87.1 MB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/FR/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/FR/Mineroute_Localized.unity' time: 0.028600 ms Unloading 283 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 16382. Total: 1022.160300 ms (FindLiveObjects: 7.769700 ms CreateObjectMapping: 2.259800 ms MarkObjects: 1011.382900 ms DeleteObjects: 0.746000 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 12237. Total: 990.220900 ms (FindLiveObjects: 4.390200 ms CreateObjectMapping: 1.023800 ms MarkObjects: 983.867800 ms DeleteObjects: 0.937600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12249. Total: 1043.854900 ms (FindLiveObjects: 4.494800 ms CreateObjectMapping: 1.127900 ms MarkObjects: 1038.197200 ms DeleteObjects: 0.034100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12237. Total: 942.058800 ms (FindLiveObjects: 5.212000 ms CreateObjectMapping: 1.131900 ms MarkObjects: 935.658700 ms DeleteObjects: 0.054700 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/FR/Mineroute_Localized.unity' uses 149.1 KB compressed / 470.9 KB uncompressed. Total compressed size 149.3 KB. Total uncompressed size 470.9 KB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/FR/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/FR/Industryland_Localized.unity' time: 0.030500 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 27642. Total: 1278.200900 ms (FindLiveObjects: 10.874400 ms CreateObjectMapping: 3.766900 ms MarkObjects: 1262.942100 ms DeleteObjects: 0.616100 ms) Unloading 257 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 3231 unused Assets to reduce memory usage. Loaded Objects now: 12238. Total: 1048.629100 ms (FindLiveObjects: 7.023800 ms CreateObjectMapping: 1.814100 ms MarkObjects: 1036.781300 ms DeleteObjects: 3.008600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12250. Total: 1050.177400 ms (FindLiveObjects: 8.068500 ms CreateObjectMapping: 1.869300 ms MarkObjects: 1040.203000 ms DeleteObjects: 0.035000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12238. Total: 1025.473400 ms (FindLiveObjects: 4.133100 ms CreateObjectMapping: 0.959600 ms MarkObjects: 1020.316900 ms DeleteObjects: 0.062800 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.53s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 5.44s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/FR/Industryland_Localized.unity' uses 58.5 MB compressed / 71.8 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.8 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/FR/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/FR/Highwayland_Localized.unity' time: 0.057900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 285 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 33335. Total: 1118.382700 ms (FindLiveObjects: 12.484000 ms CreateObjectMapping: 3.420400 ms MarkObjects: 1101.565800 ms DeleteObjects: 0.910700 ms) Unloading 637 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.12 GB. System memory in use after: 1.11 GB. Unloading 3222 unused Assets to reduce memory usage. Loaded Objects now: 12654. Total: 1039.172000 ms (FindLiveObjects: 4.411800 ms CreateObjectMapping: 1.224100 ms MarkObjects: 1030.147500 ms DeleteObjects: 3.387700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12660. Total: 1086.534200 ms (FindLiveObjects: 4.641200 ms CreateObjectMapping: 0.941200 ms MarkObjects: 1080.913300 ms DeleteObjects: 0.037400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12648. Total: 1108.435400 ms (FindLiveObjects: 7.427000 ms CreateObjectMapping: 1.905000 ms MarkObjects: 1098.985900 ms DeleteObjects: 0.116300 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/FR/Highwayland_Localized.unity' uses 18.3 MB compressed / 203.4 MB uncompressed. Total compressed size 18.3 MB. Total uncompressed size 203.4 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Traffic.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Traffic.unity' time: 0.030400 ms Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 12490. Total: 991.354500 ms (FindLiveObjects: 9.431600 ms CreateObjectMapping: 2.170900 ms MarkObjects: 979.175000 ms DeleteObjects: 0.575500 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_OC.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_OC.unity' time: 0.035400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 12454. Total: 1076.438100 ms (FindLiveObjects: 8.419100 ms CreateObjectMapping: 2.057900 ms MarkObjects: 1065.118700 ms DeleteObjects: 0.840800 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting.unity' time: 0.051300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 12525. Total: 1095.499200 ms (FindLiveObjects: 8.418600 ms CreateObjectMapping: 2.111100 ms MarkObjects: 1084.867700 ms DeleteObjects: 0.100100 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Pedestrian.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Pedestrian.unity' time: 0.042300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.90 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 23883. Total: 1157.816300 ms (FindLiveObjects: 10.053700 ms CreateObjectMapping: 3.227300 ms MarkObjects: 1144.330700 ms DeleteObjects: 0.202700 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Buildings.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Buildings.unity' time: 0.029600 ms Unloading 101 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.91 GB. Unloading 2766 unused Assets to reduce memory usage. Loaded Objects now: 41119. Total: 991.483700 ms (FindLiveObjects: 14.691500 ms CreateObjectMapping: 3.407600 ms MarkObjects: 969.498200 ms DeleteObjects: 3.885000 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Props.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Props.unity' time: 0.284800 ms Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 31371. Total: 1116.390500 ms (FindLiveObjects: 14.123600 ms CreateObjectMapping: 3.437400 ms MarkObjects: 1097.842600 ms DeleteObjects: 0.984700 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_ParkedVehicles.unity' time: 0.270800 ms Unloading 542 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 19518. Total: 1112.418300 ms (FindLiveObjects: 9.712900 ms CreateObjectMapping: 2.540000 ms MarkObjects: 1099.058700 ms DeleteObjects: 1.105200 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Base.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Base.unity' time: 0.047500 ms Unloading 195 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.91 GB. System memory in use after: 0.90 GB. Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 15807. Total: 1175.500000 ms (FindLiveObjects: 9.254400 ms CreateObjectMapping: 2.542300 ms MarkObjects: 1162.765800 ms DeleteObjects: 0.935800 ms) Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Terrain.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Terrain.unity' time: 0.027300 ms Unloading 148 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 1.10 GB. System memory in use after: 1.08 GB. Unloading 1391 unused Assets to reduce memory usage. Loaded Objects now: 13344. Total: 1066.766200 ms (FindLiveObjects: 4.891700 ms CreateObjectMapping: 1.346500 ms MarkObjects: 1057.716700 ms DeleteObjects: 2.810500 ms) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Unloading 80 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.18 GB. System memory in use after: 1.18 GB. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 12894. Total: 1065.214400 ms (FindLiveObjects: 6.045100 ms CreateObjectMapping: 1.825800 ms MarkObjects: 1056.407200 ms DeleteObjects: 0.934800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12906. Total: 1024.137300 ms (FindLiveObjects: 8.357800 ms CreateObjectMapping: 1.947700 ms MarkObjects: 1013.787800 ms DeleteObjects: 0.042300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12894. Total: 1038.803800 ms (FindLiveObjects: 7.904800 ms CreateObjectMapping: 1.879000 ms MarkObjects: 1028.965800 ms DeleteObjects: 0.052800 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.67s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.38s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.57s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Traffic.unity' uses 0.6 MB compressed / 3.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_OC.unity' uses 20.9 KB compressed / 128.0 KB uncompressed. Level 2 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting.unity' uses 0 B compressed / 0 B uncompressed. Level 3 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Pedestrian.unity' uses 7.6 MB compressed / 14.3 MB uncompressed. Level 4 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Buildings.unity' uses 233.1 MB compressed / 483.9 MB uncompressed. Level 5 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Props.unity' uses 18.8 MB compressed / 24.9 MB uncompressed. Level 6 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_ParkedVehicles.unity' uses 126.1 KB compressed / 0.6 MB uncompressed. Level 7 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Base.unity' uses 30.2 MB compressed / 34.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Terrain.unity' uses 1.5 MB compressed / 4.9 MB uncompressed. Total compressed size 291.9 MB. Total uncompressed size 0.55 GB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/CL/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/CL/TocopillaRoute_Localized.unity' time: 0.047700 ms Unloading 300 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 279 unused Assets to reduce memory usage. Loaded Objects now: 25946. Total: 1236.136600 ms (FindLiveObjects: 11.455700 ms CreateObjectMapping: 3.166500 ms MarkObjects: 1220.612700 ms DeleteObjects: 0.899800 ms) Unloading 139 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1861 unused Assets to reduce memory usage. Loaded Objects now: 12488. Total: 1079.827000 ms (FindLiveObjects: 5.547000 ms CreateObjectMapping: 1.302300 ms MarkObjects: 1071.169700 ms DeleteObjects: 1.806400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12500. Total: 1097.700900 ms (FindLiveObjects: 8.237700 ms CreateObjectMapping: 1.820700 ms MarkObjects: 1087.604700 ms DeleteObjects: 0.036000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.88 GB. System memory in use after: 0.88 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12488. Total: 1244.008700 ms (FindLiveObjects: 8.098800 ms CreateObjectMapping: 1.947800 ms MarkObjects: 1233.891100 ms DeleteObjects: 0.069200 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.17s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/CL/TocopillaRoute_Localized.unity' uses 31.3 MB compressed / 43.3 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.3 MB. Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Building.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Building.unity' time: 0.024600 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 13233. Total: 1065.605700 ms (FindLiveObjects: 8.724700 ms CreateObjectMapping: 1.993800 ms MarkObjects: 1053.790000 ms DeleteObjects: 1.095200 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Base.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Base.unity' time: 0.042300 ms Unloading 61 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 14784. Total: 1200.985000 ms (FindLiveObjects: 9.018800 ms CreateObjectMapping: 2.339400 ms MarkObjects: 1188.857000 ms DeleteObjects: 0.768100 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_OC.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_OC.unity' time: 0.061100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 449 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.88 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 12915. Total: 1110.644500 ms (FindLiveObjects: 8.914300 ms CreateObjectMapping: 1.900100 ms MarkObjects: 1099.661900 ms DeleteObjects: 0.166800 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Terrain.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Terrain.unity' time: 0.050500 ms Unloading 35 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 13350. Total: 889.285700 ms (FindLiveObjects: 5.274200 ms CreateObjectMapping: 0.941300 ms MarkObjects: 882.943000 ms DeleteObjects: 0.126100 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Lighting.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Lighting.unity' time: 0.025200 ms Unloading 71 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.13 GB. System memory in use after: 1.13 GB. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 12947. Total: 1082.840900 ms (FindLiveObjects: 10.920700 ms CreateObjectMapping: 2.291700 ms MarkObjects: 1068.786500 ms DeleteObjects: 0.839900 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Props.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Props.unity' time: 0.036300 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13878. Total: 1115.610400 ms (FindLiveObjects: 4.825600 ms CreateObjectMapping: 1.178800 ms MarkObjects: 1109.507600 ms DeleteObjects: 0.097500 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Traffic.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Traffic.unity' time: 0.040600 ms Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 12918. Total: 1003.499800 ms (FindLiveObjects: 8.582400 ms CreateObjectMapping: 2.127100 ms MarkObjects: 991.613700 ms DeleteObjects: 1.174700 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12907. Total: 919.137200 ms (FindLiveObjects: 5.147700 ms CreateObjectMapping: 1.233300 ms MarkObjects: 912.607300 ms DeleteObjects: 0.147500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12919. Total: 1204.832800 ms (FindLiveObjects: 9.233000 ms CreateObjectMapping: 1.956000 ms MarkObjects: 1193.605700 ms DeleteObjects: 0.036700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12907. Total: 961.204300 ms (FindLiveObjects: 5.120500 ms CreateObjectMapping: 1.264200 ms MarkObjects: 954.750300 ms DeleteObjects: 0.068000 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardHeavy' in 13.15s d3d11 (total internal programs: 5472, unique: 5472) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 40.40MB to 4.93MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Building.unity' uses 150.5 KB compressed / 384.0 KB uncompressed. Level 1 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Base.unity' uses 38.5 KB compressed / 128.0 KB uncompressed. Level 2 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_OC.unity' uses 32.3 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Terrain.unity' uses 1.5 MB compressed / 4.9 MB uncompressed. Level 4 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Lighting.unity' uses 0 B compressed / 0 B uncompressed. Level 5 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Props.unity' uses 17.8 MB compressed / 21.4 MB uncompressed. Level 6 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Traffic.unity' uses 226.4 KB compressed / 1.1 MB uncompressed. Total compressed size 19.8 MB. Total uncompressed size 27.9 MB. Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Localized/SanMiguelRoute_1_Localized.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Localized/SanMiguelRoute_1_Localized.unity' time: 0.030100 ms Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 13564. Total: 1090.909700 ms (FindLiveObjects: 4.662400 ms CreateObjectMapping: 1.089100 ms MarkObjects: 1084.127700 ms DeleteObjects: 1.029400 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 12501. Total: 928.015200 ms (FindLiveObjects: 5.636000 ms CreateObjectMapping: 1.228500 ms MarkObjects: 920.506000 ms DeleteObjects: 0.643300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12513. Total: 1009.792200 ms (FindLiveObjects: 4.809500 ms CreateObjectMapping: 0.973100 ms MarkObjects: 1003.943300 ms DeleteObjects: 0.065100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12501. Total: 1145.773200 ms (FindLiveObjects: 4.334500 ms CreateObjectMapping: 0.947000 ms MarkObjects: 1140.431600 ms DeleteObjects: 0.058600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Localized/SanMiguelRoute_1_Localized.unity' uses 45.3 KB compressed / 152.8 KB uncompressed. Total compressed size 45.4 KB. Total uncompressed size 152.8 KB. Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Props.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Props.unity' time: 0.032400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.90 GB. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 15447. Total: 892.039200 ms (FindLiveObjects: 9.087400 ms CreateObjectMapping: 2.457000 ms MarkObjects: 879.950900 ms DeleteObjects: 0.542100 ms) Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Base.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Base.unity' time: 0.043700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 92 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.90 GB. System memory in use after: 0.89 GB. Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 12770. Total: 937.865600 ms (FindLiveObjects: 7.223600 ms CreateObjectMapping: 1.185700 ms MarkObjects: 927.971000 ms DeleteObjects: 1.483800 ms) Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Terrain.unity' time: 0.030200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 451 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate(Material) CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate(Material) CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate(Material) CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 13038. Total: 1074.323300 ms (FindLiveObjects: 8.452400 ms CreateObjectMapping: 1.917800 ms MarkObjects: 1063.360600 ms DeleteObjects: 0.590900 ms) Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Traffic.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Traffic.unity' time: 0.030300 ms Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.15 GB. System memory in use after: 1.15 GB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 12944. Total: 930.454700 ms (FindLiveObjects: 8.655200 ms CreateObjectMapping: 2.238900 ms MarkObjects: 918.799300 ms DeleteObjects: 0.759800 ms) Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Lighting.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Lighting.unity' time: 0.029200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12957. Total: 1040.065700 ms (FindLiveObjects: 8.330000 ms CreateObjectMapping: 2.191800 ms MarkObjects: 1029.387900 ms DeleteObjects: 0.154100 ms) Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_OC.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_OC.unity' time: 0.032200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 12950. Total: 1084.889100 ms (FindLiveObjects: 8.476000 ms CreateObjectMapping: 1.999800 ms MarkObjects: 1074.303900 ms DeleteObjects: 0.108000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 12935. Total: 937.590600 ms (FindLiveObjects: 7.810800 ms CreateObjectMapping: 1.886500 ms MarkObjects: 927.801500 ms DeleteObjects: 0.090400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12947. Total: 984.111300 ms (FindLiveObjects: 4.560000 ms CreateObjectMapping: 0.909200 ms MarkObjects: 978.604800 ms DeleteObjects: 0.036600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12935. Total: 1022.887700 ms (FindLiveObjects: 7.857700 ms CreateObjectMapping: 1.907900 ms MarkObjects: 1013.051700 ms DeleteObjects: 0.069000 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 5.08s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/Standard' in 3.06s d3d11 (total internal programs: 3840, unique: 3840) Compressed shader 'CustomShaders/Standard' on d3d11 from 18.29MB to 2.01MB DisplayProgressbar: Building Player Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 5.13MB to 1.08MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 2.12MB to 0.20MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Props.unity' uses 31.1 MB compressed / 65.6 MB uncompressed. Level 1 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Base.unity' uses 21.1 MB compressed / 24.6 MB uncompressed. Level 2 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Terrain.unity' uses 61.7 MB compressed / 77.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Traffic.unity' uses 27.8 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Lighting.unity' uses 31.0 KB compressed / 0.6 MB uncompressed. Level 5 'Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_OC.unity' uses 5.4 KB compressed / 24.3 KB uncompressed. Total compressed size 113.9 MB. Total uncompressed size 168.4 MB. Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Traffic.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Traffic.unity' time: 0.031900 ms Unloading 254 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 12542. Total: 992.641800 ms (FindLiveObjects: 8.531000 ms CreateObjectMapping: 2.161400 ms MarkObjects: 981.179900 ms DeleteObjects: 0.767900 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Building.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Building.unity' time: 0.065200 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12898. Total: 973.300700 ms (FindLiveObjects: 5.302800 ms CreateObjectMapping: 0.931700 ms MarkObjects: 966.493900 ms DeleteObjects: 0.571400 ms) [00:00:02] Enlighten: Precompute started. [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; [00:00:02] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.02s wallclock) [PathTracer] building lightmap data asset. [00:00:02] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.03s wallclock) [00:00:02] Enlighten: Precompute took 0.044143 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:02] Enlighten: Bake started. [00:00:02] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.03s wallclock) [00:00:02] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.02s wallclock) [00:00:03] Enlighten: Finished 1 Bake Runtime job (0.25s execute, 0.00s integrate, 0.27s wallclock) [00:00:03] Enlighten: Bake took 0.266634 seconds. [PathTracer] building lightmap data asset. [00:00:03] Enlighten: LightingDataAsset started. [PathTracer] Fetching lightmaps for lightmap data asset started. [PathTracer] Fetching lightmaps for lightmap data asset finished. > Collecting Enlighten data Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Terrain.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Terrain.unity' time: 0.058800 ms Unloading 83 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel(String) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:376 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) [00:00:05] Enlighten: LightingDataAsset took 5.232898 seconds. Cancelled, so not done yet. System memory in use before: 1.37 GB. System memory in use after: 1.37 GB. Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 12996. Total: 1126.754700 ms (FindLiveObjects: 5.925000 ms CreateObjectMapping: 1.291100 ms MarkObjects: 1119.179500 ms DeleteObjects: 0.357900 ms) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Lighting.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:821 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\magenta\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1184 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 821) Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Lighting.unity' time: 0.047900 ms Unloading 75 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.45 GB. System memory in use after: 1.45 GB. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 12585. Total: 1126.488200 ms (FindLiveObjects: 8.786400 ms CreateObjectMapping: 1.910800 ms MarkObjects: 1114.281000 ms DeleteObjects: 1.508800 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Base.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Base.unity' time: 0.030100 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 12576. Total: 1086.932600 ms (FindLiveObjects: 5.277100 ms CreateObjectMapping: 1.076200 ms MarkObjects: 1080.469200 ms DeleteObjects: 0.108800 ms) Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_OC.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_OC.unity' time: 0.034600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12560. Total: 1120.049000 ms (FindLiveObjects: 8.489000 ms CreateObjectMapping: 2.091600 ms MarkObjects: 1109.348600 ms DeleteObjects: 0.118600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 12545. Total: 1058.741400 ms (FindLiveObjects: 4.334100 ms CreateObjectMapping: 0.995100 ms MarkObjects: 1053.319200 ms DeleteObjects: 0.091800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12554. Total: 962.860600 ms (FindLiveObjects: 4.595900 ms CreateObjectMapping: 1.815100 ms MarkObjects: 956.384600 ms DeleteObjects: 0.063800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12542. Total: 1045.099600 ms (FindLiveObjects: 8.146700 ms CreateObjectMapping: 1.947600 ms MarkObjects: 1034.946200 ms DeleteObjects: 0.057500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Traffic.unity' uses 315.7 KB compressed / 1.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Building.unity' uses 76.0 KB compressed / 256.0 KB uncompressed. Level 2 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Terrain.unity' uses 51.1 MB compressed / 86.4 MB uncompressed. Level 3 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Lighting.unity' uses 76.0 KB compressed / 128.0 KB uncompressed. Level 4 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Base.unity' uses 0 B compressed / 0 B uncompressed. Level 5 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_OC.unity' uses 47.8 KB compressed / 111.9 KB uncompressed. Total compressed size 51.7 MB. Total uncompressed size 88.4 MB. Opening scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Localized/SanMiguelRoute_2_Localized.unity' Load scene 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Localized/SanMiguelRoute_2_Localized.unity' time: 0.031200 ms Unloading 208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 16281. Total: 1099.762800 ms (FindLiveObjects: 10.295500 ms CreateObjectMapping: 2.524000 ms MarkObjects: 1086.377900 ms DeleteObjects: 0.563800 ms) Unloading 62 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 370 unused Assets to reduce memory usage. Loaded Objects now: 12929. Total: 1051.698400 ms (FindLiveObjects: 6.905700 ms CreateObjectMapping: 1.392400 ms MarkObjects: 1042.653400 ms DeleteObjects: 0.745400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12941. Total: 1098.565700 ms (FindLiveObjects: 7.807400 ms CreateObjectMapping: 1.037700 ms MarkObjects: 1089.683300 ms DeleteObjects: 0.035800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12929. Total: 994.010700 ms (FindLiveObjects: 4.798500 ms CreateObjectMapping: 1.035500 ms MarkObjects: 988.106000 ms DeleteObjects: 0.069800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Localized/SanMiguelRoute_2_Localized.unity' uses 86.6 KB compressed / 342.0 KB uncompressed. Total compressed size 86.8 KB. Total uncompressed size 342.0 KB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/ES/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/ES/Mineroute_Localized.unity' time: 0.048300 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 17075. Total: 1112.748300 ms (FindLiveObjects: 8.683900 ms CreateObjectMapping: 2.088100 ms MarkObjects: 1101.417300 ms DeleteObjects: 0.557400 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 12930. Total: 1071.332200 ms (FindLiveObjects: 8.633400 ms CreateObjectMapping: 1.970800 ms MarkObjects: 1059.776700 ms DeleteObjects: 0.949900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12942. Total: 1067.413300 ms (FindLiveObjects: 9.015800 ms CreateObjectMapping: 1.953400 ms MarkObjects: 1056.406200 ms DeleteObjects: 0.036600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12930. Total: 1128.858300 ms (FindLiveObjects: 6.056400 ms CreateObjectMapping: 1.264600 ms MarkObjects: 1121.477900 ms DeleteObjects: 0.057800 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/ES/Mineroute_Localized.unity' uses 149.1 KB compressed / 470.9 KB uncompressed. Total compressed size 149.3 KB. Total uncompressed size 470.9 KB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BH/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BH/Mineroute_Localized.unity' time: 0.043600 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 17076. Total: 1033.850400 ms (FindLiveObjects: 5.813700 ms CreateObjectMapping: 1.295900 ms MarkObjects: 1026.187900 ms DeleteObjects: 0.551700 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 12931. Total: 1018.389400 ms (FindLiveObjects: 6.367700 ms CreateObjectMapping: 1.456100 ms MarkObjects: 1008.671900 ms DeleteObjects: 1.891900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12943. Total: 1199.865700 ms (FindLiveObjects: 9.768200 ms CreateObjectMapping: 2.431500 ms MarkObjects: 1187.628000 ms DeleteObjects: 0.036600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12931. Total: 1063.022000 ms (FindLiveObjects: 8.721500 ms CreateObjectMapping: 1.901500 ms MarkObjects: 1052.298700 ms DeleteObjects: 0.098200 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BH/Mineroute_Localized.unity' uses 149.1 KB compressed / 470.9 KB uncompressed. Total compressed size 149.3 KB. Total uncompressed size 470.9 KB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/MX/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/MX/Mineroute_Localized.unity' time: 0.025800 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 16552. Total: 1046.504100 ms (FindLiveObjects: 8.615400 ms CreateObjectMapping: 2.172700 ms MarkObjects: 1035.109600 ms DeleteObjects: 0.605100 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 12932. Total: 1272.849900 ms (FindLiveObjects: 4.205800 ms CreateObjectMapping: 0.922800 ms MarkObjects: 1266.835800 ms DeleteObjects: 0.884700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12944. Total: 1112.241500 ms (FindLiveObjects: 8.957800 ms CreateObjectMapping: 1.833300 ms MarkObjects: 1101.391000 ms DeleteObjects: 0.057500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12932. Total: 936.032500 ms (FindLiveObjects: 4.852900 ms CreateObjectMapping: 1.010100 ms MarkObjects: 930.081800 ms DeleteObjects: 0.086400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/MX/Mineroute_Localized.unity' uses 141.1 KB compressed / 424.6 KB uncompressed. Total compressed size 141.3 KB. Total uncompressed size 424.6 KB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BR/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BR/Mineroute_Localized.unity' time: 0.026900 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 16599. Total: 1039.387200 ms (FindLiveObjects: 5.412300 ms CreateObjectMapping: 1.370900 ms MarkObjects: 1032.039800 ms DeleteObjects: 0.563400 ms) Unloading 50 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 12933. Total: 1060.086400 ms (FindLiveObjects: 5.165900 ms CreateObjectMapping: 1.128400 ms MarkObjects: 1052.835400 ms DeleteObjects: 0.955100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12945. Total: 1022.840100 ms (FindLiveObjects: 4.867100 ms CreateObjectMapping: 0.926100 ms MarkObjects: 1017.008000 ms DeleteObjects: 0.036600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12933. Total: 1089.454000 ms (FindLiveObjects: 7.811300 ms CreateObjectMapping: 1.223200 ms MarkObjects: 1080.361300 ms DeleteObjects: 0.057100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/BR/Mineroute_Localized.unity' uses 141.6 KB compressed / 427.5 KB uncompressed. Total compressed size 141.8 KB. Total uncompressed size 427.5 KB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BR/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BR/Industryland_Localized.unity' time: 0.028500 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 26933. Total: 1118.373300 ms (FindLiveObjects: 12.379100 ms CreateObjectMapping: 3.699600 ms MarkObjects: 1101.279000 ms DeleteObjects: 1.013900 ms) Unloading 267 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 3280 unused Assets to reduce memory usage. Loaded Objects now: 12934. Total: 1015.132900 ms (FindLiveObjects: 9.437900 ms CreateObjectMapping: 1.984000 ms MarkObjects: 1000.735000 ms DeleteObjects: 2.975000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12946. Total: 1090.889200 ms (FindLiveObjects: 5.156300 ms CreateObjectMapping: 1.059000 ms MarkObjects: 1084.635500 ms DeleteObjects: 0.037100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12934. Total: 1015.757600 ms (FindLiveObjects: 4.445900 ms CreateObjectMapping: 0.901100 ms MarkObjects: 1010.341100 ms DeleteObjects: 0.068500 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.52s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 4.95s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/BR/Industryland_Localized.unity' uses 58.5 MB compressed / 71.7 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.7 MB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/CL/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/CL/Industryland_Localized.unity' time: 0.033800 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 26955. Total: 1119.921200 ms (FindLiveObjects: 7.962900 ms CreateObjectMapping: 2.210700 ms MarkObjects: 1109.159900 ms DeleteObjects: 0.586700 ms) Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 3279 unused Assets to reduce memory usage. Loaded Objects now: 12935. Total: 1104.773500 ms (FindLiveObjects: 10.460600 ms CreateObjectMapping: 2.256200 ms MarkObjects: 1088.286300 ms DeleteObjects: 3.768600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12947. Total: 1101.260700 ms (FindLiveObjects: 6.603700 ms CreateObjectMapping: 1.249500 ms MarkObjects: 1093.370400 ms DeleteObjects: 0.035700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12935. Total: 925.258700 ms (FindLiveObjects: 9.410800 ms CreateObjectMapping: 2.063700 ms MarkObjects: 913.721000 ms DeleteObjects: 0.060900 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.64s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 5.29s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/CL/Industryland_Localized.unity' uses 58.5 MB compressed / 71.7 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.7 MB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/MX/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/MX/Industryland_Localized.unity' time: 0.031800 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 26646. Total: 1136.817800 ms (FindLiveObjects: 10.688300 ms CreateObjectMapping: 3.322400 ms MarkObjects: 1122.139000 ms DeleteObjects: 0.665200 ms) Unloading 235 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 3245 unused Assets to reduce memory usage. Loaded Objects now: 12936. Total: 1053.098900 ms (FindLiveObjects: 4.867100 ms CreateObjectMapping: 1.135700 ms MarkObjects: 1044.052100 ms DeleteObjects: 3.042300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12948. Total: 1062.567700 ms (FindLiveObjects: 4.885800 ms CreateObjectMapping: 0.942300 ms MarkObjects: 1056.681300 ms DeleteObjects: 0.057300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12936. Total: 1117.247800 ms (FindLiveObjects: 4.644900 ms CreateObjectMapping: 1.064200 ms MarkObjects: 1111.478800 ms DeleteObjects: 0.058900 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.48s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 5.07s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/MX/Industryland_Localized.unity' uses 58.5 MB compressed / 71.6 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.6 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BH/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BH/TocopillaRoute_Localized.unity' time: 0.034800 ms Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 30620. Total: 1084.623600 ms (FindLiveObjects: 6.931200 ms CreateObjectMapping: 1.827600 ms MarkObjects: 1075.102000 ms DeleteObjects: 0.761800 ms) Unloading 142 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1796 unused Assets to reduce memory usage. Loaded Objects now: 12937. Total: 1021.312400 ms (FindLiveObjects: 5.676000 ms CreateObjectMapping: 1.316300 ms MarkObjects: 1011.264400 ms DeleteObjects: 3.054400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12949. Total: 1093.985000 ms (FindLiveObjects: 8.969500 ms CreateObjectMapping: 1.869900 ms MarkObjects: 1083.107800 ms DeleteObjects: 0.036500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12937. Total: 989.431000 ms (FindLiveObjects: 4.371500 ms CreateObjectMapping: 0.955800 ms MarkObjects: 984.046700 ms DeleteObjects: 0.056100 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.36s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BH/TocopillaRoute_Localized.unity' uses 31.3 MB compressed / 43.6 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.6 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/FR/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/FR/TocopillaRoute_Localized.unity' time: 0.048900 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.99 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 30132. Total: 1012.956500 ms (FindLiveObjects: 7.532700 ms CreateObjectMapping: 1.776000 ms MarkObjects: 1003.049500 ms DeleteObjects: 0.597200 ms) Unloading 136 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1791 unused Assets to reduce memory usage. Loaded Objects now: 12938. Total: 926.521600 ms (FindLiveObjects: 7.808200 ms CreateObjectMapping: 1.701300 ms MarkObjects: 915.331100 ms DeleteObjects: 1.679300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12950. Total: 1015.134300 ms (FindLiveObjects: 7.504600 ms CreateObjectMapping: 1.858600 ms MarkObjects: 1005.722000 ms DeleteObjects: 0.048000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12938. Total: 1025.935700 ms (FindLiveObjects: 5.063800 ms CreateObjectMapping: 1.166300 ms MarkObjects: 1019.636900 ms DeleteObjects: 0.067600 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.44s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/FR/TocopillaRoute_Localized.unity' uses 31.3 MB compressed / 43.5 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.5 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/MX/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/MX/TocopillaRoute_Localized.unity' time: 0.030100 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 25959. Total: 1083.939800 ms (FindLiveObjects: 11.747300 ms CreateObjectMapping: 3.355900 ms MarkObjects: 1068.230800 ms DeleteObjects: 0.604000 ms) Unloading 135 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1776 unused Assets to reduce memory usage. Loaded Objects now: 12939. Total: 1139.892200 ms (FindLiveObjects: 5.546300 ms CreateObjectMapping: 1.275500 ms MarkObjects: 1129.756000 ms DeleteObjects: 3.313000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12951. Total: 1008.801800 ms (FindLiveObjects: 6.440800 ms CreateObjectMapping: 1.365800 ms MarkObjects: 1000.957600 ms DeleteObjects: 0.036700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12939. Total: 1030.216400 ms (FindLiveObjects: 4.514000 ms CreateObjectMapping: 0.993300 ms MarkObjects: 1024.651400 ms DeleteObjects: 0.056400 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.43s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/MX/TocopillaRoute_Localized.unity' uses 31.3 MB compressed / 43.2 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.2 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/ES/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/ES/TocopillaRoute_Localized.unity' time: 0.032200 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.99 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 30128. Total: 1123.316100 ms (FindLiveObjects: 6.587400 ms CreateObjectMapping: 1.773300 ms MarkObjects: 1114.314200 ms DeleteObjects: 0.640300 ms) Unloading 136 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1791 unused Assets to reduce memory usage. Loaded Objects now: 12940. Total: 1127.392900 ms (FindLiveObjects: 11.227000 ms CreateObjectMapping: 1.782700 ms MarkObjects: 1112.758900 ms DeleteObjects: 1.622900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12952. Total: 1046.508800 ms (FindLiveObjects: 4.811400 ms CreateObjectMapping: 0.882400 ms MarkObjects: 1040.775600 ms DeleteObjects: 0.038600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12940. Total: 1095.270400 ms (FindLiveObjects: 8.594000 ms CreateObjectMapping: 1.930000 ms MarkObjects: 1084.678500 ms DeleteObjects: 0.066700 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.27s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/ES/TocopillaRoute_Localized.unity' uses 31.3 MB compressed / 43.5 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.5 MB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BR/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BR/TocopillaRoute_Localized.unity' time: 0.043000 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 25705. Total: 1222.601300 ms (FindLiveObjects: 11.586300 ms CreateObjectMapping: 3.084500 ms MarkObjects: 1207.258700 ms DeleteObjects: 0.670100 ms) Unloading 136 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1766 unused Assets to reduce memory usage. Loaded Objects now: 12941. Total: 1035.589400 ms (FindLiveObjects: 5.682300 ms CreateObjectMapping: 1.291700 ms MarkObjects: 1025.574900 ms DeleteObjects: 3.039600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12953. Total: 1011.126800 ms (FindLiveObjects: 9.226700 ms CreateObjectMapping: 2.109700 ms MarkObjects: 999.752600 ms DeleteObjects: 0.036500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12941. Total: 1011.333200 ms (FindLiveObjects: 5.179200 ms CreateObjectMapping: 1.123600 ms MarkObjects: 1004.973600 ms DeleteObjects: 0.056000 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.61s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/BR/TocopillaRoute_Localized.unity' uses 31.2 MB compressed / 43.1 MB uncompressed. Total compressed size 31.3 MB. Total uncompressed size 43.1 MB. Opening scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/DO/Industryland_Localized.unity' Load scene 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/DO/Industryland_Localized.unity' time: 0.047800 ms Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 26639. Total: 1288.462600 ms (FindLiveObjects: 13.623700 ms CreateObjectMapping: 3.952500 ms MarkObjects: 1270.118300 ms DeleteObjects: 0.766300 ms) Unloading 266 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.98 GB. Unloading 3245 unused Assets to reduce memory usage. Loaded Objects now: 12942. Total: 1060.257300 ms (FindLiveObjects: 6.132100 ms CreateObjectMapping: 1.823200 ms MarkObjects: 1048.905700 ms DeleteObjects: 3.395000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12954. Total: 1063.069200 ms (FindLiveObjects: 5.520900 ms CreateObjectMapping: 1.071200 ms MarkObjects: 1056.440000 ms DeleteObjects: 0.036100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12942. Total: 1192.668500 ms (FindLiveObjects: 4.592200 ms CreateObjectMapping: 1.087800 ms MarkObjects: 1186.920100 ms DeleteObjects: 0.067100 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 1.66s d3d11 (total internal programs: 1604, unique: 1348) Compressed shader 'Standard' on d3d11 from 5.02MB to 0.44MB Compiled shader 'CustomShaders/StandardLight' in 5.16s d3d11 (total internal programs: 5632, unique: 5632) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 35.00MB to 3.99MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/IndustryLand/Scenes/Localized/DO/Industryland_Localized.unity' uses 58.5 MB compressed / 71.6 MB uncompressed. Total compressed size 58.5 MB. Total uncompressed size 71.6 MB. Opening scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Localized/ES/CNADTrack_Localized.unity' Load scene 'Assets/contents/Sceneries/CNADTrack/Scenes/Localized/ES/CNADTrack_Localized.unity' time: 0.054400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 286 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 13492. Total: 989.407300 ms (FindLiveObjects: 6.081800 ms CreateObjectMapping: 1.427200 ms MarkObjects: 981.165200 ms DeleteObjects: 0.731800 ms) Unloading 24 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 12943. Total: 995.031600 ms (FindLiveObjects: 5.728000 ms CreateObjectMapping: 1.191400 ms MarkObjects: 987.382600 ms DeleteObjects: 0.727900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12955. Total: 1107.873200 ms (FindLiveObjects: 8.863500 ms CreateObjectMapping: 1.864400 ms MarkObjects: 1097.106700 ms DeleteObjects: 0.037200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12943. Total: 1075.795600 ms (FindLiveObjects: 8.745600 ms CreateObjectMapping: 2.051300 ms MarkObjects: 1064.838300 ms DeleteObjects: 0.158900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/CNADTrack/Scenes/Localized/ES/CNADTrack_Localized.unity' uses 238.1 KB compressed / 408.9 KB uncompressed. Total compressed size 238.2 KB. Total uncompressed size 408.9 KB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/DO/Highwayland_Localized.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/DO/Highwayland_Localized.unity' time: 0.029700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 207 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.22 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 30721. Total: 1082.536800 ms (FindLiveObjects: 13.487100 ms CreateObjectMapping: 4.157600 ms MarkObjects: 1064.310000 ms DeleteObjects: 0.580700 ms) Unloading 632 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.22 GB. System memory in use after: 1.21 GB. Unloading 3311 unused Assets to reduce memory usage. Loaded Objects now: 13359. Total: 973.863000 ms (FindLiveObjects: 5.507000 ms CreateObjectMapping: 1.626300 ms MarkObjects: 959.924100 ms DeleteObjects: 6.804000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13365. Total: 1007.289900 ms (FindLiveObjects: 9.374500 ms CreateObjectMapping: 1.443000 ms MarkObjects: 996.432000 ms DeleteObjects: 0.038600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13353. Total: 1047.072600 ms (FindLiveObjects: 8.821900 ms CreateObjectMapping: 2.027900 ms MarkObjects: 1036.067500 ms DeleteObjects: 0.153500 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Localized/DO/Highwayland_Localized.unity' uses 20.3 MB compressed / 217.5 MB uncompressed. Total compressed size 20.3 MB. Total uncompressed size 217.5 MB. Opening scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/DO/Mineroute_Localized.unity' Load scene 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/DO/Mineroute_Localized.unity' time: 0.028600 ms Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 16766. Total: 1003.983100 ms (FindLiveObjects: 5.887500 ms CreateObjectMapping: 1.541400 ms MarkObjects: 995.975100 ms DeleteObjects: 0.578000 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 1040.031900 ms (FindLiveObjects: 4.793100 ms CreateObjectMapping: 1.008000 ms MarkObjects: 1033.265000 ms DeleteObjects: 0.964800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13155. Total: 964.447400 ms (FindLiveObjects: 9.342800 ms CreateObjectMapping: 1.818100 ms MarkObjects: 953.227700 ms DeleteObjects: 0.056500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13143. Total: 1173.132500 ms (FindLiveObjects: 9.178800 ms CreateObjectMapping: 1.802100 ms MarkObjects: 1162.071200 ms DeleteObjects: 0.079300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MineRoute/Scenes/Localized/DO/Mineroute_Localized.unity' uses 141.2 KB compressed / 424.9 KB uncompressed. Total compressed size 141.3 KB. Total uncompressed size 424.9 KB. Opening scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/DO/TocopillaRoute_Localized.unity' Load scene 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/DO/TocopillaRoute_Localized.unity' time: 0.025600 ms Unloading 205 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 26157. Total: 1048.930500 ms (FindLiveObjects: 9.860500 ms CreateObjectMapping: 2.623300 ms MarkObjects: 1035.858800 ms DeleteObjects: 0.586500 ms) Unloading 136 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.97 GB. Unloading 1776 unused Assets to reduce memory usage. Loaded Objects now: 13144. Total: 1265.372400 ms (FindLiveObjects: 5.613200 ms CreateObjectMapping: 1.198300 ms MarkObjects: 1256.907200 ms DeleteObjects: 1.653000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13156. Total: 1103.846600 ms (FindLiveObjects: 9.033400 ms CreateObjectMapping: 1.258900 ms MarkObjects: 1093.517100 ms DeleteObjects: 0.035900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13144. Total: 1083.765000 ms (FindLiveObjects: 5.057400 ms CreateObjectMapping: 0.988900 ms MarkObjects: 1077.642400 ms DeleteObjects: 0.075000 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.07s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TocopillaRoute/Scenes/Localized/DO/TocopillaRoute_Localized.unity' uses 31.2 MB compressed / 43.2 MB uncompressed. Total compressed size 31.2 MB. Total uncompressed size 43.2 MB. Opening scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/DO/Deliverycity_Localized.unity' Load scene 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/DO/Deliverycity_Localized.unity' time: 0.044500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.01 GB. System memory in use after: 1.01 GB. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 35448. Total: 1055.226400 ms (FindLiveObjects: 7.871300 ms CreateObjectMapping: 2.832400 ms MarkObjects: 1043.863700 ms DeleteObjects: 0.658000 ms) Unloading 271 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.00 GB. System memory in use after: 0.98 GB. Unloading 5049 unused Assets to reduce memory usage. Loaded Objects now: 13145. Total: 1084.973800 ms (FindLiveObjects: 13.468400 ms CreateObjectMapping: 2.731100 ms MarkObjects: 1065.053800 ms DeleteObjects: 3.719100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13157. Total: 1053.217200 ms (FindLiveObjects: 5.022200 ms CreateObjectMapping: 1.134300 ms MarkObjects: 1047.023100 ms DeleteObjects: 0.036800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13145. Total: 993.327800 ms (FindLiveObjects: 7.665200 ms CreateObjectMapping: 1.244500 ms MarkObjects: 984.348700 ms DeleteObjects: 0.068000 ms) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildSerialization.cpp line 1871] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.20MB to 0.20MB Compiled shader 'Standard' in 2.25s d3d11 (total internal programs: 2280, unique: 1992) Compressed shader 'Standard' on d3d11 from 7.72MB to 0.76MB Compiled shader 'CustomShaders/StandardLight' in 5.59s d3d11 (total internal programs: 7936, unique: 7936) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 49.46MB to 6.43MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DeliveryCity/Scenes/Localized/DO/Deliverycity_Localized.unity' uses 50.8 MB compressed / 87.2 MB uncompressed. Total compressed size 50.8 MB. Total uncompressed size 87.2 MB. Unloading 80 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 13157. Total: 1112.599400 ms (FindLiveObjects: 13.954200 ms CreateObjectMapping: 1.808600 ms MarkObjects: 1096.224700 ms DeleteObjects: 0.610100 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.151200 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.97 GB. System memory in use after: 0.97 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13149. Total: 919.342100 ms (FindLiveObjects: 4.959100 ms CreateObjectMapping: 0.925500 ms MarkObjects: 913.421400 ms DeleteObjects: 0.035000 ms) - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 451 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.TouchReactSystemPro.Runtime.pdb Script Module: AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Pass: 0 took 53 milliseconds Pass: 1 took 94 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 72 milliseconds Pass: 1 took 158 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 42 milliseconds Pass: 1 took 2 milliseconds - Finished compile Library/ScriptAssemblies/crosstales.dll Symbols will be read from Temp\crosstales.pdb Script Module: crosstales.dll Pass: 0 took 104 milliseconds Pass: 1 took 36 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 70 milliseconds Pass: 1 took 31 milliseconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 39 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 47 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll Symbols will be read from Temp\AwesomeTechnologies.VegetationStudioPro.Runtime.pdb Script Module: AwesomeTechnologies.VegetationStudioPro.Runtime.dll Pass: 0 took 46 milliseconds Pass: 1 took 540 milliseconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 249 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 723 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:05.5641924 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 87) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 116) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(103,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 103) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(129,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 129) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(118,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 118) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(144,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 144) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 131) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 181) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 209) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 215) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 223) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 229) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(152,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 152) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(158,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 158) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs Line: 41) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs Line: 8) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 103) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 108) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Line: 120) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Line: 129) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 160) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 185) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Line: 203) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Line: 146) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 147) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 202) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 245) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 348) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Line: 121) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 63) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 113) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 195) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 54) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 62) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 112) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(97,22): warning CS0114: 'BackhoeLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 132) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 142) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(65,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs Line: 65) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(204,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 204) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 126) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Line: 148) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 150) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(98,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs Line: 45) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Line: 122) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(114,22): warning CS0114: 'WheelLoaderVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 84) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Line: 89) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 105) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Line: 122) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(144,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 144) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(155,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 155) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(170,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Line: 170) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(158,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(188,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 188) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(204,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Line: 204) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(131,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 131) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(141,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 141) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(157,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Line: 157) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(102,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Line: 102) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 109) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Line: 114) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(118,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 118) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(133,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Line: 133) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 94) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 100) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 118) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 111) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(45,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 45) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(53,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 53) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(144,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 144) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(320,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 320) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 112) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs Line: 5) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(665,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 665) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(672,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 672) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(265,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 265) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(160,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 160) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(165,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 165) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Line: 75) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 89) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(307,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 307) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 301) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Line: 7) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(372,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 372) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(23,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 23) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(75,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(329,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 329) Assets\simuzen\platform\simulation\users\Instructor.cs(87,11): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\users\Instructor.cs Line: 87) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(32,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 32) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(34,83): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 34) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(58,27): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 58) Assets\simuzen\platform\simulation\ProductFsmFactory.cs(60,85): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\simulation\ProductFsmFactory.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(336,15): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 336) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 131) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 214) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 216) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 230) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\hud\elements\HProductLogo.cs(48,55): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\elements\HProductLogo.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs(40,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(149,33): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 149) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(69,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 64) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(15,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 15) Assets\simuzen\platform\installers\CameraInstaller.cs(67,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 67) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(26,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 26) Assets\simuzen\platform\installers\GlobalInstaller.cs(121,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 121) Assets\simuzen\platform\installers\GlobalInstaller.cs(124,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 124) Assets\simuzen\platform\installers\GlobalInstaller.cs(152,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInstaller.cs Line: 152) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(190,36): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 190) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(82,39): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 82) Assets\simuzen\platform\installers\InfractionInstaller.cs(33,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 33) Assets\simuzen\platform\installers\InfractionInstaller.cs(37,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(107,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 107) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(89,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 89) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(173,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 173) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(35,42): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 35) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(237,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 237) Assets\simuzen\platform\installers\SimulationSceneInstaller.cs(282,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Line: 282) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(181,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 181) Assets\simuzen\platform\legacy\ws\InitialChecker.cs(48,26): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\legacy\ws\InitialChecker.cs Line: 48) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(67,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(25,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 25) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(116,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 116) Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs(50,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Line: 50) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(79,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 79) Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs(16,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Line: 16) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 86) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 65) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(116,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 116) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(28,18): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 97) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Line: 89) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 176) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 182) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 196) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 421) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 105) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(39,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 114) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1097,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1097) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1116,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1116) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(1139,46): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 1139) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(61,71): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(14,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(144,87): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 144) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(12,30): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(102,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 102) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(106,89): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 106) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(63,38): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 63) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(56,64): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(57,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 57) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 896) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(522,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 522) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(523,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 523) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(50,31): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 50) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1750,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1750) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(116,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 116) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(121,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 121) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(131,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 131) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(157,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 157) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(32,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(214,24): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 214) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(59,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 59) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 75) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Line: 41) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(87,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 87) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(89,29): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 89) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(109,25): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 109) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(390,41): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 390) Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Line: 150) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 99) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(612,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 612) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(621,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 621) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 140) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(205,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 205) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 264) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(476,55): warning CS0642: Possible mistaken empty statement (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs Line: 476) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(359,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 359) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(374,33): warning CS0219: The variable 'lr' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 374) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 91) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 51) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 106) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 120) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(60,22): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 60) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(33,19): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 33) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 152) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 156) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(39,28): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(25,13): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(26,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(28,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(29,14): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(31,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(44,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(45,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(47,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(48,16): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 48) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(315,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 315) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(320,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 320) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(149,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 149) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(153,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 153) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(46,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(60,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(80,67): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 80) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(21,23): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(98,56): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 98) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs(50,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Line: 50) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(28,92): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(364,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 364) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(406,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 406) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(38,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 38) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(280,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 280) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(297,84): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 297) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(40,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 40) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(72,35): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 72) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(550,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 550) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(556,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 556) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(206,50): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 206) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1140,17): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1140) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(108,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 108) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(124,21): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 265) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 273) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 298) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(26,7): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 26) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(33,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 33) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(34,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(42,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 42) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(43,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 43) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(51,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 51) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(52,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 52) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(59,34): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 59) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(87,20): warning CS0612: 'IConfiguration.ProductModel' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 83) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(20,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(24,58): warning CS0649: Field 'FreeRouteController._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(8,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 8) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(9,42): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(38,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(21,42): warning CS0649: Field 'VRCalibrationWindow._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(14,41): warning CS0649: Field 'HCOM_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(50,50): warning CS0649: Field 'HCOM_ExerciseParameters.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs(13,40): warning CS0649: Field 'HCOM_PI_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(22,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(14,47): warning CS0649: Field 'HCOM_CIPLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 14) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(19,44): warning CS0649: Field 'HCOM_PI_Telemetry._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(31,46): warning CS0649: Field 'FrameRateService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs(5,22): warning CS0649: Field 'LightsPrefabParentDescriptor.LightsPrefabParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(17,50): warning CS0649: Field 'ReplayVehicleService._vehicleDatabaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(17,20): warning CS0649: Field 'GifPlayer.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs(41,42): warning CS0649: Field 'DeformableTerrainWrapper.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(11,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(16,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(33,52): warning CS0649: Field 'FreeRouteNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 33) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(15,45): warning CS0649: Field 'CircuitLineTMStep.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(33,40): warning CS0649: Field 'TmCircuitLineNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'CameraToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs(63,34): warning CS0649: Field 'AWSPIPOCameraService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Line: 63) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,42): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(34,82): warning CS0649: Field 'FreeRouteNode._freeRouteCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 34) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(17,95): warning CS0649: Field 'HSCR_VehicleDashboard._leapInteractSystemFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(22,37): warning CS0649: Field 'FreeRouteTMStep.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(120,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 120) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,45): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(10,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(15,37): warning CS0649: Field 'ReplayAttachToGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(13,44): warning CS0649: Field 'HCOM_CIPLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 13) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(27,36): warning CS0649: Field 'VehicleWiperManagerAnimation.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(12,41): warning CS0649: Field 'ObjectsPanelController.buttonPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,40): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(61,49): warning CS0649: Field 'MiniMapService._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(15,42): warning CS0649: Field 'UserVehiclePickup.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(54,32): warning CS0649: Field 'FreeRoutePanelController.forcedSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 19) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,35): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(10,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(10,43): warning CS0649: Field 'CameraInput._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs(13,42): warning CS0649: Field 'HCOM_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(36,30): warning CS0649: Field 'FreeRoutePanelController.entityDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(8,41): warning CS0649: Field 'Objective.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(39,55): warning CS0649: Field 'ReplayTransformScaleRecorder.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 39) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(62,32): warning CS0649: Field 'FreeRoutePanelController.brakeIntensityInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 62) Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs(31,72): warning CS0649: Field 'RearviewService.environmentType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(12,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 23) Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs(18,57): warning CS0649: Field 'HCOM_InteractableButton_VR.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(50,24): warning CS0649: Field 'FreeRoutePanelController.backwardsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(17,18): warning CS0649: Field 'HUDConfigurationParametersData._lateralLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(26,47): warning CS0649: Field 'SceneryService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 17) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._longitudinalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(13,23): warning CS0649: Field 'RolloverPreventionScreen.rightPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(16,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 16) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(20,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(17,40): warning CS0649: Field 'HCOM_DinamicCpfDigits.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 17) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,71): warning CS0649: Field 'EventHistoryLogger.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(70,33): warning CS0649: Field 'FreeRoutePanelController.nameDisplay' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 70) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs(11,43): warning CS0649: Field 'GUIServiceEnableMonitorsAction.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(16,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(30,40): warning CS0649: Field 'RainyModifier._rainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 30) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,38): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs(9,58): warning CS0649: Field 'FreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(28,44): warning CS0649: Field 'SceneryService._scenesDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(15,47): warning CS0649: Field 'HCOM_IG_GoalsPanel._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 139) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(57,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 57) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(60,32): warning CS0649: Field 'FreeRoutePanelController.accelerationInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(28,42): warning CS0649: Field 'TmCircuitLineNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 28) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(15,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(44,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 44) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 188) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,34): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(39,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 39) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(26,22): warning CS0649: Field 'ElectricEngineGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 26) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(50,41): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 50) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(29,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 29) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(42,24): warning CS0649: Field 'FreeRoutePanelController.lightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 42) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(23,40): warning CS0649: Field 'FreeRouteTMStep.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs(13,29): warning CS0649: Field 'SMKPlayerReservePoints._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(18,44): warning CS0649: Field 'ReplayVehicleService._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(11,44): warning CS0649: Field 'TrafficWindow.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(59,42): warning CS0649: Field 'MiniMapService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(9,23): warning CS0649: Field 'RolloverPreventionScreen.dial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(21,33): warning CS0649: Field 'ReplayUserVehicleGlassPlayer.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(830,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 830) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(11,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 11) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(6,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(56,32): warning CS0649: Field 'FreeRoutePanelController.initialSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(17,46): warning CS0649: Field 'FreeRouteTMStep._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs(12,54): warning CS0649: Field 'HCOM_PI_InfractionRowButton._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,43): warning CS0649: Field 'VegetationService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(11,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(17,41): warning CS0649: Field 'SpecialScreenService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0649: Field 'PoliceAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(36,34): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 36) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 54) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs(11,30): warning CS0649: Field 'CircuitLinesInstaller.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(44,38): warning CS0649: Field 'VehiclePerceptionController.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 44) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs(15,45): warning CS0649: Field 'HCOM_PI_InfractionsTable._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,24): warning CS0649: Field 'AddItemController.assetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs(9,55): warning CS0649: Field 'HCOM_PedalIndicationPanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(22,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs(15,46): warning CS0649: Field 'PostProcessV2Window._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(80,32): warning CS0649: Field 'FreeRoutePanelController.extraEntityRndSecPercentageInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(197,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 197) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(19,43): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(315,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 315) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(50,23): warning CS0649: Field 'FreeRouteNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 50) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(11,71): warning CS0649: Field 'ReplaySceneryCargoManagerRecorder.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 51) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(14,19): warning CS0649: Field 'TweenUITextNumber.duration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(18,47): warning CS0649: Field 'SpecialScreenService.globalCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(25,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(33,18): warning CS0649: Field 'HUDConfigurationParametersData._allowablePILoadCategory' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(15,44): warning CS0649: Field 'HCOM_EmailLogin._playmakerFsmGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(68,24): warning CS0649: Field 'FreeRoutePanelController.passiveToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 68) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(13,37): warning CS0649: Field 'ReplayInfractionPointsPlayer._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(15,57): warning CS0649: Field 'RewiredInputDebugWindow.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(17,38): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 17) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 35) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(31,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(93,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs(11,42): warning CS0649: Field 'CheckIfInTunnel.iVehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(17,38): warning CS0649: Field 'SceneVRService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(28,38): warning CS0649: Field 'VehicleWiperManagerAnimation.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(93,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 93) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(45,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(100,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 100) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(47,29): warning CS0649: Field 'TmCircuitLineNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(16,41): warning CS0649: Field 'HCOM_EmailLogin._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs(8,21): warning CS0649: Field 'Scooter.cvt' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(28,28): warning CS0649: Field 'ParamsScreen.menuRoot' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(31,40): warning CS0649: Field 'RainyModifier._staticRainGlassIOR' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(25,61): warning CS0649: Field 'TmCircuitLineNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,59): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(13,24): warning CS0649: Field 'AddItemController.logSimAssetButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(20,34): warning CS0649: Field 'FreeRouteTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(77,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 77) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,34): warning CS0649: Field 'HUDVehicleData._forkMiniCameraMonitorIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,44): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,29): warning CS0649: Field 'MiniMapService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs(9,41): warning CS0649: Field 'HCOM_ControlPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(10,45): warning CS0649: Field 'PICircuitLinesSync.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(36,69): warning CS0649: Field 'FreeRouteNode._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 36) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(72,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 72) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,63): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(17,24): warning CS0649: Field 'AddItemController.palletButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(13,18): warning CS0649: Field 'HUDConfigurationParametersData._verticalLoadPosition' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(52,32): warning CS0649: Field 'MiniMapService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(43,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,37): warning CS0649: Field 'TrainingManagerEditorSceneService.routeCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs(13,37): warning CS0649: Field 'ReplayTrafficLightPlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(21,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(22,28): warning CS0649: Field 'ParamsScreen.genericParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(118,54): warning CS0649: Field 'ReplayDeformableTerrainParticlesnRecorder._deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 118) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 53) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 63) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(32,42): warning CS0649: Field 'FrameRateService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\hud\components\PanelCalibrator.cs(8,21): warning CS0649: Field 'PanelCalibrator._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\PanelCalibrator.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(11,23): warning CS0649: Field 'CVT.maxRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(22,60): warning CS0649: Field 'FreeRouteController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs(7,42): warning CS0649: Field 'HydraulicTrackExcavatorBackhoeVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(12,41): warning CS0649: Field 'VehicleDynamicsAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs(72,37): warning CS0649: Field 'ReplayInfractionRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Line: 72) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(13,42): warning CS0649: Field 'SmartFreeRoute._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(61,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 61) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(16,42): warning CS0649: Field 'HCOM_PI_GPSPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0649: Field 'AirBrakeAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(13,44): warning CS0649: Field 'TMLoaderPlugin.addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(19,50): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 19) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(19,41): warning CS0649: Field 'EnvironmentService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 19) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(7,21): warning CS0649: Field 'GraphicAlphaColorCopier.fromGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 23) Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(14,61): warning CS0649: Field 'RouteCreatorManager._tmEditorGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs(51,41): warning CS0649: Field 'HCOM_ExerciseParameters._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Line: 51) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs(10,42): warning CS0649: Field 'HCOM_PI_ControlPanel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Line: 10) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(28,53): warning CS0649: Field 'FreeRouteController._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 28) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(17,52): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Line: 137) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(20,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 20) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(17,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs Line: 9) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(12,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs(13,23): warning CS0649: Field 'CVT.minRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs Line: 13) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(37,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,44): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(39,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(62,36): warning CS0649: Field 'ReplayWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(26,46): warning CS0649: Field 'FreeRouteController._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(17,64): warning CS0649: Field 'FreeRoutePanelController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(96,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 96) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs(10,44): warning CS0649: Field 'TMCamera.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(30,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 30) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(57,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 57) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Line: 25) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(13,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(17,33): warning CS0649: Field 'HCOM_PI_Webcam._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 64) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(14,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 187) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\installers\CameraInstaller.cs(17,37): warning CS0649: Field 'CameraInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(14,34): warning CS0649: Field 'ObjectsPanelController.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(74,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 74) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(13,40): warning CS0649: Field 'SpeedLimitCrashInfraction._maxSpeedAllowed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(26,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 26) Assets\simuzen\platform\systems\base\localization\LocalizationService.cs(48,50): warning CS0649: Field 'LocalizationService._localizationDataSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Line: 48) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(30,32): warning CS0649: Field 'FreeRoutePanelController.routeNameInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 30) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(81,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(14,44): warning CS0649: Field 'GifPlayer.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(12,43): warning CS0649: Field 'GlobalAudioService.globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 12) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(78,32): warning CS0649: Field 'FreeRoutePanelController.extraEntitySecondsInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 78) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(11,39): warning CS0649: Field 'AlarmAudioManager.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs(9,42): warning CS0649: Field 'RG31IgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(17,49): warning CS0649: Field 'HardwareService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,35): warning CS0649: Field 'HUDVehicleData._lOGear' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(15,41): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(44,55): warning CS0649: Field 'TrainingManagerEditorSceneService._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 44) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(21,49): warning CS0649: Field 'ProductService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(14,46): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(12,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs(13,56): warning CS0649: Field 'WheelLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs Line: 13) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(34,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(27,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(16,42): warning CS0649: Field 'WindshieldUserVehicleWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 16) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(53,18): warning CS0649: Field 'HUDConfigurationParametersData._brakeAssistantDevice' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 53) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(17,40): warning CS0649: Field 'RearGearCameraController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(32,72): warning CS0649: Field 'FreeRouteNode._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 13) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(16,75): warning CS0649: Field 'CircuitLineController._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(16,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 16) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(29,42): warning CS0649: Field 'FreeRouteController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(14,37): warning CS0649: Field 'Motorcycle.gearboxStateMachine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(41,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximityRadarSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 41) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(16,55): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs(9,44): warning CS0649: Field 'FrameRateWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 42) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(29,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(35,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 35) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(15,37): warning CS0649: Field 'ObjectsPanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(14,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs(28,44): warning CS0649: Field 'LFBrakeActuatorInput._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Line: 28) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(35,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 35) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(27,51): warning CS0649: Field 'UserVehicle.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 27) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,41): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(14,30): warning CS0649: Field 'PieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs(20,23): warning CS0649: Field 'WrongDiggingOperationInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Line: 20) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,34): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(12,40): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs(17,46): warning CS0649: Field 'WindshieldUserVehicleWindow._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(19,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(26,44): warning CS0649: Field 'TmCircuitLineNode._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(15,51): warning CS0649: Field 'MovementAudioManager.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(24,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(9,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(9,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,41): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(13,42): warning CS0649: Field 'VehicleDynamicsAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(11,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(48,24): warning CS0649: Field 'FreeRouteNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 48) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(191,51): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 191) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(40,33): warning CS0649: Field 'FreeRoutePanelController.lightsTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 40) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(30,44): warning CS0649: Field 'FreeRouteController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(10,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(18,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(12,56): warning CS0649: Field 'BackhoeLoaderVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs(10,42): warning CS0649: Field 'VehicleWaterDynamicsComponent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(51,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 51) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(14,45): warning CS0649: Field 'DriverTargetService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(21,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(14,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,38): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(12,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(82,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 82) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(21,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs(12,46): warning CS0649: Field 'ReplayWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(9,42): warning CS0649: Field 'VehiclePieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(16,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(24,67): warning CS0649: Field 'TmCircuitLineNode._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 24) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(7,30): warning CS0649: Field 'LeapInteractionSystemInstaller._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(114,32): warning CS0649: Field 'LogicMinimap._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 114) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(20,55): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs(13,30): warning CS0649: Field 'ConfigurableMotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(37,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 37) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(11,39): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs(16,37): warning CS0649: Field 'VehicleAdditionalComponentsInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(14,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 14) Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs(15,50): warning CS0067: The event 'HardwareService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,41): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(36,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs(7,41): warning CS0649: Field 'HydraulicTrackExcavatorLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(25,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(40,48): warning CS0649: Field 'FreeRouteNode._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 40) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,45): warning CS0649: Field 'AssetsPanelController.runtimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(15,33): warning CS0649: Field 'HCOM_PI_Webcam._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(24,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(34,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 34) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs(12,42): warning CS0649: Field 'HCOM_CIPLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,42): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(13,41): warning CS0649: Field 'ObjectsPanelController.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(17,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,32): warning CS0649: Field 'DebugTrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(12,37): warning CS0649: Field 'VideoScreen.canvas' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 12) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(14,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs(11,42): warning CS0649: Field 'HCOM_PI_PressionHeatBatteryOthers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(19,17): warning CS0649: Field 'SMKSmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 19) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs(14,45): warning CS0649: Field 'TMLoaderPlugin.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(65,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(10,44): warning CS0649: Field 'VideoScreen.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 10) Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs(13,40): warning CS0649: Field 'BaseDynamicObjectDescriptor.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(35,41): warning CS0649: Field 'PassengerFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 35) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(8,45): warning CS0649: Field 'VehicleWaterDynamics.rightFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 8) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(12,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs(12,42): warning CS0649: Field 'HCOM_PI_GearText._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(34,50): warning CS0649: Field 'SimplePopup._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 34) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(16,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(15,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(20,41): warning CS0649: Field 'FreeRoutePanelController.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,54): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,62): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs(53,37): warning CS0649: Field 'RouteDefaultSettings.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs Line: 53) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(15,44): warning CS0649: Field 'HSCR_VehicleDashboard.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(14,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(27,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(9,45): warning CS0649: Field 'VehicleWaterDynamics.splashColliderVehicleBody' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(45,15): warning CS0649: Field 'TmCircuitLineNode._targetImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 45) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(26,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(19,49): warning CS0649: Field 'FreeRouteTMStep._goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 19) Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs(10,21): warning CS0649: Field 'GraphicAlphaColorCopier.toGraphic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(13,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,45): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(24,21): warning CS0649: Field 'VehicleLightsSync.SyncLights.WarningLights' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(25,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\MonoService.cs(9,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(72,33): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesTitleText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(30,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 30) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(19,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(21,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs(11,41): warning CS0649: Field 'ReplayInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(45,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 45) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(18,41): warning CS0649: Field 'EnvironmentAudioManager._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(43,24): warning CS0649: Field 'TmCircuitLineNode._button' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,49): warning CS0649: Field 'WaitForFSMToEndAction._tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(19,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(33,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(18,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(23,85): warning CS0649: Field 'FreeRouteController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(25,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 25) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs(9,51): warning CS0649: Field 'VideoScreen.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(23,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(6,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 6) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(15,41): warning CS0649: Field 'FreeRouteRuntimeManager.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(11,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 11) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(12,69): warning CS0649: Field 'PICircuitLinesSync._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(47,58): warning CS0649: Field 'TrainingManagerEditorSceneService._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 47) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(46,30): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 46) Assets\simuzen\platform\systems\base\session\ContextService.cs(16,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(34,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(48,41): warning CS0649: Field 'MotorVehicle.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 48) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(24,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs(12,30): warning CS0649: Field 'VehiclePieceInstantiator.getParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs Line: 12) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(16,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 33) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs(21,53): warning CS0649: Field 'SmartTrigger.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(10,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(52,29): warning CS0649: Field 'FreeRouteNode._nodeButtonCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(17,28): warning CS0649: Field 'DustParticleComponent._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs(11,54): warning CS0649: Field 'ConstruSim.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(180,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 180) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs(8,31): warning CS0649: Field 'LeapInteractionSystemInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Line: 8) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(84,23): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 84) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(31,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(157,22): warning CS0649: Field 'ExtendedBrakes._isBlocked' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 157) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(89,60): warning CS0649: Field 'TMRuntimeMenu._tmFreeRouteManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 89) Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs(9,44): warning CS0649: Field 'CameraInput._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_Replay.cs(12,35): warning CS0649: Field 'HCOM_Replay._sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_Replay.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(25,49): warning CS0649: Field 'SceneryService._configurationWritable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\installers\InfractionInstaller.cs(11,24): warning CS0649: Field 'InfractionInstaller._replayInfractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\InfractionInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(198,41): warning CS0649: Field 'SMKTrafficSimpleCar.perception' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 198) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(25,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(82,30): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizationListDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 82) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs(11,35): warning CS0649: Field 'PieceInstantiator.piece' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(89,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 89) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs(29,38): warning CS0649: Field 'VehicleWiperManagerAnimation.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Line: 29) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(20,24): warning CS0649: Field 'ParamsScreen.exitButton' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 20) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,56): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(11,49): warning CS0649: Field 'VehicleSpawnerService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs(7,45): warning CS0649: Field 'VehicleWaterDynamics.leftFrontWheelWaterDynamicsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs(14,42): warning CS0649: Field 'HCOM_PI_VehicleTypeHandler._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(8,23): warning CS0649: Field 'VehicleSounds._audioManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs(13,39): warning CS0649: Field 'VehicleSettingsFromFileManager.vehiclesToSet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(18,50): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(64,24): warning CS0649: Field 'FreeRoutePanelController.loopToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(23,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(14,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(11,23): warning CS0649: Field 'RolloverPreventionScreen.leftPosition' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(18,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 18) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(12,39): warning CS0649: Field 'VRUILeapInteractionManager._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 12) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs(11,44): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(13,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmEditorSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(18,36): warning CS0649: Field 'RearGearCameraController._input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(13,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(20,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(28,33): warning CS0649: Field 'MojoPanelController.validationPanelController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 28) Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs(11,56): warning CS0649: Field 'TMExerciseFileDirectLoadAction.TrainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(71,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 71) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(25,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 25) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs(10,48): warning CS0649: Field 'SpecialScreenWindow.specialScreens' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs(9,42): warning CS0649: Field 'LMVIgnitionDebugWindow._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(37,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 37) Assets\simuzen\platform\installers\CameraInstaller.cs(18,38): warning CS0649: Field 'CameraInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\CameraInstaller.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(38,23): warning CS0649: Field 'FreeRoutePanelController.dropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(33,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 33) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(53,36): warning CS0649: Field 'TrainingManagerEditorSceneService.itemCreator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,41): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(10,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(10,41): warning CS0649: Field 'ObjectsPanelController.objectsList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 10) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(47,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(13,36): warning CS0649: Field 'VRUILeapInteractionManager._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(24,46): warning CS0649: Field 'SpawnPointService._localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 24) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(21,52): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager._logicCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(13,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(14,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(46,41): warning CS0649: Field 'ReplayTransformRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 46) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(15,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(97,25): warning CS0649: Field 'HUDConfigurationParametersData._vehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 97) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(21,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 21) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(35,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 35) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(14,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(48,23): warning CS0649: Field 'FreeRoutePanelController.blinkersDropdownArroWImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 48) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(15,42): warning CS0649: Field 'HCOM_IG_NavigationSystem._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,51): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(18,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(159,23): warning CS0649: Field 'ExtendedBrakes._frontBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 159) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs(33,40): warning CS0649: Field 'FrameRateService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(11,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(17,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs(10,42): warning CS0649: Field 'BrakeAssistantAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(11,38): warning CS0649: Field 'VRUILeapInteractionManager._sceneVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(18,81): warning CS0649: Field 'CircuitLineController._lineRenderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 18) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 29) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(14,50): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager._tmRuntimeDialog' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(31,38): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 31) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(17,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(15,33): warning CS0649: Field 'DustParticleComponent._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs(11,47): warning CS0649: Field 'HCOM_AbsAsrOthers._vehicleWiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(25,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs(12,40): warning CS0649: Field 'HCOM_FakeNeedles._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,43): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,46): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(38,37): warning CS0649: Field 'TrafficVehicleFactoryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 38) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs(11,40): warning CS0649: Field 'ObjectsPanelController.buttonContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(31,41): warning CS0649: Field 'FreeRouteController.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 31) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs(37,42): warning CS0649: Field 'ReplayTransformScaleRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Line: 37) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(40,28): warning CS0649: Field 'SensorController.engineIdle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,37): warning CS0649: Field 'VegetationService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs(58,41): warning CS0649: Field 'TMRuntimeMenu.objectsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(29,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs(16,22): warning CS0649: Field 'ExcavatorSideshiftBackhoe._aguilonMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs Line: 16) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(182,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 182) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs(12,36): warning CS0649: Field 'HCOM_PI_GasolineHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 125) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(31,51): warning CS0649: Field 'TmCircuitLineNode._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 31) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs(11,42): warning CS0649: Field 'HCOM_PI_Trailer._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(19,29): warning CS0649: Field 'DustParticleComponent._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(9,67): warning CS0649: Field 'CircuitLineRenderer._clManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,55): warning CS0649: Field 'HCOM_IG_GoalsPanel._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs(21,40): warning CS0649: Field 'DustParticleComponent._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 46) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(26,52): warning CS0649: Field 'UserVehicle.telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(15,41): warning CS0649: Field 'HCOM_PI_GPSPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(32,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(28,33): warning CS0649: Field 'FreeRoutePanelController.panelTitle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,49): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(38,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 38) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,35): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(13,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(22,46): warning CS0649: Field 'TrainingManagerSceneInstaller.trafficRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs(23,40): warning CS0649: Field 'SpawnPointService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(34,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 34) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,42): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(10,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(52,24): warning CS0649: Field 'FreeRoutePanelController.forceSpeedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(19,39): warning CS0649: Field 'RearGearCameraController._vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(29,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,49): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(14,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(18,50): warning CS0649: Field 'HCOM_PI_Telemetry._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 111) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(41,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 41) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs(9,64): warning CS0649: Field 'Objective.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(12,42): warning CS0649: Field 'VehicleSpawnerService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(11,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(17,48): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton._trainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(34,23): warning CS0649: Field 'FreeRoutePanelController.typeDropdownArrowImage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(44,24): warning CS0649: Field 'FreeRoutePanelController.backwardsLightsToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(15,39): warning CS0649: Field 'TMPalletController.placeholders' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 15) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(21,72): warning CS0649: Field 'FreeRouteController._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs(14,42): warning CS0649: Field 'LocalizedAssetsByVehiclePlugin.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,67): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs(16,54): warning CS0649: Field 'HCOM_IG_NavigationSystem._tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(15,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(23,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs(16,23): warning CS0649: Field 'RolloverPreventionScreen.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Line: 16) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs(16,78): warning CS0649: Field 'TrainingManagerEditorFreeRouteManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs(56,34): warning CS0649: Field 'ExcavatorDynamicsWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Line: 56) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(21,41): warning CS0649: Field 'LightCullingBehaviour._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(30,28): warning CS0649: Field 'ParamsScreen.bottonMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 30) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(40,22): warning CS0649: Field 'ConfigurableAutomaticGearboxController._isTemporalMode' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(54,17): warning CS0649: Field 'HUDVehicleData._touchScreenDashboardIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 54) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(33,34): warning CS0649: Field 'DataBusWriter.timeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(17,64): warning CS0649: Field 'CircuitLineController._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(8,42): warning CS0649: Field 'PoliceAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs(8,63): warning CS0649: Field 'ReplayDeformableTerrainParticlesPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs(13,45): warning CS0649: Field 'HSCR_ForkMiniCameraDashboard._forkPanelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs(8,42): warning CS0649: Field 'HCOM_LSP_ExerciseTime._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Line: 8) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(40,37): warning CS0649: Field 'CrossingEntityMovement._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 40) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(86,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 86) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs(13,32): warning CS0649: Field 'HCOM_PI_Webcam._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(38,50): warning CS0649: Field 'FreeRouteNode.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 34) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(17,43): warning CS0649: Field 'VRUILeapInteractionManager.lr' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(46,28): warning CS0649: Field 'FreeRouteNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(39,58): warning CS0649: Field 'FreeRouteNode._frRuntimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(73,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 73) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(13,42): warning CS0649: Field 'PassengerServiceInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs(11,36): warning CS0649: Field 'HCOM_StudentInfo._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(9,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(22,42): warning CS0649: Field 'CircuitLineController.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(8,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(7,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs(8,47): warning CS0649: Field 'HCOM_IG_DriverLicensePanel._driverTargetService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(77,37): warning CS0649: Field 'ReplayTrafficCrashRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 77) Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(26,28): warning CS0649: Field 'ParamsScreen.enterParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs(13,42): warning CS0649: Field 'VehicleSpawnerService.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs(18,48): warning CS0649: Field 'FreeRouteTMStep._nodeFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(17,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\product\ProductService.cs(20,41): warning CS0649: Field 'ProductService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\product\ProductService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs(24,28): warning CS0649: Field 'ParamsScreen.totalResultParamPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Line: 24) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(85,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 85) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(12,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(20,44): warning CS0649: Field 'HCOM_PI_HudVehicleDataPanels._replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(13,51): warning CS0649: Field 'GifPlayer.sceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 52) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs(62,42): warning CS0649: Field 'ReplayAttachToGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Line: 62) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs(78,63): warning CS0649: Field 'ReplaySceneryCargoManagerPlayer.deformableTerrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Line: 78) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(68,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 68) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 189) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(32,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 32) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs(8,47): warning CS0649: Field 'CircuitLineRendererDescriptor._circuitLineRenderer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(12,38): warning CS0649: Field 'PassengerFactoryInstaller._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(14,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(11,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs(11,40): warning CS0649: Field 'SpeedLimitCrashInfraction.Distance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(34,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 34) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(29,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs(160,23): warning CS0649: Field 'ExtendedBrakes._rearBrake' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs Line: 160) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(41,28): warning CS0649: Field 'TmCircuitLineNode._nodeButtonGO' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 41) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(25,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs(19,33): warning CS0649: Field 'MojoPanelController.tabs' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Line: 19) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(17,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(13,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 13) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(18,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,40): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(23,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 23) Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs(9,55): warning CS0649: Field 'ColorPreview._lineManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Line: 110) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(15,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(20,48): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs(12,19): warning CS0649: Field 'TweenUITextNumber.delay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(176,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs(12,29): warning CS0649: Field 'MinimapUserVehicleRotation._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(16,42): warning CS0649: Field 'SceneVRService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 16) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(14,44): warning CS0649: Field 'HCOM_IG_SlopePanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(21,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(53,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(25,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(15,38): warning CS0649: Field 'SpecialScreenService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(13,34): warning CS0649: Field 'CircuitLineTMStep._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(11,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(55,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 55) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(63,22): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._usesRigidBodySpeedForWheelsRotation' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 63) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs(14,41): warning CS0649: Field 'SmartFreeRoute.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs(14,43): warning CS0649: Field 'TMPalletController.typeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Line: 14) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(20,46): warning CS0649: Field 'TrainingManagerSceneInstaller.userVehicleRoutePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs(11,36): warning CS0649: Field 'PICircuitLinesSync.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(9,56): warning CS0649: Field 'FreeRouteLineRenderer._frManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(19,61): warning CS0649: Field 'FreeRoutePanelController.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 19) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(90,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 90) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(18,41): warning CS0649: Field 'SceneVRService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(14,42): warning CS0649: Field 'HCOM_EmailLogin._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(32,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(67,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(74,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesRandomizeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 74) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs(12,78): warning CS0649: Field 'TrainingManagerEditorCircuitLinesManager.trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(40,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 40) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,67): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\platform\systems\base\configuration\Configuration.cs(42,29): warning CS0649: Field 'Configuration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\Configuration.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(10,42): warning CS0649: Field 'HCOM_PI_TP_GearHandler._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(16,44): warning CS0649: Field 'FreeRouteRuntimeManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs Line: 16) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicChild.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(109,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 109) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs(13,34): warning CS0649: Field 'RearGearCameraController._rearCameraIndex' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs(17,17): warning CS0649: Field 'SMKSmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(15,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(32,30): warning CS0649: Field 'FreeRoutePanelController.entitytypeDropdown' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs(17,47): warning CS0649: Field 'HCOM_EmailLogin._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(16,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(30,83): warning CS0649: Field 'TmCircuitLineNode._distanceToNextNodeCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(76,24): warning CS0649: Field 'FreeRoutePanelController.extraEntitiesToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 76) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(58,32): warning CS0649: Field 'FreeRoutePanelController.maxSpeedInputField' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 58) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs(14,49): warning CS0649: Field 'VehicleDynamicsAudioManager._globalLocutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(17,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(14,40): warning CS0649: Field 'VRUILeapInteractionManager.layerMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(66,24): warning CS0649: Field 'FreeRoutePanelController.chasedToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 66) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(24,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs(64,37): warning CS0649: Field 'ReplayInfractionPointsRecorder._infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Line: 64) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,40): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(27,79): warning CS0649: Field 'TmCircuitLineNode._circuitLineCanvasFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(24,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(25,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs(15,42): warning CS0649: Field 'BackhoeLoaderVehicle.excavatorSettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs Line: 15) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 71) Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs Line: 75) Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs Line: 30) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs Line: 36) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(88,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 24) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Line: 14) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs(123,7): warning CS0414: The field 'VPButtonDeviceInput.m_parkingBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs Line: 123) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used (Filename: Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs Line: 81) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Line: 10) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 169) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21) Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs Line: 5) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 222) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 223) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 234) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2449,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2449) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2669,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2669) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2670,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2670) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2671,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2671) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2675,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2675) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2676,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2676) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2677,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2677) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4397,9): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4397) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(14,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs Line: 14) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 20.5 KB. Total uncompressed size 52.1 KB. Unloading 864 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 13151. Total: 1251.015900 ms (FindLiveObjects: 8.087800 ms CreateObjectMapping: 1.238800 ms MarkObjects: 1241.596300 ms DeleteObjects: 0.090900 ms) ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_gadget.xx_xx_stoxxo Compressed Size:4.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.9 kb 18.5% Levels 0.0 kb 0.0% Scripts 0.2 kb 2.4% Included DLLs 0.0 kb 0.0% File headers 7.9 kb 79.2% Total User Assets 10.0 kb 100.0% Complete build size 10.0 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.2 kb 12.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/Product/STOXXO/Fridge_Gadget.prefab 0.6 kb 6.3% AssetBundle Object 0.1 kb 1.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 1.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_common Compressed Size:524.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 701.0 mb 80.6% Meshes 140.4 mb 16.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 25.1 mb 2.9% Other Assets 2.2 mb 0.2% Levels 0.0 kb 0.0% Scripts 5.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 649.9 kb 0.1% Total User Assets 869.3 mb 100.0% Complete build size 869.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 7.4% Assets/contents/Sceneries/UrbaLand/Common/Props/Textures/PropsYamaha_CM.tga 44.8 mb 5.1% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Meshes/Refinery_Prototype_ParaSustituir.fbx 40.8 mb 4.7% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Meshes/Refinery_Prototype.fbx 21.3 mb 2.5% Assets/contents/Sceneries/UrbaLand/Common/Props/Textures/PropsYamaha_MAOHS.tga 21.3 mb 2.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/IndustrialPark/Textures/IndustrialPark_MAOHS.tga 21.3 mb 2.5% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_MAOHS.tga 21.3 mb 2.5% Assets/contents/Sceneries/UrbaLand/Common/Props/Textures/PropsYamaha_N.jpg 21.3 mb 2.5% Assets/contents/Sceneries/UrbaLand/Common/Props/Textures/PropsYamaha_BC.jpg 21.3 mb 2.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/IndustrialPark/Textures/IndustrialPark_N.tga 21.3 mb 2.5% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_N.tga 21.3 mb 2.5% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_BC.tga 10.7 mb 1.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 8.6 mb 1.0% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 6.7 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/Asphalt_Cracked_N.jpg 6.7 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/Asphalt_N.jpg 6.6 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/JPG/Lindes_N.jpg 6.5 mb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Props/Textures/WallStone_N.tga 6.5 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/RoadBase_MAOHS.tga 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/RoadBase_N.jpg 6.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TGA/GrassType2_N.tga 6.0 mb 0.7% Assets/contents/Sceneries/OffRoadLand/Common/Props/Textures/WallStone_MAOHS.tga 5.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_20/Common/Textures/JPG/BuildingBricks_N.jpg 5.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_18/Common/Textures/JPG/Church_N.jpg 5.6 mb 0.6% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_N.tga 5.6 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TGA/Lindes_MAOHS.tga 5.5 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_18/Common/Textures/TGA/Church_MAOHS.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_Normal.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_MAOHS.tga 5.3 mb 0.6% 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Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Refinery_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/GasStation_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/GasStation_E.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/DockCrane_N.tga 5.1 mb 0.6% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_N.tga 5.1 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_17/Common/Textures/JPG/College_N.jpg 5.1 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/JPG/Tunnel_Objects_N.jpg 5.1 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/TGA/Tunnel_Objects_MAOHS.tga 5.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TGA/GrassType2_MAOHS.tga 4.8 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Textures/JPEG/Atlas_08_N.jpg 4.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/Asphalt_MAOHS.tga 4.5 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_20/Common/Textures/TGA/BuildingBricks_MAOHS.tga 4.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_MAOHS.tga 4.2 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_22/Common/Textures/TGA/Atlas_22_MAOHS.tga 4.2 mb 0.5% Assets/contents/Sceneries/IndustryLand/Common/Props/Meshes/DockCrane.FBX 4.2 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/JPG/TunnelObjects2_N.jpg 4.2 mb 0.5% 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Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Meshes/City_Building_06_Group.FBX 3.6 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 3.4 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_21/Common/Textures/TGA/small_step_MAOHS.tga 3.4 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 3.3 mb 0.4% Assets/contents/Sceneries/OffRoadLand/Common/Props/Textures/WallStone_BC.tga 3.2 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 3.2 mb 0.4% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_MAOHS.tga 3.2 mb 0.4% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_MAOHS.tga 3.1 mb 0.4% 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1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Lindes/Meshes/Post_GuardRail.FBX 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Common/Meshes/Poster_Post.FBX 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Shop_03_Variant_01.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Sewer_01.FBX 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Sewer.FBX 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Air.FBX 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/IndustrialBuilding_06_PF.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Materials/CountryHouse_type3_MT.mat 1.6 kb 0.0% 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Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/ChainLinkBarrier_Variant_01.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/LittleFence_Green_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Umbrella_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/FoodTruck_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Chair_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/House_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/PaperBin_Metal_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/ChainLinkBarrier_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/PaperBin_Square_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/GasStation_Panel_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Lombada_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/BrazilianBuilding_Type01D_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_Variant_02.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_Variant_01.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/City_Buildings_MetalDoor_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Train_Station_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/RuralWoodFencePiece_B_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/RuralWoodFencePiece_A_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_00_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Street_Fence_Pivot_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/RuralWoodFencePost_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/RuralWoodFenceDoor_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/OldWallStonePilar_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/OldWallStoneEntrance_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/FenceChainLink_Post_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/CerealSilo_A_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Chair_2_Compiled_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/FastFood_Pivot_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/FastFood_Building_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/PaperBin_Double_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Medium_LittleWall_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/ConstructionFence_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Stadium_Tickets_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Street_Fence_8_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Street_Fence_4_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Street_Fence_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Horse_3_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Horse_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Horse_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Hito_KM_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Final_LittleWall_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/FenceChainLink_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/DoorWall_Metal_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/LittleHouse_2_C_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_3_B_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_1_C_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Sidewalk_Small_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/GroundControl_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Stadium_Fence_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/SideYardHouse_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Lombada_Big_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Ley_Seca_Post_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Train_Wagon_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/BarTerrace_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/ControlBooth_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Stadium_Door_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/DoubleHouse_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TreeBroken_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Subway_Small_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Street_Fence_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Rock_Wall_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/PostWood_B_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/PostWood_A_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/OldWallStone_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/OldWallSmall_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/MetalFence_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/MetalBarrel_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Table_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Plant_5_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Plant_3_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Plant_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Chair_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Booster_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/PostLight_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TreeDeath_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/PaperBin_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/House_2_C_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Hoarding_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Table_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Plant_4_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Plant_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/House_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Swing_4_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Swing_3_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Swing_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Swing_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Trunks_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Straw_B_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Straw_A_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Cow_2_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/Refinery_Prototype.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Wheel_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Cow_4_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Cow_3_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Cow_1_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Bench_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Wc_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Pig_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Green_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_21/Common/Big_Step_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/SMB_Exercise_1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/HighWall_Right_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/HighWall_Center_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/HighWall_Left_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Material/GlassCommon_MT 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/GlassCommon_MT 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/FencePlastic_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/WhiteSheep_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_01_Variant_02.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_01_Variant_01.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Font_01_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Landmark_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse7_Type2_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse5_Type2_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse4_Type1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Dog_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/container a.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse6_Type2_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse6_Type1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse3_Type2_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse2_Type1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse1_Type1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Train_Machine_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/White_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Red_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Electric_Structure_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse2_Type2_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse8_Type1_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse7_Type1_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse5_Type1_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse4_Type2_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Pieces Prefabs/CountryHouse1_Type2_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/MediumRock_Modular_02_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/MediumRock_Modular_01_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/ControlBuilding_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_1_A_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/BigRock_Modular_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Radar_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/House_2_B_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_17/Common/College_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Kiosk_B_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Rock_8_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Rock_7_PF.prefab 0.8 kb 0.0% 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Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_common Compressed Size:6.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 36.2 mb 95.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.8 mb 4.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.0 kb 0.1% Total User Assets 38.1 mb 100.0% Complete build size 38.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.0 mb 42.0% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-abbd806e 8.0 mb 21.0% Built-in Texture2D: sactx-2048x2048-BC7-HUD_IG_Atlas-e759809a 8.0 mb 21.0% Built-in Texture2D: sactx-2048x1024-Uncompressed-Training_Manager-b9379806 4.0 mb 10.5% Built-in Texture2D: sactx-2048x2048-BC7-HUD_PI_Atlas-d7da49b6 582.2 kb 1.5% AssetBundle Object 128.2 kb 0.3% Built-in Texture2D: sactx-512x256-DXT5-HUD_IG_Minesim_Atlas-2a32c339 89.5 kb 0.2% Assets/UI/Atlas/Support/TM Atlas/Training_Manager.spriteatlas 64.2 kb 0.2% Built-in Texture2D: sactx-256x256-DXT5-HUD_IG_VR_CommonAtlas-75b67a36 55.2 kb 0.1% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Atlas.spriteatlas 46.3 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 28.6 kb 0.1% Assets/UI/Atlas/Simulator/IG Atlas/IG Common Atlas/HUD_IG_Atlas.spriteatlas 11.8 kb 0.0% 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0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TocopillaRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_1.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ShadowSeparator.png 0.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Indicativo_blanco_switch.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SunIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SnowIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_RainIcon.png 0.4 kb 0.0% 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Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_BluePixel.png 0.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_Blue1X2.png 0.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMastil.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Rectangle.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CNADTrack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SunIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SnowIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_RainIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_HailIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_FrostIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_CloudsIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Box.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_4_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_3_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_2_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_1_V1.png 0.3 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Minesim/HUD_IG_Minesim_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.mx_xx_xx Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 42.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 42.7 mb 100.0% Complete build size 42.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 12.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/MX/ChevroletVanExpress_Ambulance_MAOHS.tga 5.3 mb 12.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/MX/ChevroletVanExpress_Ambulance_BC.tga 5.3 mb 12.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/MX/FiremanTruck_MAOHS.tga 5.3 mb 12.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/MX/FiremanTruck_N.tga 5.3 mb 12.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/MX/FiremanTruck_BC.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/MX/Passat_Police_PRF_MAOHS.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/MX/Clio_TaxiMirror_BC.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/MX/Passat_Police_PRF_BC.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/MX/Passat_Police_MAOHS.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/MX/Passat_Police_BC.tga 2.7 mb 6.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/MX/Clio_Taxi_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_truck.xx_xx_st Compressed Size:4.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 13.7 kb 67.6% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.6 kb 32.4% Total User Assets 20.3 kb 100.0% Complete build size 20.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.5 kb 17.2% AssetBundle Object 0.5 kb 2.3% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_TANKER_INTERNATIONAL_DAY_PROSTAR.png 0.5 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_C_Mec_Cacamba_sin_lona.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Tanker_Scania_R500.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Tanker_Freightliner.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Freightliner_cab.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Carretera_2Eixos.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_C_Mec_Truck_LS.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_KENWORTH_T370.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Forest_Truck.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Carrier_Truck.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamRigPlataf.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamRigCaja2.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamRigCaja.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamArtPlataf2.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamArtCist.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamArtCaja.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_C_Mec_Prancha.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Bitruck_8x2.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Bitrem_9Eixos.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_VUC_Bau.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_Rodotrem.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamR440.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_CamBiart.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_ivecodaily_common Compressed Size:56.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 122.7 mb 93.3% Meshes 2.9 mb 2.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 5.8 mb 4.4% Other Assets 37.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.6 kb 0.1% Total User Assets 131.5 mb 100.0% Complete build size 131.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 16.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_Int_N.tga 21.3 mb 16.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_Int_M.tga 21.3 mb 16.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_N.tga 21.3 mb 16.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_M.tga 10.7 mb 8.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_Int_D.tga 10.7 mb 8.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_D.tga 8.0 mb 6.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_CM.tga 5.4 mb 4.1% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 5.3 mb 4.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_CM_MAOHS.tga 2.9 mb 2.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Meshes/NPC_SuspectIvecoDaily_Mesh.fbx 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_M4.tga 1.3 mb 1.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Textures/NPC_IvecoDaily_M3.tga 125.9 kb 0.1% Resources/unity_builtin_extra 100.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 61.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 9.1 kb 0.0% AssetBundle Object 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Root.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Graphics_TM.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Graphics.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_PROP_PF_TM.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_PROP_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_GlassBlack_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_Glass_Interior_Daily_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Int_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Black_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Lights_MT.mat 0.4 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_common Compressed Size:111.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 183.4 mb 79.5% Meshes 23.5 mb 10.2% Animations 126.7 kb 0.1% Sounds 0.0 kb 0.0% Shaders 22.5 mb 9.8% Other Assets 757.5 kb 0.3% Levels 0.0 kb 0.0% Scripts 4.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 358.4 kb 0.2% Total User Assets 230.7 mb 100.0% Complete build size 230.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 4.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 10.2 mb 4.4% Assets/vehicles/TrafficVehicles/DAF_XF_106/Art/Meshes/GlobalExpeditionDafTanker_Prop.fbx 8.6 mb 3.7% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Textures/ChevroletVanExpress_Ambulance_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_MAOHS_DIRT.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_Police_PRF_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_PoliceOLD_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_MAHOS.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_Police_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 2.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_N.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CM_DIRT.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 4.0 mb 1.7% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 3.7 mb 1.6% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_N.tga 3.6 mb 1.5% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_MAOHS.tga 2.7 mb 1.2% Assets/vehicles/TrafficVehicles/DAF_XF_106/Art/Meshes/GlobalExpeditionTanker_Prop.fbx 2.7 mb 1.2% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.3 mb 1.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_N_DIRT.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_E.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_M1.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_N.jpg 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_N.tga 1.3 mb 0.6% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.3 mb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Meshes/NPC_Amarok.fbx 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_CB.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_M.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_BC.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_M.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_BC.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_CM.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Tourismo_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_CM.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_CM.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 1.0 mb 0.4% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_E.tga 1006.2 kb 0.4% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Meshes/BRT_Bus.fbx 945.8 kb 0.4% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/Golf_LeySeca_MAOHS.tga 927.8 kb 0.4% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/NPC_BusTourismo.fbx 906.6 kb 0.4% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Meshes/NPC_FiremanTruck.fbx 905.0 kb 0.4% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_MAOHS.tga 734.2 kb 0.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_MAOHS.tga 663.5 kb 0.3% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_BC.tga 644.3 kb 0.3% Assets/vehicles/TrafficVehicles/Impala/Art/Meshes/Impala.fbx 616.6 kb 0.3% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_S.tga 607.5 kb 0.3% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 599.0 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CB_DIRT.tga 571.4 kb 0.2% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_MAOHS.tga 570.6 kb 0.2% Assets/vehicles/TrafficVehicles/Bicycle/Art/Meshes/Cyclist@Ride.fbx 564.1 kb 0.2% Assets/vehicles/TrafficVehicles/Golf/Art/Meshes/NPC_Golf.FBX 550.3 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 512.2 kb 0.2% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_E.tga 512.2 kb 0.2% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_E.tga 512.2 kb 0.2% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_BC.tga 473.0 kb 0.2% Resources/unity_builtin_extra 470.2 kb 0.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Meshes/NPC_FiremanTruck_Prop.fbx 454.0 kb 0.2% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/Golf_LeySeca_BC.tga 447.1 kb 0.2% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_BC.tga 379.6 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 362.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 358.4 kb 0.2% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_MAOHS.tga 347.5 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 343.5 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_MAOHS.tga 327.6 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 311.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_FrontWheel.FBX 311.6 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_BackWheel.FBX 307.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 306.2 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 302.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 300.5 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_MAOHS.tga 295.2 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 291.2 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 289.3 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 280.7 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.9 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.3 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_MAOHS.tga 273.8 kb 0.1% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_MAOHS.tga 269.5 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 264.9 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 264.4 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 263.2 kb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 250.5 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_MAOHS_Mate.tga 240.7 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 235.9 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_MAOHS.tga 228.3 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 227.3 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 217.4 kb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Meshes/Passat_Police.FBX 215.4 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 214.1 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 213.6 kb 0.1% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_MAOHS.tga 195.1 kb 0.1% AssetBundle Object 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 189.7 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 185.0 kb 0.1% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_MAOHS.tga 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 170.9 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/DipLight 1.png 164.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Meshes/NPC_ChevroletVanExpress_PF.FBX 163.1 kb 0.1% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_BC.tga 161.3 kb 0.1% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_D.tif 156.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 150.9 kb 0.1% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_MAOHS.tga 150.0 kb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Mesh/Clio_Taxi.fbx 148.2 kb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_BC.tga 147.1 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 143.8 kb 0.1% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_BC.tga 129.3 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 128.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 127.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Mesh/Passat.FBX 125.2 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 119.7 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_BC.tga 118.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 118.1 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 114.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 113.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_BC.tga 113.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 113.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CB.tga 112.2 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 111.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 107.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 105.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 100.4 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_BC.tga 90.4 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 86.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Truck_FrontWheel.FBX 85.6 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/CarLightCookie 1.tga 85.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/BeamLight 1.png 81.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Truck_BackWheel.FBX 79.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 75.4 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_BC.tga 52.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 48.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 48.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnRight.fbx 46.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnLeft.fbx 34.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_M.tga 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_MotorBike_S.fbx 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 26.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_F.FBX 23.7 kb 0.0% 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Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Male003A_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/WheelCommon_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_Lights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_Lights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_Lights_M.mat 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Animation/AnimController_FiremanTruck.controller 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/90mm Lens.flare 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Truck_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Truck_BackWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Wheel_Car_TypeA.FBX 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultipleWheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultiplePlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OutlineTM.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_interceptorsedan_common Compressed Size:16.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 23.3 mb 68.1% Meshes 3.7 mb 10.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 20.7% Other Assets 62.0 kb 0.2% Levels 0.0 kb 0.0% Scripts 3.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 108.7 kb 0.3% Total User Assets 34.2 mb 100.0% Complete build size 34.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 20.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 15.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_N.tga 5.3 mb 15.6% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_Hybrid_Sedan_N.tga 2.7 mb 7.8% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_Hybrid_Sedan_M.tga 2.7 mb 7.8% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_Hybrid_Sedan_BC.tga 2.0 mb 5.9% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_Hybrid_Sedan_CM.psd 1.6 mb 4.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/InterceptorSedan_BumpersLights.FBX 1.3 mb 3.9% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_HybridSedan_N.tga 1.0 mb 3.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/NPC_PoliceCar_InterceptorSedan.FBX 1.0 mb 3.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Meshes/NPC_InterceptorSedan.FBX 1.0 mb 2.9% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_HybridSedan_BC.tga 1.0 mb 2.9% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/PoliceLight_M1.tga 872.6 kb 2.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_MAOHS.tga 682.9 kb 2.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_PoliceLight_M1.tga 229.1 kb 0.7% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Textures/Ford_HybridSedan_MAOHS.tga 212.1 kb 0.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_BC.tga 125.9 kb 0.4% Resources/unity_builtin_extra 82.9 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 15.1 kb 0.0% AssetBundle Object 4.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Graphics_TM.prefab 4.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Graphics.prefab 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Prop_PF_TM.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Pieces Prefab/NPC_Ford_HybridSedan_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Prop_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Pieces Prefab/NPC_Ford_HybridSedan_Prop_PF_TM.prefab 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Pieces Prefab/NPC_Ford_HybridSedan_Graphics.prefab 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Pieces Prefab/NPC_Ford_HybridSedan_Prop_PF.prefab 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_MT.mat 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Materials/Ford_Hybrid_Sedan_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Pieces Prefab/NPC_Ford_HybridSedan_Physics.prefab 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_InterceptorSedan_BumpersLights_PF.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_Ligh_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_Hybrid_Sedan/Art/Materials/InterceptorSedan_Light_MT.mat 0.4 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_localized.xx_xx_xx Compressed Size:101.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 122.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 5.2 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 122.0 mb 100.0% Complete build size 122.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 17.5% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_MAOHS.tga 10.7 mb 8.7% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_BC.tga 4.8 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_MAOHS.tga 4.7 mb 3.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_MAOHS.tga 4.6 mb 3.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_MAOHS.tga 4.5 mb 3.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_MAOHS.tga 4.4 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_MAOHS.tga 4.4 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_MAOHS.tga 4.4 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_MAOHS.tga 4.4 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_MAOHS.tga 4.1 mb 3.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_MAOHS.tga 4.1 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_MAOHS.tga 4.0 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_MAOHS.tga 3.7 mb 3.1% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_MAOHS.tga 3.7 mb 3.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_MAOHS.tga 3.3 mb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_MAOHS_Exterior.tga 2.7 mb 2.2% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_MAOHS.tga 2.4 mb 2.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_BC.tga 2.2 mb 1.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/Product/Default/PlatformlTrailer_BC.tga 2.2 mb 1.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/Product/Default/ForestalTrailer_BC.tga 1.9 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_BC.tga 1.7 mb 1.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_BC.tga 1.6 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_BC.tga 1.6 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_BC.tga 1.6 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_BC.tga 1.6 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Product/Default/Tandem_Bitrem9_BC.tga 1.5 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_BC.tga 1.4 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_BC.tga 1.4 mb 1.1% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_BC.tga 1.3 mb 1.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_BC.tga 1.3 mb 1.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_BC.tga 1.3 mb 1.1% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_BC.tga 1.2 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_BC.tga 1.1 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_BC.tga 832.2 kb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_BC_Exterior.tga 5.2 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_banner.xx_xx_stdanone Compressed Size:14.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 18.0 mb 56.6% Meshes 1.5 mb 4.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.8 mb 33.9% Other Assets 12.1 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 1.5 mb 4.8% Total User Assets 31.9 mb 100.0% Complete build size 31.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 33.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 16.7% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont02_Column_Poster_E.tga 3.0 mb 9.3% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont_Column_Poster_MAOHS.tga 2.7 mb 8.4% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont_Column_Poster_BC.tga 2.7 mb 8.4% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont02_Column_Poster_BC.tga 2.3 mb 7.1% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont_Column_Poster_N.tga 1.4 mb 4.5% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Meshes/Ad_Column_Poster.FBX 724.7 kb 2.2% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Danone_Poster_N.tga 707.5 kb 2.2% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Danone_Poster_MAOHS.tga 303.3 kb 0.9% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Danone_Poster_E.tga 279.7 kb 0.9% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Danone_Poster_BC.tga 189.1 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Textures/Bonafont_Column_Poster_E.tga 125.9 kb 0.4% Resources/unity_builtin_extra 59.8 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Meshes/Ad_Poster.FBX 4.1 kb 0.0% AssetBundle Object 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Materials/Bonafont_Column_Poster.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Materials/Bonafont02_Column_Poster.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Materials/Bonafont_Poster.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Bonafont_Column_Poster_PF.prefab 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Bonafont02_Column_Poster_PF.prefab 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Bonafont_Poster_PF.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Meshes/Ad_Column_Poster.FBX 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Bonafont/Meshes/Ad_Poster.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_bus_common Compressed Size:57.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 53.7 mb 61.8% Meshes 22.7 mb 26.2% Animations 51.9 kb 0.1% Sounds 0.0 kb 0.0% Shaders 10.0 mb 11.5% Other Assets 224.4 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 234.6 kb 0.3% Total User Assets 86.9 mb 100.0% Complete build size 86.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 24.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Exterior_N.tga 8.2 mb 9.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Meshes/User_MercedesTourismo.fbx 6.9 mb 7.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.8 mb 5.5% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro.fbx 3.7 mb 4.3% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Front.fbx 3.7 mb 4.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_External_N.tga 3.6 mb 4.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 3.5 mb 4.1% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_N.tga 3.3 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_N.tga 3.3 mb 3.8% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_N.tga 2.9 mb 3.4% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_MAOHS.tga 2.6 mb 2.9% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 2.5 mb 2.8% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 2.3 mb 2.7% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Back.fbx 2.1 mb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx 1.7 mb 2.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_MAOHS.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/StaticDrops_Tourismo.jpg 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/MercedesTurismo_50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Citaro-50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx 714.9 kb 0.8% Resources/unity_builtin_extra 694.9 kb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/RainDropNormal_Citaro.tga 362.2 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/StaticDrops_Citaro.tga 248.3 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Bellows.fbx 176.8 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Door.fbx 148.8 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/MercedesCitaro_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 76.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_E2.tga 75.2 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_E1.tga 48.4 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Meshes/Tourismo_Wipers.fbx 41.2 kb 0.0% AssetBundle Object 24.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro.prefab 23.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Front.prefab 22.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/User_MercedesTourismo_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/Windshield_Tourism.prefab 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Windshield_Citaro.prefab 5.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Lights_M2.tga 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Lights_M1.tga 4.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Animation/Tourismo_controller.controller 3.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Back.prefab 2.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_BiArticulate_Middle.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Bellows.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Middle_Bellows.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Back_Bellows.prefab 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Glass_Interior_Citaro_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Materials/Glass_Interior_Tourismo_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Animation/Tourismo_Door_Front.mask 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Animation/Tourismo_Door_Back.mask 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_External_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Materials/User_TourismoExterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Animation Controllers/Door Controller.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Animations/WiperAnimController_Citaro.controller 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Materials/User_TourismoLights_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_Lights_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/MercedesCitaro_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/Tourismo_Wipers.prefab 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Materials/User_TourismoInterior_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Materials/User_TourismoDriver_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_IntDriver_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/Glass_Interior_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Door.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Animation/Tourismo_Wipers.mask 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_localized.xx_xx_starmy Compressed Size:65.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 67.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 4.2 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 67.7 mb 100.0% Complete build size 67.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.6 mb 6.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesAxorTruck/AxorTruck_MAOHS.tga 4.4 mb 6.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesAtronTruck/AtronTruck_MAOHS.tga 4.3 mb 6.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/ManTgx/Man_MAOHS.tga 4.2 mb 6.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/VolvoFH/VolvoFH_MAOHS.tga 4.2 mb 6.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Bitrem9/Trailer_Bitrem9_MAOHS.tga 4.0 mb 5.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rodotrem/Trailer_Rodotrem_MAOHS.tga 3.8 mb 5.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/CarrierTruck/PortaCoches_MAOHS.tga 3.7 mb 5.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T370/Kenworth_T370_MAOHS_Exterior.tga 3.6 mb 5.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Semitrailer2axes/Semitrailer_2_axes_MAOHS.tga 3.3 mb 4.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Atego3030/MercedesAtego_MAOHS.tga 2.2 mb 3.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Platform/PlatformlTrailer_BC.tga 2.2 mb 3.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Forestal/ForestalTrailer_BC.tga 2.2 mb 3.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/TrailerPlank/TrailerPlank_MAOHS.tga 1.5 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/ManTgx/Man_BC.tga 1.4 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesAtronTruck/AtronTruck_BC.tga 1.4 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesAxorTruck/AxorTruck_BC.tga 1.4 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/Atego3030/MercedesAtego_BC.tga 1.4 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/CarrierTruck/PortaCoches_BC.tga 1.4 mb 2.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/P17_1_Dumpster/Dumpster_MAOHS.tga 1.3 mb 2.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/VolvoFH/VolvoFH_BC.tga 1.1 mb 1.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tandem_Bitrain9/Tandem_Bitrem9_BC.tga 1.1 mb 1.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/ProstarDayCab/ProstarDayCab_Exterior_MAOHS.tga 1.0 mb 1.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rigid/RigidTrailer_MAOHS.tga 1.0 mb 1.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rodotrem/Trailer_Rodotrem_BC.tga 1.0 mb 1.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T370/Kenworth_T370_BC_Exterior.tga 1017.3 kb 1.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Bitrem9/Trailer_Bitrem9_BC.tga 959.4 kb 1.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Bitrem7/Trailer_Bitrem7_MAOHS.tga 924.0 kb 1.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tandem_Bitrem7/Tandem_Bitrem7_MAOHS.tga 675.6 kb 1.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Semitrailer2axes/Semitrailer_2_axes_BC.tga 617.9 kb 0.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/P17_1_Dumpster/Dumpster_BC.tga 431.7 kb 0.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rigid/RigidTrailer_BC.tga 366.9 kb 0.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/TrailerPlank/TrailerPlank_BC.tga 326.6 kb 0.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/ProstarDayCab/ProstarDayCab_Exterior_BC.tga 273.7 kb 0.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Bitrem7/Trailer_Bitrem7_BC.tga 211.0 kb 0.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tandem_Bitrem7/Tandem_Bitrem7_BC.tga 4.2 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_minibus_common Compressed Size:79.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 99.6 mb 67.9% Meshes 36.9 mb 25.2% Animations 42.5 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 6.8% Other Assets 129.2 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 117.7 kb 0.1% Total User Assets 146.8 mb 100.0% Complete build size 146.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_MAOHS.tga 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_N.tga 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_N.tga 15.2 mb 10.3% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/ZafiroPrototype.fbx 11.9 mb 8.1% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/User_Zafiro.fbx 10.7 mb 7.3% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_BC.tga 9.4 mb 6.4% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Meshes/User_HyundaiCountyBus.FBX 6.9 mb 4.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 3.8 mb 2.6% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_N.tga 3.5 mb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Externa_N.tga 3.3 mb 2.2% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_N.tga 3.1 mb 2.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_MAOHS.tga 2.3 mb 1.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.3 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_MAOHS.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/wiperZafiro_60.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_M2.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_M1.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/CountyBus_50.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/RainDropNormal_HyundaiCounty.tga 826.8 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_BC.tga 714.9 kb 0.5% Resources/unity_builtin_extra 478.2 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_BC.tga 477.3 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_N.tga 346.9 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/Zafiro_Wipers.fbx 327.9 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_MAOHS.tga 174.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Meshes/CountyBus_Wipers.fbx 129.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_BC.tga 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 60.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_Mask1.tga 28.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_Mask2.tga 25.8 kb 0.0% AssetBundle Object 23.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Pieces Prefabs/User_Zafiro.prefab 21.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/ZafiroCollider.fbx 19.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Pieces Prefab/User_HyundaiCountyBus_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Animations/AnimationControllerZafiroBus.controller 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Animations/AnimationControllerHyundaiCountyBus.controller 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Materials/Glass_Interior_HyundaiCountyBus_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Materials/Glass_Interior_Zafiro_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Materials/Zafiro_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Materials/Zafiro_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Materials/Zafiro_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Pieces Prefabs/Zafiro_Wipers.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Animations/Zafiro_Door.mask 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Materials/HyundaiCounty_External_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Materials/HyundaiCounty_Lights_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Pieces Prefab/CountyBus_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Animations/CountyBus_Door.mask 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Materials/HyundaiCounty_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Materials/HyundaiCounty_IntDriver_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Materials/Glass_Interior_MT.mat 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Pieces Prefabs/ZafiroPrototype.prefab 0.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Pieces Prefabs/ZafiroCollider.prefab 0.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Animations/Zafiro_WiperMask.mask 0.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Animations/CountyBus_WipersMask.mask 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_bus.xx_xx_stbusvencedor Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.1 mb 100.0% Complete build size 6.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 33.4% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/STVencedor/ArticulateBus_External_MAOHS.tga 1.6 mb 25.7% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/STVencedor/ArticulateBus_IntDriver_BC.tga 1.2 mb 20.6% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/STVencedor/ArticulateBus_External_BC.tga 1.2 mb 20.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/STVencedor/ArticulateBus_Interior_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.xx_xx_xx Compressed Size:77.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 202.7 mb 97.3% Meshes 33.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 1.8% Other Assets 1.6 mb 0.8% Levels 0.0 kb 0.0% Scripts 1.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 409.0 kb 0.2% Total User Assets 208.4 mb 100.0% Complete build size 208.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 10.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Textures/Sig_Atlas03_BC.jpg 10.7 mb 5.1% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 5.1% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Textures/Sig_Atlas05_BC.jpg 10.7 mb 5.1% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Textures/Sig_Atlas04_BC.jpg 10.7 mb 5.1% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Textures/Sig_Atlas02_BC.jpg 10.7 mb 5.1% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_BC.jpg 3.7 mb 1.8% Assets/content_common/art_common/Modules/Shaders/Standard.shader 323.9 kb 0.2% AssetBundle Object 18.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ExitFreeNum_Num_Variant.prefab 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 15.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S003AExit_Variant.prefab 14.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S010Exit_Variant.prefab 14.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S022Exit_Variant.prefab 14.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S012Exit_Variant.prefab 13.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S007AExit_Variant.prefab 13.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S003BExit_Variant.prefab 13.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S007BExit_Variant.prefab 13.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S004Exit_Variant.prefab 13.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S004_Variant.prefab 12.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S019Exit_Variant.prefab 11.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S002Exit_Variant.prefab 11.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S009Exit_Variant.prefab 11.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S009_Variant.prefab 11.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S015Exit_Variant.prefab 11.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_InfoDistance_CP_Variant.prefab 11.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_InfoDistance_LJ_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S014Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S016Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S014_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S020Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S016_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S020_Variant.prefab 10.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S021Exit_Variant.prefab 10.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S021_Variant.prefab 10.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaService_1000_Variant.prefab 10.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S008Exit_Variant.prefab 10.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S018Exit_Variant.prefab 10.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S018_Variant.prefab 8.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingSimple_15_Variant.prefab 7.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Inspection_Variant.prefab 7.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaService_500_Variant.prefab 5.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaServiceDetour_Variant.prefab 5.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RestArea_500_Variant.prefab 5.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStationSmall_R100_Variant.prefab 5.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingToll_Variant.prefab 5.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Pedagio_500_Variant.prefab 5.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxiHeight_Right_Variant.prefab 5.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxiHeight_Left_Variant.prefab 5.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerPedestrianCrossing100m_Variant.prefab 5.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Works100m_Variant.prefab 4.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaServiceDirectional_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village03_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village03_L_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village03_F_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village02_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village02_L_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town04_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town04_F_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town03_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town03_F_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town02_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town02_F_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town01_R_Variant.prefab 4.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Town01_F_Variant.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_L_Variant.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_F_Variant.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_R_Variant.prefab 4.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerMaxHeightAdvise_5M_Variant.prefab 4.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_120_Variant_TM.prefab 4.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_110_Variant_TM.prefab 4.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_100_Variant_TM.prefab 4.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxHeight_5M_Variant.prefab 4.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxHeight_3M_Variant.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_PrioridadeSempre_Variant.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Radar_Variant.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RestAreaDetour_Variant.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RadarBus_Variant.prefab 3.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoPedestrianNoBike_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_120_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_110_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_100_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxHeight_6M_NoStick_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxHeight_5M_NoStick_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_UniversitySmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_UniversitySmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_HospitalSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AirportSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_MaxHeight_3M_NoStick_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_UniversitySmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StationSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StadiumSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_HospitalSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_HospitalSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AirportSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AirportSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StationSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StationSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StadiumSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StadiumSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SchoolSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SchoolSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ChurchSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ChurchSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SchoolSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ChurchSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_90_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_80_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_70_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_60_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_50_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_40_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_30_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_SpeedLimit_20_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ExclusiveOnibus_Variant.prefab 3.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_OnlyBus_Variant.prefab 3.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_EndNoOvertaking_Variant.prefab 3.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Park_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_90_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_80_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_70_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_60_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_50_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_40_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_30_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SpeedLimit_20_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_WorkingWayProhibited_Variant.prefab 2.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ViaductName_Variant.prefab 2.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BusStop_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_OneWay_Straight_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_OneWay_Right_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_OneWay_Left_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_NoUTurn_L_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_NoEntry_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Straight_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Right_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_DangerDomesticAnimals_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Left_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village03_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ChangeDirection_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SquareArrowDouble_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_FinalsWorks_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_PedestrianCross_L_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_PedestrianCross_R_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RoadHump_L_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RoadHump_R_Variant.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_WorkingWayProhibited_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_Inspection_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_VoltageDanger_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ViaductName_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Pedagio_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EmergencyTrack_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RoundaboutRed_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoOvertaking_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoLeftTurn_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ParkingNotAllowed_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ParkingAllowed_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_OneWay_Straight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_OneWay_KeepRight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ForbiddenHorn_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TrucksRight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_OneWay_Right_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_OneWay_Left_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoUTurn_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoUTurn_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerTrafficLight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerBadConditions_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoRightTurn_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_NoEntry_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Incorporation_Left_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerSteepUp_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerSteepDown_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerNarrow_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerNarrow_RR_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerNarrow_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerNarrow_LL_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Bifurcation_Left_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Works_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StraightRight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerNoBarrierLevelCrossing_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerDomesticAnimals_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_StraightLeft_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerSlipperyRoad_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerRoundabout_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerPebbles_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerDeadEnd_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TwoWays_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerSlipperyRocks_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCurve_RL_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCurve_LR_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCrossRoads_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCrossRoads_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Turn_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerTwoWays_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_CrossRoads_T_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_WorksEnd_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerPedestrianCrossing_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCurve_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCurve_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_DangerCrossRoads_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_DangerPedestrianCrossing100m_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village04_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village02_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Village01_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_EndNoOvertaking_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_Works100m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_SquareArrowDouble_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_LevelCrossingTrain_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsViaFacil_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_Yield_Variant_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsManual_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsAutomatic_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_RondaboutConstantiIndustrialP1.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_RondaboutConstantiIndustrialP.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_RondaboutConstantiTarra.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_RondaboutMorelValls.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_RondaboutLleidaCamp.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayMontblanc21.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_DistanceVallsLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_N240Montblanc.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_MontblancLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayRefineria.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_PoblaMafumet.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_Fontscaldes.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_Lilla.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/TM/Sig_Stop_Variant_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Viduct_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TunnelName02_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TunnelName01_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SquareArrowSingle_Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_06/Sig_HighwayTarragona.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_UniversitySmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_IndustrialSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_HospitalSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AreaServiceDirectional_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_UniversitySmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_UniversitySmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_StationSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_StationSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_IndustrialSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_IndustrialSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_HospitalSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_HospitalSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_GasStationSmall_R100_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AirportSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AirportSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_StadiumSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_StadiumSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_SchoolSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_ChurchSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_StationSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_17_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_16B_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_13_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_11_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_08_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_06_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_05_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ExitFreeNum_01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_EndRestriction_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_ChangeDirection_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_AirportSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_StadiumSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_SchoolSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_SchoolSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_ChurchSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Sig_ChurchSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village05_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village05_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village03_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_02/Sig_Village02_R_PF.prefab 1.5 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_WorksDangerNarrow_LL_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_Danger_HairpinCurve_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_Danger_HairpinCurve_L_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_DangerSteepUpTruck_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_DangerSteepDownTruck_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_BifurcationObstacle_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Sig_EmergencyWay_Variant.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_WorksHeavyTruck_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_ProximityYield_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_BifurcationDouble_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_WorksStarts_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_VoltageDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_ProximityStop_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_LargeTuck_10m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_HeightDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_EmergencyWay_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_DeathDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_CounterBend_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_CounterBend_L_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_Works50m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_SeatBelt_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/GameObjectsEmpty/Sig_Barrier_PF.prefab 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_car_common Compressed Size:396.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 677.7 mb 90.2% Meshes 61.8 mb 8.2% Animations 74.9 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.9 mb 1.5% Other Assets 320.1 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 141.2 kb 0.0% Total User Assets 750.9 mb 100.0% Complete build size 750.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_InteriorN.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_MAOHS.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_InteriorN.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_MAOHS.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_M.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_MAOHS.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_MAOHS.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_M.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_N.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Normal.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_MAOHS.tga 21.3 mb 2.8% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_AC.tga 11.5 mb 1.5% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/ClioPrototype.fbx 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_BC.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_BC.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_D.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_AC.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_BC.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_BC.tga 10.7 mb 1.4% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_D.tga 8.5 mb 1.1% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/User_Clio.fbx 8.1 mb 1.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/User_FordMondeo.fbx 7.0 mb 0.9% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/MondeoPrototype.fbx 6.9 mb 0.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.0 mb 0.8% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/User_Fiat500.FBX 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_M2.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_M1.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/RainDropNormal_Golf.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M2.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M1.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Textures/User_GlassBroken_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_MAOHS.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/FordMondeo_M2.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/FordMondeo_M1.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_N.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_M.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_CM.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_M2.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_M1.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Textures/MudBroken_A.tga 5.3 mb 0.7% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_CM.tga 4.3 mb 0.6% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorSedan.FBX 4.0 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M2.tga 4.0 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M1.tga 4.0 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_M1.tga 4.0 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Prototype.FBX 3.7 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_N.tga 3.7 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_MAOHS.tga 3.7 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_Interior_MAOHS.tga 3.6 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/InterceptorSedan.FBX 3.6 mb 0.5% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_MAOHS.tga 3.2 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/User_Chevrolet_Cruze.FBX 3.0 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_MAOHS.tga 2.7 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/RainDropNormal_Golf_Mask.tga 2.7 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_D.tga 2.7 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_CM.psd 2.7 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_RainDrop_Mask.tga 2.7 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_BC.tga 2.5 mb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M.tga 2.3 mb 0.3% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.2 mb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/User_Golf.fbx 2.0 mb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/CitroenC4_PoliceLights_MAOHS.tga 2.0 mb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_M2.tga 1.6 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_BC.tga 1.4 mb 0.2% Resources/unity_builtin_extra 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/wiperSedan_60.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/wiperMondeo_60.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/wiperSedan_60.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/WiperFiat500_60.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/WiperFiat500_50.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Wiper_Cruze_50.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/wiperClio_60.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_M2.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_M1.tga 1.3 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/Wipe_Golf_60.tga 1.2 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Meshes/PoliceLight.FBX 1.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/CitroenC4_PoliceLights_N.tga 1.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_MAOHS.tga 1.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/wiperFordF150_50.tga 925.3 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_M1.tga 909.1 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_N.tga 835.1 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_N.tga 821.5 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_Interior_BC.tga 817.8 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_BC.tga 736.8 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Meshes/CitroenC4_PoliceLights.FBX 724.7 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_MAOHS.tga 663.8 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_BC.tga 663.5 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_BC.tga 594.8 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/CitroenC4_PoliceLight_M1.tga 522.3 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/PoliceBumpers.FBX 358.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/Clio_Wipers.fbx 305.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/CitroenC4_PoliceLlights_BC.tga 242.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_BC.tga 203.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_BC.tga 180.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorSedan_Wipers.fbx 180.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/Sedan_Wipers.fbx 147.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 128.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/FordMondeo_Wipers.fbx 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 84.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorCollider.fbx 84.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/MondeoCollider.fbx 72.2 kb 0.0% AssetBundle Object 62.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Wipers.FBX 61.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 55.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/Cruze_Wipers.fbx 43.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Golf_Collider.fbx 38.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Golf_Wipers.FBX 36.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/Cruze_Mesh_Collider.FBX 29.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/ClioCollider.fbx 22.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Collider.FBX 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 11.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Pieces Prefab/User_Clio.prefab 11.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Pieces Prefabs/User_Chevrolet_Cruze_PF.prefab 10.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Pieces Prefab/InterceptorSedan_PF.prefab 10.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Pieces Prefab/Ford_Hybrid_Sedan_PF.prefab 10.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Pieces Prefabs/User_FordMondeo.prefab 10.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Pieces Prefabs/User_Fiat500_PF.prefab 10.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Pieces Prefabs/User_Golf_PF.prefab 2.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/WipersPivot_R.FBX 2.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/WipersPivot_L.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Materials/Glass_Interior_InterceptorSedan_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/PivotWipe_R.fbx 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/PivotWipe_L.fbx 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/PivotWipe_R.fbx 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/PivotWipe_L.fbx 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Materials/Glass_Interior_Ford150_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Material/Glass_Interior_Fiat500_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Materials/Glass_Interior_Clio_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Materials/Glass_Interior_Golf_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Materials/Glass_Interior_Mondeo_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Materials/Glass_Interior_Sedan_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Materials/Glass_Interior_Cruze_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Materials/InterceptorSedan_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Materials/Ford_HybridSedan_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Materials/RenaultClio_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Materials/FordMondeo_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Material/Fiat500_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Pieces Prefab/Clio_Wipers.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Materials/RenaultClio_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Materials/FordMondeo_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Material/Fiat500_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Materials/RenaultClio_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Materials/FordMondeo_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Material/Fiat500_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Animations/WiperAnimController_InterceptorSedan.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Animations/WiperAnimController_InterceptorSedan.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Animations/AnimController_Chevrolet_Cruze.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Animations/WiperAnimController_Mondeo.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Animations/WiperAnimController_Ford150.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Animations/WiperAnimController_Fiat500.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Animations/WiperAnimController_Clio.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Animations/WiperAnimController_Golf.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/CitroenC4_PoliceLight_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/PoliceLight_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Materials/Golf_Interior_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Materials/Cruze_Inside_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Materials/Golf_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Materials/Cruze_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Materials/InterceptorSedan_Ligh_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Materials/InterceptorSedan_Ligh_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Pieces Prefab/InterceptorSedan_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Pieces Prefabs/FordMondeo_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Pieces Prefab/Sedan_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Pieces Prefabs/Fiat500_Wipers_PF.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Materials/Golf_Light_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Materials/Cruce_Light_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Pieces Prefabs/Cruze_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Pieces Prefabs/Golf_Wipers.prefab 1.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Animations/Golf_FrontWiperMask.mask 1.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Animations/Golf_BackWiperMask.mask 1.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Animations/Chevrolet_Cruze_WiperMask.mask 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Materials/Glass_Hud_Clio_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Materials/Glass_Hud_Mondeo_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Materials/Glass_User_Golf_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Materials/Glass_User_Cruze_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Glass_User_MT.mat 0.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Materials/InterceptorSedan_Interior_MT.mat 0.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Materials/InterceptorSedan_Interior_MT.mat 0.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Pieces Prefab/PoliceBumpers_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftruck_common Compressed Size:57.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 108.0 mb 73.3% Meshes 29.1 mb 19.8% Animations 11.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 6.8% Other Assets 61.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 103.4 kb 0.1% Total User Assets 147.3 mb 100.0% Complete build size 147.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_Interior_MAOHS.tga 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_Interior_N.tga 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_MAOHS.tga 21.3 mb 14.5% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_N.tga 19.0 mb 12.9% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Meshes/User_DAF_XF_106.fbx 10.7 mb 7.2% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_Interior_BC.tga 10.0 mb 6.8% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Meshes/DAFXF106SC_Prototype.fbx 6.9 mb 4.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_M2.tga 5.3 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_M1.tga 2.3 mb 1.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/wiperDAFXF106_60.tga 714.9 kb 0.5% Resources/unity_builtin_extra 137.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Meshes/DAF_XF_106_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 18.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Pieces Prefabs/User_DAF_XF_106.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Meshes/DAFXF106_Col.fbx 11.6 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Materials/Glass_Interior_DAFXF106.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Materials/DAFXF106_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Pieces Prefabs/DAF_XF_106_Wipers.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Materials/VNL760_interior_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Materials/DAFXF106_interior_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Materials/DAFXF106_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Animations/WiperAnimController_DAFXF106.controller 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Pieces Prefabs/DAFXF106_Col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_common Compressed Size:36.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 57.0 mb 92.2% Meshes 446.5 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.1 mb 6.7% Other Assets 111.2 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 162.2 kb 0.3% Total User Assets 61.8 mb 100.0% Complete build size 61.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 17.3% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken2.jpg 10.7 mb 17.3% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken.tga 5.3 mb 8.6% Assets/vehicles/UserVehicles/Common/Textures/Glass/StaticRainGlass_N.tga 5.3 mb 8.6% Assets/vehicles/UserVehicles/Common/Textures/Glass/BrokenGlass_Normal.tga 5.3 mb 8.6% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken3.tga 5.3 mb 8.6% Assets/vehicles/UserVehicles/Common/Textures/Glass/BrokenGlass_AT.tga 5.3 mb 8.6% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_N.tga 2.7 mb 4.3% Assets/vehicles/UserVehicles/Common/Textures/Glass/StaticRainDrop_Mask.tga 2.3 mb 3.8% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.8 mb 2.9% Resources/unity_builtin_extra 1.3 mb 2.2% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/RainDropNormal01.tga 1.0 mb 1.6% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLightBike.jpg 1.0 mb 1.6% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLightBike.jpg 1.0 mb 1.6% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLight.jpg 1.0 mb 1.6% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLight.jpg 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/BodyM_N.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/BodyM_M.tga 311.6 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Driver.fbx 170.9 kb 0.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/BodyM_D.tga 85.6 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudWhite.png 64.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/References/Pose_wheelchair.fbx 35.9 kb 0.1% AssetBundle Object 32.2 kb 0.1% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/DropSet01_N_P.tga 20.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/References/Pose_sitting.fbx 20.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/References/Pose_Grabbing.fbx 18.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/References/Pose_stand.fbx 18.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Seatbelt.FBX 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 7.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Breakdowns/OverHeating_Smoke.prefab 6.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Driver_PF.prefab 5.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Unlit.shader 4.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/DefaultUnlit.shader 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/Glass_PoliceLight_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Common/Materials/Glass_Light_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Car_Driver.prefab 1.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Common/Materials/GlassTint_User_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Material/Driver_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/Rearview_Selection_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Material/Ropa_conductor_MT.mat 0.8 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/MiroDrops.mat 0.5 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/WindshieldConfig.asset 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewLeftUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewLeftDown_Horizontal.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewLeftDown.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewRightDown_Horizontal.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewHorizontal_Car.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewRightDown.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewHorizontal.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewRightUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Common/Materials/RearviewFrontUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewSideUp.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/Common/Materials/RearviewFrontUp.mat 0.4 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/NormalMaterial.mat 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusDrivingPreset.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusExternalPreset.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusDrivingPreset.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusExternalPreset.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusDrivingPreset.asset 0.3 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Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Glass/RainToTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/WiperMask.renderTexture 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.mx_xx_xx Compressed Size:13.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 9.5 mb 54.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.8 mb 45.1% Other Assets 20.7 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 47.3 kb 0.3% Total User Assets 17.4 mb 100.0% Complete build size 17.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.8 mb 45.1% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.8 mb 10.6% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Textures/RoadDecals_CM.tga 1.8 mb 10.4% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_CM.tga 1.4 mb 8.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Textures/RoadDecals_N.jpg 1.4 mb 8.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_N.tga 1.2 mb 7.1% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Textures/RoadDecals_MAOHS.tga 911.5 kb 5.1% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 880.5 kb 4.9% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_MAOHS.tga 6.3 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecalsNoRainSnow_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_BikePriority_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_ArrowBus_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_Bike_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_R_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_L_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_F_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_FR_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_FL_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_Bus_PF.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Decal_Yield_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/GameObjectsEmpty/Decal_ZigZag_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_volvofh_common Compressed Size:36.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 63.0 mb 74.5% Meshes 11.4 mb 13.5% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 11.8% Other Assets 84.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 109.2 kb 0.1% Total User Assets 84.7 mb 100.0% Complete build size 84.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 25.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 21.3 mb 25.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 10.7 mb 12.6% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 6.9 mb 8.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.3 mb 7.4% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_RigidVolvoFH.fbx 5.0 mb 5.9% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH.fbx 4.7 mb 5.6% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 2.3 mb 2.8% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/StaticDrops_VolvoFH.tga 1.3 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Volvo_50.tga 1.0 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_M2.tga 1.0 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_M1.tga 714.9 kb 0.8% Resources/unity_builtin_extra 341.6 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_MC.tga 186.6 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/VolvoFH_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 16.1 kb 0.0% AssetBundle Object 16.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Pieces Prefabs/User_RigidVolvoFH.prefab 16.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Pieces Prefabs/User_VolvoFH_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH_Collider.fbx 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Materials/Glass_Interior_VolvoFH_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Materials/VolvoFH_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Materials/VolvoFH_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Materials/VolvoFHInterior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Animations/VolvoFH_Wipers_Animator.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Pieces Prefabs/VolvoFH_Wipers.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Pieces Prefabs/User_VolvoFH_Collider.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_terrain_common Compressed Size:283.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 457.0 mb 82.5% Meshes 2.3 mb 0.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 20.9 mb 3.8% Other Assets 69.4 mb 12.5% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.4 mb 0.8% Total User Assets 554.1 mb 100.0% Complete build size 554.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 33.7 mb 6.1% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_PalmTress_vegetation_HW.asset 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures/Splatmaps/Splat_05ae9606f0f9ae8498e852ea15e59734_8c7e74030c95b064f809f6a2b814f663_0.png 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_WinterJungle_ColorMask.png 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_WinterEuropean_ColorMask.png 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_SummerJungle_ColorMask.png 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_SummerEuropean_ColorMask.png 21.3 mb 3.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/Trees_Mask_HW.tga 14.5 mb 2.6% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Legacy/Vegetation_GRP.prefab 13.3 mb 2.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos_BH.asset 13.3 mb 2.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos.asset 10.7 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_WinterJungle_ShadowMask.png 10.7 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_WinterEuropean_ShadowMask.png 10.7 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_SummerJungle_ShadowMask.png 10.7 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/HW_SummerEuropean_ShadowMask.png 10.3 mb 1.9% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data/Terrain_HW.asset 8.0 mb 1.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Albedos.asset 8.0 mb 1.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals_BH.asset 8.0 mb 1.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Albedos.asset 8.0 mb 1.4% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals.asset 6.8 mb 1.2% Resources/unity_builtin_extra 6.7 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Normals.asset 6.7 mb 1.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Normals.asset 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/Snow/qiqkx_4K_AlbedoOpacity_SNOW.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/Snow/pgjmd_4K_AlbedoOpacity_SNOW.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Wild Flowers_02.psd 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_10.psd 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_N.jpg 5.3 mb 1.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures/HighwaylandTerrain_Render Nrm.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_01_N.png 4.3 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Specular_Snow.shader 3.8 mb 0.7% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_Sm.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_H.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_Sm.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_H.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_01_Sm.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_01_H.tga 2.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/BackgroundMask.png 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_A_tint.jpg 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_R.jpg 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_H.jpg 2.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures/Splat_2048_Highwayland.tga 2.4 mb 0.4% AssetBundle Object 1.5 mb 0.3% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut.shader 1.4 mb 0.3% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPineBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/AcaciaBark_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Palm_01_Snow/DatePalm_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/Acacia_Snow/Acacia_RT_Snow_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Snow/LoblollyPine_Snow/LoblollyPine_Snow_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/LoblollyPine/LoblollyPine_Atlas_Billboards_Normal.tga 1.3 mb 0.2% 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0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/Acacia/Acacia_RT Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Snow/Banana_SNOW/BananaPlant_RT_SNOW Materials/Billboard.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/banana/BananaPlant_RT Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers/CTS_Profile_HW_4.asset 0.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers/CTS_Profile_HW_3.asset 0.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers/CTS_Profile_HW_2.asset 0.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers/CTS_Profile_HW_1.asset 0.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers/CTS_Profile_HW_0.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_rigidtruck_common Compressed Size:8.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 15.3 mb 98.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 100.3 kb 0.6% Other Assets 4.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 66.5 kb 0.4% Total User Assets 15.5 mb 100.0% Complete build size 15.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 34.4% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_MAOHS.tga 5.3 mb 34.4% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_N.tga 2.7 mb 17.2% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_BC.tga 2.0 mb 12.9% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_CM.tga 100.3 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Pieces/NPC_RigidTruck_Root.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Materials/RigidTruck_Trailer_MT.mat 1.2 kb 0.0% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forestaltrailer_common Compressed Size:14.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 11.1 mb 55.8% Meshes 1.6 mb 8.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 35.6% Other Assets 33.9 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 75.0 kb 0.4% Total User Assets 19.8 mb 100.0% Complete build size 19.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 34.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.1 mb 30.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 4.3 mb 21.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 762.1 kb 3.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx 691.6 kb 3.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx 341.6 kb 1.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_M2.tga 341.6 kb 1.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_M1.tga 125.9 kb 0.6% Resources/unity_builtin_extra 88.0 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 66.8 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx 55.4 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx 44.2 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx 38.0 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx 8.2 kb 0.0% AssetBundle Object 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/ForestalTrailerRear_PF.prefab 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/ForestalTrailerFront_PF.prefab 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Materials/ForestalTrailer_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Materials/ForestalTrailer_Lights_MT.mat 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs75.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs50.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs25.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs100.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: offroadland_terrain_common Compressed Size:18.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 17.1 mb 55.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.1 mb 10.0% Other Assets 10.4 mb 33.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.5 kb 0.1% Total User Assets 30.5 mb 100.0% Complete build size 30.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 17.5% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/Original_Splat_Mine.png 5.3 mb 17.5% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/Original_Splat_4x4.png 2.6 mb 8.4% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_Mine.asset 2.6 mb 8.4% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_4x4.asset 2.3 mb 7.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Albedos.asset 2.0 mb 6.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Normals.asset 1.4 mb 4.7% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.1 mb 3.7% Resources/unity_builtin_extra 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_Mine_3.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_Mine_2.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_Mine_1.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_Mine_0.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_4x4_3.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_4x4_2.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_4x4_1.asset 658.1 kb 2.1% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Data/OffroadLand_Terrain_4x4_0.asset 479.1 kb 1.5% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD.shader 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_Mine_3.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_Mine_2.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_Mine_1.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_Mine_0.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_4x4_3.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_4x4_2.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_4x4_1.png 256.2 kb 0.8% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Splatmaps/OffroadLand_Terrain_4x4_0.png 85.6 kb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Glitter_SM.tga 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_Mine_3_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_Mine_2_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_Mine_1_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_Mine_0_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_4x4_3_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_4x4_2_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_4x4_1_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_4x4_0_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_4x4_Complete_MT.mat 7.2 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Terrain/CTS/Materials/OffroadLand_Terrain_Mine_MT.mat 7.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Locations/Offroad Land/Offroad Land Test - OffroadLand_Terrain_Mine_2_MT.mat 6.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_europeantruck_common Compressed Size:64.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 64.0 mb 70.9% Meshes 15.8 mb 17.5% Animations 38.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.1 mb 11.2% Other Assets 210.9 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 127.2 kb 0.1% Total User Assets 90.3 mb 100.0% Complete build size 90.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 7.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.6 mb 6.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 5.1 mb 5.6% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 4.9 mb 5.4% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/User_ManTgx.FBX 4.2 mb 4.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 4.2 mb 4.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/User_MercedesAxorTruck_PF.FBX 4.0 mb 4.5% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 4.0 mb 4.5% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 3.2 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030.fbx 3.2 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 3.2 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_MAOHS.tga 3.1 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES.fbx 3.1 mb 3.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 3.0 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 2.6 mb 2.9% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 2.5 mb 2.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_N.tga 2.4 mb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 2.3 mb 2.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 1.4 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/RainDropNormal_Scania.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/RigidTruck2AxesAccelo_60.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/RigidTruck2AxesAccelo_50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/RainDropNormal_Axor.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Static_Drops_Accelo.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/ManTGX_50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Atego3030_60.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Atego3030_50.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Axor_50.tga 1013.4 kb 1.1% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 843.4 kb 0.9% Resources/unity_builtin_extra 621.7 kb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 594.7 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_BC.tga 488.0 kb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 416.8 kb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 388.8 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/StaticDrops_Atego3030.tga 338.8 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/StaticDrops_ManTGX.tga 132.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/ManTGX_Wipers.fbx 90.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/MercedesAxorTruck_Wipers.FBX 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 84.3 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/Atego3030_Wipers.fbx 80.0 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/MercedesAxor_Mask1.tga 77.4 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/MercedesAxor_MAsk2.tga 74.4 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_Mask1.tga 74.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/MercedesAcceloM1.tga 73.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_Mask2.tga 57.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES_Wipers.fbx 43.6 kb 0.0% AssetBundle Object 23.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_M1.tga 20.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_M1.tga 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_M2.tga 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_M2.tga 18.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/MercedesAcceloM2.tga 18.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/AxorTruck_Collider.FBX 17.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Pieces Prefab/User_Atego3030_PF.prefab 16.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_CM.tga 16.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Pieces Prefab/User_MercedesAxorTruck_PF.prefab 16.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Pieces Prefab/User_ManTgx_PF.prefab 14.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Pieces Prefab/RIGID_TRUCK_2_AXES.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 13.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_MC.tga 10.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/White_Texture_TintedGlass.png 10.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_CM.tga 10.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_MC.tga 9.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES_Collider.fbx 9.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_MC.tga 9.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030_Collider.fbx 5.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/ManTgx_Collider.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Materials/Glass_Interior_MercedesAxorTruck_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Materials/Glass_Interior_Atego3030_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Materials/Glass_Interior_Accelo815_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Materials/Glass_Interior_ManTgx_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Materials/AxorTruck_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Materials/AtegoTruck_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Materials/AcceloTruck_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Materials/ManTGX_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Materials/AcceloTruck_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Materials/AxorTruck_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Materials/AtegoTruck_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Materials/ManTGX_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Materials/AcceloTruckInterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Materials/AtegoTruckInterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Materials/ManTGX_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Materials/AxorTruckInterior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Animations/Atego_Wipers_Animator.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Animations/Accelo_Wipers_Animator.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Animation/Axor_Wipers_Animator.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Animations/Man_Wipers_Animator.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Pieces Prefab/RIGID_TRUCK_2_AXES_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Pieces Prefab/ManTGX_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Pieces Prefab/Atego3030_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Pieces Prefab/MercedesAxorTruck_Wipers.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Pieces Prefab/RIGID_TRUCK_2_AXES_Collider.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Pieces Prefab/AxorTruck_Collider.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Pieces Prefab/Atego3030_Collider.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Pieces Prefab/ManTgx_Collider_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_st Compressed Size:394.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-dbc03b6c 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Logos/ST/GP_Logo.png 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/ST/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_americantruck_common Compressed Size:138.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 207.6 mb 85.2% Meshes 25.6 mb 10.5% Animations 29.4 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.1 mb 4.1% Other Assets 152.4 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 118.6 kb 0.0% Total User Assets 243.6 mb 100.0% Complete build size 243.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_MAOHS.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_N.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Exterior_N.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_N.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_N_Interior.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_N_Exterior.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_N.tga 21.3 mb 8.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 16.8 mb 6.9% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Meshes/ProstarDayCab.FBX 10.7 mb 4.4% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_BC.tga 6.9 mb 2.8% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 2.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Meshes/Kenworth_T370.fbx 4.0 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_M2.tga 4.0 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_M1.tga 3.5 mb 1.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_MAOHS_Interior.tga 2.9 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/User_MercedesAtronTruck_PF.FBX 2.3 mb 1.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.2 mb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 1.9 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_MAOHS.tga 1.3 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Prostar_DayCab_50.tga 1.3 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_50.tga 1.3 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/KenworthT370_60.tga 1.3 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/KenworthT370_50.tga 1.3 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Atron_50.tga 1.2 mb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 714.9 kb 0.3% Resources/unity_builtin_extra 609.4 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_BC_Interior.tga 591.9 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 572.4 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_BC.tga 329.0 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Meshes/ProstarDayCab_Wipers.fbx 325.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/RainDropNormal_Atron.tga 303.0 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_M1.tga 292.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_M2.tga 110.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/SMKGlass.shader 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 75.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Meshes/KenworthT370_Wipers.fbx 73.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_Mask2.tga 73.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_Mask1.tga 58.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/MercedesAtronTruck_Wipers.fbx 35.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/MercedesAtronTruck_Collider.FBX 31.4 kb 0.0% AssetBundle Object 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_M1.tga 16.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Pieces Prefab/ProstarDayCab_PF.prefab 16.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Pieces Prefab/Kenworth_T370_PF.prefab 16.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_MC.tga 13.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Pieces Prefab/User_MercedesAtronTruck_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_M2.tga 2.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Materials/Glass_Interior_KenworthT370.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Materials/Glass_Interior_MercedesAtronTruck_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Materials/Glass_Interior_ProstarDayCab.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Materials/ProstarDayCab_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Materials/AtronTruck_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Materials/ProstarDayCab_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Materials/AtronTruck_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Materials/AtronTruckInterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Materials/Kenworth_T370_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Materials/Kenworth_T370_Exterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Materials/Glass_UserMercedesAtron_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Materials/Kenworth_T370_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Animations/ProstarDayCab_Wipers_Animator.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Animations/WiperAnimController_KenworthT370.controller 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Animation/Atron_Wipers_Animator.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Pieces Prefab/MercedesAtronTruck_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Pieces Prefab/KenworthT370_Wipers.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Pieces Prefab/ProstarDayCab_Wipers.prefab 0.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Materials/TRANSPARENTE_PRUEBA.mat 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Pieces Prefab/MercedesAtronTruck_Collider.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Materials/ProstarDayCabInterior_MT.mat 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Pieces Prefab/ProstarDayCab_collider.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_common Compressed Size:8.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.7 mb 11.5% Meshes 188.3 kb 1.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.4 mb 85.1% Other Assets 230.2 kb 1.5% Levels 0.0 kb 0.0% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 92.0 kb 0.6% Total User Assets 14.6 mb 100.0% Complete build size 14.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 8.6 mb 59.0% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 3.7 mb 25.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.1 mb 7.8% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 312.7 kb 2.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 244.4 kb 1.6% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_BC.tga 125.9 kb 0.8% Resources/unity_builtin_extra 81.5 kb 0.5% AssetBundle Object 16.4 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Meshes/StructurePost.FBX 16.3 kb 0.1% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Circule.fbx 11.6 kb 0.1% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/StructurePost.FBX 9.2 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Meshes/Signal_Circule.FBX 8.1 kb 0.1% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Diamond.fbx 6.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Yield.fbx 6.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Signal_BigTriangle.fbx 5.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/StructureExtension.FBX 5.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/StructureExtension.FBX 5.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Signal_Square.FBX 5.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stop.fbx 5.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Signal_Romb.FBX 4.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/LevelCrossingTrain.FBX 4.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Cross.fbx 4.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Signal_Triangle.FBX 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Signal_Octagon.FBX 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/SignalPost2,5m.FBX 2.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_RectangleGiantHorizontal_PF.prefab 2.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_RectangleMediunHorizontal_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/00_Sig_SquareDouble_PF.prefab 2.0 kb 0.0% 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Assets/content_common/art_common/Modules/signals/Location/BR/_Pieces_/Signal_Cube_PF.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/StructurePost_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_xx Compressed Size:14.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_common Compressed Size:94.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 99.0 mb 61.5% Meshes 33.9 mb 21.1% Animations 4.3 mb 2.7% Sounds 0.0 kb 0.0% Shaders 21.4 mb 13.3% Other Assets 1.9 mb 1.2% Levels 0.0 kb 0.0% Scripts 2.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 490.2 kb 0.3% Total User Assets 161.0 mb 100.0% Complete build size 161.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 6.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.4 mb 3.4% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 5.3 mb 3.3% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_N.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_N.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_N.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 5.3 mb 3.3% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 3.0 mb 1.8% Resources/unity_builtin_extra 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 2.7 mb 1.7% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 2.3 mb 1.4% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 1.3% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/SittingTalking_Man1.fbx 1.9 mb 1.2% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Meshes/Child.fbx 1.8 mb 1.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.7 mb 1.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.7 mb 1.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Woman002.fbx 1.6 mb 1.0% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 1.4 mb 0.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.3 mb 0.8% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 0.8% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.2 mb 0.8% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 1.2 mb 0.7% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 946.5 kb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Meshes/PoliceMan.fbx 899.8 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Citaro_Bus_Driver.FBX 896.8 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Sitting Talking.fbx 716.3 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_MAOHS.tga 682.9 kb 0.4% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 662.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Sitting.fbx 628.2 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Running Up Stairs.fbx 619.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (1).fbx 617.1 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Neutral Idle.fbx 613.8 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (2).fbx 610.0 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking Up The Stairs (1).fbx 605.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Grabbing_idle.fbx 601.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Idle.fbx 598.3 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Point.fbx 597.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Grab.fbx 596.5 kb 0.4% 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Bundle Name: uservehicles_trailer_common Compressed Size:96.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 100.7 mb 78.6% Meshes 19.8 mb 15.4% Animations 3.3 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.2 mb 5.7% Other Assets 217.5 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 115.1 kb 0.1% Total User Assets 128.0 mb 100.0% Complete build size 128.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 5.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.6 mb 4.4% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 5.4 mb 4.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 5.1 mb 4.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 4.9 mb 3.8% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Textures/Tow_Lights__MAOHS.tga 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Resources/unity_builtin_extra 100.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 85.6 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Textures/light_mask_body.tga 82.9 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 67.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs100.fbx 62.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs75.fbx 51.4 kb 0.0% AssetBundle Object 45.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs50.fbx 34.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs25.fbx 26.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Meshes/Tow_Ball.FBX 19.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/mask1.tga 18.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/mask2.tga 18.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_M1.tga 18.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_M2.tga 12.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Textures/light_mask_1.tga 10.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Textures/light_mask_2.tga 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Col.FBX 8.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Col.FBX 7.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_M1.tga 7.8 kb 0.0% 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Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Prefab/Tandem_Bitrem9_coll_PF.prefab 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Prefabs/Cargo_Dumpster_tarp_PF.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Pieces Prefab/Trailer_Bitrem9_Collider_PF.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Pieces Prefabs/User_DollyTowplug_Collider.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Prefabs/Cargo_Dumpster_coll_PF.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Pieces Prefab/Trailer_Bitrem9_Tarp_PF.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Prefab/TrailerTarp_Rodotrem_PF.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Pieces Prefab/Cargo_Semitrailer_2_axes_Logs75.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Pieces Prefab/Cargo_Semitrailer_2_axes_Logs50.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Pieces Prefab/Cargo_Semitrailer_2_axes_Logs25.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Pieces Prefab/Cargo_Semitrailer_2_axes_Logs100.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Pieces Prefab/Cargo_Semitrailer_2_axes_Logs0.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Prefab/TrailerTarp_Rodotrem_0_PF.prefab 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Prefab/Tandem_Bitrem9_NullCargo_PF.prefab 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Prefabs/Cargo_Dumpster_tarp_0_PF.prefab 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Pieces Prefab/Trailer_Bitrem9_0_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_vencedorbus.xx_xx_starmy Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 28.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 71.2% Total User Assets 8.6 kb 100.0% Complete build size 8.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.7 kb 8.4% AssetBundle Object 0.4 kb 5.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_InternationalZafiro.png 0.4 kb 5.1% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusBiartUrb.png 0.4 kb 5.1% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusRigUrb.png 0.4 kb 5.1% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusArtUrb.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_4x4_common Compressed Size:176.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 298.1 mb 92.5% Meshes 14.9 mb 4.6% Animations 34.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 8.8 mb 2.7% Other Assets 153.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 2.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 213.9 kb 0.1% Total User Assets 322.2 mb 100.0% Complete build size 322.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 6.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Inside_N.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Inside_M.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_MAOHS.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_N.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Exterior_N.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_N.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_N.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_MAOHS.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_AC.tga 21.3 mb 6.6% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_N.tga 10.7 mb 3.3% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Inside_D.tga 10.7 mb 3.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_AC.tga 8.2 mb 2.5% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/User_Ford_F150.fbx 6.9 mb 2.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 1.7% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_MetallicSmoothness.tga 5.3 mb 1.7% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_AlbedoTransparency.tga 5.3 mb 1.7% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_StaticDrops.tga 5.3 mb 1.7% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/AmarokModified_MAOHS.tga 5.3 mb 1.7% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_Normal.tga 4.1 mb 1.3% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_MAOHS.tga 4.0 mb 1.2% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Lights_M2.tga 4.0 mb 1.2% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Lights_M1.tga 4.0 mb 1.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_M3.tga 4.0 mb 1.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_M2.tga 4.0 mb 1.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_M1.tga 3.3 mb 1.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/User_Amarok.FBX 3.0 mb 0.9% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Meshes/User_AmarokSC.FBX 2.7 mb 0.8% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_StaticDropsMask.tga 2.7 mb 0.8% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_E.tga 2.0 mb 0.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/UserAmarokSC_Lights_Emissive.tga 1.5 mb 0.5% Resources/unity_builtin_extra 1.3 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/StaticDrops_UserAmarokSC.tga 1.3 mb 0.4% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Mask4x4Wippers.tga 1.3 mb 0.4% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Wiper_Amarok_60.tga 1.1 mb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_BC.tga 327.5 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/Police_bumpers.fbx 147.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 141.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/StaticDropsMask_UserAmarokSC.tga 97.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/FordF150_Wipers.FBX 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 61.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 48.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/Amarok4x4_Wipers.fbx 47.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Meshes/Amarok_Wipers.FBX 30.5 kb 0.0% AssetBundle Object 23.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/FordF150_Mesh_Collider.fbx 15.3 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Amarok_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 11.1 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_R.FBX 11.1 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_L.FBX 10.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Pieces Prefabs/User_FordPolice_F150_PF.prefab 10.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Pieces Prefabs/User_AmarokSC_PF.prefab 8.7 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Windshield_Amarok4x4.prefab 8.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Lights_M1.tga 7.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Lights_M2.tga 6.3 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Materials/Amarok_Car_MT.mat 4.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/WipersPivot.FBX 4.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Meshes/WipersPivot.FBX 2.1 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Animations/Amarok4x4_Wipers_Animator.controller 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Glass_Interior_Amarok_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Amarok_Inside_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Materials/Amarok_Inside_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Materials/User_FordF150_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Materials/User_FordF150_Exterior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Materials/User_FordF150_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Materials/Amarok_Light_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Materials/RoadChain_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Amarok_Light_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Animations/Amarok_RotateLigthMask.mask 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Animations/Amarok_WipersMask.mask 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Animations/AmarokSC_WipersMask.mask 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Animations/WiperAnimController_AmarokSC.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Amarok_Mirror_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Amarok_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Amarok4x4_Wipers_PF.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Pieces Prefabs/FordF150_Wipers_PF.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Pieces Prefabs/Amarok_Wipers.prefab 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Materials/Amarok_Glass_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Materials/Glass_User_Amarok_MT.mat 0.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Pieces Prefabs/Police_bumpers_PF.prefab 0.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Pieces Prefabs/FordF150_Mesh_Collider.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_bus.xx_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.8 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.8 mb 100.0% Complete build size 3.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 52.9% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_MAOHS.tga 848.1 kb 21.6% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_BC.tga 513.3 kb 13.1% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_Interior_BC.tga 479.3 kb 12.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_IntDriver_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_motorcycle.xx_xx_xx Compressed Size:12.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 16.2 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 30.4 kb 0.1% Total User Assets 21.4 mb 100.0% Complete build size 21.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 49.9% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Interior_BC.tga 10.7 mb 49.9% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Exterior_BC.tga 8.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Pieces Prefabs/Product/Default/User_YamahaFZ07_PF.prefab 5.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/Product/Default/Motorbike_PoliceLight.prefab 3.1 kb 0.0% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarElementsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.xx_xx_xx Compressed Size:9.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 15.1 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 15.1 mb 100.0% Complete build size 15.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 35.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_N.tga 2.7 mb 17.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_TaxiMirror_BC.tga 2.7 mb 17.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_Taxi_BC.tga 1.1 mb 7.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_MAOHS.tga 1.0 mb 6.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_MAOHS.tga 541.1 kb 3.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_PRF_MAOHS.tga 532.3 kb 3.4% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_MAOHS.tga 484.2 kb 3.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_BC.tga 384.3 kb 2.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_BC.tga 239.3 kb 1.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_PRF_BC.tga 213.4 kb 1.4% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.es_xx_xx Compressed Size:9.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 14.9 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 14.9 mb 100.0% Complete build size 14.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 35.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/ES/FiremanTruck_N.tga 2.7 mb 17.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/ES/Clio_TaxiMirror_BC.tga 2.7 mb 17.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/ES/Clio_Taxi_BC.tga 1.2 mb 8.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/ES/FiremanTruck_MAOHS.tga 1.0 mb 6.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/ES/ChevroletVanExpress_Ambulance_MAOHS.tga 482.9 kb 3.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/ES/FiremanTruck_BC.tga 442.0 kb 2.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/ES/Passat_Police_PRF_MAOHS.tga 442.0 kb 2.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/ES/Passat_Police_MAOHS.tga 395.4 kb 2.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/ES/ChevroletVanExpress_Ambulance_BC.tga 149.5 kb 1.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/ES/Passat_Police_PRF_BC.tga 149.5 kb 1.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/ES/Passat_Police_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_props_common Compressed Size:46.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 20.0 mb 30.3% Meshes 27.3 mb 41.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.8 mb 16.4% Other Assets 6.2 mb 9.4% Levels 0.0 kb 0.0% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 1.5 mb 2.3% Total User Assets 65.8 mb 100.0% Complete build size 65.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 13.1 mb 20.0% Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes/Highwayland_Lindes.FBX 10.7 mb 16.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 10.4% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/HW_Tunnel.FBX 5.9 mb 9.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_N.tga 5.2 mb 7.9% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_MAOHS.tga 4.4 mb 6.7% Assets/contents/Sceneries/HighwayLand/Common/Lindes/Highwayland_ElementsGuardrail_PF.prefab 2.9 mb 4.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_BC.tga 2.0 mb 3.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_ElementsTunnel.fbx 1.2 mb 1.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Toll_MAOHS.tga 1.2 mb 1.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Toll_Centered.fbx 1.2 mb 1.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Toll.FBX 1.1 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaductProxy.FBX 1.1 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Peaje_MAOHS.tga 1.1 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Toll_N.tga 984.2 kb 1.5% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Peaje_N.tga 942.9 kb 1.4% AssetBundle Object 710.8 kb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/HighWayTunnel.FBX 516.6 kb 0.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaduct.FBX 514.4 kb 0.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Peaje_BC.tga 506.5 kb 0.8% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Toll_BC.tga 325.4 kb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_CM.tga 307.2 kb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_Elements_Tunnel_PF.prefab 204.0 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Peaje_Centered.fbx 196.7 kb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Props/Viaduct_HandSubjection_PF.prefab 138.5 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Peaje.FBX 125.9 kb 0.2% Resources/unity_builtin_extra 105.6 kb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/HighWayTunnel_Tape.FBX 92.6 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Toll_CM.tga 91.7 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/HighWayTunnel_Entrances.FBX 85.5 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 81.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Airfield.FBX 74.5 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Toll_E.tga 71.6 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Peaje_E.tga 52.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_Retaining.FBX 32.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Train_Vias.FBX 30.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Roundabout_3_NEW.FBX 28.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Train_Protection.FBX 26.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Airfield_Lights.FBX 17.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Toll_Centered_PF.prefab 17.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Toll_PF.prefab 16.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/University_Sidewalk_1.FBX 15.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Tunnel_CeilingCollider.FBX 14.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Train_Station_Platform.FBX 14.0 kb 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Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Black_texture.tga 0.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Hospital_Sidewalk_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Roundabout_3_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Viaduct_HandrailSubjection_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Airfield_Lights_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/University_Sidewalk_3_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails10_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails09_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails08_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails07_PF.prefab 0.5 kb 0.0% 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Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/scene/ReflectivesRoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftruck .xx_xx_stglobal Compressed Size:4.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.7 mb 100.0% Complete build size 10.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 100.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/Product/STGlobal/DAFXF106_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_truck.xx_xx_starmy Compressed Size:4.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 13.8 kb 67.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.6 kb 32.3% Total User Assets 20.3 kb 100.0% Complete build size 20.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 kb 17.6% AssetBundle Object 0.5 kb 2.3% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_TANKER_INTERNATIONAL_DAY_PROSTAR.png 0.5 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_C_Mec_Cacamba_sin_lona.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_Tanker_Scania_R500.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_Tanker_Freightliner.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_Freightliner_cab.png 0.4 kb 2.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_Carretera_2Eixos.png 0.4 kb 2.2% 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Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_CamBiart.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.cl_xx_xx Compressed Size:18.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 11.9 mb 49.7% Meshes 0.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.0 mb 50.0% Other Assets 19.9 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.2 kb 0.2% Total User Assets 24.0 mb 100.0% Complete build size 24.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 50.0% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.0 mb 24.9% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Textures/RoadDecals_N.tga 3.1 mb 13.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Textures/RoadDecals_MAOHS.tga 1.9 mb 8.1% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Textures/RoadDecals_CM.tga 911.5 kb 3.7% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 6.0 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Materials/RoadDecalsNoRainSnow_MT.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/ZigZag.FBX 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_ArrowBus_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_ZigZag_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_Yield_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_Bike_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_R_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_L_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_F_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_FR_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_FL_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_Bus_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Decal_BikePriority_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_sc Compressed Size:445.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-42b68cf1 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/SC/GP_Logo.jpg 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SC/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_common Compressed Size:65.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 118.7 mb 73.1% Meshes 33.5 mb 20.6% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 6.1% Other Assets 98.5 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 109.8 kb 0.1% Total User Assets 162.4 mb 100.0% Complete build size 162.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 13.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_MAOHS.tga 21.3 mb 13.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_N.tga 21.3 mb 13.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_Tanker_N.tga 21.3 mb 13.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_N.tga 12.3 mb 7.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2_Tanker.fbx 11.0 mb 6.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2.fbx 10.7 mb 6.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_BC.tga 10.0 mb 6.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2Prototype.fbx 6.9 mb 4.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Fridge_MAOHS.tga 5.3 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Fridge_N.tga 4.0 mb 2.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_M2.tga 4.0 mb 2.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_M1.tga 2.7 mb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Fridge_BC.tga 2.3 mb 1.4% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/wiperFreightlinerM2_50.tga 714.9 kb 0.4% Resources/unity_builtin_extra 145.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/Fridge_Gadget.fbx 128.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 27.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Tanker_Collider.fbx 22.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Collider.fbx 19.9 kb 0.0% AssetBundle Object 16.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/User_FreightLinerM2_Tanker.prefab 14.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/User_FreightLinerM2.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/Glass_Interior_FreightlinerM2_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_PEMEXTanker_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_Tanker_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_Fridge_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Materials/FreightlinerM2_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Animations/WiperAnimController_FreightlinerM2.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/FreightLinerM2_Wipers.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/FreightLinerM2_Tanker_Collider.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/FreightLinerM2_Collider.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/FreightLinerM2Prototype.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_banner.xx_xx_sciberdrola Compressed Size:32.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 85.8% Meshes 1.5 mb 1.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.8 mb 12.4% Other Assets 9.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.1% Total User Assets 87.0 mb 100.0% Complete build size 87.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 24.5% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Column_Poster_MAOHS.tga 21.3 mb 24.5% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Column_Poster_N.tga 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 10.7 mb 12.3% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Column_Poster_BC.tga 5.3 mb 6.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Column_Poster_E.tga 5.3 mb 6.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Poster_MAOHS.tga 5.3 mb 6.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Poster_N.tga 2.7 mb 3.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Poster_E.tga 2.7 mb 3.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Textures/Ad_Poster_BC.tga 1.4 mb 1.6% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Meshes/Ad_Column_Poster.FBX 125.9 kb 0.1% Resources/unity_builtin_extra 60.1 kb 0.1% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Meshes/Ad_Poster.FBX 3.1 kb 0.0% AssetBundle Object 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Materials/Ad_Column_Poster.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Materials/Ad_Poster.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Ad_Column_Poster_PF.prefab 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Product/Iberdrola/Ad_Poster_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_isuzuelf_common Compressed Size:100.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 120.0 mb 59.8% Meshes 70.7 mb 35.2% Animations 9.4 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 5.0% Other Assets 50.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.7 kb 0.0% Total User Assets 200.8 mb 100.0% Complete build size 200.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 60.3 mb 30.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Prototype.FBX 21.3 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_MAOHS.tga 21.3 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Trailer_N.tga 21.3 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_N.tga 21.3 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Exterior_N.tga 10.7 mb 5.3% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_BC.tga 10.3 mb 5.1% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Meshes/User_Isuzu500H.FBX 6.9 mb 3.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_MAOHS.tga 5.3 mb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_N.tga 5.3 mb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_M2.tga 4.0 mb 2.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_M1.tga 2.7 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_BC.tga 2.3 mb 1.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Wiper_Isuzu500H_50.tga 714.9 kb 0.3% Resources/unity_builtin_extra 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 81.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Wipers.FBX 14.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Pieces Prefabs/User_Isuzu500H_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.9 kb 0.0% AssetBundle Object 8.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Col.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Materials/Isuzu500H_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Materials/Isuzu500H_Glass_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Materials/Isuzu500H_Trailer_MT.mat 1.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Materials/Isuzu500H_Lights_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Meshes/User_Isuzu500H_Decals.FBX 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Materials/Isuzu500H_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Animations/WiperAnimController_Isuzu500H.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Pieces Prefabs/Isuzu500H_Wipers_PF.prefab 0.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Pieces Prefabs/User_Isuzu500H_Decals.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.mx_xx_xx Compressed Size:552.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 613.5 kb 96.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 8.6 kb 1.3% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 16.3 kb 2.6% Total User Assets 639.1 kb 100.0% Complete build size 639.1 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 448.2 kb 70.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/MX/Textures/BuildingLocalized_MAOHS.tga 165.3 kb 25.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/MX/Textures/BuildingLocalized_BC.jpg 2.9 kb 0.4% AssetBundle Object 2.4 kb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/LeySeca_Group_PF.prefab 0.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/TrafficLightPedestrian_PF.prefab 0.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/TrafficLight_A_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/TrafficLight_D_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/TrafficLight_C_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/MX/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/MX/ShortBollard_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/MX/Mojon_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_policecar_common Compressed Size:20.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 28.6 mb 69.0% Meshes 9.0 mb 21.6% Animations 8.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 9.1% Other Assets 41.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 100.7 kb 0.2% Total User Assets 41.4 mb 100.0% Complete build size 41.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 51.5% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_N.tga 6.1 mb 14.7% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/User_CitroenC4.FBX 2.8 mb 6.7% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Prototype.FBX 2.3 mb 5.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.3 mb 5.6% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_MAOHS.tga 1.9 mb 4.5% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_N.tga 1.5 mb 3.7% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_BC.tga 1.3 mb 3.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/WiperCitroenC4_60.tga 1.2 mb 3.0% Resources/unity_builtin_extra 109.3 kb 0.3% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_M2.tga 103.2 kb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_M1.tga 100.3 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 83.8 kb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Wipers.FBX 22.0 kb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Collider.FBX 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Pieces Prefabs/User_CitroenC4_PF.prefab 9.3 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Materials/Glass_Interior_CitroenC4_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Materials/CitroenC4_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Animations/WiperAnimController_CitroenC4.controller 1.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Materials/CitroenC4_Lights_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Materials/CitroenC4_MT.mat 0.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Pieces Prefabs/CitroenC4_Wipers_PF.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Pieces Prefabs/CitroenC4_Collider_PF.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Pieces Prefabs/CitroenC4_Prototype_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_motorcycle_common Compressed Size:173.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 281.4 mb 85.5% Meshes 33.9 mb 10.3% Animations 19.4 kb 0.0% Sounds 0.0 kb 0.0% Shaders 13.6 mb 4.1% Other Assets 102.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 2.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 109.0 kb 0.0% Total User Assets 329.0 mb 100.0% Complete build size 329.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_PiecesModified_MAOHS.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_MAOHS.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_MAOHS.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_PiecesModified_N.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_MAOHS.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_MAOHS.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_N.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_N.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_N.tga 21.3 mb 6.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_N.tga 11.8 mb 3.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Meshes/User_YamahaFZ07.fbx 11.7 mb 3.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Meshes/User_YamahaFZ07_Modified.fbx 10.7 mb 3.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_PiecesModified_BC.tga 10.7 mb 3.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_BC.tga 10.7 mb 3.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_BC.tga 6.9 mb 2.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.4 mb 1.6% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 5.4 mb 1.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Meshes/User_YamahaYBR.fbx 5.3 mb 1.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_MAOHS.tga 5.3 mb 1.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_N.tga 5.3 mb 1.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_N.tga 5.0 mb 1.5% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Meshes/User_YamahaNMAX160.fbx 4.0 mb 1.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_S.tga 2.7 mb 0.8% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_D.tga 2.7 mb 0.8% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_BC_CM.tga 2.7 mb 0.8% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_BC.tga 2.0 mb 0.6% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_AO.tga 1.3 mb 0.4% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Glass_M.tga 1.3 mb 0.4% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Glass_BC.tga 1.1 mb 0.3% Resources/unity_builtin_extra 1.0 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_PoliceLights_M3.tga 1.0 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_M1.tga 682.9 kb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_PoliceLights_BC.tga 512.2 kb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_M2.tga 102.4 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/Common/PoliceLights/Meshes/Motorbike_PoliceLight.fbx 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 88.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 82.4 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_M1.tga 82.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_M2.tga 21.5 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Lights_M1.tga 20.8 kb 0.0% AssetBundle Object 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.6 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Lights_M2.tga 5.9 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Prefabs/User_YamahaNMAX160_PF.prefab 5.8 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Prefabs/User_YamahaYBR_PF.prefab 2.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/Common/Materials/Glass_Light_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Materials/YamahaNMAX160_Interior_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Materials/YamahaNMAX160_Exterior_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/YamahaFZ07_PiecesModified_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/YamahaFZ07_Interior_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/YamahaFZ07_Exterior_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/UserYamaha_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/YamahaFZ07_PoliceLights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Materials/YamahaNMAX160_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/YamahaFZ07_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/UserYamaha_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Animations/YamahaFZ-07_Suspension.controller 1.3 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Animations/YamahaNMAX160_Suspension.controller 1.1 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Animations/Suspension.controller 1.1 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/UserYamaha_Lights_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Materials/Glass_User_YamahaNMAX160_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_Motorcycle.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/Glass_User_YamahaFZ07_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Animations/FZ-07_FrontSuspensionMask.mask 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Animations/FZ-07_BackSuspensionMask.mask 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Materials/FrontGlass_User_YamahaFZ07_MT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Animations/NMAX160_FrontSuspensionMask.mask 0.9 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Animations/NMAX160_BackSuspensionMask.mask 0.8 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Animations/RearSuspensionMask.mask 0.8 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Animations/FrontSuspensionMask.mask 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_rigidtruck.mx_xx_xx Compressed Size:8.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 83.2% Meshes 2.8 mb 14.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 353.0 kb 1.8% Other Assets 21.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 67.5 kb 0.3% Total User Assets 19.2 mb 100.0% Complete build size 19.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 27.7% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Textures/AtronTruck_N.tga 4.0 mb 20.8% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Textures/AtronTruck_Mask1.tga 2.8 mb 14.5% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Meshes/RigidTruck_Atron.fbx 2.7 mb 13.9% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Textures/AtronTruck_MAOHS.tga 2.0 mb 10.4% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Textures/AtronTruck_CM.tga 2.0 mb 10.4% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Textures/AtronTruck_BC.tga 128.0 kb 0.7% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 125.9 kb 0.6% Resources/unity_builtin_extra 100.3 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 4.8 kb 0.0% AssetBundle Object 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_PF_TM.prefab 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_PF.prefab 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Materials/RigidTruck_Atron_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Art/Materials/RigidTruck_Atron_Lights_MT.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_scaniatanker_common Compressed Size:18.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 14.2 mb 54.3% Meshes 2.4 mb 9.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 9.4 mb 36.0% Other Assets 31.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 95.1 kb 0.4% Total User Assets 26.2 mb 100.0% Complete build size 26.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 26.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.1 mb 19.6% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_N.tga 3.2 mb 12.3% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_MAOHS.tga 2.4 mb 9.2% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Meshes/NPC_ScaniaTanker.fbx 2.3 mb 8.9% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 5.1% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_M1.tga 1.3 mb 5.1% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_M1.tga 1.2 mb 4.5% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_MAOHS.tga 925.1 kb 3.5% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_N.tga 503.6 kb 1.9% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_BC.tga 372.5 kb 1.4% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_BC.tga 256.2 kb 1.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_CM.tga 128.0 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 125.9 kb 0.5% Resources/unity_builtin_extra 6.7 kb 0.0% AssetBundle Object 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics_TM.prefab 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Physics.prefab 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/IA_Glass_MT.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_bus.xx_xx_starmy Compressed Size:3.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.2 mb 100.0% Complete build size 4.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 47.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Citaro_User/ArticulateBus_External_MAOHS.tga 1.2 mb 29.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/Citaro_User/ArticulateBus_External_BC.tga 513.3 kb 12.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Citaro_User/ArticulateBus_Interior_BC.tga 479.3 kb 11.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/Citaro_User/ArticulateBus_IntDriver_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_minibus.xx_xx_stbusvencedor Compressed Size:10.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.1 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 35.1 mb 100.0% Complete build size 35.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 60.7% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/STVencedor/Zafiro_MAOHS.tga 10.7 mb 30.4% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/STVencedor/Zafiro_BC.tga 2.6 mb 7.4% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/STVencedor/HyundaiCounty_Externa_MAOHS.tga 524.4 kb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/STVencedor/HyundaiCounty_Externa_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtrailer_common Compressed Size:14.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 9.4 mb 41.3% Meshes 6.2 mb 27.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 31.0% Other Assets 29.2 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 69.6 kb 0.3% Total User Assets 22.7 mb 100.0% Complete build size 22.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 30.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.6 mb 20.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_N.tga 3.6 mb 15.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Meshes/RigidTrailer.fbx 2.6 mb 11.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Meshes/RoadTrainTrailer.fbx 1.1 mb 5.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_LiveCargo_MAOHS.tga 1.1 mb 4.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_LiveCargo_N.tga 1.0 mb 4.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_M2.tga 1.0 mb 4.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_M1.tga 542.8 kb 2.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_LiveCargo_BC.tga 125.9 kb 0.5% Resources/unity_builtin_extra 88.0 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 5.5 kb 0.0% AssetBundle Object 4.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Pieces Prefab/RigidTrailer_PF.prefab 3.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Pieces Prefab/RoadTrainTrailer_PF.prefab 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Materials/RigidTrailer_LiveCargo_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Materials/RigidTrailer_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Materials/RigidTrailer_Lights_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_europeantruck.xx_xx_xx Compressed Size:7.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 7.6 mb 100.0% Complete build size 7.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 50.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_N.tga 3.0 mb 39.6% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_MAOHS.tga 803.8 kb 10.3% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_colatruck.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.4 kb 18.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 81.7% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.1% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_BIARTICULATED_KENWORTH_T880.png 0.5 kb 6.1% AssetBundle Object 0.5 kb 6.1% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_ARTICULATED_KENWORTH_T880.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_stdanone Compressed Size:14.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STDanone/FreightlinerM2User_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STDanone/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.xx_xx_xx Compressed Size:671.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 720.7 kb 95.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 12.5 kb 1.7% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 17.3 kb 2.3% Total User Assets 751.3 kb 100.0% Complete build size 751.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 531.6 kb 70.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/BR/Textures/BuildingLocalized_MAOHS.tga 189.1 kb 25.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/BR/Textures/BuildingLocalized_BC.jpg 3.7 kb 0.5% AssetBundle Object 3.4 kb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/LeySeca_Group_PF.prefab 1.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/TrafficLightPedestrian_PF.prefab 1.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/BR/Mojon_PF.prefab 1.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/PhoneBooth_PF.prefab 1.0 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/TrafficLight_A_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/TrafficLight_D_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BR/TrafficLight_C_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/BR/ShortBollard_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.xx_xx_xx Compressed Size:4.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.1 mb 100.0% Complete build size 5.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.6 mb 50.3% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_N.jpg 1.6 mb 32.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_MAOHS.tga 918.6 kb 17.6% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_sc4wd Compressed Size:753.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.1% Total User Assets 8.0 mb 100.0% Complete build size 8.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 8.0 mb 99.9% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-e2008946 0.5 kb 0.0% AssetBundle Object 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/GP/GP_Logo_Prosauto.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/GP/GP_Logo.png 0.3 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SC4WD/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_isuzuelf.xx_xx_xx Compressed Size:29.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 74.7 mb 100.0% Complete build size 74.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_BC.tga 10.7 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_common Compressed Size:34.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 144.6 mb 91.4% Meshes 7.7 mb 4.9% Animations 23.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 5.8 mb 3.6% Other Assets 48.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.5 kb 0.1% Total User Assets 158.3 mb 100.0% Complete build size 158.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 13.5% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_TresGuerras_MAOHS.tga 21.3 mb 13.5% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_Sabritas_MAOHS.tga 21.3 mb 13.5% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_N.tga 21.3 mb 13.5% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_M.tga 10.7 mb 6.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_TresGuerras_BC.tga 10.7 mb 6.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_Sabritas_BC.tga 10.7 mb 6.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_D.tga 10.7 mb 6.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM.tga 7.3 mb 4.6% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_IvecoDaily.fbx 5.4 mb 3.4% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 5.3 mb 3.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM_MAOHS.tga 5.3 mb 3.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_N.tga 1.3 mb 0.8% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_60.tga 1.3 mb 0.8% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_50.tga 1.0 mb 0.6% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M2.tga 1.0 mb 0.6% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M1.tga 581.0 kb 0.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_MAOHS.tga 397.9 kb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/BackWindows.FBX 384.4 kb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_N.tga 376.2 kb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_BackWindows_BC.tga 125.9 kb 0.1% Resources/unity_builtin_extra 100.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 64.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/IvecoDaily_Wipers.fbx 61.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 32.0 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_DailyLogo.fbx 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.1 kb 0.0% AssetBundle Object 2.7 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Animation/AnimationController_Daily.controller 2.1 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/Glass_Interior_Daily_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/GlassBlack_Interior_Daily_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/IvecoDaily/IvecoDaily_STArmy_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_BackWindows_TresGuerras_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_BackWindows_Sabritas_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_BackWindows_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_Int_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_Black_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Animation/AnimController_Daily.controller 1.3 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Animation/DoorDailyMask.mask 1.3 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Materials/IvecoDaily_Lights_MT.mat 1.2 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/IvecoDaily_Wipers.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/User_DailyLogo.prefab 0.2 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Animation/WipersDailyMask.mask ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.mx_xx_xx Compressed Size:2.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.7 mb 100.0% Complete build size 3.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 47.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/MX/PlatesGenerator_MAOHS.tga 1.1 mb 30.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/MX/PlatesGenerator_N.jpg 859.3 kb 22.7% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/MX/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_common Compressed Size:13.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.8 mb 49.2% Meshes 2.0 mb 11.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.0 mb 38.8% Other Assets 71.7 kb 0.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 65.0 kb 0.4% Total User Assets 18.0 mb 100.0% Complete build size 18.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 38.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.1 mb 22.7% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_BC_Alpha.tga 3.0 mb 16.6% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_BC_Edge.tga 1.9 mb 10.8% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_Road.FBX 1013.9 kb 5.5% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_02_BC_Alpha.tga 795.8 kb 4.3% Assets/contents/Sceneries/HighwayLand/Common/Road/Textures/RoadMud_04_BC.tga 125.9 kb 0.7% Resources/unity_builtin_extra 119.3 kb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_RoadDecals.FBX 22.0 kb 0.1% AssetBundle Object 11.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Highwayland_Road_Col_PF.prefab 7.9 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal.FBX 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Material/Highwayland_RoadMud_LaneEdge_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Material/Highwayland_RoadMud_Decals_MT.mat 0.3 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Highwayland_DirtLaneDecal_PF.prefab 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Asphalt - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_platformtrailer_common Compressed Size:14.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.9 mb 56.2% Meshes 1.3 mb 6.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 36.4% Other Assets 24.9 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 73.3 kb 0.4% Total User Assets 19.4 mb 100.0% Complete build size 19.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 35.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.1 mb 31.5% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_N.tga 4.3 mb 22.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_MAOHS.tga 979.9 kb 4.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/Trailer_Platform.fbx 256.2 kb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_M2.tga 256.2 kb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_M1.tga 132.7 kb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs100.fbx 125.9 kb 0.6% Resources/unity_builtin_extra 109.8 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs75.fbx 88.0 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 87.5 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs50.fbx 75.0 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs25.fbx 6.3 kb 0.0% AssetBundle Object 5.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Pieces Prefab/Trailer_Platform.prefab 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Materials/PlatformTrailer_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Materials/PlatformTrailer_Lights_MT.mat 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Pieces Prefab/TrailerPlatformCargoLogs75.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Pieces Prefab/TrailerPlatformCargoLogs50.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Pieces Prefab/TrailerPlatformCargoLogs25.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Pieces Prefab/TrailerPlatformCargoLogs100.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.xx_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 29.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.0 mb 70.5% Other Assets 18.8 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.8 kb 0.3% Total User Assets 17.0 mb 100.0% Complete build size 17.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 70.5% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.8 mb 10.7% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_CM.tga 1.4 mb 8.1% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_N.tga 911.5 kb 5.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 880.5 kb 5.1% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Textures/RoadDecals_MAOHS.tga 5.7 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Materials/RoadDecalsNoRainSnow_MT.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_Handicapped_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_Yield_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_Bike_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_R_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_L_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_F_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_FR_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_FL_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_Bus_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_BikePriority_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/Decal_ArrowBus_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BR/GameObjectsEmpty/Decal_ZigZag_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_stcola Compressed Size:14.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STCola/FreightlinerM2User_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STCola/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.cl_xx_xx Compressed Size:86.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 168.0 mb 97.4% Meshes 33.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 2.1% Other Assets 630.1 kb 0.4% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 205.6 kb 0.1% Total User Assets 172.5 mb 100.0% Complete build size 172.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 12.4% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 12.4% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 12.4% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 12.4% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 12.4% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 10.7 mb 6.2% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Textures/Sig_Atlas05_BC.jpg 10.7 mb 6.2% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Textures/Sig_Atlas04_BC.jpg 10.7 mb 6.2% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Textures/Sig_Atlas03_BC.jpg 10.7 mb 6.2% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Textures/Sig_Atlas02_BC.jpg 10.7 mb 6.2% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Textures/Sig_Atlas01_BC.jpg 5.3 mb 3.1% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 3.7 mb 2.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.7 mb 1.5% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Textures/Sig_Atlas06_BC.jpg 165.7 kb 0.1% AssetBundle Object 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_FinalsWorks_PF.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_WorksEnd_PF.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_StraightRight_PF.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_StraightLeft_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AreaServiceDirectional_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_GasStationSmall_R100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_VoltageDanger_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EmergencyTrack_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_DeathDanger_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_HeightDanger_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerPedestrianCrossing100m_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_EndNoOvertaking_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Works100m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_SquareArrowDouble_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_RondaboutConstantiIndustrialP1.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_RondaboutConstantiIndustrialP.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_RondaboutConstantiTarra.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_RondaboutMorelValls.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_RondaboutLleidaCamp.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayMontblanc21.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_DistanceVallsLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_N240Montblanc.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_MontblancLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayRefineria.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_PoblaMafumet.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_Fontscaldes.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_Lilla.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_06/Sig_HighwayTarragona.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_UniversitySmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_IndustrialSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_HospitalSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_UniversitySmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_UniversitySmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_StationSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_StationSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_IndustrialSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_IndustrialSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_HospitalSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_HospitalSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AirportSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AirportSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_StadiumSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_StadiumSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_SchoolSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_ChurchSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_StationSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_17_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_16B_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_13_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_11_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_08_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_06_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_05_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ExitFreeNum_01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_EndRestriction_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_ChangeDirection_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_AirportSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_StadiumSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_SchoolSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_SchoolSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_ChurchSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_ChurchSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village05_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village05_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village03_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village02_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_60_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_50_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_40_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_04/Sig_BigCrossingSimple_15_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village04_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village03_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village02_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Village01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town04_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town04_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town02_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town01_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Town01_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_70_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_60_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_SpeedLimit_50_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_NoForward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Iquique_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_02/Sig_Forward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_ExclusiveOnibus_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Barrier_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_OnlyBus_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerNoBarrierLevelCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerPedestrianCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerMaxHeightAdvise_5M_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_PedestrianCross_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_MaxiHeight_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_MaxiHeight_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Incorporation_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Danger_HairpinCurve_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Danger_HairpinCurve_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Danger_CounterBend_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_Danger_CounterBend_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerTrafficLight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerSteepUpTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerSteepDownTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerSlipperyRocks_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerSlipperyRoad_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerDomesticAnimals_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerCrossRoads_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerCrossRoads_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/Atlas_01/Sig_DangerBadConditions_PF.prefab 1.4 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/CL/GameObjectsEmpty/Sig_Works50m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/GameObjectsEmpty/Sig_Viduct_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/GameObjectsEmpty/Sig_SeatBelt_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/CL/GameObjectsEmpty/Sig_Radar_PF.prefab 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.es_xx_xx Compressed Size:3.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.3 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.3 mb 100.0% Complete build size 4.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 45.3% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/ES/PlatesGenerator_N.jpg 1.5 mb 35.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/ES/PlatesGenerator_MAOHS.tga 857.2 kb 19.3% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/ES/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_jcb3cx_common Compressed Size:19.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 11.7 mb 39.6% Meshes 10.7 mb 36.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 23.9% Other Assets 30.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 99.0 kb 0.3% Total User Assets 29.6 mb 100.0% Complete build size 29.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.3 mb 24.9% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/JCB3CX_prop.FBX 6.9 mb 23.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 18.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_S.tga 1.7 mb 5.9% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/CargoMixta.FBX 1.6 mb 5.4% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_N.tga 1.6 mb 5.3% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/NPC_JCB3CX_PF.FBX 1.3 mb 4.5% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Mask1.tga 1.3 mb 4.5% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_N.tga 622.3 kb 2.1% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_M.tga 533.2 kb 1.8% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_D.tga 371.6 kb 1.2% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_M.tga 341.6 kb 1.1% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_N.tga 162.3 kb 0.5% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_D.tga 125.9 kb 0.4% Resources/unity_builtin_extra 82.9 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 80.5 kb 0.3% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_MAOHS.tga 50.6 kb 0.2% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_BC.tga 7.7 kb 0.0% AssetBundle Object 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Root.prefab 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/CargoMixtaInt_MT.mat 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/CargoMixta_MT.mat 2.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/Light_Traffic_JCB_3CX_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Physics.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CX_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CXLights_MT.mat 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Prop_PF.prefab 0.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Prefab/CargoMixta.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_BackWheel_PF.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Prefab/CargoMixtaNull.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_isuzuelf.xx_xx_starmy Compressed Size:6.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 26.8 mb 100.0% Complete build size 26.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 79.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Isuzu500H/Isuzu500H_Exterior_BC.tga 2.6 mb 9.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Isuzu500H/Isuzu500H_Exterior_MAOHS.tga 2.6 mb 9.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Isuzu500H/Isuzu500H_Trailer_MAOHS.tga 284.2 kb 1.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Isuzu500H/Isuzu500H_Trailer_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftanker_common Compressed Size:18.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.1 mb 69.3% Meshes 4.4 mb 11.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 18.8% Other Assets 17.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 70.7 kb 0.2% Total User Assets 37.6 mb 100.0% Complete build size 37.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 56.7% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_N.tga 6.9 mb 18.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.4 mb 11.7% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker.fbx 4.0 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_MAOHS.tga 387.8 kb 1.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Global_Tanker_M2.tga 387.6 kb 1.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Global_Tanker_M1.tga 125.9 kb 0.3% Resources/unity_builtin_extra 88.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 4.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker_Col.fbx 4.0 kb 0.0% AssetBundle Object 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Pieces_Prefab/GlobalExpedition_Tanker_PF.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Materials/Global_tanker_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Materials/Global_tanker_Lights_MT.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Pieces_Prefab/GlobalExpedition_Tanker_Col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_sbcop Compressed Size:266.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.7% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-c9a8f224 0.5 kb 0.0% AssetBundle Object 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SBCOP/GP_Logo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SBCOP/Favicon.png 0.3 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SBCOP/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_sbcop Compressed Size:317.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.0 mb 98.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.9 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 10.0 kb 0.9% Total User Assets 1.0 mb 100.0% Complete build size 1.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 512.2 kb 48.8% Built-in Texture2D: sactx-512x1024-DXT5-HUD_GP_Images_Atlas-856956d4 262.8 kb 25.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SBCOP/GP_Yamaha.png 262.8 kb 25.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SBCOP/GP_FZ07.png 0.7 kb 0.1% AssetBundle Object 0.3 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SBCOP/HUD_GP_Images_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.mx_xx_xx Compressed Size:76.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 184.0 mb 97.1% Meshes 33.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 1.9% Other Assets 1.5 mb 0.8% Levels 0.0 kb 0.0% Scripts 1.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 384.2 kb 0.2% Total User Assets 189.6 mb 100.0% Complete build size 189.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 10.7 mb 5.6% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 5.6% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Textures/Sig_Atlas04_BC.jpg 10.7 mb 5.6% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Textures/Sig_Atlas03_BC.jpg 10.7 mb 5.6% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Textures/Sig_Atlas02_BC.jpg 10.7 mb 5.6% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Textures/Sig_Atlas01_BC.jpg 3.7 mb 1.9% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.7 mb 1.4% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Textures/Sig_Atlas05_BC.jpg 312.5 kb 0.2% AssetBundle Object 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 14.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_InfoDistance_CP_Variant.prefab 11.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S019Exit_Variant.prefab 11.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S007AExit_Variant.prefab 11.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S015Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S022Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S012Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S010Exit_Variant.prefab 10.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S003AExit_Variant.prefab 10.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S020Exit_Variant.prefab 10.2 kb 0.0% 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Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S020_Variant.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S014_Variant.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S009_Variant.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S018_Variant.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S016_Variant.prefab 7.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S021Exit_Variant.prefab 7.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S004Exit_Variant.prefab 7.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S002Exit_Variant.prefab 6.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S021_Variant.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingDouble_S004_Variant.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AreaService_1000_Variant.prefab 6.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AreaService_500_Variant.prefab 5.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AreaServiceDetour_Variant.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_GasStationSmall_R100_Variant.prefab 5.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingToll_Variant.prefab 5.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RestArea_500_Variant.prefab 5.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Pedagio_500_Variant.prefab 5.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerPedestrianCrossing100m_Variant.prefab 5.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Works100m_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village03_R_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village03_L_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village03_F_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town04_R_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town04_F_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town03_R_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town03_F_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town01_R_Variant.prefab 4.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town01_F_Variant.prefab 4.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_OneWay_Straight_Variant_TM.prefab 4.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BigCrossingSimple_15_Variant.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AreaServiceDirectional_R_Variant.prefab 4.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_LevelCrossingTrain_Variant.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_120_Variant_TM.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_110_Variant_TM.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_100_Variant_TM.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StraightRight_Variant.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StraightLeft_Variant.prefab 3.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_OneWay_Straight_Variant.prefab 3.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_Yield_Variant_TM.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_GasStation_L_Variant.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_GasStation_F_Variant.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RestAreaDetour_Variant.prefab 3.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_GasStation_R_Variant.prefab 3.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_Stop_Variant_TM.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_UniversitySmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_UniversitySmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_HospitalSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AirportSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_UniversitySmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StationSmall_Straight_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_HospitalSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_HospitalSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AirportSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_AirportSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StationSmall_Right_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StationSmall_Left_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_120_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_110_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_100_Variant.prefab 3.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Yield_Variant.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_90_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_80_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_70_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_60_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_50_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_40_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_30_Variant_TM.prefab 3.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_SpeedLimit_20_Variant_TM.prefab 3.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_EmergencyWay_Variant.prefab 3.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Stop_Variant.prefab 3.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoPedestrianNoBike_Variant.prefab 3.1 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerMaxHeightAdvise_5M_Variant.prefab 3.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Park_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StadiumSmall_Straight_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StadiumSmall_Right_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_StadiumSmall_Left_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SchoolSmall_Straight_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SchoolSmall_Right_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ChurchSmall_Straight_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ChurchSmall_Right_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SchoolSmall_Left_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ChurchSmall_Left_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxHeight_5M_Variant.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxHeight_3M_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_90_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_80_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_70_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_60_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_50_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_40_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_30_Variant.prefab 2.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SpeedLimit_20_Variant.prefab 2.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_WorksEnd_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ExitFreeNum_Num_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_IndustrialSmall_Straight_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_IndustrialSmall_Right_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_DangerDomesticAnimals_Variant_TM.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_IndustrialSmall_Left_Variant.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SquareArrowDouble_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village02_R_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village02_L_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ChangeDirection_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town02_R_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Town02_F_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Inspection_Variant.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_OneWay_Right_Variant_TM.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_OneWay_Left_Variant_TM.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_NoUTurn_L_Variant_TM.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/TM/Sig_NoEntry_Variant_TM.prefab 2.3 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_WorkingWayProhibited_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_Yield_PF_TM.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_Stop_PF_TM.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxHeight_6M_NoStick_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxHeight_5M_NoStick_Variant.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxHeight_3M_NoStick_Variant.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AreaServiceDirectional_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_WorksHeightHeavyTruck_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_GasStationSmall_R100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_WorksHeavyTruck_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_VoltageDanger_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Pedagio_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyWay_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EmergencyTrack_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksStarts_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_FinalsWorks_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksEnd_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Incorporation_Left_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerSteepUp_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerSteepDown_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerNarrow_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerNarrow_RR_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerNarrow_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerNarrow_LL_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Bifurcation_Left_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Works_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerNoBarrierLevelCrossing_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerDomesticAnimals_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerSlipperyRoad_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerRoundabout_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerPebbles_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerSlipperyRocks_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCurve_RL_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCurve_LR_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCrossRoads_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCrossRoads_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerTwoWays_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_CrossRoads_T_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerPedestrianCrossing_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerTrafficLight_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RoadHump_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RoadHump_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCurve_R_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCurve_L_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RadarBus_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerCrossRoads_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BusStop_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_DangerPedestrianCrossing100m_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village04_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village02_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village01_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoOvertaking_Variant.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoLeftTurn_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Works50m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Works100m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Village03_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_SquareArrowDouble_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ParkingNotAllowed_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ParkingAllowed_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ForbiddenHorn_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_StraightRight_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_StraightLeft_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_TrucksRight_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_OneWay_Right_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_OneWay_Left_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoUTurn_L_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoRightTurn_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoEntry_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_TwoWays_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_OnlyBus_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_OneWay_KeepRight_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Turn_L_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Yield_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Stop_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_PrioridadeSempre_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_ExclusiveOnibus_Variant.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_Radar_Variant.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_RondaboutConstantiIndustrialP1.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_RondaboutConstantiIndustrialP.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_RondaboutConstantiTarra.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_RondaboutMorelValls.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_RondaboutLleidaCamp.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayMontblanc21.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_DistanceVallsLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_N240Montblanc.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_MontblancLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayRefineria.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_PoblaMafumet.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_Fontscaldes.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_Lilla.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_PedestrianCross_R_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_PedestrianCross_L_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_BifurcationObstacle_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_FinalsWorks_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxiHeight_Right_Variant.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_MaxiHeight_Left_Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_SquareArrowSingle_Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_06/Sig_HighwayTarragona.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_RoundaboutRed_Variant.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_EndNoOvertaking_Variant.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_NoUTurn_R_Variant.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerBadConditions_Variant.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/MX/Sig_DangerDeadEnd_Variant.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_UniversitySmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_IndustrialSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_HospitalSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_UniversitySmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_UniversitySmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_StationSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_StationSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_IndustrialSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_IndustrialSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_HospitalSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_HospitalSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AirportSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AirportSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_StadiumSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_StadiumSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_SchoolSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_ChurchSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_StationSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_17_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_16B_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_13_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_11_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_08_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_06_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_05_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ExitFreeNum_01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_EndRestriction_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_ChangeDirection_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_AirportSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_StadiumSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_SchoolSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_SchoolSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_ChurchSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_ChurchSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village05_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village05_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village03_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village02_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_60_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_50_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_40_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_BifurcationObstacle_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_04/Sig_BigCrossingSimple_15_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village04_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village03_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village02_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Village01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town04_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town04_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town02_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town01_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Town01_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_70_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_60_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_SpeedLimit_50_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_NoForward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Iquique_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_02/Sig_Forward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_DangerNoBarrierLevelCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_DangerPedestrianCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_DangerMaxHeightAdvise_5M_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_Danger_CounterBend_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksDangerNarrow_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksDangerNarrow_RR_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksDangerNarrow_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_WorksDangerNarrow_LL_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Incorporation_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/Atlas_01/Sig_Danger_CounterBend_L_PF.prefab 1.5 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_ExclusiveOnibus_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_EndNoOvertaking_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_VoltageDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_ViaductName_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_TunnelName02_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_TunnelName01_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_TicketsManual_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_RoundaboutRed_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_LargeTuck_10m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_Inspection_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_HeightDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_DeathDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_DangerDeadEnd_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_Viduct_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_Barrier_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/MX/GameObjectsEmpty/Sig_Radar_PF.prefab 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.es_xx_xx Compressed Size:95.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 160.0 mb 97.3% Meshes 35.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 2.2% Other Assets 627.6 kb 0.4% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 204.2 kb 0.1% Total User Assets 164.5 mb 100.0% Complete build size 164.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 13.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksHeightHeavyTruck_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksDangerNarrow_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksDangerNarrow_RR_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksDangerNarrow_L_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksDangerNarrow_LL_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorkingWayProhibited_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_GasStationSmall_R100_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Danger_HairpinCurve_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Danger_HairpinCurve_L_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Danger_CounterBend_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Danger_CounterBend_L_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_BifurcationObstacle_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksHeavyTruck_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_TicketsAutomatic_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_ProximityYield_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_PrioridadeSempre_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Bifurcation_Left_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_BifurcationDouble_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_WorksStarts_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_ViaductName_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_TunnelName02_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_TunnelName01_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_TrucksRight_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_TicketsManual_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_ProximityStop_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_LargeTuck_10m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Inspection_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_HeightDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_EmergencyWay_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_DeathDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_CrossRoads_T_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_CounterBend_R_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_CounterBend_L_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Works50m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Viduct_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_SeatBelt_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Cyclists_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Barrier_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/GameObjectsEmpty/Sig_Radar_PF.prefab 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_danonetruck_common Compressed Size:9.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 41.6% Meshes 8.7 mb 45.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.5 mb 12.7% Other Assets 17.0 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 57.7 kb 0.3% Total User Assets 19.2 mb 100.0% Complete build size 19.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 27.7% Assets/vehicles/TrafficVehicles/IsuzuElf500H/Common/Textures/Isuzu500H_GlassOpaque_MAOHS.tga 4.9 mb 25.2% Assets/vehicles/TrafficVehicles/Forward1100/Art/Meshes/NPC_Forward1100.fbx 3.8 mb 20.0% Assets/vehicles/TrafficVehicles/IsuzuElf500H/Common/Meshes/Isuzu500H.FBX 2.7 mb 13.9% Assets/vehicles/TrafficVehicles/IsuzuElf500H/Common/Textures/Isuzu500H_GlassOpaque_BC.jpg 2.3 mb 12.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 125.9 kb 0.6% Resources/unity_builtin_extra 3.9 kb 0.0% AssetBundle Object 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/IsuzuElf500H/Pieces Prefab/Isuzu500H_Prop_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Forward1100/Pieces Prefab/Forward1100_Prop_PF.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/IsuzuElf500H/Common/Materials/Isuzu500H_GlassOpaque_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/Forward1100/Art/Materials/Forward1100_GlassOpaque_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_bus.xx_xx_starmy Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.6% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_Microbus.png 0.3 kb 3.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_minibus.xx_xx_xx Compressed Size:10.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 35.1 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 35.1 mb 100.0% Complete build size 35.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 60.7% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/Default/Zafiro_MAOHS.tga 10.7 mb 30.4% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/Default/Zafiro_BC.tga 2.6 mb 7.4% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_MAOHS.tga 524.4 kb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.es_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.5 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 17.4 kb 0.3% Total User Assets 5.6 mb 100.0% Complete build size 5.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 95.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/ES/Textures/BuildingLocalized_MAOHS.tga 213.8 kb 3.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/ES/Textures/BuildingLocalized_BC.jpg 3.3 kb 0.1% AssetBundle Object 2.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/LeySeca_Group_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/ES/ShortBollard_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/ES/Mojon_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/TrafficLightPedestrian_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/TrafficLight_D_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/TrafficLight_C_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/TrafficLight_A_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/ES/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_isuzuelf.xx_xx_stcola Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 17.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 82.1% Total User Assets 7.4 kb 100.0% Complete build size 7.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.2% AssetBundle Object 0.4 kb 5.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STCola/GP_ELF_500.png 0.4 kb 5.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STCola/GP_ELF_400.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_prostruck Compressed Size:397.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.1 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-72e84a48 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Logos/Prostruck/GP_Logo.png 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/Prostruck/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_sc4wd Compressed Size:35.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 256.2 kb 95.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 10.4 kb 3.9% Total User Assets 267.7 kb 100.0% Complete build size 267.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 256.2 kb 95.7% Built-in Texture2D: sactx-512x512-DXT5-HUD_GP_Images_Atlas-41340be6 0.5 kb 0.2% Assets/UI/Textures/Simulator/Simescar4x4/GP/GP_4x4.png 0.4 kb 0.1% AssetBundle Object 0.2 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar4x4/HUD_GP_Images_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_fordf150_common Compressed Size:19.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.4 mb 68.4% Meshes 4.1 mb 11.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 19.8% Other Assets 45.3 kb 0.1% Levels 0.0 kb 0.0% Scripts 3.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 106.1 kb 0.3% Total User Assets 35.7 mb 100.0% Complete build size 35.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 19.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 14.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_N.tga 5.3 mb 14.9% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Textures/Ford_F150_Exterior_MAOHS.tga 5.3 mb 14.9% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Textures/Ford_F150_Exterior_N.tga 2.7 mb 7.5% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Textures/Ford_F150_Exterior_BC.tga 2.3 mb 6.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/PolicePickupF150_assets.fbx 2.0 mb 5.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_BC.tga 2.0 mb 5.6% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Textures/Ford_F150_Exterior_CM.tga 1.0 mb 2.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_Lights_M.tga 898.5 kb 2.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/NPC_PolicePickupF150.fbx 898.5 kb 2.5% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Meshes/NPC_FordF151.fbx 767.5 kb 2.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_MAOHS.tga 125.9 kb 0.3% Resources/unity_builtin_extra 82.9 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 10.7 kb 0.0% AssetBundle Object 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Prop_PF_TM.prefab 4.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Graphics_TM.prefab 4.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Graphics.prefab 3.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Prop_PF.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Root.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_F150/Pieces_Prefab/Ford_F150_Prop_PF.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Physics.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Material/Ford_F150_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Ford_F150/Art/Material/NPC_Ford_F150_Lights_MT.mat 0.4 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_rigidtruck.xx_xx_xx Compressed Size:11.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.2 mb 63.4% Meshes 4.1 mb 21.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 2.8 mb 14.8% Other Assets 28.8 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 66.0 kb 0.3% Total User Assets 19.2 mb 100.0% Complete build size 19.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 27.8% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_MAOHS.tga 5.3 mb 27.8% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_N.tga 4.1 mb 21.3% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Meshes/NPC_Actros_PF.FBX 2.3 mb 12.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.0 mb 5.2% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_Mask.tga 512.2 kb 2.6% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_BC.tga 128.0 kb 0.7% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 125.9 kb 0.6% Resources/unity_builtin_extra 100.3 kb 0.5% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 79.7 kb 0.4% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 5.8 kb 0.0% AssetBundle Object 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_PF_TM.prefab 3.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_PF.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_Physics.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Glass_Interior_ActrosRigid_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/ActrosIA_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_Interior_MT 1.mat 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_isuzuelf.xx_xx_stdanone Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.4 kb 18.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 81.3% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.3% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STDanone/GP_ELF_500.png 0.5 kb 6.3% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STDanone/GP_ELF_400.png 0.5 kb 6.1% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 7.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_Default/GP_Freightliner_M2.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_actros_common Compressed Size:35.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 38.8 mb 53.2% Meshes 24.0 mb 32.8% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 13.7% Other Assets 137.6 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 119.3 kb 0.2% Total User Assets 73.1 mb 100.0% Complete build size 73.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 29.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_N.tga 10.7 mb 14.6% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_BC.tga 9.0 mb 12.3% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_ActrosRigid.fbx 7.8 mb 10.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_ActrosRigidPlatform.fbx 7.1 mb 9.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_Actros.fbx 6.9 mb 9.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 2.3 mb 3.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.2 mb 3.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_MAOHS.tga 1.3 mb 1.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/wiperActros_60.tga 1.3 mb 1.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/wiperActros_50.tga 1.2 mb 1.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_N.tga 714.9 kb 1.0% Resources/unity_builtin_extra 303.9 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/RainDropNormal_ActrosRigid.tga 289.5 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/RainDropNormal_Actros.tga 187.9 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Actros_Wipers.fbx 101.2 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/RainDropMask_Actros.tga 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 25.5 kb 0.0% AssetBundle Object 20.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/User_ActrosRigidPlatform.prefab 20.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_M1.tga 19.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_M2.tga 18.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/User_ActrosRigid.prefab 17.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/User_Actros.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Materials/Glass_Interior_ActrosRigid_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Materials/Glass_Interior_Actros_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Materials/Actros_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Materials/Actros_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Materials/ActrosInterior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Animations/WiperAnimController_Actros.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/Actros_Wipers.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/RigidPlatformCargoLogs100.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/RigidPlatformCargoLogs75.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/RigidPlatformCargoLogs50.prefab 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Pieces Prefabs/RigidPlatformCargoLogs25.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_bus.xx_xx_st Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.3% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/ST/GP_Microbus.png 0.3 kb 3.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftanker.xx_xx_xx Compressed Size:428.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 732.6 kb 99.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.5% Total User Assets 736.9 kb 100.0% Complete build size 736.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 732.6 kb 99.4% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Product/Default/Global_tanker_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_isuzuelf.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 17.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 82.1% Total User Assets 7.4 kb 100.0% Complete build size 7.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.2% AssetBundle Object 0.4 kb 5.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STArmy/GP_ELF_500.png 0.4 kb 5.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_STArmy/GP_ELF_400.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_common Compressed Size:48.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 44.8 mb 62.4% Meshes 5.9 mb 8.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 19.3 mb 26.9% Other Assets 1.4 mb 2.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 363.5 kb 0.5% Total User Assets 71.8 mb 100.0% Complete build size 71.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 16.7% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.9 mb 9.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.6 mb 9.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/OffroadLandMud_N.tga 5.3 mb 7.4% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/CL/Textures/Asphalt_Zebra_CL_MAOHS.tga 5.3 mb 7.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/Asphalt_Zebra_MAOHS.tga 5.3 mb 7.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/Asphalt_zebra_N.jpg 2.8 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/OffroadLandMud_MAOHS.tga 2.5 mb 3.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/OffroadLandMud_BC.tga 2.4 mb 3.3% Assets/contents/Sceneries/WaterWorld/Common/Proxys/WaterWorld_ProxyGuardrailPost.FBX 2.0 mb 2.8% Assets/contents/Sceneries/OffRoadLand/Common/Road/Meshes/Offroad_collider.FBX 1.9 mb 2.6% Assets/contents/Sceneries/WaterWorld/Common/Proxys/WaterWorld_ProxyGuardrailReflectance.FBX 1.4 mb 1.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_5_N.tga 1.4 mb 1.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_5_MAOHS.tga 1.0 mb 1.4% Assets/contents/Sceneries/DirtTrack/Common/Road/Textures/RoadMud_02_BC_Alpha.tga 1.0 mb 1.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/RoadMud_02_BC_Alpha.tga 1002.0 kb 1.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_4_N.tga 941.8 kb 1.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_MAOHS.tga 936.0 kb 1.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_4_MAOHS.tga 911.5 kb 1.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 870.7 kb 1.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_N.tga 819.2 kb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_2_BC.tga 792.0 kb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_3_MAOHS.tga 762.6 kb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_3_N.tga 736.6 kb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_5_BC.tga 736.3 kb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_2_MAOHS.tga 726.6 kb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_2_N.tga 654.3 kb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_6_MAOHS.tga 636.1 kb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_6_N.tga 567.2 kb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_4_BC.tga 501.7 kb 0.7% AssetBundle Object 469.6 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_BC.tga 455.2 kb 0.6% Assets/contents/Sceneries/OffRoadLand/Common/Road/Meshes/Ofroad_road.FBX 391.8 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_3_BC.tga 346.1 kb 0.5% Resources/unity_builtin_extra 312.9 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_6_BC.tga 154.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/TGA/Asphalt_Erased_CM.tga 131.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/Road.shader 6.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/OffRoad_Road_MT.mat 5.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Locations/Offroad Land/Offroad Land Test - OffRoad_Road_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_Cutout_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebraNoRainSnow_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLinesNoRainSnow_MT.mat 1.9 kb 0.0% 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Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_Handicapped.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_Bus.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_Bike.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_FR.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_FL.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_F.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_R.FBX 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_L.FBX 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/Decal_Yield.FBX 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_6.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_5.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_4.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_3.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_2.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Decal_1.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_colatruck.xx_xx_stcola Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.6 kb 30.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 69.9% Total User Assets 8.8 kb 100.0% Complete build size 8.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.8 kb 9.3% AssetBundle Object 0.5 kb 5.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ColaTruck STCola/GP_BIARTICULATED_KENWORTH_T880.png 0.5 kb 5.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ColaTruck STCola/GP_BIARTICULATED_KENWORTH_T800.png 0.5 kb 5.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ColaTruck STCola/GP_ARTICULATED_KENWORTH_T880.png 0.5 kb 5.2% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ColaTruck STCola/GP_ARTICULATED_KENWORTH_T800.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_psm Compressed Size:99.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 512.2 kb 97.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 1.7% Total User Assets 523.8 kb 100.0% Complete build size 523.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 512.2 kb 97.8% Built-in Texture2D: sactx-512x1024-DXT5-HUD_GP_Images_Atlas-29a2b0fe 0.7 kb 0.1% AssetBundle Object 0.5 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/PSM/GP_Yamaha.png 0.5 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/PSM/GP_NMAX160.png 0.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/PSM/HUD_GP_Images_Atlas.spriteatlas 0.4 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/PSM/GP_FZ07.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_starmy Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.2 mb 68.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_M2/FreightlinerM2User_MAOHS.tga 1.5 mb 31.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_M2/FreightlinerM2User_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_policecar.xx_xx_scpolice Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.8% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/SCPolice/GP_C4.png 0.3 kb 3.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailerplank_common Compressed Size:8.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.5 mb 35.4% Meshes 1.0 mb 8.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 55.7% Other Assets 23.3 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 72.5 kb 0.6% Total User Assets 12.7 mb 100.0% Complete build size 12.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 54.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.4 mb 34.3% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 1.0 mb 8.1% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank.FBX 125.9 kb 1.0% Resources/unity_builtin_extra 88.0 kb 0.7% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 72.9 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_M1.tga 72.8 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_M2.tga 16.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank_Col.FBX 4.9 kb 0.0% AssetBundle Object 4.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Prefab/TrailerPlank_PF.prefab 2.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Materials/TrailerPlank_MT.mat 2.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Materials/TrailerPlank_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Prefab/TrailerPlank_Col_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_vencedorbus.xx_xx_stbusvencedor Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.7 kb 30.6% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.2 kb 69.4% Total User Assets 8.9 kb 100.0% Complete build size 8.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.8 kb 9.1% AssetBundle Object 0.5 kb 5.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus STBusVencedor/GP_InternationalZafiro.png 0.5 kb 5.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus STBusVencedor/GP_BusBiartUrb.png 0.5 kb 5.3% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus 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Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu ELF/IsuzuELF_Default/GP_ELF_400.png 0.5 kb 6.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_stoxxo Compressed Size:14.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STOXXO/FreightlinerM2User_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STOXXO/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.es_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 29.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.0 mb 70.6% Other Assets 19.9 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.9 kb 0.3% Total User Assets 17.0 mb 100.0% Complete build size 17.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 70.6% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.8 mb 10.5% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Textures/RoadDecals_CM.tga 1.4 mb 8.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Textures/RoadDecals_N.tga 911.5 kb 5.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 900.1 kb 5.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Textures/RoadDecals_MAOHS.tga 6.1 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Materials/RoadDecalsNoRainSnow_MT.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_BikePriority_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_ArrowBus_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_Yield_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_Bike_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_R_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_L_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_F_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_FR_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_FL_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/Decal_Bus_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/ES/GameObjectsEmpty/Decal_ZigZag_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.cl_xx_xx Compressed Size:482.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 545.7 kb 94.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 11.0 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 17.4 kb 3.0% Total User Assets 574.9 kb 100.0% Complete build size 574.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 403.6 kb 70.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/CL/Textures/BuildingLocalized_MAOHS.tga 142.1 kb 24.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/CL/Textures/BuildingLocalized_BC.jpg 3.4 kb 0.6% AssetBundle Object 2.4 kb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/LeySeca_Group_PF.prefab 1.0 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/CL/ShortBollard_PF.prefab 1.0 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/TrafficLightPedestrian_PF.prefab 1.0 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/CL/Mojon_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/TrafficLight_A_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/TrafficLight_D_PF.prefab 0.7 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/TrafficLight_C_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/CL/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_isuzuelf.xx_xx_stcola Compressed Size:14.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 74.7 mb 100.0% Complete build size 74.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STCola/Isuzu500H_Trailer_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STCola/Isuzu500H_Exterior_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STCola/Isuzu500H_Exterior_BC.tga 10.7 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STCola/Isuzu500H_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_policecar.xx_xx_xx Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.6% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Citroen C4/CitroenC4_Default/GP_C4.png 0.3 kb 4.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_sb Compressed Size:468.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.7% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-2b3a2d74 0.5 kb 0.0% AssetBundle Object 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SB/GP_Logo.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SB/Favicon.jpg 0.3 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SB/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_motorcycle.xx_xx_sbcop Compressed Size:12.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 16.2 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 30.3 kb 0.1% Total User Assets 21.4 mb 100.0% Complete build size 21.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 49.9% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Interior_BC.tga 10.7 mb 49.9% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Exterior_BC.tga 8.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Pieces Prefabs/Product/SBCOP/User_YamahaFZ07_PF.prefab 5.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/Product/SBCOP/Motorbike_PoliceLight.prefab 3.1 kb 0.0% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarElementsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_sb Compressed Size:98.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 512.2 kb 97.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.6 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 1.7% Total User Assets 523.8 kb 100.0% Complete build size 523.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 512.2 kb 97.8% Built-in Texture2D: sactx-512x1024-DXT5-HUD_GP_Images_Atlas-071e7331 0.7 kb 0.1% AssetBundle Object 0.5 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SB/GP_Yamaha.png 0.5 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SB/GP_NMAX160.png 0.5 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/GP/Product/SB/GP_FZ07.png 0.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/SB/HUD_GP_Images_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_europeantruck.xx_xx_starmy Compressed Size:7.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 7.6 mb 100.0% Complete build size 7.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 49.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Accelo815/Accelo815_N.tga 2.9 mb 37.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Accelo815/Accelo815_MAOHS.tga 976.5 kb 12.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Accelo815/Accelo815_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_policecar.xx_xx_xx Compressed Size:2.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.1 mb 100.0% Complete build size 3.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.1 mb 65.5% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_MAOHS.tga 1.1 mb 34.3% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_vencedorbus.xx_xx_st Compressed Size:3.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.7 kb 30.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 69.8% Total User Assets 8.8 kb 100.0% Complete build size 8.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.8 kb 8.5% AssetBundle Object 0.5 kb 5.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_InternationalZafiro.png 0.5 kb 5.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusBiartUrb.png 0.5 kb 5.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusRigUrb.png 0.5 kb 5.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusArtUrb.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily.xx_xx_starmy Compressed Size:4.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.8 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.8 mb 100.0% Complete build size 4.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.3 mb 69.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/IvecoDaily/IvecoDaily_MAOHS.tga 1.5 mb 30.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/IvecoDaily/IvecoDaily_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_scpfm Compressed Size:229.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-a547f331 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/SCPFM/GP_Logo.png 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SCPFM/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily.xx_xx_xx Compressed Size:11.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_isuzuelf.xx_xx_stdanone Compressed Size:28.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 74.7 mb 100.0% Complete build size 74.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STDanone/Isuzu500H_Trailer_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STDanone/Isuzu500H_Exterior_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STDanone/Isuzu500H_Exterior_BC.tga 10.7 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu500H/Art/Textures/Product/STDanone/Isuzu500H_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_carriertruck_common Compressed Size:8.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.3 mb 34.9% Meshes 789.1 kb 6.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 57.1% Other Assets 114.4 kb 0.9% Levels 0.0 kb 0.0% Scripts 1.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.3 kb 0.8% Total User Assets 12.4 mb 100.0% Complete build size 12.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 55.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.3 mb 34.6% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_N.tga 792.8 kb 6.3% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Meshes/CarrierTruck.fbx 125.9 kb 1.0% Resources/unity_builtin_extra 88.0 kb 0.7% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 47.0 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/CarrierTruck_PF.prefab 19.3 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_M1.tga 18.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_M2.tga 17.5 kb 0.1% AssetBundle Object 17.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/Cargo_CarrierTruck_100_PF.prefab 12.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/Cargo_CarrierTruck_75_PF.prefab 8.5 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/Cargo_CarrierTruck_50_PF.prefab 4.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/Cargo_CarrierTruck_25_PF.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Materials/CarrierTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Materials/CarrierTruck_Lights_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Pieces Prefabs/Cargo_CarrierTruck_0_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_psa Compressed Size:348.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-3d19ec27 0.5 kb 0.0% Assets/UI/Textures/Simulator/Prosauto/GP/GP_Logo.jpg 0.3 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/PSA/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_STArmy/GP_Freightliner_M2.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftruck .xx_xx_xx Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.7 mb 100.0% Complete build size 10.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 100.0% Assets/vehicles/UserVehicles/STUserVehicles/DAF XF 106 SC/Art/Textures/Product/Default/DAFXF106_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_motorcycle.xx_xx_psm Compressed Size:12.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 96.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 664.9 kb 2.9% Other Assets 12.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 59.0 kb 0.3% Total User Assets 22.1 mb 100.0% Complete build size 22.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 48.4% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/FZ07_PSM/YamahaFZ-07_Interior_BC.tga 10.7 mb 48.4% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/FZ07_PSM/YamahaFZ-07_Exterior_BC.tga 666.0 kb 2.9% Resources/unity_builtin_extra 8.2 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Pieces Prefabs/Product/FZ07_PSM/User_YamahaFZ07_PF.prefab 2.5 kb 0.0% AssetBundle Object 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/Product/PSM/Motorbike_PoliceLight.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_daftanker.xx_xx_stglobal Compressed Size:489.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 766.3 kb 99.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.5% Total User Assets 770.6 kb 100.0% Complete build size 770.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 766.3 kb 99.4% Assets/vehicles/UserVehicles/STUserVehicles/GlobalExpedition_Tanker/Art/Textures/Product/Global_Spedition/Global_tanker_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_stbus Compressed Size:395.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-68695c37 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Logos/STBus/GP_Logo.png 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Logo_Atlas/STBus/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_psm Compressed Size:355.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.7% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-d39ca9c6 0.5 kb 0.0% AssetBundle Object 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/PSM/GP_Logo.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/GP/Product/PSM/Favicon.jpg 0.3 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simesbike/Product/PSM/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_globaltruck.xx_xx_stglobal Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.1% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/GlobalTruck STGlobal/GP_DAF_XF_106_SC.png 0.3 kb 4.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_stdanone Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 7.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_STDanone/GP_Freightliner_M2.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.cl_xx_xx Compressed Size:580.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.3 mb 100.0% Complete build size 3.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 40.1% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/CL/PlatesGenerator_MAOHS.tga 1.3 mb 40.1% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/CL/PlatesGenerator_N.tga 672.0 kb 19.7% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/CL/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_stoxxo Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_STOxxo/GP_Freightliner_M2.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_stcola Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_STCola/GP_Freightliner_M2.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_policecar.xx_xx_scpolice Compressed Size:2.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.6 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.6 mb 100.0% Complete build size 2.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.1 mb 78.7% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/SCPolice/CitroenC4_MAOHS.tga 563.7 kb 21.1% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/SCPolice/CitroenC4_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_globaltruck.xx_xx_st Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.3% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/GlobalTruck ST/GP_DAF_XF_106_SC.png 0.3 kb 4.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_dashboard.xx_xx_sc Compressed Size:873.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 97.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 171.7 kb 2.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 12.1 kb 0.2% Total User Assets 6.2 mb 100.0% Complete build size 6.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 32.4% Built-in Texture2D: sactx-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-3bb06f53 2.0 mb 32.4% Built-in Texture2D: sactx-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-84e5079c 2.0 mb 32.4% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GolfVehicleDashboardAtlas-f94cd49b 8.7 kb 0.1% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_AmarokVehicleDashboardAtlas.spriteatlas 8.1 kb 0.1% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas 5.6 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0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_ABS.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Cinturon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_Dial.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_Belt.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SuspensionFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_OffTractionWarningLight.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_HandbreakFailIndicator.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_ServiceBrake.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_ABS.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_ABS.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_ASR_On.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_ABS_On.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_ASR.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloDireccion.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_CruiseControlWarningLight.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_MotorPreheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_AutoWiperWasher.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_CalentadoresGasoil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_DippedBeamsHeadlights.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_MotorPreheating.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_RearFog.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Antinieblatrasera.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_LucesCruce.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Longitudinal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_SteeringSystemFailure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_RoturaSuspension.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_CristalRoto.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_TemperatureFailure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_TemperaturaRefrigerante.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_LucesCarretera.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Trasversal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_BloqueoDiferencial.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_NoBattery.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_IntermitenteDer.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Averias.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_FalloMotorIndicator.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_NoBattery.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_AutoWiperWasher.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_MotorFailure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_NivelAceite.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_IntermitenteIzq.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_IntRight.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_IntRight.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/GCP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Combustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_2H.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_NoOil.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Diferencial2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_NoFuel2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_automatico.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_manual.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Rueda.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Breakdowns/CP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EmbragueRoto.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Breakdowns/GP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/4x4P_Diferencial.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_dashboard.xx_xx_st Compressed Size:7.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 73.5 mb 99.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 672.4 kb 0.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 16.1 kb 0.0% Total User Assets 74.2 mb 100.0% Complete build size 74.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-403d821c 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8946f35d 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-68bbfe3c 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-6c165ee9 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_InternationalProstarDashboardAtlas-db090da2 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-9228647f 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-5e646579 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_IsuzuELFVehicleDashboardAtlas-38e259ee 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VolvoVLN760DashboardAtlas-93556e5b 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_HinoVehicleDashboardAtlas-0c029736 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-10db42c3 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_Hino300DashboardAtlas-8ec74c8e 4.0 mb 5.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_ScaniaG440_Atlas-68393af4 2.0 mb 2.7% Built-in Texture2D: sactx-2048x1024-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-68bbfe3c 2.0 mb 2.7% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-9228647f 2.0 mb 2.7% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-5e646579 2.0 mb 2.7% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-10db42c3 2.0 mb 2.7% Built-in Texture2D: sactx-2048x1024-DXT5-HUD_Hino300DashboardAtlas-8ec74c8e 2.0 mb 2.7% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_ScaniaG440_Atlas-68393af4 1.0 mb 1.3% Built-in Texture2D: sactx-1024x1024-DXT5-HUD_InternationalProstarDashboardAtlas-db090da2 512.2 kb 0.7% Built-in Texture2D: sactx-512x1024-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-6c165ee9 19.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_day.png 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_night.png 14.1 kb 0.0% AssetBundle Object 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Day.png 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Noche_extended.png 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Dia_extended.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_NIGHT_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_DAY_MASK.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_night.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_day.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_night.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_night.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_day.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_night.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_day.png 9.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerFL360VehicleDashboardAtlas.spriteatlas 8.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT880VehicleDashboardAtlas.spriteatlas 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundnight.png 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundday.png 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_DAFXF106SCDashboardAtlas.spriteatlas 8.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VolvoVLN760DashboardAtlas.spriteatlas 8.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuForwardVehicleDashboardAtlas.spriteatlas 8.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Hino300DashboardAtlas.spriteatlas 8.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas 8.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas 8.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalProstarDashboardAtlas.spriteatlas 8.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ScaniaG440_Atlas.spriteatlas 7.8 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELFVehicleDashboardAtlas.spriteatlas 7.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_night.png 7.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_day.png 7.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_HinoVehicleDashboardAtlas.spriteatlas 7.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_day.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_night.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Night.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Day.png 2.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ParkingSensor.png 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBigWhite.png 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBig.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_service_brake.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamBiart_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_doble_articulado_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_biart_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TireUnaligned.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusBiartUrb_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf2_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf_icon.png 1.6 kb 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Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noBattery.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TempomatART.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_short.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/Kenworth_logo.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Frame.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_02.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_red.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_orange.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_green.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_blue.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_suspension.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Manual.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheelPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Automatic.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingDown.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel_White.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoBattery.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ChangeGear.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SteeringSystemFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampUnfolded.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingUp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequestedRamp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StabilitySensor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DifferentialLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TirePressure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequested.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ServiceBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Sequential.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KMH.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BlockedBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_WhitePoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Traction.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Parking.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_HandBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Wiper.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Belt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_small.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkBattery.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Aguja.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stglobal Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-c82c5a62 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-c82c5a62 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGlobal/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_starmy Compressed Size:1014.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.5 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 7.3 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.4 kb 0.1% Total User Assets 4.5 mb 100.0% Complete build size 4.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 88.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-72231ae5 512.2 kb 11.1% Built-in Texture2D: sactx-512x1024-DXT5-HUD_GP_Images_Atlas-72231ae5 6.0 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmy/HUD_GP_Images_Atlas.spriteatlas 1.2 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_dashboard.xx_xx_sb Compressed Size:240.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.5 mb 97.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 36.4 kb 2.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.9 kb 0.6% Total User Assets 1.5 mb 100.0% Complete build size 1.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.0 mb 64.7% Built-in Texture2D: sactx-1024x1024-DXT5-HUD_VehicleDashboardAtlas-2f9df370 512.2 kb 32.4% Built-in Texture2D: sactx-1024x512-DXT5-HUD_VehicleDashboardAtlas-2f9df370 5.6 kb 0.4% Assets/UI/Atlas/Simulator/CP Atlas/SimesbikePanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 3.5 kb 0.2% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundNight.png 3.5 kb 0.2% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundDay.png 1.6 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Night.png 1.6 kb 0.1% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Day.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_FrameFuel.png 0.8 kb 0.0% AssetBundle Object 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Reflection.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_GearBackground.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEARN.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MainBeamHeadLights.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_N.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntRight.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NightDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_DayDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w0.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b0.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stbusvencedor Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-6461881e 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-6461881e 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBusVencedor/HUD_GP_Images_Atlas.spriteatlas 2.0 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_st Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-87e6c088 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-87e6c088 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/ST/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stcola Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-17fe11d5 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-17fe11d5 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCola/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_common Compressed Size:119.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 7.5 kb 2.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 243.6 kb 80.6% Other Assets 4.3 kb 1.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 46.7 kb 15.5% Total User Assets 302.1 kb 100.0% Complete build size 302.1 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 125.9 kb 41.7% Resources/unity_builtin_extra 118.8 kb 39.3% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 4.4 kb 1.5% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate_bike.FBX 3.7 kb 1.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 1.3 kb 0.4% AssetBundle Object 0.7 kb 0.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Material/Plate.mat 0.3 kb 0.1% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_bike_PF.prefab 0.3 kb 0.1% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stoxxo Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-bc1bc3cd 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-bc1bc3cd 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STOxxo/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_scpolice Compressed Size:324.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.0 mb 99.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 6.7 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 10.7 kb 0.5% Total User Assets 2.0 mb 100.0% Complete build size 2.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 99.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-58d799a0 1.5 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCPolice/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/SCPFM/GP_Police_Ford_Interceptor_Sedan.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordTaurus.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordMondeo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Amarok/Amarok_Default/GP_amarok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_chevrolet.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Fiat500.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/GP/GP_4x4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Golf.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Clio.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Pickup F150/PickupF150_Default/GP_Police_Pick_Up_F150_XLT.png 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stdanone Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-39e8b2fe 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-39e8b2fe 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STDanone/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_sc Compressed Size:324.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.0 mb 99.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 6.6 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.2 kb 0.4% Total User Assets 2.0 mb 100.0% Complete build size 2.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 99.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-aebc1cca 1.5 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/Default/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/SCPFM/GP_Police_Ford_Interceptor_Sedan.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordTaurus.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordMondeo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Amarok/Amarok_Default/GP_amarok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_chevrolet.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Fiat500.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/GP/GP_4x4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Golf.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Clio.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Pickup F150/PickupF150_Default/GP_Police_Pick_Up_F150_XLT.png 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.cl_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/CL/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.xx_xx_xx Compressed Size:8.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 8.5 kb 43.0% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.6% Included DLLs 0.0 kb 0.0% File headers 11.2 kb 56.5% Total User Assets 19.7 kb 100.0% Complete build size 19.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.0 kb 35.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/BR/PoliceMan_PF.prefab 1.5 kb 7.4% AssetBundle Object 0.1 kb 0.6% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.mx_xx_xx Compressed Size:19.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 52.7 kb 73.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 19.1 kb 26.5% Total User Assets 71.9 kb 100.0% Complete build size 71.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 34.8% Assets/contents/Sceneries/HighwayLand/Localized/MX/Highwayland_Road_PF.prefab 20.0 kb 27.9% Assets/contents/Sceneries/HighwayLand/Localized/MX/Highwayland_RoadDecals_PF.prefab 7.6 kb 10.6% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_citroenc4.xx_xx_xx Compressed Size:2.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.3% Levels 0.0 kb 0.0% Scripts 0.2 kb 3.6% Included DLLs 0.0 kb 0.0% File headers 5.7 kb 86.1% Total User Assets 6.6 kb 100.0% Complete build size 6.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 5.3% AssetBundle Object 0.3 kb 5.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/Product/Default/CitroenC4_PoliceLights_PF.prefab 0.1 kb 1.8% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 1.8% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_citroenc4.xx_xx_scpolice Compressed Size:8.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.7 kb 44.6% Levels 0.0 kb 0.0% Scripts 0.4 kb 1.8% Included DLLs 0.0 kb 0.0% File headers 12.8 kb 53.6% Total User Assets 23.9 kb 100.0% Complete build size 23.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 9.0 kb 37.6% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/Product/SCPolice/CitroenC4_PoliceLights_PF.prefab 1.7 kb 6.9% AssetBundle Object 0.1 kb 0.5% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.5% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.5% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.4% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.mx_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/MX/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.es_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/ES/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.cl_xx_xx Compressed Size:20.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 58.3 kb 74.7% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 19.7 kb 25.2% Total User Assets 78.1 kb 100.0% Complete build size 78.1 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.4 kb 32.5% Assets/contents/Sceneries/HighwayLand/Localized/CL/Highwayland_RoadDecals_PF.prefab 25.0 kb 32.0% Assets/contents/Sceneries/HighwayLand/Localized/CL/Highwayland_Road_PF.prefab 7.9 kb 10.1% AssetBundle Object 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.xx_xx_xx Compressed Size:20.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 57.4 kb 74.5% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 19.6 kb 25.4% Total User Assets 77.1 kb 100.0% Complete build size 77.1 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 32.5% Assets/contents/Sceneries/HighwayLand/Localized/BR/Highwayland_Road_PF.prefab 24.5 kb 31.8% Assets/contents/Sceneries/HighwayLand/Localized/BR/Highwayland_RoadDecals_PF.prefab 7.8 kb 10.2% AssetBundle Object 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.es_xx_xx Compressed Size:20.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 57.1 kb 74.4% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 19.5 kb 25.5% Total User Assets 76.7 kb 100.0% Complete build size 76.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 32.6% Assets/contents/Sceneries/HighwayLand/Localized/ES/Highwayland_Road_PF.prefab 24.2 kb 31.6% Assets/contents/Sceneries/HighwayLand/Localized/ES/Highwayland_RoadDecals_PF.prefab 7.8 kb 10.2% AssetBundle Object 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_gadget.xx_xx_xx Compressed Size:2.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.6% Levels 0.0 kb 0.0% Scripts 0.2 kb 3.6% Included DLLs 0.0 kb 0.0% File headers 5.7 kb 85.8% Total User Assets 6.6 kb 100.0% Complete build size 6.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 5.8% AssetBundle Object 0.3 kb 4.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Pieces Prefabs/Product/Default/Fridge_Gadget.prefab 0.1 kb 1.8% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 1.8% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_xx Compressed Size:19.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.4 kb 40.6% Levels 0.0 kb 0.0% Scripts 2.4 kb 4.0% Included DLLs 0.0 kb 0.0% File headers 33.4 kb 55.5% Total User Assets 60.2 kb 100.0% Complete build size 60.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.1 kb 33.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_scpfm Compressed Size:17.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 20.6 kb 38.5% Levels 0.0 kb 0.0% Scripts 2.2 kb 4.0% Included DLLs 0.0 kb 0.0% File headers 30.8 kb 57.5% Total User Assets 53.5 kb 100.0% Complete build size 53.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.9 kb 31.6% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/SCPFM/User_IvecoDaily.prefab 3.7 kb 6.9% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_psm Compressed Size:19.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.4 kb 40.5% Levels 0.0 kb 0.0% Scripts 2.4 kb 4.0% Included DLLs 0.0 kb 0.0% File headers 33.4 kb 55.5% Total User Assets 60.2 kb 100.0% Complete build size 60.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.1 kb 33.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/PSM/User_IvecoDaily.prefab 4.3 kb 7.2% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_sbcop Compressed Size:17.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 20.6 kb 38.5% Levels 0.0 kb 0.0% Scripts 2.2 kb 4.0% Included DLLs 0.0 kb 0.0% File headers 30.8 kb 57.5% Total User Assets 53.5 kb 100.0% Complete build size 53.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.9 kb 31.6% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/SBCOP/User_IvecoDaily.prefab 3.7 kb 6.9% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_starmy Compressed Size:19.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.4 kb 40.6% Levels 0.0 kb 0.0% Scripts 2.4 kb 4.0% Included DLLs 0.0 kb 0.0% File headers 33.4 kb 55.5% Total User Assets 60.2 kb 100.0% Complete build size 60.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.1 kb 33.4% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/STArmy/User_IvecoDaily.prefab 4.3 kb 7.2% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_stdanone Compressed Size:11.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 53.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 53.3 mb 100.0% Complete build size 53.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STDanone/FreightlinerM2User_Trailer_MAOHS.tga 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STDanone/FreightlinerM2User_Trailer_N.tga 10.7 mb 20.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STDanone/FreightlinerM2User_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_tanker.xx_xx_xx Compressed Size:6.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_stcola Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.1 mb 100.0% Complete build size 5.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.3 mb 45.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STCola/FreightlinerM2User_Trailer_N.tga 1.9 mb 37.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STCola/FreightlinerM2User_Trailer_MAOHS.tga 876.4 kb 16.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STCola/FreightlinerM2User_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_stoxxo Compressed Size:8.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 42.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 42.7 mb 100.0% Complete build size 42.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 50.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STOXXO/FreightlinerM2User_Trailer_MAOHS.tga 10.7 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STOXXO/FreightlinerM2User_Trailer_BC.tga 10.7 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STOXXO/FreightlinerM2User_Trailer_N.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_starmy Compressed Size:7.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 23.9 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 23.9 mb 100.0% Complete build size 23.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 89.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_M2/FreightlinerM2User_Trailer_N.tga 1.9 mb 8.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_M2/FreightlinerM2User_Trailer_MAOHS.tga 663.7 kb 2.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_M2/FreightlinerM2User_Trailer_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_xx Compressed Size:11.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 53.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 53.3 mb 100.0% Complete build size 53.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_MAOHS.tga 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_N.tga 10.7 mb 20.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2tank.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2 Tank/FreightlinerM2_Default/GP_Freightliner_M2_Tank.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_tanker.xx_xx_stpemex Compressed Size:6.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STPemex/FreightlinerM2User_Tanker_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STPemex/FreightlinerM2User_Tanker_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_stpemex Compressed Size:11.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 24.0 mb 100.0% Complete build size 24.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 88.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STPemex/FreightlinerM2User_MAOHS.tga 2.7 mb 11.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STPemex/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2tank.xx_xx_stpemex Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2 Tank/FreightlinerM2_STPemex/GP_Freightliner_M2_Tank.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stpemex Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-720c9315 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-720c9315 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPemex/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.bh_xx_xx Compressed Size:11.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.1 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 24.1 mb 100.0% Complete build size 24.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 22.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BH/FiremanTruck_MAOHS.tga 5.3 mb 22.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BH/FiremanTruck_N.tga 5.3 mb 22.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BH/FiremanTruck_BC.tga 2.7 mb 11.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BH/Clio_TaxiMirror_BC.tga 2.7 mb 11.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BH/Clio_Taxi_BC.tga 1.0 mb 4.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BH/ChevroletVanExpress_Ambulance_MAOHS.tga 473.0 kb 1.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BH/Passat_Police_PRF_MAOHS.tga 473.0 kb 1.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BH/Passat_Police_MAOHS.tga 391.1 kb 1.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BH/ChevroletVanExpress_Ambulance_BC.tga 209.9 kb 0.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BH/Passat_Police_PRF_BC.tga 209.9 kb 0.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BH/Passat_Police_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_europeantruck.xx_xx_stpemex Compressed Size:5.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.1 mb 100.0% Complete build size 6.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.2 mb 51.7% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/STPemex/Accelo815_N.tga 2.7 mb 44.7% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/STPemex/Accelo815_MAOHS.tga 224.2 kb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/STPemex/Accelo815_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.bh_xx_xx Compressed Size:5.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.7 mb 100.0% Complete build size 5.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.5 mb 43.7% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BH/PlatesGenerator_N.jpg 2.3 mb 40.4% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BH/PlatesGenerator_MAOHS.tga 928.7 kb 15.8% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BH/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.bh_xx_xx Compressed Size:256.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.8 mb 99.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.4% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 17.4 kb 0.6% Total User Assets 2.8 mb 100.0% Complete build size 2.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 95.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/BH/Textures/BuildingLocalized_BC.jpg 96.4 kb 3.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/BH/Textures/BuildingLocalized_MAOHS.tga 3.3 kb 0.1% AssetBundle Object 2.4 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/LeySeca_Group_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/BH/ShortBollard_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/BH/Mojon_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/TrafficLightPedestrian_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/TrafficLight_D_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/TrafficLight_C_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/TrafficLight_A_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/BH/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.bh_xx_xx Compressed Size:100.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 192.0 mb 97.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 1.9% Other Assets 599.0 kb 0.3% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 191.1 kb 0.1% Total User Assets 196.4 mb 100.0% Complete build size 196.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 10.9% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Textures/Sig_Atlas05_BC.jpg 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Textures/Sig_Atlas04_BC.jpg 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Textures/Sig_Atlas03_BC.jpg 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Textures/Sig_Atlas02_BC.jpg 10.7 mb 5.4% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Textures/Sig_Atlas01_BC.jpg 3.7 mb 1.9% Assets/content_common/art_common/Modules/Shaders/Standard.shader 158.6 kb 0.1% AssetBundle Object 5.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SquareArrowDouble_PF.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SquareArrowSingle_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_VoltageDanger2_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Pedagio_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EmergencyTrack2_R_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_VoltageDanger_Special_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_MaxiHeight_Right_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_MaxiHeight_Left_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_RondaboutConstantiIndustrialP1.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_RondaboutConstantiIndustrialP.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_RondaboutConstantiTarra.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_RondaboutMorelValls.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_RondaboutLleidaCamp.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayMontblanc21.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_DistanceVallsLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_N240Montblanc.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_MontblancLleida.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayRefineria.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_PoblaMafumet.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_Fontscaldes.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_Lilla.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_06/Sig_HighwayTarragona.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_UniversitySmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_IndustrialSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_HospitalSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_UniversitySmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_UniversitySmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_StationSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_StationSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_IndustrialSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_IndustrialSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_HospitalSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_HospitalSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AirportSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AirportSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_StadiumSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_StadiumSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SchoolSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ChurchSmall_Straight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_StationSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_17_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_16B_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_13_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_11_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_08_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_06_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_05_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ExitFreeNum_01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_EndRestriction_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_AirportSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_StadiumSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SchoolSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SchoolSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerNoBarrierLevelCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ChurchSmall_Right_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ChurchSmall_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village05_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village05_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village03_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village02_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_60_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_50_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_40_Truck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerPedestrianCrossing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerNarrow_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerNarrow_RR_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerNarrow_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerNarrow_LL_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_04/Sig_BigCrossingSimple_15_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village04_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village03_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village02_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Village01_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town04_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town04_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town03_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town03_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town02_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town02_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town01_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Town01_F_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_70_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_60_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_SpeedLimit_50_Car_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_NoForward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Iquique_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_Forward_Special_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_Incorporation_Left_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_EmergencyTrack_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerTrafficLight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSteepUpTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSteepDownTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSlipperyRocks_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSlipperyRoad_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerDomesticAnimals_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCrossRoads_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCrossRoads_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerBadConditions_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_FinalsWorks_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSteepDown_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCurve_RL_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCurve_LR_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_WorksEnd_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_VoltageDanger_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_RoadHump_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_RoadHump_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerTwoWays_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerTurn_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerTurn_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSteepUp_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerSchool_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerRoundabout_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerPebbles_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerMaxHeightAdvise_5M_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCurve_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCurve_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerCrossRoads_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_BusStop_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_Works100m_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_TwoWays_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_Narrowing_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ExclusiveOnibus_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_Works_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_RoundaboutRed_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_PedestrianCross_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_PedestrianCross_L_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ParkingAllowed_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_02/Sig_ChangeDirection_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SpeedLimit_120_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SpeedLimit_110_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SpeedLimit_100_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_ParkingNotAllowed_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_OneWay_Straight_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_OneWay_KeepRight_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_EndNoOvertaking_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_DangerDeadEnd_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_StraightRight_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_StraightLeft_PF.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BH/Atlas_01/Sig_SpeedLimit_90_PF.prefab 1.4 kb 0.0% 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Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.bh_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.0 mb 29.1% Meshes 0.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.0 mb 70.5% Other Assets 20.4 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.2 kb 0.3% Total User Assets 17.0 mb 100.0% Complete build size 17.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 70.5% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.8 mb 10.5% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Textures/RoadDecals_CM.tga 1.4 mb 8.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Textures/RoadDecals_N.tga 911.5 kb 5.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 898.8 kb 5.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Textures/RoadDecals_MAOHS.tga 6.2 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Materials/RoadDecalsNoRainSnow_MT.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Meshes/ZigZag.FBX 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_BikePriority_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_ArrowBus_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_ZigZag_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_Yield_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_Bike_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_R_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_L_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_F_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_FR_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_FL_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/BH/Decal_Bus_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.bh_xx_xx Compressed Size:20.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 57.1 kb 74.4% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 19.5 kb 25.5% Total User Assets 76.7 kb 100.0% Complete build size 76.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 32.6% Assets/contents/Sceneries/HighwayLand/Localized/BH/Highwayland_Road_PF.prefab 24.2 kb 31.6% Assets/contents/Sceneries/HighwayLand/Localized/BH/Highwayland_RoadDecals_PF.prefab 7.8 kb 10.2% AssetBundle Object 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_globalbuilding_localized.xx_xx_xx Compressed Size:6.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 21.3 mb 100.0% Complete build size 21.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 50.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/BR/Edificio_BC.tga 10.7 mb 50.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/BR/Carteles_BC.tga 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/ES/Edificio_BC.tga 0.2 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/ES/Carteles_BC.tga ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_shops_localized.xx_xx_xx Compressed Size:889.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.7 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.7 mb 100.0% Complete build size 2.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 99.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/Localized/Default/OxxoType_BC.tga 0.3 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/Localized/MX/OxxoType_BC.tga ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_bonafontstore_localized.xx_xx_xx Compressed Size:10.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 21.3 mb 100.0% Complete build size 21.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 50.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/BR/Muros_BC.tga 10.7 mb 50.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/BR/Almacén_Entrada_BC.tga 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/MX/Almacén_Entrada_BC.tga 0.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/MX/Muros_BC.tga ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_shops_localized.bh_xx_xx Compressed Size:1017.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.7 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.7 mb 100.0% Complete build size 2.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 99.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/Localized/BH/OxxoType_BC.tga 0.3 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/Localized/MX/OxxoType_BC.tga ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_globalbuilding_localized.es_xx_xx Compressed Size:2.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.2 mb 100.0% Complete build size 3.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 63.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/ES/Edificio_BC.tga 1.2 mb 36.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Localized/ES/Carteles_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_roads_localized.bh_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 2.3 mb 97.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 45.7 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 25.1 kb 1.0% Total User Assets 2.4 mb 100.0% Complete build size 2.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.2 mb 94.7% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 57.1 kb 2.3% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 39.0 kb 1.6% Assets/contents/Sceneries/IndustryLand/Localized/BH/Road_Decals_PF.prefab 6.2 kb 0.3% AssetBundle Object 0.5 kb 0.0% Assets/contents/Sceneries/IndustryLand/Localized/BH/IndustryLand_Road_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_roads_localized.es_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 2.3 mb 97.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 45.7 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 25.1 kb 1.0% Total User Assets 2.4 mb 100.0% Complete build size 2.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.2 mb 94.7% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 57.1 kb 2.3% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 39.0 kb 1.6% Assets/contents/Sceneries/IndustryLand/Localized/ES/Road_Decals_PF.prefab 6.2 kb 0.3% AssetBundle Object 0.5 kb 0.0% Assets/contents/Sceneries/IndustryLand/Localized/ES/IndustryLand_Road_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.bh_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/BH/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_roads_common Compressed Size:51.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.8 mb 32.4% Meshes 44.9 mb 54.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.8 mb 13.1% Other Assets 95.4 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 74.3 kb 0.1% Total User Assets 82.7 mb 100.0% Complete build size 82.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 15.3 mb 18.5% Assets/contents/Sceneries/MineRoute/Common/Road/Meshes/MineRoute_Bridges.fbx 11.4 mb 13.8% Assets/contents/Sceneries/MineRoute/Common/Road/Meshes/Mineroute_RoadBorder.FBX 10.7 mb 12.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 10.0 mb 12.1% Assets/contents/Sceneries/MineRoute/Common/Road/Meshes/IrregularSandRoadside.fbx 5.3 mb 6.5% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/MineRouteBridges_MAOHS.tga 5.3 mb 6.5% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/MineRouteBridges_N.tga 5.3 mb 6.5% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/AtlasMineWall_MAOHS.tga 5.3 mb 6.5% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/AtlasMineWall_N.tga 4.3 mb 5.2% Assets/contents/Sceneries/MineRoute/Common/Road/Meshes/Mineroute_Road.fbx 3.9 mb 4.8% Assets/contents/Sceneries/MineRoute/Common/Road/Meshes/MineRoadWalls.fbx 2.7 mb 3.2% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/MineRouteBridges_BC.tga 2.7 mb 3.2% Assets/contents/Sceneries/MineRoute/Common/Road/Textures/AtlasMineWall_BC.tga 125.9 kb 0.1% Resources/unity_builtin_extra 98.7 kb 0.1% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Lindes/Textures/Lindes_G21_E.tga 24.7 kb 0.0% AssetBundle Object 16.1 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/IrregularSandRoadside.prefab 13.8 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/MineRoute_RoadWalls.prefab 10.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/IrregularSandRoadside_col.prefab 1.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Materials/MinerouteBridges_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Materials/AtlasMineRoute_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/MineRoute_Bridges.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Mineroute_RoadBorder_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Mineroute_Road_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Mineroute_Road_Col_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Road/Mineroute_RoadBorder_Collider_PF Variant.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_terrain_common Compressed Size:177.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 227.9 mb 73.4% Meshes 4.3 mb 1.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 9.7 mb 3.1% Other Assets 68.4 mb 22.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 106.7 kb 0.0% Total User Assets 310.3 mb 100.0% Complete build size 310.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 33.0 mb 10.6% Assets/contents/Sceneries/MineRoute/Common/Terrain/Mineroute_terrain.asset 21.3 mb 6.9% Assets/contents/Sceneries/MineRoute/Common/Terrain/Splatmaps/Splat_c6cd6f8b7200cf841abc79ab933876a4_154ad81b05f714b4fbce82f2603b7459_0.png 8.0 mb 2.6% Assets/contents/Sceneries/MineRoute/Common/Terrain/Arrays/CTS_Profile_Mineroute_Normals.asset 8.0 mb 2.6% Assets/contents/Sceneries/MineRoute/Common/Terrain/Arrays/CTS_Profile_Mineroute_Albedos.asset 7.8 mb 2.5% Resources/unity_builtin_extra 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Normal.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Color.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_14_03.psd 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Fern_14_ALT_01.psd 5.3 mb 1.7% Assets/contents/Sceneries/MineRoute/Common/Terrain/Textures/Mat4_MAOHS.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Dry Grass_12.psd 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Dry Grass_03.psd 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_N.jpg 5.3 mb 1.7% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat4_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat3_N.tga 5.3 mb 1.7% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat2_N.tga 5.3 mb 1.7% 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Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/RedOak/RedOak Materials/LOD1/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/RedOak/RedOak Materials/LOD0/Fronds_2.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/Custom/RedOak/RedOak Materials/Billboard.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/TerrainLayers/CTS_Profile_G21_3.asset 0.2 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/TerrainLayers/CTS_Profile_G21_2.asset 0.2 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/TerrainLayers/CTS_Profile_G21_1.asset 0.2 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/TerrainLayers/CTS_Profile_G21_0.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Terrain/NewLayer 2.terrainlayer 0.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Terrain/NewLayer 1.terrainlayer 0.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Terrain/NewLayer.terrainlayer 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_props_common Compressed Size:21.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 18.0 mb 49.0% Meshes 7.1 mb 19.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.8 mb 29.3% Other Assets 709.5 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 211.2 kb 0.6% Total User Assets 36.8 mb 100.0% Complete build size 36.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 29.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 14.5% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/Silo_MAOHS.tga 5.3 mb 14.5% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/Silo_N.tga 5.2 mb 14.1% Assets/contents/Sceneries/MineRoute/Common/Lindes/Meshes/Mineroute_Guardrail.FBX 2.7 mb 7.2% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/Silo_BC.tga 2.0 mb 5.4% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/Silo_M.tga 1.7 mb 4.7% Assets/contents/Sceneries/MineRoute/Common/Lindes/Meshes/Proxy_Mineroute_PostGuardrail.FBX 1.4 mb 3.7% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/EntranceGates_MAOHS.tga 890.4 kb 2.4% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/EntranceGates_N.tga 490.0 kb 1.3% Assets/contents/Sceneries/MineRoute/Common/Props/Textures/EntranceGates_BC.tga 432.4 kb 1.1% Assets/contents/Sceneries/MineRoute/Common/Lindes/Meshes/Proxy_Mineroute_Reflectance.FBX 248.5 kb 0.7% AssetBundle Object 125.9 kb 0.3% Resources/unity_builtin_extra 85.1 kb 0.2% Assets/contents/Sceneries/MineRoute/Common/Props/Meshes/Silo.fbx 60.1 kb 0.2% Assets/contents/Sceneries/MineRoute/Common/Props/Meshes/Gate.fbx 43.9 kb 0.1% Assets/contents/Sceneries/MineRoute/Common/Props/Meshes/Gate_02.FBX 11.2 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Lindes/Mineroute_Guardrail_PF.prefab 6.6 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Lindes/Mineroute_Guardrail_Collider_PF Variant.prefab 1.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Props/Materials/Silo_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Props/Materials/EntranceGates.mat 1.0 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Props/Gate_02_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Props/Gate_PF.prefab 0.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Props/Silo.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Metal Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtrailer_2axis.xx_xx_starmy Compressed Size:1.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.4 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.3% Total User Assets 1.4 mb 100.0% Complete build size 1.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1014.6 kb 69.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rigid_2_Axes/RigidTrailer_2Axes_MAOHS.tga 431.7 kb 29.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Rigid_2_Axes/RigidTrailer_2Axes_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtanker.xx_xx_xx Compressed Size:1.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.5 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.3% Total User Assets 1.6 mb 100.0% Complete build size 1.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.2 mb 76.3% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_MAOHS.tga 372.5 kb 23.4% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680_common Compressed Size:65.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 52.9 mb 51.7% Meshes 39.2 mb 38.3% Animations 13.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 9.8% Other Assets 76.4 kb 0.1% Levels 0.0 kb 0.0% Scripts 2.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 110.6 kb 0.1% Total User Assets 102.2 mb 100.0% Complete build size 102.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 20.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_N.tga 21.3 mb 20.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/KenworthT680_N.tga 15.6 mb 15.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Meshes/KenworthT680.fbx 8.9 mb 8.8% Assets/vehicles/TrafficVehicles/KenworthT680/Art/Meshes/KenworthT680_Trailer_TM.fbx 7.6 mb 7.4% Assets/vehicles/TrafficVehicles/KenworthT680/Art/Meshes/KenworthT680_TM.fbx 6.9 mb 6.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 6.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Meshes/prototype_kenworth_T680.FBX 2.5 mb 2.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_MAOHS.tga 2.3 mb 2.3% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/KenworthT680_70.tga 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/KenworthT680_60.tga 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/KenworthT680_50.tga 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/KenworthT680_40.tga 1.0 mb 1.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Kenworth_M2.tga 1.0 mb 1.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Kenworth_M1.tga 714.9 kb 0.7% Resources/unity_builtin_extra 373.7 kb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Wipers.fbx 329.6 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_BC.tga 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 17.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_PF.prefab 15.8 kb 0.0% AssetBundle Object 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/KenworthT680/Pieces Prefab/KenworthT680_Trailer_PROP_PF_TM.prefab 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Materials/Glass_Interior_KenworthT680.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Materials/KenworthT680_MT.mat 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/KenworthT680/Pieces Prefab/KenworthT680_PROP_PF_TM.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/KenworthT680/Pieces Prefab/KenworthT680_Trailer_PROP_PF.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Materials/KenworthT680_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/KenworthT680/Art/Materials/KenworthT680_GlassOpaque_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Animations/WiperAnimController_KenworthT680.controller 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/KenworthT680/Pieces Prefab/KenworthT680_PROP_PF.prefab 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_Wipers.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Materials/KenworthT680Interior_MT.mat 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Pieces Prefab/Kenworth_T680_collider.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtanker_common Compressed Size:9.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 23.0% Meshes 2.1 mb 13.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 9.4 mb 62.6% Other Assets 25.2 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 69.4 kb 0.5% Total User Assets 15.0 mb 100.0% Complete build size 15.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 45.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 2.3 mb 15.5% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.2 mb 8.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_MAOHS.tga 1.1 mb 7.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker.fbx 1.0 mb 6.7% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker_2axes.FBX 925.7 kb 6.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_N.tga 925.1 kb 6.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_N.tga 418.0 kb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_BC.tga 125.9 kb 0.8% Resources/unity_builtin_extra 88.0 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 18.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_E1.tga 18.8 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_E2.jpg 5.3 kb 0.0% AssetBundle Object 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Prefabs/Rigid_Tanker_PF.prefab 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Prefabs/Rigid_Tanker_2_axes_PF.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Materials/Rigid_Tanker_DangerousCargo_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Materials/Rigid_Tanker_Lights_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Materials/Rigid_Tanker_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtanker.xx_xx_stpemex Compressed Size:2.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.9 mb 100.0% Complete build size 3.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 69.2% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/STPemex/Cargo_Tanker_BC.tga 1.2 mb 30.7% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/STPemex/Cargo_Tanker_MAOHS.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtanker.xx_xx_stlala Compressed Size:5.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.0 mb 100.0% Complete build size 8.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 66.6% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/STLala/Cargo_Tanker_MAOHS.tga 2.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/STLala/Cargo_Tanker_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_xx Compressed Size:4.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.5 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.5 mb 100.0% Complete build size 4.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 83.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_MAOHS.tga 756.0 kb 16.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rigidtanker.xx_xx_starmy Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.5 mb 74.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Rigid_Tanker/Cargo_Tanker_MAOHS.tga 1.2 mb 25.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Rigid_Tanker/Cargo_Tanker_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_xx Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.9 mb 81.6% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_MAOHS.tga 883.1 kb 18.3% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily.xx_xx_stestafeta Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.6 mb 100.0% Complete build size 4.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 65.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STEstafeta/IvecoDaily_MAOHS.tga 1.6 mb 34.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STEstafeta/IvecoDaily_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_starmy Compressed Size:1.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.4 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.3% Total User Assets 1.4 mb 100.0% Complete build size 1.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.2 mb 80.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/ProstarCab/ProstarCab_MAOHS.tga 283.9 kb 19.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/ProstarCab/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_stlucia Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 84.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STLucia/KenworthT680_MAOHS.tga 761.8 kb 15.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STLucia/KenworthT680_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_stlala Compressed Size:5.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.3 mb 100.0% Complete build size 5.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.4 mb 83.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STLALA/ProstarCab_MAOHS.tga 915.0 kb 16.9% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STLALA/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_scania440.xx_xx_xx Compressed Size:3.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.8 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.8 mb 100.0% Complete build size 3.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.2 mb 85.6% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_MAOHS.tga 553.6 kb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_scania440.xx_xx_stlucia Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 mb 88.9% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/STLucia/Scania440_MAOHS.tga 524.5 kb 11.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/STLucia/Scania440_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_scania440.xx_xx_starmy Compressed Size:1.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.3 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.3% Total User Assets 1.3 mb 100.0% Complete build size 1.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.1 mb 86.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Scania440/Scania440_MAOHS.tga 184.3 kb 13.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Scania440/Scania440_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_scania440_common Compressed Size:7.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 4.8 mb 32.2% Animations 9.6 kb 0.1% Sounds 0.0 kb 0.0% Shaders 10.0 mb 66.7% Other Assets 52.5 kb 0.3% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.8 kb 0.7% Total User Assets 15.0 mb 100.0% Complete build size 15.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 45.8% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.8 mb 32.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/User_Scania440.FBX 2.3 mb 15.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 714.9 kb 4.7% Resources/unity_builtin_extra 88.0 kb 0.6% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 40.9 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/Scania440_Wipers.fbx 15.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Prefab/Scania440_PF.prefab 14.4 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/Scania440_Col.FBX 13.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.2 kb 0.1% AssetBundle Object 4.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/ProyectarSombras.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Materials/Glass_Interior_Scania440_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Materials/Scania440Truck_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Materials/Scania440Truck_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Materials/Scania440TruckInterior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Animations/Scania440_Wipers_Animator.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Prefab/Scania440_Wipers.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Prefab/Scania440_Col_PF.prefab 0.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Prefab/ProyectarSombras_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab_common Compressed Size:13.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 15.6 mb 60.6% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 38.8% Other Assets 49.0 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 100.7 kb 0.4% Total User Assets 25.7 mb 100.0% Complete build size 25.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 9.9 mb 38.5% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/ProstarCab_mesh.FBX 6.9 mb 26.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 21.3% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/ProstarCab_Prototype.FBX 2.3 mb 9.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 714.9 kb 2.7% Resources/unity_builtin_extra 230.0 kb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/ProstarCab_Wipers.fbx 88.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 16.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Pieces Prefab/ProstarCab_PF.prefab 13.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 9.0 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Materials/Glass_Interior_ProstarCab.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Materials/ProstarCab_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Materials/ProstarCab_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Animations/WiperAnimController_ProstarCab.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Pieces Prefab/ProstarCab_Wipers.prefab 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Materials/ProstarCab_Interior_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_stjcv Compressed Size:2.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 89.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STJCV/KenworthT680_MAOHS.tga 673.7 kb 11.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STJCV/KenworthT680_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680full.xx_xx_stlucia Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.2% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Full/KenworthT680Full_STLucia/GP_Kenworthdoble_doble_articulado.png 0.4 kb 5.1% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_Default/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_STArmy/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.3% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_stlala Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_STLala/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.3% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680full.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Full/KenworthT680Full_Default/GP_Kenworthdoble_doble_articulado.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680full.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Full/KenworthT680Full_STArmy/GP_Kenworthdoble_doble_articulado.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stjcv Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-7ee5e1c9 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-7ee5e1c9 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STJCV/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stestafeta Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-9a6dbfed 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-9a6dbfed 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstafeta/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stlala Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-283a50de 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-283a50de 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLala/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stlucia Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-d35a1549 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-d35a1549 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLucia/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2.xx_xx_stestafeta Compressed Size:4.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.9 mb 100.0% Complete build size 4.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.2 mb 64.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STEstafeta/FreightlinerM2User_MAOHS.tga 1.7 mb 35.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STEstafeta/FreightlinerM2User_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2_trailer.xx_xx_stestafeta Compressed Size:10.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.2 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 24.2 mb 100.0% Complete build size 24.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 88.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STEstafeta/FreightlinerM2User_Trailer_N.tga 2.0 mb 8.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STEstafeta/FreightlinerM2User_Trailer_MAOHS.tga 877.8 kb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/STEstafeta/FreightlinerM2User_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinercascadia.xx_xx_xx Compressed Size:20.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/Product/Default/FreightlinerCascadiaUser_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/Product/Default/FreightlinerCascadiaUser_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinercascadia.xx_xx_stlala Compressed Size:5.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.4 mb 73.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/Product/STLALA/FreightlinerCascadiaUser_MAOHS.tga 1.6 mb 26.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/Product/STLALA/FreightlinerCascadiaUser_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinercascadia.xx_xx_starmy Compressed Size:5.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.1 mb 100.0% Complete build size 5.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.7 mb 72.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_Cascadia/FreightlinerCascadiaUser_MAOHS.tga 1.4 mb 27.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Freightliner_Cascadia/FreightlinerCascadiaUser_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinercascadia_common Compressed Size:55.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 86.7 mb 75.1% Meshes 20.9 mb 18.1% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.6 mb 6.6% Other Assets 63.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 104.2 kb 0.1% Total User Assets 115.4 mb 100.0% Complete build size 115.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadiaUser_Int_MAOHS.tga 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadiaUser_Int_N.tga 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadiaUser_N.tga 11.6 mb 10.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Meshes/CascadiaPrototype.fbx 10.7 mb 9.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadiaUser_Int_BC.tga 9.2 mb 7.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Meshes/Freightliner_cascadia_sleeper_cab.fbx 6.9 mb 5.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.0 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadia_M2.tga 4.0 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadia_M1.tga 2.7 mb 2.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/FreightlinerCascadiaUser_BC_blanco.tga 1.3 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Textures/wiperFreightliner_cab_50.tga 714.9 kb 0.6% Resources/unity_builtin_extra 191.2 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Meshes/Freightliner_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 17.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Pieces Prefabs/Freightliner_cascadia_sleeper_cab_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.3 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Materials/Glass_Interior_FreightlinerCascadia_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Materials/FreightlinerCascadia_Int_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Materials/FreightlinerCascadia_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Materials/FreightlinerCascadia_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Art/Animations/WiperAnimController_Freightliner.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Pieces Prefabs/Freightliner_Wipers.prefab 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia/Pieces Prefabs/CascadiaCollider.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_interceptorsedan.xx_xx_scqueretaro Compressed Size:4.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.4 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.4 mb 100.0% Complete build size 4.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.4 mb 76.8% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCQueretaro/InterceptorSedan_MAOHS.tga 1.0 mb 23.1% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCQueretaro/InterceptorSedan_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_f150.xx_xx_scqueretaro Compressed Size:4.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.2 mb 100.0% Complete build size 4.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.3 mb 78.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCQueretaro/Ford_F150_Exterior_MAOHS.tga 937.7 kb 21.9% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCQueretaro/Ford_F150_Exterior_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_interceptorsedan.xx_xx_scpfm Compressed Size:3.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.7 mb 100.0% Complete build size 3.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 82.3% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_MAOHS.tga 663.8 kb 17.6% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_f150.xx_xx_scpfm Compressed Size:3.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.3 mb 100.0% Complete build size 3.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.6 mb 78.6% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_MAOHS.tga 710.5 kb 21.3% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_xx Compressed Size:11.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia_common Compressed Size:48.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 84.0 mb 72.8% Meshes 21.3 mb 18.4% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 8.6% Other Assets 64.3 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 103.7 kb 0.1% Total User Assets 115.4 mb 100.0% Complete build size 115.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_MAOHS.tga 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_N.tga 21.3 mb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_N.tga 14.8 mb 12.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/User_Cascadia126.fbx 10.7 mb 9.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_BC.tga 6.9 mb 5.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.3 mb 5.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/User_Cascadia126_Prototype.fbx 4.0 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_M2.tga 4.0 mb 3.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_M1.tga 2.3 mb 2.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/wiperNewCascadia_50.tga 714.9 kb 0.6% Resources/unity_builtin_extra 169.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/Cascadia126_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 22.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/Cascadia126_Col.fbx 17.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Pieces Prefabs/User_NewCascadia126.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.5 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Materials/Glass_Interior_NewCascadia126.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Materials/NewCascadia126_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Materials/NewCascadia126_Interior_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Materials/NewCascadia126_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Animations/WiperAnimController_NewCascadia126.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Pieces Prefabs/Cascadia126_Wipers.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_stestafeta Compressed Size:12.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STEstafeta/NewCascadia126_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STEstafeta/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_stestafeta Compressed Size:18.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.5 kb 42.6% Levels 0.0 kb 0.0% Scripts 2.2 kb 3.8% Included DLLs 0.0 kb 0.0% File headers 30.8 kb 53.6% Total User Assets 57.6 kb 100.0% Complete build size 57.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.2 kb 35.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/STEstafeta/User_IvecoDaily.prefab 4.4 kb 7.6% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.fr_xx_xx Compressed Size:8.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.0 mb 100.0% Complete build size 10.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 53.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/FR/FiremanTruck_N.tga 1014.6 kb 9.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/FR/FiremanTruck_MAOHS.tga 806.0 kb 7.9% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/FR/ChevroletVanExpress_Ambulance_MAOHS.tga 530.5 kb 5.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/FR/Passat_Police_PRF_MAOHS.tga 530.5 kb 5.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/FR/Passat_Police_MAOHS.tga 435.1 kb 4.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/FR/FiremanTruck_BC.tga 391.5 kb 3.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/FR/ChevroletVanExpress_Ambulance_BC.tga 360.5 kb 3.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/FR/Clio_TaxiMirror_BC.tga 360.5 kb 3.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/FR/Clio_Taxi_BC.tga 181.4 kb 1.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/FR/Passat_Police_PRF_BC.tga 181.4 kb 1.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/FR/Passat_Police_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_ivecodaily.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.1% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/IvecoDaily/IvecoDaily_STArmy/GP_Microbus_Van.png 0.3 kb 4.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia116.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.0% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia 116 BBC 72/FreightlinerCascadia116_Default/GP_Freightliner_Cascadia_116.png 0.4 kb 5.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_ivecodaily.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 7.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/IvecoDaily/IvecoDaily_Default/GP_Microbus_Van.png 0.3 kb 4.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia116.xx_xx_stestafeta Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.9% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia 116 BBC 72/FreightlinerCascadia116_STEstafeta/GP_Freightliner_Cascadia_116.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_ivecodaily.xx_xx_stestafeta Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/IvecoDaily/IvecoDaily_STEstafeta/GP_Microbus_Van.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_scqueretaro Compressed Size:296.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.0 mb 99.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 6.1 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 10.7 kb 0.5% Total User Assets 2.0 mb 100.0% Complete build size 2.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 99.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-2c0934f6 1.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCQueretaro/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/SCQueretaro/GP_Police_Ford_Interceptor_Sedan.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Pickup F150/PickupF150_SCQueretaro/GP_Police_Pick_Up_F150_XLT.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordTaurus.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordMondeo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Amarok/Amarok_Default/GP_amarok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_chevrolet.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Fiat500.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Golf.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Clio.png 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440.xx_xx_stlucia Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.1% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440/Scania440_STLucia/GP_Bitrem_7Eixos.png 0.3 kb 4.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerm2.xx_xx_stestafeta Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner M2/FreightlinerM2_STEstafeta/GP_Freightliner_M2.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia.xx_xx_stlala Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia/FreightlinerCascadia_STLala/GP_Tanker_Road_Train_Freightliner.png 0.4 kb 5.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.1% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440/Scania440_Default/GP_Bitrem_7Eixos.png 0.3 kb 4.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia/FreightlinerCascadia_Default/GP_Tanker_Road_Train_Freightliner.png 0.4 kb 5.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.1% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440/Scania440_STArmy/GP_Bitrem_7Eixos.png 0.3 kb 4.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia/FreightlinerCascadia_STArmy/GP_Tanker_Road_Train_Freightliner.png 0.4 kb 5.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.fr_xx_xx Compressed Size:2.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.6 mb 100.0% Complete build size 3.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 48.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/FR/PlatesGenerator_MAOHS.tga 1.1 mb 30.5% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/FR/PlatesGenerator_N.jpg 796.6 kb 21.4% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/FR/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680.xx_xx_stjcv Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680/KenworthT680_STJCV/GP_Kenworthdoble_articulado.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680/KenworthT680_Default/GP_Kenworthdoble_articulado.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680/KenworthT680_STArmy/GP_Kenworthdoble_articulado.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_scqueretaro Compressed Size:229.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-a547f331 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/SCPFM/GP_Logo.png 0.3 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Product/SCQueretaro/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.fr_xx_xx Compressed Size:11.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 28.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.0 mb 70.8% Other Assets 19.9 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.9 kb 0.3% Total User Assets 17.0 mb 100.0% Complete build size 17.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.0 mb 70.8% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.7 mb 10.3% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Textures/RoadDecals_CM.tga 1.4 mb 8.2% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Textures/RoadDecals_N.tga 911.5 kb 5.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 887.6 kb 5.1% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Textures/RoadDecals_MAOHS.tga 6.1 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Materials/RoadDecalsNoRainSnow_MT.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_BikePriority_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_ArrowBus_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_Yield_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_Bike_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_R_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_L_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_F_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_FR_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_FL_PF.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/Decal_Bus_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/FR/GameObjectsEmpty/Decal_ZigZag_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.fr_xx_xx Compressed Size:96.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 160.0 mb 97.3% Meshes 33.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 2.2% Other Assets 609.9 kb 0.4% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 199.9 kb 0.1% Total User Assets 164.5 mb 100.0% Complete build size 164.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 13.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 10.7 mb 6.5% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 6.5% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Textures/Sig_Atlas01_BC.jpg 3.7 mb 2.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.7 mb 1.6% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Textures/Sig_Atlas05_BC.jpg 2.7 mb 1.6% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Textures/Sig_Atlas04_BC.jpg 2.7 mb 1.6% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Textures/Sig_Atlas03_BC.jpg 2.7 mb 1.6% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Textures/Sig_Atlas02_BC.jpg 161.7 kb 0.1% AssetBundle Object 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 5.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_SquareArrowDouble_PF.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_SquareArrowSingle_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_VoltageDanger2_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_Pedagio_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_02/Sig_EmergencyTrack2_R_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_VoltageDanger_Special_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_MaxiHeight_Right_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_MaxiHeight_Left_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerTrafficLight_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerSteepUpTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerSteepDownTruck_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerSlipperyRocks_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerSlipperyRoad_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerDomesticAnimals_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerCrossRoads_R_PF.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/FR/Atlas_01/Sig_DangerCrossRoads_L_PF.prefab 1.5 kb 0.0% 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Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.fr_xx_xx Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.5 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 17.4 kb 0.3% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 96.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/FR/Textures/BuildingLocalized_MAOHS.tga 155.9 kb 2.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/FR/Textures/BuildingLocalized_BC.jpg 3.3 kb 0.1% AssetBundle Object 2.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/LeySeca_Group_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/FR/ShortBollard_PF.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/FR/Mojon_PF.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/TrafficLightPedestrian_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/TrafficLight_D_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/TrafficLight_C_PF.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/TrafficLight_A_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/FR/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.fr_xx_xx Compressed Size:667.3 kb Uncompressed usage by category 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(Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 2.3 mb 97.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 45.7 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 25.1 kb 1.0% Total User Assets 2.4 mb 100.0% Complete build size 2.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.2 mb 94.7% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 57.1 kb 2.3% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 39.0 kb 1.6% Assets/contents/Sceneries/IndustryLand/Localized/FR/Road_Decals_PF.prefab 6.2 kb 0.3% AssetBundle Object 0.5 kb 0.0% Assets/contents/Sceneries/IndustryLand/Localized/FR/IndustryLand_Road_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.bh_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/BH/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.mx_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/MX/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.fr_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/FR/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.cl_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/CL/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.xx_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/BR/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.fr_xx_xx Compressed Size:20.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 57.1 kb 74.4% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 19.5 kb 25.4% Total User Assets 76.8 kb 100.0% Complete build size 76.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 32.6% Assets/contents/Sceneries/HighwayLand/Localized/FR/Highwayland_Road_PF.prefab 24.2 kb 31.5% Assets/contents/Sceneries/HighwayLand/Localized/FR/Highwayland_RoadDecals_PF.prefab 7.9 kb 10.2% AssetBundle Object 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.es_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/ES/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_stguerras Compressed Size:18.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STGuerras/ProstarCab_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STGuerras/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stlala Compressed Size:9.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 9.9 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 9.9 mb 100.0% Complete build size 9.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 mb 42.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLALA/Trailer_2Axes_MAOHS.tga 3.9 mb 39.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLALA/Trailer_2Axes_N.tga 1.8 mb 18.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLALA/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stsoriana Compressed Size:8.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.9 mb 100.0% Complete build size 8.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 42.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STSoriana/Trailer_2Axes_N.tga 3.6 mb 40.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STSoriana/Trailer_2Axes_MAOHS.tga 1.5 mb 16.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STSoriana/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stguerras Compressed Size:9.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.0 mb 100.0% Complete build size 10.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.3 mb 43.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STGuerras/Trailer_2Axes_MAOHS.tga 4.0 mb 39.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STGuerras/Trailer_2Axes_N.tga 1.7 mb 16.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STGuerras/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes_common Compressed Size:5.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.5 mb 19.1% Meshes 3.4 mb 26.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 53.9% Other Assets 29.0 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 75.6 kb 0.6% Total User Assets 13.1 mb 100.0% Complete build size 13.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 52.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 2.1 mb 16.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes.fbx 1.3 mb 10.3% Assets/vehicles/TrafficVehicles/Trailer2Axes/Art/Meshes/RigidTrailer2axes_TM.fbx 1.0 mb 7.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/RigidTrailer_2Axes_M2.tga 1.0 mb 7.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/RigidTrailer_2Axes_M1.tga 341.6 kb 2.5% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/RigidTrailer_Actros_2Axes_M1.tga 170.9 kb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/RigidTrailer_Actros_2Axes_M2.tga 125.9 kb 0.9% Resources/unity_builtin_extra 88.0 kb 0.7% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 6.1 kb 0.0% AssetBundle Object 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Prefabs/Trailer_Actros_2_axes_PF.prefab 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Prefabs/Trailer_2_axes_PF.prefab 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_LiveCargo_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Materials/Trailer_Actros_2Axes_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/Trailer2Axes/Pieces Prefab/RigidTrailer2axes_PROP_PF_TM.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Materials/Trailer_Actros_2Axes_Lights_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_Lights_MT.mat 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/Trailer2Axes/Pieces Prefab/RigidTrailer2axes_PROP_PF.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_stsoriana Compressed Size:4.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.9 mb 100.0% Complete build size 4.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 77.6% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STSoriana/ProstarCab_MAOHS.tga 1.1 mb 22.3% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STSoriana/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_xx Compressed Size:10.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.8 mb 100.0% Complete build size 10.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.8 mb 44.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_N.tga 4.3 mb 39.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_MAOHS.tga 1.7 mb 15.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_stsoriana Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.0% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_STSoriana/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.0% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_STGuerras/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stguerras Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.6% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 12.1 kb 0.2% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-2fa60477 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-2fa60477 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuerras/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760STGuerras/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stsoriana Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-3bc37df7 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-3bc37df7 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STSoriana/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_tourismo.xx_xx_stbusvencedor Compressed Size:3.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.3 mb 100.0% Complete build size 3.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.5 mb 44.3% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STVencedor/Tourismo_Interior_BC.tga 680.5 kb 19.9% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STVencedor/Tourismo_Exterior_BC.tga 666.2 kb 19.4% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STVencedor/Tourismo_Driver_BC.tga 557.7 kb 16.3% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STVencedor/Tourismo_Exterior_MAOHS.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_tourismo.xx_xx_xx Compressed Size:3.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.2 mb 100.0% Complete build size 4.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.6 mb 37.1% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_MAOHS.tga 1.2 mb 27.8% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Interior_BC.tga 1.1 mb 25.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Driver_BC.tga 427.8 kb 9.8% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_minibus.xx_xx_starmy Compressed Size:4.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.0 mb 100.0% Complete build size 5.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.9 mb 37.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Zafiro_Bus/Zafiro_MAOHS.tga 1.5 mb 29.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/HyundaiCounty_Bus/HyundaiCounty_Externa_MAOHS.tga 1.2 mb 24.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Zafiro_Bus/Zafiro_BC.tga 435.0 kb 8.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/HyundaiCounty_Bus/HyundaiCounty_Externa_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_tourismo.xx_xx_stestrella Compressed Size:5.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.6 mb 100.0% Complete build size 5.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.5 mb 45.4% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STEstrella/Tourismo_Exterior_MAOHS.tga 1.2 mb 21.1% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STEstrella/Tourismo_Interior_BC.tga 1.1 mb 19.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STEstrella/Tourismo_Driver_BC.tga 814.1 kb 14.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STEstrella/Tourismo_Exterior_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_tourismo.xx_xx_starmy Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.1 mb 100.0% Complete build size 5.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.9 mb 37.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tourismo Bus/Tourismo_Exterior_MAOHS.tga 1.5 mb 29.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tourismo Bus/Tourismo_Interior_BC.tga 1.2 mb 23.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tourismo Bus/Tourismo_Driver_BC.tga 493.7 kb 9.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Tourismo Bus/Tourismo_Exterior_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_tourismo.xx_xx_sttufesa Compressed Size:5.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.5 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.5 mb 44.9% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STTufesa/Tourismo_Exterior_MAOHS.tga 1.2 mb 21.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STTufesa/Tourismo_Interior_BC.tga 1.1 mb 19.5% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STTufesa/Tourismo_Driver_BC.tga 786.0 kb 14.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/STTufesa/Tourismo_Exterior_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_businterurbano.xx_xx_stestrella Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.8% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/BusInterurbano/BusInterurbano_STEstrella/GP_BusInterurb.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_businterurbano.xx_xx_stbusvencedor Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/BusInterurbano/BusInterurbano_STVencedor/GP_BusInterurb.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_businterurbano.xx_xx_starmy Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/BusInterurbano/BusInterurbano_STArmy/GP_BusInterurb.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_businterurbano.xx_xx_st Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/BusInterurbano/BusInterurbano_Default/GP_BusInterurb.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_businterurbano.xx_xx_sttufesa Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/BusInterurbano/BusInterurbano_STTufesa/GP_BusInterurb.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- 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AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_terrain_common Compressed Size:192.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 212.1 mb 74.6% Meshes 1.6 mb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.4 mb 1.2% Other Assets 67.1 mb 23.6% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.5 kb 0.0% Total User Assets 284.2 mb 100.0% Complete build size 284.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 33.0 mb 11.6% Assets/contents/Sceneries/TocopillaRoute/Common/Terrain/Tocopilla_terrain.asset 8.0 mb 2.8% 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Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_0.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_props_common Compressed Size:72.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 90.0 mb 71.8% Meshes 16.2 mb 13.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 18.6 mb 14.9% Other Assets 298.3 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 117.9 kb 0.1% Total User Assets 125.3 mb 100.0% Complete build size 125.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.0 mb 12.8% Assets/contents/Sceneries/TocopillaRoute/Common/Buildings/Textures/BuildingsType1_M.tga 10.7 mb 8.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 7.8 mb 6.3% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.2 mb 4.9% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Meshes/SideWalk.FBX 6.1 mb 4.9% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_N.tga 5.4 mb 4.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/JPG/Lindes4_N.jpg 5.3 mb 4.3% Assets/contents/Sceneries/TocopillaRoute/Common/Props/Textures/AtlasTocopillaProps_MAOHS.tga 5.3 mb 4.3% Assets/contents/Sceneries/TocopillaRoute/Common/Props/Textures/AtlasTocopillaProps_N.tga 5.3 mb 4.3% Assets/contents/Sceneries/TocopillaRoute/Common/Buildings/Textures/BuildingsType1_BC.tga 5.3 mb 4.3% Assets/contents/Sceneries/TocopillaRoute/Common/Buildings/Textures/BuildingsType1_N.tga 4.0 mb 3.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TGA/Lindes4_MAOHS.tga 4.0 mb 3.2% 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0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Props/Tugboat_PF.prefab 0.4 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Props/CargoBoat_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/LindeParque_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/SideWalk_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/LindesCruce_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Blue_Roundabout_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/ParkingFloors_Col_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Wall_04_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Wall_03_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Wall_02_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Wall_01_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Guardrail_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/LindesCruce_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/LindeParque_Col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/Blue_Roundabout_Col_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Lindes/SideWalk_Col_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Metal Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_roads_common Compressed Size:31.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 72.9% Meshes 4.4 mb 10.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.0 mb 16.4% Other Assets 62.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 64.4 kb 0.1% Total User Assets 42.6 mb 100.0% Complete build size 42.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 50.1% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 6.9 mb 16.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.9% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 7.0% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 2.7 mb 6.3% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/TocopillaRoute_Road.fbx 1.2 mb 2.9% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/BordeCarretera.FBX 514.4 kb 1.2% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/BrakingZone.FBX 125.9 kb 0.3% Resources/unity_builtin_extra 43.8 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Road_Decals_PF.prefab 15.4 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/Zebras.fbx 13.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/Zebras_bumps.fbx 12.8 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Meshes/Decals.fbx 9.8 kb 0.0% AssetBundle Object 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/BrakingZone_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/BrakingZone_Col_PF Variant.prefab 0.3 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/BordeCarretera_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/TocopillaRoute_Road_Col_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/BordeCarretera_col_PF Variant.prefab 0.2 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Road/Zebras_bumps_Col_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_roads_localized.cl_xx_xx Compressed Size:3.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 11.0% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 8.2 kb 87.8% Total User Assets 9.3 kb 100.0% Complete build size 9.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 5.8% Assets/contents/Sceneries/TocopillaRoute/Localized/CL/TocopillaRoute_Road_PF.prefab 0.5 kb 5.2% AssetBundle Object 0.1 kb 1.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stpepsico Compressed Size:7.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.5 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.5 mb 100.0% Complete build size 8.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 44.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STPepsico/Trailer_2Axes_N.tga 3.2 mb 37.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STPepsico/Trailer_2Axes_MAOHS.tga 1.5 mb 17.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STPepsico/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_stpepsico Compressed Size:4.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.0 mb 100.0% Complete build size 5.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.9 mb 78.9% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STPepsico/ProstarCab_MAOHS.tga 1.0 mb 21.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STPepsico/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostarbiart.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 12.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar biart/InternationalProstarBiart_STPepsico/GP_BIARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostar.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.0% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar/InternationalProstar_STPepsico/GP_ARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostarbiart.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 12.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar biart/InternationalProstarBiart_Default/GP_BIARTICULATED_INTERNATIONAL_PROSTAR.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stpepsico Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 20.6 kb 0.3% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.3% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-c793b825 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-c793b825 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPepsico/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_lmv_common Compressed Size:41.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.9 mb 48.3% Meshes 52.1 mb 48.5% Animations 12.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.2 mb 3.0% Other Assets 45.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.8 kb 0.1% Total User Assets 107.3 mb 100.0% Complete build size 107.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 39.6 mb 36.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/User_LMV.FBX 21.3 mb 19.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_N.tga 21.3 mb 19.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_N.tga 12.1 mb 11.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Mesh_Prototipo.FBX 3.5 mb 3.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_MAOHS.tga 2.3 mb 2.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 1.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_MAOHS.tga 1.6 mb 1.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_BC.tga 1.0 mb 0.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/wiperLMV_50.tga 844.2 kb 0.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_BC.tga 714.9 kb 0.7% Resources/unity_builtin_extra 356.3 kb 0.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Wipers.FBX 129.4 kb 0.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Lights_M2.tga 109.6 kb 0.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Lights_M1.tga 100.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 24.2 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Mesh_Collider.FBX 14.1 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Pieces Prefab/User_LMV_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 9.1 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Materials/Glass_Interior_LMV_MT.mat 1.7 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Materials/LMV_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Pieces Prefab/LMV_Wipers_PF.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Materials/LMV_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Materials/LMV_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Animation/WiperAnimController_LMV.controller 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DustParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_rg31_common Compressed Size:41.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 118.7 mb 86.3% Meshes 8.6 mb 6.3% Animations 16.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 7.3% Other Assets 45.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.6 kb 0.1% Total User Assets 137.5 mb 100.0% Complete build size 137.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_MAOHS.tga 21.3 mb 15.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_N.tga 21.3 mb 15.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_MAOHS.tga 21.3 mb 15.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_N.tga 10.7 mb 7.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_BC.tga 10.7 mb 7.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_BC.tga 8.6 mb 6.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Meshes/User_RG31.fbx 6.9 mb 5.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.3 mb 3.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_M2.tga 5.3 mb 3.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_M1.tga 2.3 mb 1.7% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/wiperRG31_60.tga 714.9 kb 0.5% Resources/unity_builtin_extra 97.3 kb 0.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Meshes/RG31_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 14.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Pieces Prefabs/User_RG31.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 8.6 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Materials/Glass_Interior_RG31.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Materials/RG31_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Materials/RG31_interior_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Materials/RG31_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Pieces Prefabs/RG31_Wipers.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Animations/WiperAnimController_RG31.controller 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DustParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_cnad Compressed Size:63.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 512.2 kb 98.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.4 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.0 kb 1.7% Total User Assets 522.6 kb 100.0% Complete build size 522.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 512.2 kb 98.0% Built-in Texture2D: sactx-512x1024-DXT5-HUD_GP_Images_Atlas-7454cc21 0.4 kb 0.1% Assets/UI/Textures/Simulator/CNAD/MenuImages/GP_Vehicles_military/Common/GP_RG31.png 0.4 kb 0.1% Assets/UI/Textures/Simulator/CNAD/MenuImages/GP_Vehicles_military/Common/GP_LMV.png 0.3 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP CNAD/HUD_GP_Images_Atlas.spriteatlas 0.2 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_terrain_common Compressed Size:261.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 288.8 mb 78.4% Meshes 1.5 mb 0.4% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.8 mb 1.8% Other Assets 71.0 mb 19.3% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 105.4 kb 0.0% Total User Assets 368.2 mb 100.0% Complete build size 368.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 33.0 mb 9.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/SanMiguelRoute_1_terrain.asset 32.0 mb 8.7% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Normals.asset 32.0 mb 8.7% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Terrain/CTS/Arrays/CTS_Profile_SanMiguelRoute_1_Albedos.asset 32.0 mb 8.7% Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Normals.asset 32.0 mb 8.7% Assets/contents/Sceneries/IndustryLand/Common/Terrain/Arrays/CTS_Profile_IndustryLand_Albedos.asset 5.3 mb 1.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_A_Sm_Dark.tga 5.3 mb 1.4% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Rock_02_A_Sm.tga 5.3 mb 1.4% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Oak_Holm_Sapling_1_Normal.png 5.3 mb 1.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 1.4% 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Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD0/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD0/Fronds_0.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD2/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/FacingLeaves_1.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/LOD1/Fronds_0.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low Materials/Billboard.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_3.asset 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_2.asset 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_1.asset 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_0.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_roads_common Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 6.8 mb 97.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 124.8 kb 1.7% Other Assets 3.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 47.4 kb 0.7% Total User Assets 7.0 mb 100.0% Complete build size 7.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.8 mb 55.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Road_Border.fbx 3.0 mb 42.6% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/SanMiguelRoute_1_Road.fbx 125.9 kb 1.8% Resources/unity_builtin_extra 2.3 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Road_Bump.fbx 1.3 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/SanMiguelRoute_1_Road_Col_PF.prefab 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_props_common Compressed Size:17.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 13.4 mb 62.4% Meshes 49.9 kb 0.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 8.0 mb 37.1% Other Assets 4.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.2% Total User Assets 21.4 mb 100.0% Complete build size 21.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.8 mb 36.6% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.1 mb 28.4% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_N.tga 3.9 mb 18.2% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_MAOHS.tga 2.5 mb 11.6% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_BC.tga 911.5 kb 4.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 125.9 kb 0.6% Resources/unity_builtin_extra 50.2 kb 0.2% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Props/Meshes/Bridge.FBX 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Floors/Materials/Concrete_MT.mat 0.9 kb 0.0% AssetBundle Object 0.7 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Props/Bridge_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_roads_localized.cl_xx_xx Compressed Size:3.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 10.4% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 8.2 kb 88.4% Total User Assets 9.3 kb 100.0% Complete build size 9.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 5.4% AssetBundle Object 0.5 kb 5.1% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Localized/CL/SanMiguelRoute_1_Road_PF.prefab 0.1 kb 1.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_stguerras Compressed Size:18.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STGuerras/KenworthT680_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STGuerras/KenworthT680_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_stguerras Compressed Size:6.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STGuerras/NewCascadia126_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STGuerras/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stestafeta Compressed Size:9.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.0 mb 100.0% Complete build size 10.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 mb 42.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STEstafeta/Trailer_2Axes_MAOHS.tga 4.0 mb 40.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STEstafeta/Trailer_2Axes_N.tga 1.8 mb 17.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STEstafeta/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stlucia Compressed Size:10.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.6 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.6 mb 100.0% Complete build size 10.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.7 mb 44.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLucia/Trailer_2Axes_MAOHS.tga 4.1 mb 38.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLucia/Trailer_2Axes_N.tga 1.8 mb 16.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STLucia/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stjcv Compressed Size:10.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.8 mb 100.0% Complete build size 10.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.7 mb 43.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STJCV/Trailer_2Axes_N.tga 4.3 mb 40.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STJCV/Trailer_2Axes_MAOHS.tga 1.7 mb 16.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STJCV/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_stguerras Compressed Size:18.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.5 kb 42.6% Levels 0.0 kb 0.0% Scripts 2.2 kb 3.8% Included DLLs 0.0 kb 0.0% File headers 30.8 kb 53.6% Total User Assets 57.6 kb 100.0% Complete build size 57.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.2 kb 35.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/STGuerras/User_IvecoDaily.prefab 4.4 kb 7.6% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680cabin.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Cabin/KenworthT680Cabin_Default/GP_Kenworth_10_Cab.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680full.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.2% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Full/KenworthT680Full_STGuerras/GP_Kenworthdoble_doble_articulado.png 0.4 kb 5.1% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_ivecodaily.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.0% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/IvecoDaily/IvecoDaily_STGuerras/GP_Microbus_Van.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino500.xx_xx_starmy Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.3% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 500/Hino500_STArmy/GP_Hino_500.png 0.3 kb 4.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino500.xx_xx_stguerras Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.2% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 500/Hino500_STGuerras/GP_Hino_500.png 0.3 kb 4.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino500.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 500/Hino500_Default/GP_Hino_500.png 0.3 kb 4.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680/KenworthT680_STGuerras/GP_Kenworthdoble_articulado.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia116.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.9% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia 116 BBC 72/FreightlinerCascadia116_STGuerras/GP_Freightliner_Cascadia_116.png 0.4 kb 5.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680cabin.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Cabin/KenworthT680Cabin_STArmy/GP_Kenworth_10_Cab.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680cabin.xx_xx_stguerras Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Cabin/KenworthT680Cabin_STGuerras/GP_Kenworth_10_Cab.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino500.xx_xx_stdanone Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.8% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 500/Hino500_STDanone/GP_Hino_500.png 0.3 kb 4.3% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily.xx_xx_stguerras Compressed Size:14.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STGuerras/IvecoDaily_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STGuerras/IvecoDaily_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cnadtrack_terrain_common Compressed Size:387.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 156.5 mb 31.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 348.9 mb 69.0% Levels 0.0 kb 0.0% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 35.5 kb 0.0% Total User Assets 505.5 mb 100.0% Complete build size 505.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 348.9 mb 69.0% Assets/contents/Sceneries/CNADTrack/Common/Vegetation/CNAD_Storaged_Vegetation.asset 21.3 mb 4.2% Assets/contents/Sceneries/CNADTrack/Common/Vegetation/Trees_Mask_CNAD.tga 8.0 mb 1.6% Assets/contents/Sceneries/CNADTrack/Common/Terrain/CTS/Arrays/CTS_Profile_CNAD_Normals.asset 8.0 mb 1.6% Assets/contents/Sceneries/CNADTrack/Common/Terrain/CTS/Arrays/CTS_Profile_CNAD_Albedos.asset 6.8 mb 1.3% Assets/content_common/art_common/Modules/Terrain/Textures/LooseDirtScrambled_N.tga 6.7 mb 1.3% Assets/content_common/art_common/Modules/Terrain/Textures/GrassGravelGround_N.tga 6.7 mb 1.3% Assets/content_common/art_common/Modules/Terrain/Textures/CoastalPebblyMeadow_N.tga 6.4 mb 1.3% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_N.jpg 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Shoot_Cluster_3_Fall.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_10_02.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.1% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.1% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Shoot_Cluster_6.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Shoot_Cluster_3.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_16.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Sea Grass_06.psd 5.3 mb 1.1% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Dry Grass_08.psd 3.5 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_R.tga 3.2 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/CoastalPebblyMeadow_BC.tga 3.2 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_BC.jpg 3.2 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/GrassGravelGround_Dark_BC.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/LooseDirtScrambled_BC.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_H.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_H.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_H.tga 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_H.jpg 2.7 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/LooseDirtScrambled_R.tga 2.5 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/GrassGravelGround_S.tga 2.4 mb 0.5% Assets/content_common/art_common/Modules/Terrain/Textures/CoastalPebblyMeadow_S.tga 22.2 kb 0.0% 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Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_roads_localized.xx_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 2.3 mb 97.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 45.7 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 25.1 kb 1.0% Total User Assets 2.4 mb 100.0% Complete build size 2.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.2 mb 94.7% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 57.1 kb 2.3% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 39.0 kb 1.6% Assets/contents/Sceneries/IndustryLand/Localized/BR/Road_Decals_PF.prefab 6.2 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Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Terrain/CTS_Profile_SanMiguelRoute_2.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute2_roads_common Compressed Size:6.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 8.6 mb 98.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 124.8 kb 1.4% Other Assets 3.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 47.5 kb 0.5% Total User Assets 8.7 mb 100.0% Complete build size 8.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.6 mb 53.2% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Road/Meshes/RoadBorder.fbx 3.9 mb 44.9% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Road/Meshes/SanMiguelRoute_2_Road.fbx 125.9 kb 1.4% Resources/unity_builtin_extra 1.3 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Road/RoadBorder_PF.prefab 0.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Road/SanMiguelRoute_2_Road_Col_PF.prefab 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_volvovnl760_common Compressed Size:37.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 84.0 mb 81.8% Meshes 10.9 mb 10.6% Animations 10.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.6 mb 7.4% Other Assets 52.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.9 kb 0.1% Total User Assets 102.7 mb 100.0% Complete build size 102.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 20.8% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_MAOHS.tga 21.3 mb 20.8% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_N.tga 21.3 mb 20.8% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_N.tga 10.8 mb 10.5% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/User_VolvoVNL760.fbx 10.7 mb 10.4% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_Interior_BC.tga 6.9 mb 6.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.0 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_M2.tga 4.0 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/VolvoVNL760_M1.tga 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/wiperVolvoVNL760_60.tga 714.9 kb 0.7% Resources/unity_builtin_extra 156.3 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/VolvoVNL760_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 23.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/VolvoVNL760_Col.fbx 16.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Pieces Prefabs/User_VolvoVNL760.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.4 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Materials/Glass_Interior_VNL760.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Materials/VNL760_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Materials/VNL760_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Animations/WiperAnimController_VNL760.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Pieces Prefabs/VolvoVNL760_Wipers.prefab 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Pieces Prefabs/VolvoVNL760_Col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_volvovnl760.xx_xx_stguerras Compressed Size:12.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/STGuerras/VolvoVNL760_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/STGuerras/VolvoVNL760_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_volvovnl760.xx_xx_xx Compressed Size:12.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/Default/VolvoVNL760_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Textures/Product/Default/VolvoVNL760_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute2_roads_localized Compressed Size:3.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 10.8% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 8.2 kb 88.0% Total User Assets 9.3 kb 100.0% Complete build size 9.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 5.5% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Road/SanMiguelRoute_2_Road_PF.prefab 0.5 kb 5.3% AssetBundle Object 0.1 kb 1.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily.xx_xx_stpepsico Compressed Size:12.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STPepsico/IvecoDaily_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/STPepsico/IvecoDaily_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_ivecodaily_product.xx_xx_stpepsico Compressed Size:18.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 24.5 kb 42.6% Levels 0.0 kb 0.0% Scripts 2.2 kb 3.8% Included DLLs 0.0 kb 0.0% File headers 30.8 kb 53.6% Total User Assets 57.6 kb 100.0% Complete build size 57.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 20.2 kb 35.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Pieces Prefabs/Product/STPepsico/User_IvecoDaily.prefab 4.4 kb 7.6% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.2% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.2% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.2% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.1% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_mq Compressed Size:354.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.0 mb 99.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 6.4 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.2 kb 0.4% Total User Assets 2.0 mb 100.0% Complete build size 2.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 99.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-97385ee0 1.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Maqsim/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_ExcavadoraFrontal.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_MinaEXF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_MinaDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EX3600.png 0.5 kb 0.0% 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Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_Screen.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_5.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_N.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_MiniCargador_CAT246.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_Excavadora_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_Frontal_WL.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_Bulldozer_BDZ.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_Mixta_BHL.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_construsim Compressed Size:354.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.9 kb 0.2% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 99.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-1e24cd0d 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/GP/GP_Logo_Construsim.png 0.2 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Construsim/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_logo.xx_xx_mq Compressed Size:850.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 7.3 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 9.3 kb 0.1% Total User Assets 8.0 mb 100.0% Complete build size 8.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 49.9% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-b4e0a3db 4.0 mb 49.9% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Logo_Atlas-6fd8efc6 1.5 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Minesim/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_Logo_Minesim.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_ExcavadoraFrontal.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_MinaEXF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_MinaDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EX3600.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EX2600.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EX1900.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EX1200.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EH4000.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_EH3500.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/GP/GP_Dumper2.jpg 0.4 kb 0.0% AssetBundle Object 0.2 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Maqsim/HUD_GP_Logo_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino300_common Compressed Size:20.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.2 mb 33.4% Meshes 14.1 mb 38.7% Animations 10.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 27.4% Other Assets 46.8 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.1 kb 0.3% Total User Assets 36.4 mb 100.0% Complete build size 36.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 11.9 mb 32.7% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/User_Hino300.FBX 6.9 mb 18.8% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.1 mb 11.4% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_N.tga 3.2 mb 8.7% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_N.tga 2.3 mb 6.4% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 5.8% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Prototipo.FBX 2.0 mb 5.6% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_MAOHS.tga 1.3 mb 3.7% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Wiper_Hino300_50.tga 890.8 kb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Trailer_N.tga 714.9 kb 1.9% Resources/unity_builtin_extra 571.9 kb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_BC.tga 88.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 76.5 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Wipers.FBX 28.3 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_M1.tga 25.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_M2.tga 13.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Pieces Prefabs/User_Hino300.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Collider.FBX 9.5 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Materials/Glass_Interior_Hino300.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Materials/Hino300_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Materials/Hino300_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Materials/Hino300_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Materials/Hino300_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Animations/WiperAnimController_Hino300.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Pieces Prefabs/Hino300_Wipers.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino300.xx_xx_stpepsico Compressed Size:6.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 7.0 mb 100.0% Complete build size 7.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 38.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STPepsico/Hino300_MAOHS.tga 1.9 mb 26.7% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STPepsico/Hino300_Trailer_MAOHS.tga 1.3 mb 18.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STPepsico/Hino300_BC.tga 1.2 mb 17.3% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STPepsico/Hino300_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino300.xx_xx_xx Compressed Size:6.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.6 mb 100.0% Complete build size 6.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_MAOHS.tga 1.8 mb 26.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_MAOHS.tga 1.3 mb 18.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_BC.tga 961.3 kb 14.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_scania440.xx_xx_stpepsico Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.2 mb 69.5% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Pepsico/Scania440_MAOHS.tga 1.4 mb 30.4% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Pepsico/Scania440_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino300.xx_xx_stguerras Compressed Size:6.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.1 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 7.1 mb 100.0% Complete build size 7.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.8 mb 39.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STGuerras/Hino300_MAOHS.tga 2.0 mb 27.6% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STGuerras/Hino300_Trailer_MAOHS.tga 1.3 mb 17.7% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STGuerras/Hino300_BC.tga 1.1 mb 15.6% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/STGuerras/Hino300_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_ivecodaily.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.0% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/IvecoDaily/IvecoDaily_STPepsico/GP_Microbus_Van.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_actros_2axes.xx_xx_stpepsico Compressed Size:6.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.5 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 7.5 mb 100.0% Complete build size 7.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.4 mb 45.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Pepsico/Trailer_Actros_2Axes_N.tga 2.5 mb 34.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Pepsico/Trailer_Actros_2Axes_MAOHS.tga 1.5 mb 20.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Pepsico/Trailer_Actros_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_actros_2axes.xx_xx_xx Compressed Size:10.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.8 mb 100.0% Complete build size 10.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.8 mb 44.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Default/Trailer_Actros_2Axes_N.tga 4.3 mb 39.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Default/Trailer_Actros_2Axes_MAOHS.tga 1.7 mb 15.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Actros_2_axes/Textures/Product/Default/Trailer_Actros_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_actros.xx_xx_starmy Compressed Size:5.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.9 mb 100.0% Complete build size 5.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.4 mb 73.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesActros/ActrosUser_MAOHS.tga 1.6 mb 26.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/MercedesActros/ActrosUser_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_actros.xx_xx_xx Compressed Size:1.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.5 mb 99.7% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.3% Total User Assets 1.5 mb 100.0% Complete build size 1.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 984.1 kb 64.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_MAOHS.tga 531.5 kb 35.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_actros.xx_xx_stpepsico Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.6 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.6 mb 100.0% Complete build size 4.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.8 mb 61.7% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_MAOHS.tga 1.7 mb 38.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_starmy Compressed Size:4.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 84.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T680/KenworthT680_MAOHS.tga 742.2 kb 15.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T680/KenworthT680_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_actros2046biart.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Actros 2046S biart/Actros2046Sbiart_Default/GP_Actros_2046_biart.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_actros2046art.xx_xx_stpepsico Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Actros 2046S art/Actros2046Sart_STPepsico/GP_Actros_2046_art.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440biart.xx_xx_xx Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440 biart 2 axis/Scania440biart_Default/GP_Scania_440_biart.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino300.xx_xx_xx Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.3% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 300/Hino300_Default/GP_Hino_300.png 0.3 kb 4.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440biart.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440 biart 2 axis/Scania440biart_STPepsico/GP_Scania_440_biart.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440art.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.8% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440 art 2 axis/Scania440art_Default/GP_Scania_440_art.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_actros2046art.xx_xx_xx Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.8% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Actros 2046S art/Actros2046Sart_Default/GP_Actros_2046_art.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_scania440art.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.7% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Scania 440 art 2 axis/Scania440art_STPepsico/GP_Scania_440_art.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino300.xx_xx_stpepsico Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.2% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 300/Hino300_STPepsico/GP_Hino_300.png 0.3 kb 4.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino300.xx_xx_stguerras Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.2% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 300/Hino300_STGuerras/GP_Hino_300.png 0.3 kb 4.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_actros2046biart.xx_xx_stpepsico Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Actros 2046S biart/Actros2046Sbiart_STPepsico/GP_Actros_2046_biart.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_bonafontstore_localized.mx_xx_stdanone Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.9 mb 100.0% Complete build size 3.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.1 mb 55.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/MX/Almacén_Entrada_BC.tga 1.7 mb 44.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Localized/MX/Muros_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: trafficvehicles_localized.do_xx_xx Compressed Size:8.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.4 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.4 mb 100.0% Complete build size 10.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 51.4% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/DO/FiremanTruck_N.tga 1.2 mb 11.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/DO/FiremanTruck_MAOHS.tga 977.1 kb 9.2% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/DO/ChevroletVanExpress_Ambulance_MAOHS.tga 508.1 kb 4.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/DO/Passat_Police_PRF_MAOHS.tga 508.1 kb 4.8% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/DO/Passat_Police_MAOHS.tga 483.6 kb 4.6% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/DO/FiremanTruck_BC.tga 375.0 kb 3.5% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/DO/ChevroletVanExpress_Ambulance_BC.tga 357.0 kb 3.4% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/DO/Clio_Taxi_BC.tga 351.9 kb 3.3% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/DO/Clio_TaxiMirror_BC.tga 175.7 kb 1.7% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/DO/Passat_Police_PRF_BC.tga 175.7 kb 1.7% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/DO/Passat_Police_BC.tga 1.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_localized.do_xx_xx Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.2 mb 100.0% Complete build size 6.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.8 mb 45.8% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/DO/PlatesGenerator_MAOHS.tga 2.4 mb 39.4% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/DO/PlatesGenerator_N.jpg 938.0 kb 14.8% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/DO/PlatesGenerator_BC.jpg 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_localized.do_xx_xx Compressed Size:77.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 184.0 mb 97.6% Meshes 33.6 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.7 mb 1.9% Other Assets 642.6 kb 0.3% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 208.4 kb 0.1% Total User Assets 188.5 mb 100.0% Complete build size 188.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Textures/Sig_Atlas05_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Textures/Sig_Atlas04_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Textures/Sig_Atlas03_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Textures/Sig_Atlas02_MAOHS.tga 21.3 mb 11.3% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 10.7 mb 5.7% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 5.7% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Textures/Sig_Atlas04_BC.jpg 10.7 mb 5.7% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Textures/Sig_Atlas03_BC.jpg 10.7 mb 5.7% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Textures/Sig_Atlas02_BC.jpg 10.7 mb 5.7% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Textures/Sig_Atlas01_BC.jpg 3.7 mb 1.9% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.7 mb 1.4% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Textures/Sig_Atlas05_BC.jpg 168.3 kb 0.1% AssetBundle Object 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S021Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S018Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S014Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S012Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S022Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S009Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S007BExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S007AExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S004Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S003BExit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S020Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S019Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S016Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S015Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S010Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S008Exit_PF.prefab 2.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S002Exit_PF.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_06/Sig_HighwayConstanti.prefab 2.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingToll_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S003AExit_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S021_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S018_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_05/Sig_BigCrossingDouble_S014_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S009_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_S004_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S020_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_03/Sig_BigCrossingDouble_S016_PF.prefab 2.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_04/Sig_BigCrossingDouble_01_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/TM/Sig_Yield_PF_TM.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/TM/Sig_Stop_PF_TM.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_06/Sig_HighwayVallsLleida.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_06/Sig_HighwayVallsMontblanc.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_HeavyVehicles_right_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_AreaServiceDirectional_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_WorksHeightHeavyTruck_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Tocopilla_Iquique_250_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Iquique_Calama_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_HeavyVehicles_right_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_GasStationSmall_R100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_700_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_200_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_100_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Calama_Tocopilla_300_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_WorksHeavyTruck_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_RestAreaDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_InfoDistance_LJ_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_InfoDistance_CP_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Calama_tocopilla_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Calama_Iquique_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_AreaService_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_AreaService_1000_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_AreaServiceDetour_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_VoltageDanger_Special_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Roundabout_3_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Roundabout_2_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_RestArea_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_Pedagio_500_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_GasStation_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_GasStation_L_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_GasStation_F_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyWay_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_02/Sig_EmergencyTrack_R_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_WorksStarts_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_FinalsWorks_PF.prefab 2.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_WorksEnd_PF.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_DangerPedestrianCrossing100m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_Works50m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_Works100m_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_SquareArrowDouble_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_NoPedestrianNoBike_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_StraightRight_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_StraightLeft_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_Yield_PF.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_Stop_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_LevelCrossingTrain_PF.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/DO/Atlas_01/Sig_MaxHeight_3M_NoStick_PF.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_WorkingWayProhibited_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_Danger_HairpinCurve_R_PF.prefab 0.1 kb 0.0% 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Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_RoundaboutRed_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_LargeTuck_10m_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_Inspection_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_HeightDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_DeathDanger_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_DangerDeadEnd_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_Viduct_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_Barrier_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/DO/GameObjectsEmpty/Sig_Radar_PF.prefab 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: roads_localized.do_xx_xx Compressed Size:9.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.4 mb 40.6% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.8 mb 58.9% Other Assets 20.6 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 46.9 kb 0.3% Total User Assets 13.3 mb 100.0% Complete build size 13.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.8 mb 58.9% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 1.8 mb 13.9% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Textures/RoadDecals_CM.tga 1.4 mb 10.7% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Textures/RoadDecals_N.jpg 1.2 mb 9.3% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Textures/RoadDecals_MAOHS.tga 911.5 kb 6.7% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 6.3 kb 0.0% AssetBundle Object 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_NoRainSnow_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Cutout_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecals_Asphalt_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Materials/RoadDecalsNoRainSnow_MT.mat 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/MX/Materials/RoadDecals_MT.mat 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_BikePriority_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_Handicapped_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_ArrowBus_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_Bike_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_R_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_L_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_F_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_FR_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_FL_PF.prefab 0.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_Bus_PF.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/Decal_Yield_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Localized/DO/GameObjectsEmpty/Decal_ZigZag_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_localized.do_xx_xx Compressed Size:246.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 367.6 kb 93.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 8.6 kb 2.2% Levels 0.0 kb 0.0% Scripts 0.7 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 16.3 kb 4.2% Total User Assets 393.2 kb 100.0% Complete build size 393.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 203.1 kb 51.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/DO/Textures/BuildingLocalized_MAOHS.tga 164.4 kb 41.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_00/Localized/DO/Textures/BuildingLocalized_BC.jpg 2.9 kb 0.7% AssetBundle Object 2.4 kb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/LeySeca_Group_PF.prefab 0.8 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/TrafficLightPedestrian_PF.prefab 0.8 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/TrafficLight_A_PF.prefab 0.7 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/TrafficLight_D_PF.prefab 0.7 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/TrafficLight_C_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Location/DO/PhoneBooth_PF.prefab 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/DO/ShortBollard_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Localized/DO/Mojon_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_driver.xx_xx_army Compressed Size:2.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.8 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.8 mb 100.0% Complete build size 2.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.2 mb 42.7% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/STArmy/ropa_conductor_N.tga 1004.7 kb 35.3% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/STArmy/ropa_conductor_M.tga 621.5 kb 21.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/STArmy/ropa_conductor_D.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_driver.xx_xx_xx Compressed Size:543.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 854.0 kb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.5% Total User Assets 858.6 kb 100.0% Complete build size 858.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 341.6 kb 39.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/Default/ropa_conductor_N.tga 341.6 kb 39.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/Default/ropa_conductor_M.tga 170.9 kb 19.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Driver/Textures/Product/Default/ropa_conductor_D.tga 0.6 kb 0.1% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_shops_localized.mx_xx_xx Compressed Size:943.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.7 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.7 mb 100.0% Complete build size 2.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 99.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/Localized/MX/OxxoType_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward800_common Compressed Size:23.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.4 mb 33.3% Meshes 14.7 mb 39.5% Animations 10.1 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 26.8% Other Assets 50.1 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.1 kb 0.3% Total User Assets 37.2 mb 100.0% Complete build size 37.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.3 mb 33.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/User_Forward800.FBX 6.9 mb 18.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.0 mb 10.7% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_MAOHS.tga 3.4 mb 9.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_N.tga 2.7 mb 7.3% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_N.tga 2.3 mb 6.3% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.2 mb 5.9% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Prototype.FBX 1.3 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/wiperForward800_50.tga 906.3 kb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_BC.tga 714.9 kb 1.9% Resources/unity_builtin_extra 198.8 kb 0.5% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Wipers.FBX 88.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 28.6 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_M2.tga 25.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_M1.tga 14.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Pieces Prefab/User_Forward800_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.3 kb 0.0% AssetBundle Object 7.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Collider.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Materials/Glass_Interior_Forward800_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Materials/Forward800_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Materials/Forward800_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Materials/Forward800_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Materials/Forward800_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Animations/WiperAnimController_Forward800.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Pieces Prefab/Forward800_Wipers_PF.prefab 0.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Pieces Prefab/Forward800_Collider_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward1100_common Compressed Size:18.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 7.0 mb 21.8% Meshes 14.9 mb 46.6% Animations 11.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 31.1% Other Assets 51.9 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.3 kb 0.3% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 12.3 mb 38.5% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Meshes/User_Forward1100.FBX 6.9 mb 21.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 3.4 mb 10.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_N.tga 2.3 mb 7.3% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.3 mb 7.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Meshes/Forward1100_Prototype.FBX 1.3 mb 4.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/wiperForward1100_50.tga 1.1 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_Interior_MAOHS.tga 850.2 kb 2.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_Interior_N.tga 714.9 kb 2.2% Resources/unity_builtin_extra 294.4 kb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Meshes/Forward1100_Wipers.FBX 243.5 kb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_Interior_BC.tga 88.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 28.4 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_M1.tga 25.9 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Forward1100_M2.tga 14.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Pieces Prefab/User_Forward1100_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.7 kb 0.0% AssetBundle Object 8.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Meshes/Forward1100_Collider.FBX 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Materials/Glass_Interior_Forward1100_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Materials/Forward1100_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Materials/Forward1100_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Pieces Prefab/Forward1100_Wipers_PF.prefab 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Materials/Forward1100_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Materials/Forward1100_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Animations/WiperAnimController_Forward1100.controller 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Pieces Prefab/Forward1100_Collider_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500.xx_xx_stguerras Compressed Size:21.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 85.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 85.3 mb 100.0% Complete build size 85.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STGuerras/Hino500User_Trailer_MAOHS.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STGuerras/Hino500User_Trailer_N.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STGuerras/Hino500User_MAOHS.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STGuerras/Hino500User_Trailer_BC.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STGuerras/Hino500User_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500.mx_xx_stdanone Compressed Size:21.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 85.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 85.3 mb 100.0% Complete build size 85.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STDanone/Hino500User_Trailer_MAOHS.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STDanone/Hino500User_Trailer_N.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STDanone/Hino500User_MAOHS.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STDanone/Hino500User_Trailer_BC.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STDanone/Hino500User_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward1100.mx_xx_stdanone Compressed Size:11.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 12.0 mb 100.0% Complete build size 12.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.7 mb 39.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STDanone/Forward1100_MAOHS.tga 2.2 mb 18.3% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STDanone/Forward1100_Trailer_N.tga 2.0 mb 16.9% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STDanone/Forward1100_Trailer_MAOHS.tga 1.6 mb 13.4% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STDanone/Forward1100_BC.tga 1.5 mb 12.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STDanone/Forward1100_Trailer_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward1100.xx_xx_xx Compressed Size:10.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 11.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 11.3 mb 100.0% Complete build size 11.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.7 mb 41.4% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_MAOHS.tga 2.2 mb 19.8% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_N.tga 1.9 mb 17.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_MAOHS.tga 1.6 mb 14.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_BC.tga 863.5 kb 7.4% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500.xx_xx_xx Compressed Size:21.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 85.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 85.3 mb 100.0% Complete build size 85.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_MAOHS.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_N.tga 21.3 mb 25.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_MAOHS.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_BC.tga 10.7 mb 12.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward800.xx_xx_xx Compressed Size:11.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.2 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 12.2 mb 100.0% Complete build size 12.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.5 mb 36.9% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_MAOHS.tga 3.0 mb 24.9% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_MAOHS.tga 2.2 mb 17.7% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_N.tga 1.2 mb 10.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_BC.tga 1.2 mb 10.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward1100.xx_xx_stcola Compressed Size:10.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 18.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 18.3 mb 100.0% Complete build size 18.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 29.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STCola/Forward1100_Trailer_MAOHS.tga 5.3 mb 29.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STCola/Forward1100_MAOHS.tga 2.7 mb 14.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STCola/Forward1100_Trailer_BC.tga 2.7 mb 14.6% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STCola/Forward1100_BC.tga 2.2 mb 12.3% Assets/vehicles/UserVehicles/STUserVehicles/Forward1100/Art/Textures/Product/STCola/Forward1100_Trailer_N.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500_common Compressed Size:43.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 76.2 mb 74.8% Meshes 15.6 mb 15.3% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 9.8% Other Assets 49.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.4 kb 0.1% Total User Assets 101.9 mb 100.0% Complete build size 101.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 20.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_MAOHS.tga 21.3 mb 20.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_N.tga 21.3 mb 20.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500User_N.tga 10.7 mb 10.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_BC.tga 8.7 mb 8.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/User_Hino500.fbx 6.9 mb 6.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.7 mb 6.6% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_prototipo.fbx 2.3 mb 2.3% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.3% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/wiperHino500_50.tga 714.9 kb 0.7% Resources/unity_builtin_extra 182.8 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_Wipers.fbx 98.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_M2.tga 98.6 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_M1.tga 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 14.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Pieces Prefabs/User_Hino500.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_Col.fbx 9.8 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Materials/Glass_Interior_Hino500.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Materials/Hino500_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Materials/Hino500_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Materials/Hino500_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Materials/Hino500_Interior_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Animations/WiperAnimController_Hino500.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Pieces Prefabs/Hino500_Wipers.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500.xx_xx_stcola Compressed Size:19.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 67.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 67.0 mb 100.0% Complete build size 67.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 31.8% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STCola/Hino500User_Trailer_MAOHS.tga 21.3 mb 31.8% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STCola/Hino500User_Trailer_N.tga 10.7 mb 15.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STCola/Hino500User_Trailer_BC.tga 10.7 mb 15.9% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STCola/Hino500User_BC.tga 3.0 mb 4.5% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/STCola/Hino500User_MAOHS.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward800.mx_xx_stdanone Compressed Size:11.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 12.3 mb 100.0% Complete build size 12.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.5 mb 36.7% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/STDanone/Forward800_MAOHS.tga 2.7 mb 21.8% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/STDanone/Forward800_Trailer_MAOHS.tga 2.4 mb 19.3% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/STDanone/Forward800_Trailer_N.tga 1.5 mb 12.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/STDanone/Forward800_Trailer_BC.tga 1.2 mb 10.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/STDanone/Forward800_BC.tga 0.9 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_stcola Compressed Size:16.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 26.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 26.0 mb 100.0% Complete build size 26.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 81.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STCola/Trailer_2Axes_N.tga 3.2 mb 12.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STCola/Trailer_2Axes_MAOHS.tga 1.5 mb 5.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STCola/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_stcola Compressed Size:2.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.7 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.7 mb 100.0% Complete build size 2.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.5 mb 55.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STCola/NewCascadia126_MAOHS.tga 1.2 mb 44.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STCola/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_roads_localized.do_xx_xx Compressed Size:667.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 837.6 kb 97.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 14.7 kb 1.7% Total User Assets 855.2 kb 100.0% Complete build size 855.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 837.6 kb 97.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 2.2 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Localized/DO/Delivery_City_Road_PF.prefab 0.6 kb 0.1% AssetBundle Object 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_roads_localized.do_xx_xx Compressed Size:19.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 52.7 kb 73.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 19.1 kb 26.5% Total User Assets 71.9 kb 100.0% Complete build size 71.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 25.0 kb 34.8% Assets/contents/Sceneries/HighwayLand/Localized/DO/Highwayland_Road_PF.prefab 20.0 kb 27.9% Assets/contents/Sceneries/HighwayLand/Localized/DO/Highwayland_RoadDecals_PF.prefab 7.6 kb 10.6% AssetBundle Object 0.1 kb 0.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_roads_localized.do_xx_xx Compressed Size:1.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 2.3 mb 97.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 45.7 kb 1.9% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 25.1 kb 1.0% Total User Assets 2.4 mb 100.0% Complete build size 2.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.2 mb 94.7% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 57.1 kb 2.3% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 39.0 kb 1.6% Assets/contents/Sceneries/IndustryLand/Localized/DO/Road_Decals_PF.prefab 6.2 kb 0.3% AssetBundle Object 0.5 kb 0.0% Assets/contents/Sceneries/IndustryLand/Localized/DO/IndustryLand_Road_PF.prefab 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_roads_localized.do_xx_xx Compressed Size:3.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.0 kb 11.0% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 8.2 kb 87.8% Total User Assets 9.3 kb 100.0% Complete build size 9.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 5.8% Assets/contents/Sceneries/TocopillaRoute/Localized/DO/TocopillaRoute_Road_PF.prefab 0.5 kb 5.2% AssetBundle Object 0.1 kb 1.2% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_animated_localized.do_xx_xx Compressed Size:1.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 8.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 91.1% Total User Assets 4.4 kb 100.0% Complete build size 4.4 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.3 kb 6.5% AssetBundle Object 0.1 kb 2.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Localized/DO/PoliceMan_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_4x4.xx_xx_xx Compressed Size:24.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 48.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 48.0 mb 100.0% Complete build size 48.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 44.4% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/Default/UserAmarokSC_Mirror_MAOHS.tga 21.3 mb 44.4% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/Default/UserAmarokSC_MAOHS.tga 2.7 mb 5.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/Default/UserAmarokSC_Mirror_BC.tga 2.7 mb 5.6% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/Default/UserAmarokSC_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward800.xx_xx_stdanone Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.6% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.4% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 800/IsuzuForward800_STDanone/GP_Forward_800.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadia116.xx_xx_stcola Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.0% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia 116 BBC 72/FreightlinerCascadia116_STCola/GP_Freightliner_Cascadia_116.png 0.4 kb 5.5% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_4x4.xx_xx_sccola Compressed Size:10.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.4 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.4 mb 100.0% Complete build size 10.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.3 mb 41.0% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/STCola/UserAmarokSC_Mirror_MAOHS.tga 4.2 mb 40.4% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/STCola/UserAmarokSC_MAOHS.tga 989.5 kb 9.3% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/STCola/UserAmarokSC_BC.tga 983.8 kb 9.2% Assets/vehicles/UserVehicles/SCUserVehicles/Amarok/Art/Textures/Product/STCola/UserAmarokSC_Mirror_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_amarok.xx_xx_sccola Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.6% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Amarok/Amarok_SCCola/GP_amarok.png 0.3 kb 4.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_hino500.xx_xx_stcola Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 10.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 89.3% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Hino 500/Hino500_STCola/GP_Hino_500.png 0.3 kb 4.2% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward1100.xx_xx_stdanone Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.7% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.3% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 1100/IsuzuForward1100_STDanone/GP_Forward_1100.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward800.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 800/IsuzuForward800_Default/GP_Forward_800.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward1100.xx_xx_stcola Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 1100/IsuzuForward1100_STCola/GP_Forward_1100.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward1100.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.4% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 1100/IsuzuForward1100_STArmy/GP_Forward_1100.png 0.3 kb 4.7% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward800.xx_xx_starmy Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.9% Total User Assets 6.8 kb 100.0% Complete build size 6.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 800/IsuzuForward800_STArmy/GP_Forward_800.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_forward1100.xx_xx_st Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.9% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Isuzu Forward 1100/IsuzuForward1100_Default/GP_Forward_1100.png 0.3 kb 4.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_sccola Compressed Size:32.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 256.2 kb 98.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.8 kb 1.8% Total User Assets 261.5 kb 100.0% Complete build size 261.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 256.2 kb 98.0% Built-in Texture2D: sactx-512x512-DXT5-HUD_GP_Images_Atlas-5f0142a6 0.3 kb 0.1% AssetBundle Object 0.2 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCCola/HUD_GP_Images_Atlas.spriteatlas ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_gasstation_localized.xx_xx_xx Compressed Size:3.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.0 mb 100.0% Complete build size 8.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 66.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/Default/GasStation_MAOHS.tga 2.7 mb 33.3% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/Default/GasStation_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_gasstation_localized.bh_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.0 mb 100.0% Complete build size 8.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 66.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/BH/GasStation_MAOHS.tga 2.7 mb 33.3% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/BH/GasStation_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward1100.xx_xx_starmy Compressed Size:12.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 12.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 12.7 mb 100.0% Complete build size 12.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.7 mb 36.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward1100/Forward1100_MAOHS.tga 2.9 mb 22.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward1100/Forward1100_Trailer_MAOHS.tga 2.2 mb 17.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward1100/Forward1100_Trailer_N.tga 1.7 mb 13.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward1100/Forward1100_BC.tga 1.2 mb 9.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward1100/Forward1100_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_forward800.xx_xx_starmy Compressed Size:20.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward800/Forward800_Trailer_N.tga 4.6 mb 14.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward800/Forward800_MAOHS.tga 3.1 mb 9.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward800/Forward800_Trailer_MAOHS.tga 1.5 mb 4.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward800/Forward800_BC.tga 1.4 mb 4.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Forward800/Forward800_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hino500.xx_xx_starmy Compressed Size:11.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 27.9 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 27.9 mb 100.0% Complete build size 27.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 76.6% Assets/vehicles/UserVehicles/ArmyUserVehicles/Hino500/Hino500User_Trailer_N.tga 3.1 mb 11.1% Assets/vehicles/UserVehicles/ArmyUserVehicles/Hino500/Hino500User_MAOHS.tga 1.5 mb 5.4% Assets/vehicles/UserVehicles/ArmyUserVehicles/Hino500/Hino500User_BC.tga 1.4 mb 4.9% Assets/vehicles/UserVehicles/ArmyUserVehicles/Hino500/Hino500User_Trailer_MAOHS.tga 556.6 kb 2.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/Hino500/Hino500User_Trailer_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerfl360_common Compressed Size:56.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 70.4 mb 62.3% Meshes 32.4 mb 28.7% Animations 9.3 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 8.8% Other Assets 47.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 101.2 kb 0.1% Total User Assets 113.0 mb 100.0% Complete build size 113.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 18.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_Interior_N.tga 21.3 mb 18.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_Trailer_N.tga 21.3 mb 18.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_N.tga 18.5 mb 16.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Prototype.fbx 13.8 mb 12.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/User_Freightliner_FL360_715.fbx 6.9 mb 6.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.2 mb 3.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_Interior_MAOHS.tga 2.3 mb 2.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_60.tga 739.2 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_Interior_BC.tga 714.9 kb 0.6% Resources/unity_builtin_extra 138.3 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Wipers.fbx 108.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_M2.tga 105.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Freightliner_FL360_715_M1.tga 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 14.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Collider.fbx 13.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Pieces Prefab/User_Freightliner_FL360_715_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 10.7 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Materials/Glass_Interior_Freightliner_FL360_715_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Materials/Freightliner_FL360_715_Trailer_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Materials/Freightliner_FL360_715_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Animations/WiperAnimController_Freightliner_FL360_715.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Pieces Prefab/Freightliner_FL360_715_Wipers_PF.prefab 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Materials/Freightliner_FL360_715_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Materials/Freightliner_FL360_715_Lights_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: props_specialbuildings_common Compressed Size:16.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 28.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.1 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 28.8 mb 100.0% Complete build size 28.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 18.5% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/MX/GasStation_PEMEX_MAOHS.tga 5.3 mb 18.5% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/MX/GasStation_PEMEX_N.tga 5.3 mb 18.5% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/MX/GasStation_PEMEX_E.tga 5.0 mb 17.4% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/BH/Mosque_N.tga 4.0 mb 13.9% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/BH/Mosque_MAOHS.tga 2.7 mb 9.2% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/MX/GasStation_PEMEX_BC.tga 1.1 mb 4.0% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/Localized/BH/Mosque_BC.tga 1.1 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerfl360.xx_xx_stcola Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.6 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.6 mb 100.0% Complete build size 10.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.1 mb 39.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/STCola/Freightliner_FL360_715_Trailer_MAOHS.tga 4.0 mb 38.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/STCola/Freightliner_FL360_715_MAOHS.tga 1.5 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/STCola/Freightliner_FL360_715_Trailer_BC.tga 908.5 kb 8.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/STCola/Freightliner_FL360_715_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerfl360.xx_xx_xx Compressed Size:21.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 45.0 mb 100.0% Complete build size 45.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 47.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/Default/Freightliner_FL360_715_Trailer_MAOHS.tga 21.3 mb 47.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/Default/Freightliner_FL360_715_MAOHS.tga 1.5 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/Default/Freightliner_FL360_715_Trailer_BC.tga 897.8 kb 1.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Textures/Product/Default/Freightliner_FL360_715_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerfl360.xx_xx_xx Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner FL 360/FreightlinerFL360_Default/GP_Freightliner_FL360.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinerfl360.xx_xx_stcola Compressed Size:3.1 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner FL 360/FreightlinerFL360_STCola/GP_Freightliner_FL360.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht680.xx_xx_stsoriana Compressed Size:3.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 3.7 mb 100.0% Complete build size 3.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 80.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STSoriana/KenworthT680_MAOHS.tga 725.7 kb 18.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T680/Art/Textures/Product/STSoriana/KenworthT680_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680full.xx_xx_stsoriana Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.2% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.7% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Full/KenworthT680Full_STSoriana/GP_Kenworthdoble_doble_articulado.png 0.4 kb 5.1% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680cabin.xx_xx_stsoriana Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680 Cabin/KenworthT680Cabin_STSoriana/GP_Kenworth_10_Cab.png 0.3 kb 5.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht680.xx_xx_stsoriana Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T680/KenworthT680_STSoriana/GP_Kenworthdoble_articulado.png 0.3 kb 4.8% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_stgcc Compressed Size:4.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.7 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.7 mb 100.0% Complete build size 4.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.9 mb 81.9% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STGCC/ProstarCab_MAOHS.tga 876.4 kb 18.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STGCC/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_stgcc Compressed Size:4.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.5 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.5 mb 100.0% Complete build size 4.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 63.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STGCC/NewCascadia126_MAOHS.tga 1.7 mb 36.5% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STGCC/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hoppertrailer_common Compressed Size:54.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 23.3 mb 17.1% Meshes 105.8 mb 77.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 5.2% Other Assets 16.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 70.4 kb 0.1% Total User Assets 136.2 mb 100.0% Complete build size 136.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 100.9 mb 74.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/Hopper_Prot.fbx 21.3 mb 15.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_N.tga 6.9 mb 5.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.9 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/HopperTrailer.fbx 1.0 mb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_M2.tga 1.0 mb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_M1.tga 125.9 kb 0.1% Resources/unity_builtin_extra 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 8.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/Hopper_col.fbx 3.9 kb 0.0% AssetBundle Object 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Pieces Prefab/HopperTrailer.prefab 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Materials/Trailer_Hopper_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Materials/Trailer_Hopper_Lights_MT.mat 0.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Pieces Prefab/Hopper_col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_mixer_common Compressed Size:26.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 20.1 mb 52.0% Meshes 8.4 mb 21.7% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 25.8% Other Assets 59.9 kb 0.2% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.8 kb 0.3% Total User Assets 38.7 mb 100.0% Complete build size 38.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 8.3 mb 21.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer.fbx 6.9 mb 17.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.7 mb 12.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_MAOHS.tga 4.2 mb 10.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_N.tga 3.2 mb 8.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_N.tga 2.3 mb 6.0% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 5.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_MAOHS.tga 1.9 mb 5.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_BC.tga 1.5 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Trailer_N.tga 1.3 mb 3.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_50.tga 714.9 kb 1.8% Resources/unity_builtin_extra 623.5 kb 1.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_BC.tga 302.1 kb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_M1.tga 297.8 kb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_M2.tga 89.7 kb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_KenworthT800_Mixer_Wipers.fbx 88.0 kb 0.2% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 26.1 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer_Collider.fbx 17.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Pieces Prefab/User_Kenworth_T800_Mixer_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 12.4 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/KenworthT800_Mixer_Decals_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/Glass_Interior_KenworthT800_Mixer.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/KenworthT800_Mixer_Trailer_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/KenworthT800_Mixer_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/KenworthT800_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Animation/WiperAnimController_KenworthT880_Mixer.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Pieces Prefab/User_KenworthT800_Mixer_Wipers_PF.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Materials/KenworthT800_Interior_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_mixer.xx_xx_xx Compressed Size:10.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 24.0 mb 100.0% Complete build size 24.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 44.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_MAOHS.tga 10.7 mb 44.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_BC.tga 1.3 mb 5.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_MAOHS.tga 1.3 mb 5.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_mixer.xx_xx_stgcc Compressed Size:6.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 6.9 mb 100.0% Complete build size 6.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.6 mb 66.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/STGCC/KenworthT800_Mixer_Trailer_MAOHS.tga 2.2 mb 32.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/STGCC/KenworthT800_Mixer_Trailer_BC.tga 52.8 kb 0.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/STGCC/KenworthT800_Mixer_Decals_BC.tga 41.9 kb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/STGCC/KenworthT800_Mixer_Decals_MAOHS.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht880.xx_xx_xx Compressed Size:10.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.5 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 24.5 mb 100.0% Complete build size 24.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 87.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_MAOHS.tga 1.2 mb 4.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_BC.tga 1.2 mb 4.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_Cab_MAOHS.tga 823.4 kb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_Cab_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht880.xx_xx_stgcc Compressed Size:12.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 74.7 mb 100.0% Complete build size 74.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STGCC/KenworthT880_Cab_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STGCC/KenworthT880_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STGCC/KenworthT880_Cab_BC.tga 10.7 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STGCC/KenworthT880_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_dolly_typeh_common Compressed Size:11.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 24.6 mb 73.6% Meshes 1.7 mb 5.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 21.1% Other Assets 17.8 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 68.2 kb 0.2% Total User Assets 33.5 mb 100.0% Complete build size 33.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 63.7% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_N.tga 6.9 mb 20.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 2.3 mb 6.8% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_MAOHS.tga 1013.4 kb 3.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_BC.tga 927.5 kb 2.7% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH.fbx 819.7 kb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH_prototipo.fbx 125.9 kb 0.4% Resources/unity_builtin_extra 88.0 kb 0.3% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 24.6 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_M1.tga 6.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_M2.tga 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH_Collider.FBX 3.7 kb 0.0% AssetBundle Object 2.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Pieces Prefab/Dolly_TypeH_PF.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Materials/Dolly_TypeH_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Materials/Dolly_TypeH_MT.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht880.xx_xx_starmy Compressed Size:5.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 15.8 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 15.8 mb 100.0% Complete build size 15.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T880/KenworthT880_Cab_MAOHS.tga 5.3 mb 33.7% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T880/KenworthT880_Cab_BC.tga 4.0 mb 25.3% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T880/KenworthT880_MAOHS.tga 1.1 mb 7.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/Kenworth_T880/KenworthT880_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht880_common Compressed Size:48.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 64.7 mb 72.3% Meshes 14.6 mb 16.3% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 11.2% Other Assets 116.7 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 113.5 kb 0.1% Total User Assets 89.5 mb 100.0% Complete build size 89.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 23.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_CocaCola_N.tga 21.3 mb 23.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Cab_N.tga 10.7 mb 11.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_BC.tga 6.9 mb 7.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.6 mb 6.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/Kenworth_T880_Cocacola.fbx 5.4 mb 6.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/Kenworth_T880.fbx 4.1 mb 4.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_N.tga 3.5 mb 3.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/T880_Cocacola_Prototype.fbx 3.2 mb 3.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_N.tga 2.3 mb 2.6% Assets/content_common/art_common/Modules/Shaders/Standard.shader 2.1 mb 2.4% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_MAOHS.tga 1.3 mb 1.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Kenworth_T880_50.tga 714.9 kb 0.8% Resources/unity_builtin_extra 304.7 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_M1.tga 296.1 kb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_M2.tga 89.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/KenworthT880_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 22.1 kb 0.0% AssetBundle Object 21.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Pieces Prefab/User_KenworthT880_Cocacola_PF.prefab 21.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/T880_Cocacola_Col.fbx 17.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Pieces Prefab/User_KenworthT880_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/KenworthT880_CocaCola_Cab_MT.mat 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/Glass_Interior_KenworthT880.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/KenworthT880_CocaCola_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/KenworthT880_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/KenworthT880_Lights_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Animation/WiperAnimController_KenworthT880.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Pieces Prefab/KenworthT880_Wipers.prefab 1.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Pieces Prefab/Kenworth_T880_collider.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Materials/KenworthT880Interior_MT.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Pieces Prefab/Kenworth_T880_Cocacola_collider.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht800.xx_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.8 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.8 mb 100.0% Complete build size 4.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 59.9% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/Default/KenworthT800_MAOHS.tga 951.5 kb 19.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/Default/KenworthT800_BC.tga 544.8 kb 11.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/Default/KenworthT800_Cab_MAOHS.tga 480.1 kb 9.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/Default/KenworthT800_Cab_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2106.xx_xx_stcola Compressed Size:19.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 46.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 46.0 mb 100.0% Complete build size 46.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 46.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/STCola/User_FreightLinerM2_106_Trailer_MAOHS.tga 10.7 mb 23.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/STCola/User_FreightLinerM2_106_Trailer_BC.tga 10.7 mb 23.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/STCola/User_FreightlinerM2_106_BC.tga 3.3 mb 7.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/STCola/User_FreightlinerM2_106_MAOHS.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2106_common Compressed Size:40.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 77.1 mb 78.4% Meshes 11.1 mb 11.3% Animations 9.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.0 mb 10.2% Other Assets 52.0 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 102.5 kb 0.1% Total User Assets 98.3 mb 100.0% Complete build size 98.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 21.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/User_FreightLinerM2_106_Trailer_N.tga 21.3 mb 21.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_N.tga 21.3 mb 21.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/User_FreightlinerM2_106_N.tga 11.0 mb 11.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106.fbx 6.9 mb 7.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 4.0 mb 4.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_M2.tga 4.0 mb 4.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_M1.tga 2.8 mb 2.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_MAOHS.tga 2.3 mb 2.4% Assets/content_common/art_common/Modules/Shaders/Standard.shader 1.3 mb 1.4% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/wiperFreightlinerM2_50.tga 951.4 kb 0.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_BC.tga 714.9 kb 0.7% Resources/unity_builtin_extra 128.7 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106_Wipers.fbx 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 24.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106_Collider.fbx 14.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Pieces Prefabs/User_FreightLinerM2_106_PF.prefab 13.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Windshield.shader 11.3 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Materials/Glass_Interior_FreightlinerM2_106_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Materials/Freightliner_M2_106_Interior_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Materials/Freightliner_M2_106_Trailer_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Materials/Freightliner_M2_106_Lights_MT.mat 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Materials/Freightliner_M2_106_MT.mat 1.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Animations/WiperAnimController_FreightlinerM2_106.controller 1.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Pieces Prefabs/User_FreightLinerM2_106_Wipers.prefab 1.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Pieces Prefabs/User_FreightLinerM2_106_Collider.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht800.xx_xx_stcola Compressed Size:3.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.9 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 5.0 mb 100.0% Complete build size 5.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.9 mb 58.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_MAOHS.tga 939.8 kb 18.5% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_BC.tga 594.4 kb 11.7% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_MAOHS.tga 575.1 kb 11.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_cocacola_common Compressed Size:25.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.3 mb 72.8% Meshes 9.8 mb 15.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.1 mb 11.3% Other Assets 37.5 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 75.0 kb 0.1% Total User Assets 62.3 mb 100.0% Complete build size 62.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 34.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Trailer_CocaCola_MAOHS.tga 21.3 mb 34.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Trailer_CocaCola_N.tga 6.9 mb 11.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 2.9 mb 4.6% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_3axis.fbx 2.7 mb 4.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_2Axis.fbx 2.3 mb 3.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/TrailerCocacola_Train_x2Axis_Prototype.fbx 1.8 mb 2.9% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/TrailerCocacola_x2Axis_Prototype.fbx 1.3 mb 2.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Trailer_CocaCola_M2.tga 1.3 mb 2.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Trailer_CocaCola_M1.tga 125.9 kb 0.2% Resources/unity_builtin_extra 88.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 9.9 kb 0.0% AssetBundle Object 6.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/TrailerCocacola_Train_x2Axis_Col.fbx 4.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_3axis_Col.fbx 4.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/TrailerCocacola_x2Axis_Col.fbx 3.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Pieces Prefab/RigidTrailerCocacola_3axis_PF.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Pieces Prefab/RigidTrailerCocacola_2Axis.prefab 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Materials/Trailer_CocaCola_MT.mat 1.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Materials/Trailer_CocaCola_Lights_MT.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Pieces Prefab/RigidTrailerCocacola_3axis_Col.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Pieces Prefab/TrailerCocacola_Train_x2Axis_Col.prefab 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Pieces Prefab/TrailerCocacola_x2Axis_Col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hoppertrailer.xx_xx_stgcc Compressed Size:20.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/STGCC/Trailer_Hopper_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/STGCC/Trailer_Hopper_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_hoppertrailer.xx_xx_xx Compressed Size:20.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_freightlinerm2106.xx_xx_xx Compressed Size:8.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.8 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 8.8 mb 100.0% Complete build size 8.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.3 mb 36.9% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_MAOHS.tga 2.6 mb 29.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_MAOHS.tga 1.7 mb 19.6% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_BC.tga 1.2 mb 13.8% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_BC.tga 0.8 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht800_common Compressed Size:21.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 22.6 mb 60.6% Meshes 7.0 mb 18.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.6 mb 20.3% Other Assets 49.8 kb 0.1% Levels 0.0 kb 0.0% Scripts 1.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 80.1 kb 0.2% Total User Assets 37.2 mb 100.0% Complete build size 37.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 57.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cocacola_N.tga 7.0 mb 18.8% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/User_KenworthT800_CocaCola.fbx 6.9 mb 18.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 1.2 mb 3.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cab_N.tga 714.9 kb 1.9% Resources/unity_builtin_extra 21.6 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/T800_Cocacola_Col.fbx 19.3 kb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Pieces Prefab/User_KenworthT800_CocaCola_PF.prefab 8.9 kb 0.0% AssetBundle Object 2.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Materials/KenworthT800_CocaCola_Cab_MT.mat 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Materials/KenworthT800_CocaCola_MT.mat 0.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Pieces Prefab/T800_Cocacola_Col.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_4_12f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_kenwortht880.xx_xx_stcola Compressed Size:13.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 74.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.7 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 74.7 mb 100.0% Complete build size 74.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_MAOHS.tga 21.3 mb 28.6% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_BC.tga 10.7 mb 14.3% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_BC.tga 0.7 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_cocacola.xx_xx_stcola Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.7 mb 100.0% Complete build size 10.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 100.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Product/STCola/Trailer_CocaCola_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_cocacola.xx_xx_starmy Compressed Size:1.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.7 mb 99.8% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 2.7 mb 100.0% Complete build size 2.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 99.8% Assets/vehicles/UserVehicles/ArmyUserVehicles/Trailer_Cocacola/Trailer_CocaCola_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_cocacola.xx_xx_xx Compressed Size:3.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.7 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.7 mb 100.0% Complete build size 10.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 100.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Textures/Product/Default/Trailer_CocaCola_BC.tga 0.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadiahopper.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.8% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia art hopper/FreightlinerCascadiaHopper_Default/GP_Freightliner_Cascadia_Hopper.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht800mixer.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.5% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.5% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth t800 mixer/KenworthT800Mixer_Default/GP_Kenworth_T800_Mixer.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht880fullhopper.xx_xx_stgcc Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T880 biart hopper/KenworthT880fullHopper_STGCC/GP_Kenworth_T880_full_Hopper.png 0.4 kb 5.4% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht880fullhopper.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.9% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.1% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth T880 biart hopper/KenworthT880fullHopper_Default/GP_Kenworth_T880_full_Hopper.png 0.4 kb 5.3% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostarhopper.xx_xx_stgcc Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.8% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar art hopper/InternationalProstarHopper_STGCC/GP_International_Prostar_Hopper.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_internationalprostarhopper.xx_xx_xx Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.8% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/International Prostar art hopper/InternationalProstarHopper_Default/GP_International_Prostar_Hopper.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_kenwortht800mixer.xx_xx_stgcc Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 11.4% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 88.6% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.4 kb 6.5% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Kenworth t800 mixer/KenworthT800Mixer_STGCC/GP_Kenworth_T800_Mixer.png 0.3 kb 4.9% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: images_freightlinercascadiahopper.xx_xx_stgcc Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.8 kb 12.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.1 kb 87.8% Total User Assets 6.9 kb 100.0% Complete build size 6.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 0.5 kb 6.6% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Freightliner Cascadia art hopper/FreightlinerCascadiaHopper_STGCC/GP_Freightliner_Cascadia_Hopper.png 0.4 kb 5.6% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_stgcc Compressed Size:1.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 6.0 mb 99.6% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 10.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 12.1 kb 0.2% Total User Assets 6.0 mb 100.0% Complete build size 6.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 66.4% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-b23e691a 2.0 mb 33.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-b23e691a 8.4 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGCC/HUD_GP_Images_Atlas.spriteatlas 1.9 kb 0.0% AssetBundle Object 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/Volvo VNL 760/Volvo760Default/GP_Volvo_VNL_760.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_interceptorsedan.xx_xx_xx Compressed Size:3.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.0 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.1% Total User Assets 4.0 mb 100.0% Complete build size 4.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.5 mb 61.5% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/Default/InterceptorSedan_MAOHS.tga 1.6 mb 38.4% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/Default/InterceptorSedan_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_f150.xx_xx_xx Compressed Size:1.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.1 mb 99.6% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.4% Total User Assets 1.1 mb 100.0% Complete build size 1.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 908.0 kb 81.4% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCFGJNL/Ford_F150_Exterior_MAOHS.tga 202.8 kb 18.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCFGJNL/Ford_F150_Exterior_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_newfreightlinercascadia.xx_xx_sthg Compressed Size:12.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STHG/NewCascadia126_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/STHG/NewCascadia126_BC.tga 0.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_prostarcab.xx_xx_sthg Compressed Size:15.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 32.0 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 32.0 mb 100.0% Complete build size 32.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 66.7% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STHG/ProstarCab_MAOHS.tga 10.7 mb 33.3% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/STHG/ProstarCab_BC.tga 0.4 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: uservehicles_trailer_2axes.xx_xx_sthg Compressed Size:23.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 53.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 0.6 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 53.3 mb 100.0% Complete build size 53.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STHG/Trailer_2Axes_MAOHS.tga 21.3 mb 40.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STHG/Trailer_2Axes_N.tga 10.7 mb 20.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_2_Axes/Common/Textures/Product/STHG/Trailer_2Axes_BC.tga 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud_product.xx_xx_scpfm Compressed Size:329.9 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2.0 mb 99.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 6.7 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 10.7 kb 0.5% Total User Assets 2.0 mb 100.0% Complete build size 2.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.0 mb 99.2% Built-in Texture2D: sactx-1024x2048-DXT5-HUD_GP_Images_Atlas-4ff138fe 1.5 kb 0.1% Assets/UI/Atlas/Simulator/GP Atlas/GP Simescar/Menu images/SCPFM/HUD_GP_Images_Atlas.spriteatlas 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/SCPFM/GP_Police_Ford_Interceptor_Sedan.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Pickup F150/PickupF150_SCPFM/GP_Police_Pick_Up_F150_XLT.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordTaurus.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_FordMondeo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Product/Amarok/Amarok_Default/GP_amarok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_chevrolet.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GP/Menu images/Common/GP_Fiat500.png 0.5 kb 0.0% 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Debugger/OverrideMaterials/Texel_5m.jpg 259.2 kb 5.9% Resources/unity_builtin_extra 0.9 kb 0.0% Assets/simuzen/platform/performance/Scenery/TexelMaterial.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_common Compressed Size:88.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 165.0 mb 67.5% Meshes 11.2 mb 4.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 14.2 mb 5.8% Other Assets 3.1 mb 1.3% Levels 33.5 mb 13.7% Scripts 6.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 17.5 mb 7.2% Total User Assets 244.5 mb 100.0% Complete build size 244.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.0 mb 6.5% Assets/content_common/art_common/Modules/Environment/EnviroSky/cube_enviro_stars_lite.png 7.5 mb 3.1% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Specular_Snow.shader 5.3 mb 2.2% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Normal.png 5.3 mb 2.2% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Color.png 5.3 mb 2.2% Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Normal.png 5.3 mb 2.2% 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deliverycity_common Compressed Size:432.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 346.4 mb 40.7% Meshes 40.6 mb 4.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 18.9 mb 2.2% Other Assets 1.9 mb 0.2% Levels 443.0 mb 52.1% Scripts 4.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 338.4 kb 0.0% Total User Assets 851.0 mb 100.0% Complete build size 851.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.0 mb 1.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType1_M.tga 16.0 mb 1.9% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/BuildingsType3_M.tga 10.7 mb 1.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 10.7 mb 1.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Color.png 9.4 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Meshes/Building1_Type3.fbx 8.0 mb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Terrain/Profiles/CTS_Profile_Delivery_Normals.asset 8.0 mb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Terrain/Profiles/CTS_Profile_Delivery_Albedos.asset 8.0 mb 0.9% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/CTS/Arrays/CTS_Profile_G21_Normals.asset 8.0 mb 0.9% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/CTS/Arrays/CTS_Profile_G21_Albedos.asset 6.3 mb 0.7% Resources/unity_builtin_extra 5.4 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/JPG/Lindes4_N.jpg 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Normal.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Normal.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Color.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Normal.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Color.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Color.png 5.3 mb 0.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType2_MAOHS.tga 5.3 mb 0.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType1_MAOHS.tga 5.3 mb 0.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType1_BC.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/BuildingsType3_MAOHS.tga 5.3 mb 0.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType2_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType1_N.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Normal.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Color.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/BuildingsType3_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat4_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat3_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat2_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat1_N.tga 4.9 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Meshes/Building2_Type3.fbx 4.6 mb 0.5% Assets/contents/Sceneries/DeliveryCity/Common/Props/Meshes/ElectricTower_02.FBX 4.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Meshes/Building3_Type3.fbx 4.1 mb 0.5% Assets/contents/Sceneries/DeliveryCity/Common/Props/Textures/PedestrianOverpass_MAOHS.tga 4.0 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TGA/Lindes4_MAOHS.tga 4.0 mb 0.5% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 4.0 mb 0.5% Assets/contents/Sceneries/DeliveryCity/Common/Props/Textures/ElectricTower_MAOHS.tga 3.9 mb 0.5% Assets/contents/Sceneries/DeliveryCity/Common/Props/Textures/PedestrianOverpass_N.tga 3.6 mb 0.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 3.2 mb 0.4% Assets/contents/Sceneries/DeliveryCity/Common/Props/Textures/ElectricTower_N.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Normal.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Normal.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Color.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Subsurface.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Subsurface.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Subsurface.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Extra.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Extra.png 2.7 mb 0.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/BuildingsType2_BC.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Subsurface.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_AO.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_H.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_H.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_H.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Buildings/Art/Textures/BuildingsType3_BC.tga 2.7 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Extra.png 2.7 mb 0.3% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_H.jpg 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat4_R.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat4_BC.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat3_R.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat3_BC.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat2_R.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat2_BC.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Mat1_R.tga 2.7 mb 0.3% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Textures/Painter/Ma1_BC.tga 2.5 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX.st 2.4 mb 0.3% Assets/contents/Sceneries/DeliveryCity/Common/Props/Textures/ElectricTower_BC.tga 2.3 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/JPG/Lindes4_BC.jpg 2.2 mb 0.3% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High.st 2.1 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Lindes/Meshes/Sidewalk.FBX 1.9 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Props/Meshes/Toyota8FG/Toyota8FG_Body.fbx 1.8 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.8 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Props/Meshes/ElectricTower_01.FBX 1.7 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Building1_Type1.fbx 1.6 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Building4_Type1.fbx 1.4 mb 0.2% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.4 mb 0.2% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Props/Textures/ConcreteTiled_N.tga 1.3 mb 0.2% Assets/contents/Sceneries/DeliveryCity/Common/Terrain/Profiles/Splatmaps/Splat_6e36ea5d4896ec94882cef3c0f605be9_95dbbf1ebfd82db45b5350b84049850a_0.png 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards_Normal.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Billboards.tga 1.3 mb 0.2% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/Azalea/Azalea_Low_Atlas_Normal.tga 1.3 mb 0.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_n.png 1.3 mb 0.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3_n.tga 1.3 mb 0.2% 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0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_common Compressed Size:472.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 460.9 mb 59.3% Meshes 28.5 mb 3.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 26.2 mb 3.4% Other Assets 132.9 mb 17.1% Levels 128.6 mb 16.5% Scripts 4.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 291.8 kb 0.0% Total User Assets 777.3 mb 100.0% Complete build size 777.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 99.0 mb 12.7% Assets/contents/Sceneries/IndustryLand/Common/Vegetation/BakedVegetation/Baked_EuropeanTree_Vegetation_Industryland.asset 32.0 mb 4.1% 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Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 19.9% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_stars.png 64.0 mb 19.9% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_galaxy.jpg 9.3 mb 2.9% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Lite_Albedos.asset 8.0 mb 2.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Lite_Normals.asset 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Normal.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Color.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Normal.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Color.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Stylized_Grass_02_N.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Normal.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_03_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Color.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Normal.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Color.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Dirt_03_N.png 5.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 4.0 mb 1.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Normal.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Color.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Normal.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Color.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Subsurface.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Subsurface.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Subsurface.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Extra.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Subsurface.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Extra.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Extra.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_H.png 2.7 mb 0.8% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_AO.tga 2.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Albedos.asset 2.2 mb 0.7% Resources/unity_builtin_extra 2.2 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High.st 2.0 mb 0.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OR/Arrays/CTS_Profile_OR_Normals.asset 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_n.png 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3_n.tga 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2_n.tga 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1_n.tga 1.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Subsurface.png 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4.tga 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3.tga 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2.tga 1.3 mb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1.tga 1.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Extra.png 1.3 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Subsurface.png 1.3 mb 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Assets/contents/Sceneries/OffRoadLand/Common/Vegetation/Packages/Offroadland_VegetationPackagePro_billboards/billboardNormal_ddb5e56f-c96a-40c4-a66a-fa1cf85c3e1b.png 170.9 kb 0.1% Assets/contents/Sceneries/OffRoadLand/Common/Vegetation/Packages/Offroadland_VegetationPackagePro_billboards/billboardNormal_3cdd2472-88b0-48cc-acda-5f477b645a46.png 170.9 kb 0.1% Assets/contents/Sceneries/OffRoadLand/Common/Vegetation/Packages/Offroadland_VegetationPackagePro_billboards/billboard_ddb5e56f-c96a-40c4-a66a-fa1cf85c3e1b.png 170.9 kb 0.1% Assets/contents/Sceneries/OffRoadLand/Common/Vegetation/Packages/Offroadland_VegetationPackagePro_billboards/billboard_3cdd2472-88b0-48cc-acda-5f477b645a46.png 170.8 kb 0.1% Assets/content_common/art_common/Modules/Vegetation/2020/Grass/Terrain_Grass.tga 170.8 kb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 128.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro 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Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/DeformableMeshTile.prefab 0.2 kb 0.0% 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Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Materials/BasicPhysicMaterial.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Gravel Trap - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic 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Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/Gravel2.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: offroadland_product.xx_xx_sciberdrola Compressed Size:42.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 130.4 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 19.9 kb 0.0% Other Assets 20.1 kb 0.0% Levels 25.1 kb 0.0% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 43.6 kb 0.0% Total User Assets 130.6 mb 100.0% Complete build size 130.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 49.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_stars.png 64.0 mb 49.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_galaxy.jpg 1.0 mb 0.8% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moon_standard_bright.png 1.0 mb 0.8% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_2.tga 256.3 kb 0.2% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/cube_enviro_starsNoise.png 128.1 kb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moonGlow.png 64.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_1.tga 19.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxFlatClouds.shader 19.9 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Lighting/LightingData.asset 8.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_colorshift.tga 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_dither.png 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.es_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.2% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.8% Other Assets 93.2 kb 0.1% Levels 1.1 mb 1.5% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.8 mb 100.0% Complete build size 71.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 9.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 1.7 mb 2.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.7 mb 2.3% Resources/unity_builtin_extra 1.5 mb 2.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% 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Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting/LightingData.asset 42.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Road/Roundabouts_limits.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 1.4 kb 0.0% 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TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.es_xx_xx Compressed Size:50.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 65.1% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 15.0% Other Assets 98.6 kb 0.1% Levels 8.7 mb 10.0% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.1 kb 0.1% Total User Assets 86.7 mb 100.0% Complete build size 86.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 6.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.3 mb 2.7% Resources/unity_builtin_extra 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.7 mb 2.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.5 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 60.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 46.9 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 42.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 24.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 7.0 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 5.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan2.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Talking.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.xx_xx_xx Compressed Size:50.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 64.7% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 14.9% Other Assets 98.6 kb 0.1% Levels 9.2 mb 10.5% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.1 kb 0.1% Total User Assets 87.1 mb 100.0% Complete build size 87.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 6.7% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.3 mb 2.6% Resources/unity_builtin_extra 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.7 mb 2.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.5 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 60.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 46.9 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 42.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 24.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 7.0 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 5.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan2.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Talking.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.mx_xx_xx Compressed Size:17.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 160.1 mb 75.4% Meshes 286.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.3 kb 0.0% Levels 7.4 mb 3.5% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.4 mb 20.9% Total User Assets 212.2 mb 100.0% Complete build size 212.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 233.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 85.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 28.7 kb 0.0% Resources/unity_builtin_extra 27.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 15.6 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 15.5 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 12.6 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 8.6 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 7.7 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 6.7 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 6.6 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 6.2 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 2.8 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 1.4 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.xx_xx_xx Compressed Size:7.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.8 mb 38.2% Meshes 25.8 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.4 kb 0.3% Levels 9.2 mb 32.7% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 8.1 mb 28.7% Total User Assets 28.2 mb 100.0% Complete build size 28.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 18.9% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 18.9% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 85.5 kb 0.3% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 79.0 kb 0.3% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 14.9 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 10.2 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 7.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 0.2 kb 0.0% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 0.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.cl_xx_xx Compressed Size:50.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 64.8% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 14.9% Other Assets 98.6 kb 0.1% Levels 9.1 mb 10.4% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.1 kb 0.1% Total User Assets 87.0 mb 100.0% Complete build size 87.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 6.7% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.3 mb 2.7% Resources/unity_builtin_extra 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.7 mb 2.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.5 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 60.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 46.9 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 42.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 24.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 7.0 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 5.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan2.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Talking.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_product.xx_xx_sciberdrola Compressed Size:86.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 3.1% Other Assets 79.5 kb 33.7% Levels 105.4 kb 44.7% Scripts 0.6 kb 0.3% Included DLLs 0.0 kb 0.0% File headers 42.9 kb 18.2% Total User Assets 235.8 kb 100.0% Complete build size 235.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 79.0 kb 33.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 7.6 kb 3.2% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_product.xx_xx_stdanone Compressed Size:68.0 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 3.5% Other Assets 0.6 kb 0.3% Levels 161.8 kb 77.4% Scripts 0.6 kb 0.3% Included DLLs 0.0 kb 0.0% File headers 38.8 kb 18.5% Total User Assets 209.2 kb 100.0% Complete build size 209.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.6 kb 3.6% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: offroadland_localized.xx_xx_xx Compressed Size:60.6 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 4.8% Other Assets 20.5 kb 13.4% Levels 81.8 kb 53.4% Scripts 0.6 kb 0.4% Included DLLs 0.0 kb 0.0% File headers 42.9 kb 28.0% Total User Assets 153.2 kb 100.0% Complete build size 153.2 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 19.9 kb 13.0% Assets/contents/Sceneries/OffRoadLand/Scenes/Common/OffRoadLand_Lighting/LightingData.asset 7.6 kb 5.0% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.1% 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Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 5.3 mb 2.5% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 232.2 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 27.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 18.5 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 18.4 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 17.0 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 15.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 10.7 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 7.9 kb 0.0% Resources/unity_builtin_extra 7.7 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 5.6 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 4.6 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 4.5 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 3.7 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.mx_xx_xx Compressed Size:50.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 65.1% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 15.0% Other Assets 98.6 kb 0.1% Levels 8.6 mb 10.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 84.8 kb 0.1% Total User Assets 86.6 mb 100.0% Complete build size 86.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 11.5 mb 13.3% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 5.9 mb 6.8% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 2.0 mb 2.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 128.8 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 2.0 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 0.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 0.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 0.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.es_xx_xx Compressed Size:18.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 149.4 mb 73.3% Meshes 286.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.3 kb 0.0% Levels 9.6 mb 4.7% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.4 mb 21.8% Total User Assets 203.7 mb 100.0% Complete build size 203.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 5.3 mb 2.6% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 252.2 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 22.5 kb 0.0% Resources/unity_builtin_extra 18.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 15.6 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 15.5 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 13.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 7.7 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 4.5 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 4.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 4.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 3.7 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 3.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX 3.4 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 2.8 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 1.4 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.bh_xx_xx Compressed Size:43.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 49.9 mb 68.3% Meshes 3.4 mb 4.7% Animations 234.8 kb 0.3% Sounds 0.0 kb 0.0% Shaders 11.4 mb 15.5% Other Assets 51.3 kb 0.1% Levels 8.1 mb 11.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 76.2 kb 0.1% Total User Assets 73.1 mb 100.0% Complete build size 73.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 14.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 5.9 mb 8.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 5.3 mb 7.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 5.3 mb 7.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 5.3 mb 7.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 5.3 mb 7.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 4.0 mb 5.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 3.9 mb 5.3% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 3.7 mb 5.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 3.6 mb 5.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 2.3 mb 3.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 2.2 mb 3.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 2.1 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.8 mb 2.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 1.3 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 698.2 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 417.2 kb 0.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 398.0 kb 0.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 171.7 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 95.9 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 52.5 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 51.4 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 44.6 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 41.6 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 39.3 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 14.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 9.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 7.7 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 5.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 5.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 5.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 5.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 5.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 5.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 5.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 2.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 2.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 2.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 2.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 1.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.6 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 1.6 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.3 kb 0.0% Resources/unity_builtin_extra 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 0.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 0.7 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 0.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 0.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 0.6 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 0.6 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 0.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 0.6 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 0.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.bh_xx_xx Compressed Size:19.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 149.4 mb 72.8% Meshes 0.8 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.3 kb 0.0% Levels 11.4 mb 5.6% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.4 mb 21.6% Total User Assets 205.3 mb 100.0% Complete build size 205.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 5.3 mb 2.6% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_dir.png 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 85.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 79.0 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 7.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr 0.4 kb 0.0% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.bh_xx_xx Compressed Size:52.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 47.5 mb 78.3% Meshes 4.5 mb 7.4% Animations 234.8 kb 0.4% Sounds 0.0 kb 0.0% Shaders 7.1 mb 11.8% Other Assets 57.9 kb 0.1% Levels 1.1 mb 1.9% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 76.4 kb 0.1% Total User Assets 60.6 mb 100.0% Complete build size 60.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.1 mb 11.7% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 5.5 mb 9.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 5.5 mb 9.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 4.7 mb 7.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 4.3 mb 7.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 3.9 mb 6.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 3.3 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 3.2 mb 5.2% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Suelo_MT.mat 3.1 mb 5.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 2.7 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Props_MT.mat 2.6 mb 4.2% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 2.5 mb 4.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 2.2 mb 3.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 2.2 mb 3.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.7 mb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 1.4 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 977.7 kb 1.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 972.0 kb 1.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 585.2 kb 0.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 427.5 kb 0.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Materials/Vallas_MT.mat 274.1 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 119.1 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 62.9 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 57.4 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 31.9 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 27.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 12.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 12.4 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 1.3 kb 0.0% Resources/unity_builtin_extra 1.3 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 1.3 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 1.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 1.0 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 1.0 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 1.0 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 1.0 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_common Compressed Size:4.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 4.8 mb 36.8% Meshes 4.3 mb 33.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 15.1 kb 0.1% Other Assets 169.6 kb 1.3% Levels 3.4 mb 26.3% Scripts 3.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 279.2 kb 2.1% Total User Assets 12.9 mb 100.0% Complete build size 12.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.2 mb 32.8% Assets/contents/Sceneries/IndustryLand/Common/Props/Meshes/DockCrane.FBX 4.0 mb 31.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 341.5 kb 2.6% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 256.1 kb 1.9% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 170.8 kb 1.3% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 91.4 kb 0.7% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 72.4 kb 0.5% Assets/contents/Sceneries/MineRoute/Common/Lindes/Meshes/Guardrail_00.FBX 38.5 kb 0.3% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 27.7 kb 0.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 15.3 kb 0.1% Resources/unity_builtin_extra 8.3 kb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Metal Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.cl_xx_xx Compressed Size:143.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.7% Other Assets 92.2 kb 21.1% Levels 292.8 kb 67.1% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 9.9% Total User Assets 436.5 kb 100.0% Complete build size 436.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 20.9% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.7% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.fr_xx_xx Compressed Size:50.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 64.7% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 14.9% Other Assets 98.6 kb 0.1% Levels 9.2 mb 10.5% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.1 kb 0.1% Total User Assets 87.1 mb 100.0% Complete build size 87.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 6.7% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.3 mb 2.6% Resources/unity_builtin_extra 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.7 mb 2.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.5 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.4% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 42.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 24.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 7.0 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 5.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% 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Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.fr_xx_xx Compressed Size:149.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.6% Other Assets 92.1 kb 19.6% Levels 327.2 kb 69.5% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 9.2% Total User Assets 470.9 kb 100.0% Complete build size 470.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 19.4% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.6% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.fr_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.2% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.9% Other Assets 93.3 kb 0.1% Levels 1.1 mb 1.5% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.8 mb 100.0% Complete build size 71.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 8.0 mb 11.1% Resources/unity_builtin_extra 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 2.0 mb 2.8% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 933.1 kb 1.3% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 522.2 kb 0.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% 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------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.fr_xx_xx Compressed Size:18.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 149.4 mb 73.4% Meshes 0.8 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.4 kb 0.0% Levels 9.6 mb 4.7% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.4 mb 21.8% Total User Assets 203.4 mb 100.0% Complete build size 203.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.6% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.6% 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0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 7.4 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr 0.4 kb 0.0% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% 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Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_common Compressed Size:19.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 18.1 mb 64.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.9 mb 28.1% Other Assets 118.3 kb 0.4% Levels 1.7 mb 6.0% Scripts 3.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 171.2 kb 0.6% Total User Assets 27.9 mb 100.0% Complete build size 27.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.8 mb 28.0% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 6.1 mb 21.8% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_N.tga 4.0 mb 14.3% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 3.9 mb 14.0% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_MAOHS.tga 2.5 mb 8.9% Assets/content_common/art_common/Modules/Props_small/Floors/Textures/Concrete_BC.tga 911.4 kb 3.2% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 341.5 kb 1.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 256.1 kb 0.9% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 170.8 kb 0.6% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 38.5 kb 0.1% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 27.9 kb 0.1% Assets/contents/Sceneries/TestLand/Scenes/Common/Testland_lighting/LightingData.asset 27.7 kb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 15.3 kb 0.1% Resources/unity_builtin_extra 11.4 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Lighting/LightingData.asset 8.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Floors/Materials/Concrete_MT.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute1_localized.cl_xx_xx Compressed Size:45.4 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 4.8% Other Assets 12.1 kb 7.9% Levels 89.0 kb 58.2% Scripts 0.9 kb 0.6% Included DLLs 0.0 kb 0.0% File headers 43.4 kb 28.4% Total User Assets 152.8 kb 100.0% Complete build size 152.8 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 11.4 kb 7.4% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Scenes/Common/SanMiguelRoute_1_Lighting/LightingData.asset 7.6 kb 5.0% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.1% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.1% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cnadtrack_common Compressed Size:113.9 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 135.8 mb 80.6% Meshes 7.6 mb 4.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 12.7 mb 7.5% Other Assets 8.8 mb 5.2% Levels 2.2 mb 1.3% Scripts 4.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 1.3 mb 0.8% Total User Assets 168.4 mb 100.0% Complete build size 168.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 29.7 mb 17.6% Assets/contents/Sceneries/CNADTrack/Common/Terrain/CNAD_Terrain.asset 21.3 mb 12.7% Assets/contents/Sceneries/CNADTrack/Common/Props/Textures/MilitaryObtacles_MAOHS.tga 21.3 mb 12.7% Assets/contents/Sceneries/CNADTrack/Common/Props/Textures/MilitaryObtacles_N.tga 10.7 mb 6.3% Assets/contents/Sceneries/CNADTrack/Common/Props/Textures/MilitaryObtacles_BC.tga 6.9 mb 4.1% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 4.0% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_MAOHS.tga 6.4 mb 3.8% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_N.jpg 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_A_Sm.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_N.png 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_N.png 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 3.2% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_N.jpg 4.0 mb 2.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 3.7 mb 2.2% Assets/content_common/art_common/Modules/Shaders/Standard.shader 3.2 mb 1.9% Assets/content_common/art_common/Modules/Terrain/Textures/Dirt_BC.jpg 2.7 mb 1.6% Assets/content_common/art_common/Modules/Terrain/Textures/Ground22_A_tint.jpg 1.4 mb 0.9% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 1.3 mb 0.8% Assets/contents/Sceneries/CNADTrack/Common/Road/Meshes/Camino CNAD.FBX 1.1 mb 0.7% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/Entrada Garage RG31 cadena RG31 final.fbx 1.1 mb 0.6% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/Entrada Garage RG31 cadena RG31 lado.fbx 978.3 kb 0.6% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/Cadenas Entrada Garage LMV FInal.fbx 806.8 kb 0.5% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/ZigZag RG31 cadenas RG31 final.fbx 738.1 kb 0.4% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/Cadenas Entrada Garage LMV Lado.fbx 738.1 kb 0.4% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/ZigZag LMV cadenas LMV final.fbx 700.7 kb 0.4% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryRailway.fbx 479.1 kb 0.3% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD.shader 341.5 kb 0.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 306.4 kb 0.2% Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Lighting/LightingData.asset 270.6 kb 0.2% Resources/unity_builtin_extra 256.1 kb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 170.8 kb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 79.5 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/Olas.fbx 47.2 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryWadingZone.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 27.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 25.3 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryPyramid.fbx 18.0 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryRamp60.fbx 17.0 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryRamp40_Original.fbx 13.9 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryStepsMidZone.fbx 13.6 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitarySteps.fbx 9.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Large.fbx 8.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 7.4 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryChamfer.fbx 6.7 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Meshes/MilitaryFoso.FBX 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Medium.fbx 5.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Short.fbx 3.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Military Steps MidZone extra collider.fbx 3.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Military Steps extra collider.fbx 2.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Military Railway extra collider.fbx 2.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Military Waves extra collider.fbx 1.5 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Road/Materials/Dirt_MT.mat 0.8 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Props/Materials/Obstacles_MT.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_3.asset 0.2 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/TerrainLayers/CTS_Profile_MP_2.asset 0.2 kb 0.0% 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category (Percentages based on user generated assets only): Textures 4.8 mb 5.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 15.1 kb 0.0% Other Assets 114.4 kb 0.1% Levels 1.8 mb 2.1% Scripts 3.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 81.7 mb 92.4% Total User Assets 88.4 mb 100.0% Complete build size 88.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 4.5% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 341.5 kb 0.4% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 256.1 kb 0.3% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 170.8 kb 0.2% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 27.9 kb 0.0% Assets/contents/Sceneries/TestLand/Scenes/Common/Testland_lighting/LightingData.asset 27.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 15.3 kb 0.0% Resources/unity_builtin_extra 9.8 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Lighting/LightingData.asset 8.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% 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Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: sanmiguelroute2_localized.cl_xx_xx Compressed Size:86.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 2.2% Other Assets 10.7 kb 3.1% Levels 279.7 kb 81.8% Scripts 0.9 kb 0.3% Included DLLs 0.0 kb 0.0% File headers 43.4 kb 12.7% Total User Assets 342.0 kb 100.0% Complete build size 342.0 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 9.8 kb 2.9% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Scenes/Common/SanMiguelRoute_2_Lighting/LightingData.asset 7.6 kb 2.2% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.es_xx_xx Compressed Size:149.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.6% Other Assets 92.1 kb 19.6% Levels 327.2 kb 69.5% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 9.2% Total User Assets 470.9 kb 100.0% Complete build size 470.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 19.4% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.6% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.bh_xx_xx Compressed Size:149.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.6% Other Assets 92.1 kb 19.6% Levels 327.2 kb 69.5% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 9.2% Total User Assets 470.9 kb 100.0% Complete build size 470.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 19.4% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.6% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.mx_xx_xx Compressed Size:141.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.7% Other Assets 92.1 kb 21.7% Levels 280.9 kb 66.2% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 10.2% Total User Assets 424.6 kb 100.0% Complete build size 424.6 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 21.5% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.8% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.xx_xx_xx Compressed Size:141.8 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.7% Other Assets 92.2 kb 21.6% Levels 283.8 kb 66.4% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 10.1% Total User Assets 427.5 kb 100.0% Complete build size 427.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 21.4% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.8% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.xx_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.3% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.9% Other Assets 93.3 kb 0.1% Levels 995.1 kb 1.4% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.7 mb 100.0% Complete build size 71.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 9.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 1.7 mb 2.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.7 mb 2.3% Resources/unity_builtin_extra 1.5 mb 2.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% 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Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting/LightingData.asset 42.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Road/Roundabouts_limits.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Materials/Vallas_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Props_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan3.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% 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TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.cl_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.3% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.9% Other Assets 93.3 kb 0.1% Levels 995.3 kb 1.4% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.7 mb 100.0% Complete build size 71.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 9.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 1.7 mb 2.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.7 mb 2.3% Resources/unity_builtin_extra 1.5 mb 2.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.5% 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Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 51.8 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal_Colliders.FBX 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 44.8 kb 0.1% Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting/LightingData.asset 42.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Road/Roundabouts_limits.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Materials/Vallas_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Props_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan3.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.mx_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.3% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.9% Other Assets 93.3 kb 0.1% Levels 970.5 kb 1.3% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.6 mb 100.0% Complete build size 71.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 9.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 1.7 mb 2.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.7 mb 2.3% Resources/unity_builtin_extra 1.5 mb 2.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.5% 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Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man3.fbx 60.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 57.1 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Road/Road_Decals.fbx 51.8 kb 0.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal_Colliders.FBX 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 44.8 kb 0.1% Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting/LightingData.asset 42.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Road/Roundabouts_limits.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Materials/Vallas_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Props_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan3.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.bh_xx_xx Compressed Size:31.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 71.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.5% Other Assets 25.5 kb 0.1% Levels 1.8 mb 4.1% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.6 mb 100.0% Complete build size 43.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 48.9% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.5% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.8% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.fr_xx_xx Compressed Size:31.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 71.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.5% Other Assets 25.5 kb 0.1% Levels 1.7 mb 3.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.5 mb 100.0% Complete build size 43.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 49.0% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.5% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.8% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.mx_xx_xx Compressed Size:31.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 72.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.8% Other Assets 25.5 kb 0.1% Levels 1.3 mb 3.1% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.2 mb 100.0% Complete build size 43.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 49.4% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.7% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.9% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.es_xx_xx Compressed Size:31.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 71.4% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.6% Other Assets 25.5 kb 0.1% Levels 1.7 mb 3.9% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.5 mb 100.0% Complete build size 43.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 49.0% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.5% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.8% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.xx_xx_xx Compressed Size:31.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 72.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.8% Other Assets 25.5 kb 0.1% Levels 1.3 mb 3.1% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.1 mb 100.0% Complete build size 43.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 49.4% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.8% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.7% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.9% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: industryland_localized.do_xx_xx Compressed Size:58.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 54.0 mb 75.3% Meshes 7.5 mb 10.4% Animations 604.2 kb 0.8% Sounds 0.0 kb 0.0% Shaders 8.5 mb 11.9% Other Assets 93.3 kb 0.1% Levels 971.0 kb 1.3% Scripts 0.9 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.3 kb 0.1% Total User Assets 71.6 mb 100.0% Complete build size 71.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.9 mb 9.6% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.5 mb 7.7% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_N.tga 5.5 mb 7.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_N.tga 4.7 mb 6.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_N.tga 4.3 mb 6.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_MAOHS.tga 3.9 mb 5.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_MAOHS.tga 3.3 mb 4.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Edificio_MAOHS.tga 3.2 mb 4.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_N.tga 3.1 mb 4.3% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_MAOHS.tga 2.7 mb 3.7% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_MAOHS.tga 2.6 mb 3.6% Assets/content_common/art_common/Modules/Props_small/Props/Art/Textures/Vallas_BC.tga 2.5 mb 3.5% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_N.tga 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Road/InustryLand_Road.fbx 2.2 mb 3.1% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Suelo_BC.tga 2.1 mb 3.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/FBX/SedeGlobal.FBX 1.7 mb 2.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.7 mb 2.4% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Bascula_BC.tga 1.7 mb 2.3% Resources/unity_builtin_extra 1.5 mb 2.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.4 mb 2.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Props_BC.tga 585.2 kb 0.8% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_N.tga 427.5 kb 0.6% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Textures/Carteles_MAOHS.tga 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.5% 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Assets/contents/Sceneries/IndustryLand/Scenes/Common/Industryland_Lighting/LightingData.asset 42.8 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 26.9 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Road/Roundabouts_limits.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NopedestrianBike.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_NoTractorHorse.fbx 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_CampdeTarragona.fbx 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Edificio_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Carteles_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Bascula_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Props/Art/Materials/Vallas_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Buildings/Sede Global/Materials/Props_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan3.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Impact Barrier - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: cnadtrack_localized.xx_xx_xx Compressed Size:238.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 3.3 kb 0.8% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.8% Other Assets 307.0 kb 75.1% Levels 41.1 kb 10.0% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 49.3 kb 12.1% Total User Assets 408.9 kb 100.0% Complete build size 408.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 306.4 kb 74.9% Assets/contents/Sceneries/CNADTrack/Scenes/Common/CNADTrack_Lighting/LightingData.asset 7.6 kb 1.9% Resources/unity_builtin_extra 1.6 kb 0.4% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_RectangleMedium03_H.fbx 1.6 kb 0.4% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_RectangleMedium02_H.fbx 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.do_xx_xx Compressed Size:20.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 160.1 mb 73.6% Meshes 0.8 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 81.3 kb 0.0% Levels 12.9 mb 5.9% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.4 mb 20.4% Total User Assets 217.5 mb 100.0% Complete build size 217.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_light.exr 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-49_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-48_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-47_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-46_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-45_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-44_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-43_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-42_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-41_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-40_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-39_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-38_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-37_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-36_comp_dir.png 5.3 mb 2.5% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/Lightmap-35_comp_dir.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Common/Cookies/CookieStreetLightSingle.jpg 79.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 0.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/Highwayland_DirtLaneDecal_2.FBX 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mineroute_localized.do_xx_xx Compressed Size:141.3 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 1.7% Other Assets 92.1 kb 21.7% Levels 281.2 kb 66.2% Scripts 0.8 kb 0.2% Included DLLs 0.0 kb 0.0% File headers 43.3 kb 10.2% Total User Assets 424.9 kb 100.0% Complete build size 424.9 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 91.4 kb 21.5% Assets/contents/Sceneries/MineRoute/Scenes/Common/Mineroute_Lighting/LightingData.asset 7.6 kb 1.8% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: tocopillaroute_localized.do_xx_xx Compressed Size:31.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 31.1 mb 72.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 10.7 mb 24.8% Other Assets 25.5 kb 0.1% Levels 1.3 mb 3.1% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 45.0 kb 0.1% Total User Assets 43.2 mb 100.0% Complete build size 43.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 49.4% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_MAOHS.tga 10.7 mb 24.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 6.8 mb 15.7% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_N.tga 3.0 mb 6.9% Assets/content_common/art_common/Modules/Terrain/Textures/DirtRubbleBank_BC.tga 22.7 kb 0.1% Assets/contents/Sceneries/TocopillaRoute/Scenes/Common/TocopillaRoute_Lighting/LightingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 1.5 kb 0.0% Assets/content_common/art_common/Modules/Terrain/Materials/DirtRubbleBank_MT.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: deliverycity_localized.do_xx_xx Compressed Size:50.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.4 mb 64.7% Meshes 7.8 mb 9.0% Animations 602.5 kb 0.7% Sounds 0.0 kb 0.0% Shaders 13.0 mb 14.9% Other Assets 98.6 kb 0.1% Levels 9.2 mb 10.5% Scripts 1.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 85.1 kb 0.1% Total User Assets 87.2 mb 100.0% Complete build size 87.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 10.7 mb 12.3% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 5.9 mb 6.7% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_MAOHS.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_N.tga 5.3 mb 6.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_N.tga 4.0 mb 4.6% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AbarrotesType_BC.tga 3.9 mb 4.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_N.tga 3.7 mb 4.3% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Muros_MAOHS.tga 3.6 mb 4.2% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_MAOHS.tga 2.5 mb 2.9% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/AlmacenBonafont.FBX 2.3 mb 2.6% Resources/unity_builtin_extra 2.2 mb 2.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_BC.tga 2.1 mb 2.4% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Suelo_MAOHS.tga 1.8 mb 2.1% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/AlmacénBonafont/Almacén_Entrada_N.tga 1.7 mb 2.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Standing Arguing.fbx 1.5 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking Idle.fbx 1.5 mb 1.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Woman_Talking.fbx 1.3 mb 1.5% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Textures/OxxoType_E.tga 837.6 kb 0.9% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Delivery_City_Road.fbx 341.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.4% 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170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.2% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 60.6 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/wheight shift idle_woman.fbx 50.2 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Weight Shift_Man.fbx 46.9 kb 0.1% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man2.fbx 42.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Talking_Man1.fbx 38.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Scenes/Common/DeliveryCity_Lighting/LightingData.asset 31.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/OxxoBuilding_2.fbx 24.3 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Sg.FBX 10.8 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Decals_Bj.FBX 7.0 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_2.fbx 5.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Meshes/Abarrotes_1.fbx 2.9 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Road/Meshes/Traffic_Bump.fbx 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/BuildingsOXXOType_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Almacen_Entrada_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Suelo_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AlmacénBonafont/Muros_MT.mat 1.4 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Buildings/Materials/AbarrotesType_Decals_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_StandingArguing.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_TalkingIdle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_WeightMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan2.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Idle_TalkingMan1.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Talking.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Woman_Idle.controller 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:20.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 48.1 kb 92.3% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 7.7% Total User Assets 52.1 kb 100.0% Complete build size 52.1 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 48.0 kb 92.1% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 0.2% AssetBundle Object ------------------------------------------------------------------------------- NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Inconsistent asset when sorting preload assets (Same path & file ID) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:141) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 553] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 141) Creating AssetBundle Map UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ResourceSystem.AssetBundleSystem.AssetBundleMapUtility:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs:12) AssetBundleMapFileWriter:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Editor\AssetBundleMapFileWriter.cs:33) AssetBundleMapFileWriter:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Editor\AssetBundleMapFileWriter.cs:28) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:74) (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMapUtility.cs Line: 12) WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardHeavy' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/SkinsAtlas' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardCM' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/Vehicles/Vehicle' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'CustomShaders/StandardLight' - All passes removed AssetBundle map created at: C:\Users\Jenkins\.jenkins\projects\magenta\build/AssetBundles\assetBundleMap.json UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ResourceSystem.AssetBundleSystem.AssetBundleMapUtility:WriteMapInFile(List`1, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs:35) ResourceSystem.AssetBundleSystem.AssetBundleMapUtility:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs:21) AssetBundleMapFileWriter:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Editor\AssetBundleMapFileWriter.cs:33) AssetBundleMapFileWriter:WriteMapInFile(String, String) (at Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Editor\AssetBundleMapFileWriter.cs:28) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:74) (Filename: Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMapUtility.cs Line: 35) Batchmode quit successfully invoked - shutting down! [Performance] CurlRequestCheck : 1 samples, Peak. 40.0 us (1.0x), Avg. 40.0 us, Total. 40.00 us (0.0%) [Performance] PackageManager::RunRequestSynchronously : 9 samples, Peak. 1.47 ms (7.5x), Avg. 196 us, Total. 1.764 ms (0.0%) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 11.808406s Asset Scan time: 11.783713s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.735481s Asset Scan time: 0.731842s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0